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So Dead Rising is a pretty fun game...

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    RialeRiale I'm a little slow Registered User regular
    edited January 2008
    The game is incredibly easy if you know what items to pick up and when. Every single boss that I can think of can be killed with a melee weapon. In fact, most of them are much easier to kill with one.

    Once you get the triple book small chainsaws and two health books + OJ you're pretty much invincible. Barring that you can just go for baseball bats/katanas and some wine. The only 'difficult' part whatsoever was the time limit, and I still managed to get all 51 survivors my second time through.

    Really I don't see what all the fuss is about... Even the convicts are a joke. Every time I've had to drag my 4+ survivors through the park I just set a way point and run on through. I might get shot a couple times but it's no big deal. If you want to kill them, just get them stuck against a tree and run up with a chainsaw/small katana. Easy.

    I'd like to add that furthermore, once you get to a higher level and get better skills you can easily take on hordes of zombies without any weapons whatsoever. It's only difficult in the beginning.

    The only, and I repeat only real bullshit part about this game is getting the real laser sword. 14 hours of gameplay where you CANNOT die or shut off your system, in which your health is CONSTANTLY draining and you need to be hunting down psychopaths while not getting hurt at all. Ridiculously difficult.

    Riale on
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    TubeTube Registered User admin
    edited January 2008
    Maybe one of you can help me with this. I can't do any of the moves that involve a left stick click. Is there a trick or something? Like the rugby tackle says "press A while clicking the L stick", and when I do that he jumps.

    Tube on
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    The_ScarabThe_Scarab Registered User regular
    edited January 2008
    Maybe one of you can help me with this. I can't do any of the moves that involve a left stick click. Is there a trick or something? Like the rugby tackle says "press A while clicking the L stick", and when I do that he jumps.

    You click first then press the button. I think as long as the left stick is clicked down the buttons you press change context, kinda like in Assassin's Creed where holding the right trigger changes context.

    The_Scarab on
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    TubeTube Registered User admin
    edited January 2008
    Riale wrote: »
    The game is incredibly easy if you know what items to pick up and when. Every single boss that I can think of can be killed with a melee weapon. In fact, most of them are much easier to kill with one.

    Once you get the triple book small chainsaws and two health books + OJ you're pretty much invincible. Barring that you can just go for baseball bats/katanas and some wine. The only 'difficult' part whatsoever was the time limit, and I still managed to get all 51 survivors my second time through.

    Really I don't see what all the fuss is about... Even the convicts are a joke. Every time I've had to drag my 4+ survivors through the park I just set a way point and run on through. I might get shot a couple times but it's no big deal. If you want to kill them, just get them stuck against a tree and run up with a chainsaw/small katana. Easy.

    I'd like to add that furthermore, once you get to a higher level and get better skills you can easily take on hordes of zombies without any weapons whatsoever. It's only difficult in the beginning.

    The only, and I repeat only real bullshit part about this game is getting the real laser sword. 14 hours of gameplay where you CANNOT die or shut off your system, in which your health is CONSTANTLY draining and you need to be hunting down psychopaths while not getting hurt at all. Ridiculously difficult.

    It's kind of ridiculous to say "your criticism is bullshit, because once you know a ton of stuff about the game and know exactly where all the best stuff is it's really easy. You must suck"

    Tube on
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    RialeRiale I'm a little slow Registered User regular
    edited January 2008
    For most of the left stick click moves you can't be moving. For the rest, they're just really sensitive. From my experience, most of the left click moves just aren't worth performing.

    Riale on
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    TVs_FrankTVs_Frank Registered User regular
    edited January 2008
    YodaTuna wrote: »
    I loved Dead Rising. I didn't even have a problem with the save system. They key is to not try and do everything in one play through. First playthrough, I beat the story. Second, I rescued all the survivors. Third I just fucked around and killed zombies.

    This is exactly right. Don't try to do everything in one go. You can't. Personally, I just got this game a couple weeks ago and I love it to bits. You just have to get into the role of a survivor, which is what the game is all about.

    A lot of the bosses can be killed with melee, you just have to be quick and creative. I fucked Sniper Carlito up bad with the sledgehammer on my recent play through for instance. Of course, being level 35 helped too I guess.

    What I'd recommend to you Tube, is just beat the game with the real ending and don't worry too much about doing and seeing everything and unlock Infinity Mode. Either do that and explore/putz around, or go back to 72 hour mode and fail the Case stories so you're free to do what you want.

    EDIT: Oh somebody tell me how to zombie ride because I fail at it horribly.

