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Battlefield Heroes - wah wah wah

12346

Posts

  • LegbaLegba He did. Registered User regular
    edited March 2008
    I've got to say, the game looks like fun, and at that price I'm practically guaranteed to get my friends to play alongside me. Which is, unfortunately, more than can be said for practically every game that's come out since we all quit WOW.

    Anyway, a few thoughts about comments made in this thread:

    First off, the trailer. It didn't strike me as them making fun of WWII, but rather of the uber-serious WWII games and movies that are everywhere. But even if they were... If you're complaining about having fun with a serious event like WWII? Get over yourself.

    Seriously, comedies about WWII have been made for longer than most of us have been alive - including during WWII. Sheesh.

    Second, micro-payments. They won't matter, even if people can buy abilities that will improve their game, because you're always matched up to someone of your own skill level.

    So say newb #1 buys a wall-hack exploit that lets him win 99% of the time. He won't be playing Joe Average, he'll be playing other people who win 99% of the time, regardless of whether they win because they've bought an advantage or because they're incredibly skilled.

    If you can buy something truly abusive, what will happen is that eventually people who buy that advantage will only ever play eachother, while the rest of us will play people who don't, or people who did but suck so much that they need the advantage just to keep up with the rest of us.

    The only thing that I'm wondering about is playing with your friends. If they do have a skill-based matchmaking system, it sounds like you won't be able to play with your friends if they or you aren't equally skilled, which, frankly, would suck.

    Legba on
  • The Black HunterThe Black Hunter The key is a minimum of compromise, and a simple, unimpeachable reason to existRegistered User regular
    edited March 2008
    You can pay to customise how you look, not to gain an advantage
    Gamers will be able to buy items which customise their appearance in the world, but will not be able to seek an advantage through buying weapons.

    christ you fucks are petty

    no I didnt read past the first page, but i did read the source
    Mr Cousins said EA expected 95% of people who played the game never to spend any money.

    Fucking hell, they are doing something good, you are getting a free game, a quality free game, and all you can do is piss and whine over tiny parts of it

    The Black Hunter on
  • subediisubedii Registered User regular
    edited March 2008
    Re-lax would ya?

    If I say I'm not interested in level gained abilities in my FPS, that doesn't automatically mean I'm hating on DICE and EA, it means, I'm not interested in that mechanic. I don't even care about the frigging matchmaking, even if it's 100% effective. I just prefer to have all my abilities up front. I don't like grinding for skillz in my FPS's, that stuff you can leave to the RPG's.

    subedii on
  • The Black HunterThe Black Hunter The key is a minimum of compromise, and a simple, unimpeachable reason to existRegistered User regular
    edited March 2008
    It is one of the best parts of CoD4

    The Black Hunter on
  • kedinikkedinik Captain of Industry Registered User regular
    edited March 2008
    LewieP wrote: »
    I have no problem with a free ad supported game whatsoever. But....

    EA once again prove that if it's not -
    1. An established franchise
    2. A very established genre
    3. A license
    4. Cheap for them to acquire publishing rights
    Then they aren't interested in it.

    Sigh.

    Ok, see, get rid of 2 because it's included in 1. Really even, what are 3 and 4 doing there when it's implied by 1. If a franchise is established, you know the genre is already there and that by simply changing the art style somewhat they are no longer accountable for 3 and 4. BAM

    kedinik on
    I made a game! Hotline Maui. Requires mouse and keyboard.
  • subediisubedii Registered User regular
    edited March 2008
    It is one of the best parts of CoD4

    Great.

    I don't like that part.

    Oh wait sorry, it's established isn't it, I'm not allowed to dislike that, sorry. I should never comment on those gameplay mechanics.

    subedii on
  • The Black HunterThe Black Hunter The key is a minimum of compromise, and a simple, unimpeachable reason to existRegistered User regular
    edited March 2008
    Never said anything about whether or not it was a wrong opinion, I was making the point that it doesnt make it a bad game.

    If you dont like what it is doing, then shut up, dont download it, ignore this thread

    The Black Hunter on
  • subediisubedii Registered User regular
    edited March 2008
    Never said anything about whether or not it was a wrong opinion, I was making the point that it doesnt make it a bad game.

    If you dont like what it is doing, then shut up, dont download it, ignore this thread

    Dude, I made a frigging post about what I thought about the game, that purely to comment on that whilst it looked interesting, there was a gameplay mechanic in there that I'm not interested in compared to other games. I'm not here to thread-crap, purely to put my opinion in.

    I probably will be sticking with other games. So what? I don't hate the game, or the concept behind it. It's still an interesting model.

    You need to learn to take this stuff less personally and lose the self righteousness.

    subedii on
  • The Black HunterThe Black Hunter The key is a minimum of compromise, and a simple, unimpeachable reason to existRegistered User regular
    edited March 2008
    I am in a rather self righteous mood

    The Black Hunter on
  • subediisubedii Registered User regular
    edited March 2008
    In any case, I have no real problem with cosmetic boosts for MCP's. There are however going to be stats boosts for MCP's in the form of the powerup you can purchase to double your XP. The main issue they're going to have is making sure that the matchmaking works well enough that this doesn't become an issue.

    They're deliberately taking a low-end graphical approach, which is a good thing. The art-style helps somewhat to that extent, especially in internet cafe's across the world where they can't always be upgrading hardware.

    Alternative pay models are definitely something to be looked at. They're not going to get many people actually paying but there've been plenty of other games that have pulled off this model, although mainly RPG's at this point. I think this game could easily break into the asian markets with the right marketing.

    Although I still honestly found that trailer a little tasteless.
    It was just jarring for me. If they had just kept it cartoony the whole way through. Instead they went "hey, you know all those people that DIED on June 6th and all the horror and tragedy of WWII? Well we're not like that, SIKE!". Heck man, I laughed at the stupid stuff that erupted when Cannon Fodder