    TVs_Frank on
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    bruinbruin Registered User regular
    edited January 2008
    By the time I got to level 50 I realized I had like dozens on martial arts moves, but only ever used like 5 of them because I couldn't be arsed to memorize how to preform them all. And using weapons is more fun.

    bruin on
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    The_ScarabThe_Scarab Registered User regular
    edited January 2008
    I wish there was a mode which was just sandbox. I mean the infinite mode is kinda like that but you have the pressure of depleting health and constant search for food. Plus bosses all over the place.

    I want just the regular 72 hour mode with everything unlocked and no missions.

    The_Scarab on
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    DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited January 2008
    Click in the left stick and hold it down, then press A. Some had problems with this because they tried to press both at the same time, which usually leads to it not working.

    EDIT: severely beat'd

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    RialeRiale I'm a little slow Registered User regular
    edited January 2008
    TVs_Frank wrote: »
    EDIT: Oh somebody tell me how to zombie ride because I fail at it horribly.
    Run up to a zombie to where you're hugging it (works better from behind so you don't get grabbed) and jump towards it. Hold the left stick forward and let go of the jump button at your apex. If you manage to grab onto him, good. Keep moving across the zombies until you're done, then jump off.

    Riale on
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    AlejandroDaJAlejandroDaJ Registered User regular
    edited January 2008
    It's not unbeatable, I'm sure I could have beaten it by now, were the game not stupid. For instance, I just did the medicine quest, beat the boss, got back to base and got my "you completed the mission!" thing, followed immediately by "you failed the mission! Your game is borked! Would you like to reload?!"

    Wow, spot on. This is exactly the moment at which I stopped playing the game. I did the medicine run at my own pace cuz the icon was gray, not realizing that the next part of the story started at 11am. All that works to get failure.

    Personally I agree with everything Tube said as well as the fucked up aiming system.

    Some of you guys are getting really passionate about your defense of the game. I can kind of understand it, but kind of can't. "It's not meant to be beaten in one playthrough!" Is what I saw numerous times before and after buying the game. Well, guess what. I don't have the time or the energy to sink 12-18 hours into a game that should be beatable the first time through (it is, technically, but with substantial headaches). A game should be either sandbox or linear. This tries to be both, and consistently screws you over with its own compromises.

    Sandbox-explore-everywhere-do-everything-collect-shit style game? Too bad! Do the story missions NOW or else you'll never get the chance to do them EVER AGAIN without restarting the game from the BEGINNING. Linear-mission-progression-with-set-objectives style game? Too bad! Your third boss fight pits you against a guy with a fucking .50 cal sniper rifle! Hope you're leveled up enough to deal with him! What, you're not? Why didn't you do more sandbox stuff, like escorts? What, you tried, but you didn't have the time? Or you weren't leveled up enough to pull off some escorts? Chicken-and-the-egg what?

    I love this game for the combat and the exploration and the mall and pretty much hate it for everything else I described above. Are you guys trying to say that the game becomes most playable only after purposefully failing the storyline game once or twice? I think there's something written in my DNA that balks at that.

    AlejandroDaJ on
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    RialeRiale I'm a little slow Registered User regular
    edited January 2008
    The game is incredibly short... A full playthrough takes the better part of a day, nothing more. It's not meant to be played like a linear game and more like some sort of arcade game hybrid. Starting over from the beginning is not a bad thing.

    Additionally, If you actually know what you're doing you can beat every boss on your first playthrough.


    And finally, if you just want to dick around, there IS this option:
    What is Mission Free Mode and how do I unlock it?

    You don't unlock Mission Free mode. Mission Free Mode is where you wait until 5 PM (17 o' clock) on day one before going to the warehouse, thus triggering the Queen cutscene, instead of the one with Jessie requesting Back-Up for Brad, thus never activating any cases. If you, however, want to play around in the mall, it is recommended that you do at least up to case 1-2 (A Strange old Man), though preferably until 1-4 (Rescue the Professor).

    Riale on
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    TubeTube Registered User admin
    edited January 2008
    Riale wrote: »
    Additionally, If you actually know what you're doing you can beat every boss on your first playthrough.

    Yeah but again, that's fucking stupid. "you suck, why don't you know where all the cool stuff is yet and the optimum boss strategies". You shouldn't have to.

    Tube on
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    RialeRiale I'm a little slow Registered User regular
    edited January 2008
    Well no, you shouldn't. That's why you play through it a few times.

    I guess I'm in the minority but I find playing a game FUN. I don't I have to beat it or trump it my first time through. When the game is so short I have no problem restarting over.

    Honestly, it's not much different from the mechanic in Majora's Mask. And I loved that game too. You just have to stop treating it like every other game out there and just... enjoy it.

    Riale on
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    Sappy113Sappy113 Registered User regular
    edited January 2008
    Dead Rising was the game that made me buy a 360 back in the day. I mean - it's fucking zombies, right? And zombies like our mom made them. Or whatever. Still think it's a fun game, never did complete it though. No biggie. I hardly ever complete my games, except a select few.

    But usually the reason I don't complete a game is cause something new is released. That happens, Mr Bright here thinks "OOH! New shiny" and I jump on it like a horny dog on randomguys leg. That didn't happen with Dead Rising though. I was enjoying some serious zombie mashing, got to the mission where you gotta go underground and do that thing I won't mention just in case someone who has been living under a rock has no idea what I'm talking about.

    That mission is fucked up. So the place is crawling with motherfucking zombies. Big deal. They're friggin everywhere and I have a car, so I'm just gonna run over those fuckers. Except like halfways through the mission the car fucking breaks apart, since apparently, you've run over too many zombies. Oh, and here comes that lunatic madman throwing bombs on your ass. SORRY! TRY AGAIN.

    After wrestling with that for a long time, I couldn't be bothered. Never returned to the game. Good thing there are new shinys to play with :)

    Sappy113 on
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    TubeTube Registered User admin
    edited January 2008
    Riale wrote: »
    Well no, you shouldn't. That's why you play through it a few times.

    Which isn't beating it on your "first playthrough". I could have beaten the bosses on my first playthrough, but I saved at the "wrong time" (which no indication was given of) and borked the fucking game.]
    Riale wrote: »
    I guess I'm in the minority but I find playing a game FUN. I don't I have to beat it or trump it my first time through. When the game is so short I have no problem restarting over.

    Honestly, it's not much different from the mechanic in Majora's Mask. And I loved that game too. You just have to stop treating it like every other game out there and just... enjoy it.

    Thanks for the snide attitude. I'm glad you don't have a problem starting over. Personally I find doing the same stupid missions I've already done three times to be somewhat tedious. Screaming "stop enjoying the game wrong!" is sort of missing the point. I don't believe that anyone restarts after the game breaks and goes "oh boy! another chance to take out carlito at the food court!"

    Tube on
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    RialeRiale I'm a little slow Registered User regular
    edited January 2008
    I never said it was EASY to beat it on your first playthrough, just that it was possible. With the small chainsaw alone I could see a total newbie doing it.

    Either way, I don't know why people get so upset about having to... play through a fun game. I've been through Dead Rising 4 or 5 times now and I'm still not bored of it. Restarting to beat the game is no worse than grinding levels in a JRPG.


    PS: For the underground car garage, bring some katanas or small chainsaws. Kill the car chasing you (very possible) or pick up new cars as yours start to break down.

    Riale on
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    KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited January 2008
    This thread is a pure representation of the zombie apocalypse.

    Instead of fighting the hordes of the undead together, we are just fighting eachother.

    Klyka on
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    DasUberEdwardDasUberEdward Registered User regular
    edited January 2008
    You know I had an excellent strategy that made that truck a non-issue. But i've since forgot it. . .damn it.

    DasUberEdward on
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    EchoEcho ski-bap ba-dapModerator mod
    edited January 2008
    As a random sidenote Left4Dead seems great.

    Echo on
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    AlejandroDaJAlejandroDaJ Registered User regular
    edited January 2008
    Also, you guys keep saying "The game isn't meant to be played that way." I think what you mean to say is "The game can't be played that way."

    At which point it becomes a strictly philosophical issue. A lot of you are okay with that, and that's fine by me, but I'm not happy that if you have the audacity to try and finish the game on your first playthrough, it'll be a ridiculous pain in the ass. I've got the instruction booklet right here, I don't see any developer intention about how the game is "meant" to be played. I personally think its a failure on the part of the devs along the same line as the HD-only text.

    Again, if you're a multiple playthrough kind of guy, that's fine! I'm glad you really like the game! It's just that I don't.

    AlejandroDaJ on
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    KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited January 2008
    Echo wrote: »
    As a random sidenote Left4Dead seems great.

    Your sig is completely compatible with every zombie game ever.

    Klyka on
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    TubeTube Registered User admin
    edited January 2008
    Riale wrote: »
    Either way, I don't know why people get so upset about having to... play through a fun game. I've been through Dead Rising 4 or 5 times now and I'm still not bored of it. Restarting to beat the game is no worse than grinding levels in a JRPG.

    Exactly! And grinding levels in JRPGs is retarded and not fun! No one has a problem with "playing through a fun game" don't be facile. The problem is in doing things that aren't fun and doing them over and over purely because the game is badly designed.

    Tube on
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    KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited January 2008
    Riale wrote: »
    Either way, I don't know why people get so upset about having to... play through a fun game. I've been through Dead Rising 4 or 5 times now and I'm still not bored of it. Restarting to beat the game is no worse than grinding levels in a JRPG.

    Exactly! And grinding levels in JRPGs is retarded and not fun! No one has a problem with "playing through a fun game" don't be facile. The problem is in doing things that aren't fun and doing them over and over purely because the game is badly designed.

    But the game is about killing zombies with random things.

    What's not to like about that?

    Klyka on
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    RialeRiale I'm a little slow Registered User regular
    edited January 2008
    Riale wrote: »
    Either way, I don't know why people get so upset about having to... play through a fun game. I've been through Dead Rising 4 or 5 times now and I'm still not bored of it. Restarting to beat the game is no worse than grinding levels in a JRPG.

    Exactly! And grinding levels in JRPGs is retarded and not fun! No one has a problem with "playing through a fun game" don't be facile. The problem is in doing things that aren't fun and doing them over and over purely because the game is badly designed.
    That depends on the person. I have a few friends who really enjoy grinding levels, but they're also criminally insane. Also, many great RPGs are played despite their flaw of having to grind levels.

    In the end it comes down to a matter of taste. I don't find replaying the game not fun. I find escorting survivors and killing psychopaths fun. I find the entire game fun, and so having to replay it really doesn't make it so bad.

    By the by, I only got to lvl 15 before beating it the first time. That's only a few hours of dicking around, then I beat the game in one playthrough and went from 15 to 47, so it's not some 'grind for weeks' thing like some people make it out to be.

    Riale on
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    KageraKagera Imitating the worst people. Since 2004Registered User regular
    edited January 2008
    Klyka wrote: »
    Riale wrote: »
    Either way, I don't know why people get so upset about having to... play through a fun game. I've been through Dead Rising 4 or 5 times now and I'm still not bored of it. Restarting to beat the game is no worse than grinding levels in a JRPG.

    Exactly! And grinding levels in JRPGs is retarded and not fun! No one has a problem with "playing through a fun game" don't be facile. The problem is in doing things that aren't fun and doing them over and over purely because the game is badly designed.

    But the game is about killing zombies with random things.

    What's not to like about that?

    All the parts about not killing zombies like escorting retarded NPCs and time limits?

    Kagera on
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    DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited January 2008
    Riale wrote: »
    And finally, if you just want to dick around, there IS this option:
    What is Mission Free Mode and how do I unlock it?

    You don't unlock Mission Free mode. Mission Free Mode is where you wait until 5 PM (17 o' clock) on day one before going to the warehouse, thus triggering the Queen cutscene, instead of the one with Jessie requesting Back-Up for Brad, thus never activating any cases. If you, however, want to play around in the mall, it is recommended that you do at least up to case 1-2 (A Strange old Man), though preferably until 1-4 (Rescue the Professor).

    Or you could just, you know, play from the beginning while ignoring the cases instead of waiting around for 5 hours.

    DeMoN on
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    RialeRiale I'm a little slow Registered User regular
    edited January 2008
    DeMoN wrote: »
    Riale wrote: »
    And finally, if you just want to dick around, there IS this option:
    What is Mission Free Mode and how do I unlock it?

    You don't unlock Mission Free mode. Mission Free Mode is where you wait until 5 PM (17 o' clock) on day one before going to the warehouse, thus triggering the Queen cutscene, instead of the one with Jessie requesting Back-Up for Brad, thus never activating any cases. If you, however, want to play around in the mall, it is recommended that you do at least up to case 1-2 (A Strange old Man), though preferably until 1-4 (Rescue the Professor).

    Or you could just, you know, play from the beginning while ignoring the cases instead of waiting around for 5 hours.

    That works too, but some people seem to flip out when they 'lose sight of the truth forever'.

    Riale on
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    TVs_FrankTVs_Frank Registered User regular
    edited January 2008
    Riale wrote: »
    PS: For the underground car garage, bring some katanas or small chainsaws. Kill the car chasing you (very possible) or pick up new cars as yours start to break down.

    Or you know, avoid the truck altogether by
    going to the maintainance tunnels from the locked Exit doors inside the mall. Be sure to get the key first though.

    Stratagery!

    TVs_Frank on
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    KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited January 2008
    This thread needs less bitching and more:

    dead-rising.jpg

    DeadRising_360_0707_05--screenshot_viewer_medium.jpg

    Klyka on
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    Hotlead JunkieHotlead Junkie Registered User regular
    edited January 2008
    I'd like to see a thread by Cardboard Tube that doesn't start with him being a whiney little bitch about something.

    Hotlead Junkie on
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    NarianNarian Registered User regular
    edited January 2008
    I'd like to see a thread by Cardboard Tube that doesn't start with him being a whiney little bitch about something.

    But this is the internet.

    Narian on
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    DHS OdiumDHS Odium Registered User regular
    edited January 2008
    The one's who are having trouble with the idea that you don't do the story missions on your first play through seem to think it isn't "beating" the game. Well, it is. You get an ending, and its just like any other game. I've yet to play Mass Effect, but isn't it branching, can't you play a few times and get a different ending?

    That's the same thing here, just because you didn't do the story and figure out the real cause of the outbreak doesn't mean you didn't beat it, you still get an ending and credits, and it lasts the same length.

    The whole goal/point of the game going in at the beginning is to survive the 3 days. If you do that, regardless of who you save or what missions or story you uncover, you've beat the game.

    How many people buy GTA and just do the story constantly, without dicking around? Shit, I've owned every GTA game out and have yet to beat any of them. At least here you get an ending, it's about having fun. You want the story for Dead Rising? Because it isn't that great, it's a ridiculous premise, all it sets you up for is challenge. So make your own challenges.

    And for the person who says they don't have time to play the game a few times, you honestly don't have 12 hours for one of your games? That's like the average game length, it's intentionally short for one playthrough.

    If you don't have 12 hours, what about 9? Because that's what I did, I messed around and leveled up, in the middle of day two then decided I wanted to do the missions, so I died and restarted a new game with my now beefed up character.

    DHS Odium on
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    UltrachristUltrachrist Registered User regular
    edited January 2008
    I borrowed this game from a friend, but the cd is scratched so I only played it for 10 minutes, with plans to buy it eventually.

    Do you miss out on much or have a hard time figuring what to do next without the text? Because the text is 100% unreadable on my TV and I know in some games this could be terribly frustrating / gamebreaking.

    Ultrachrist on
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    TubeTube Registered User admin
    edited January 2008
    I borrowed this game from a friend, but the cd is scratched so I only played it for 10 minutes, with plans to buy it eventually.

    Do you miss out on much or have a hard time figuring what to do next without the text? Because the text is 100% unreadable on my TV and I know in some games this could be terribly frustrating / gamebreaking.

    I can barely read it unless I'm sitting on top of the TV and I'm getting by ok. You really just pick a bar from the mission screen and follow it rather than really knowing what's going on.

    Tube on
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    KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited January 2008
    I borrowed this game from a friend, but the cd is scratched so I only played it for 10 minutes, with plans to buy it eventually.

    Do you miss out on much or have a hard time figuring what to do next without the text? Because the text is 100% unreadable on my TV and I know in some games this could be terribly frustrating / gamebreaking.

    I guess it will make it hard to actually know where to go and what to do.

    You'll still be able to do stuff like this though:

    dead_rising_kobun.jpg

    or this:

    riser.jpg

    Klyka on
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    TVs_FrankTVs_Frank Registered User regular
    edited January 2008
    Klyka wrote: »
    I borrowed this game from a friend, but the cd is scratched so I only played it for 10 minutes, with plans to buy it eventually.

    Do you miss out on much or have a hard time figuring what to do next without the text? Because the text is 100% unreadable on my TV and I know in some games this could be terribly frustrating / gamebreaking.

    I guess it will make it hard to actually know where to go and what to do.

    You'll still be able to do stuff like this though:

    dead_rising_kobun.jpg

    I liked finding the kid's clothing store. I put them on and they were waaay too small for Frank, looking like a baby tee and hot pants stretched over him. My immediate reaction was D: and I put them back.

    TVs_Frank on
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    TubeTube Registered User admin
    edited January 2008
    Klyka wrote: »
    riser.jpg


    "ooh, I've found a motorbike! I'll take it for a wee drive through the tunnels!" You forgot, aboot, the zormbees
    "check me punting footballs of the roof wi' a horse's heed on me napper!" You forgot, aboot, the zormbees

    Tube on
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    Hotlead JunkieHotlead Junkie Registered User regular
    edited January 2008
    Klyka wrote: »
    riser.jpg


    "ooh, I've found a motorbike! I'll take it for a wee drive through the tunnels!" You forgot, aboot, the zormbees
    "check me punting footballs of the roof wi' a horse's heed on me napper!" You forgot, aboot, the zormbees

    Sooo.... you are complaining that these ideas are not fun because the zombies keep getting in the way of yor fun.... I'm not quite sure what you implying here.

    Hotlead Junkie on
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    DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited January 2008
    I think he's just writing hilarious nonsense.

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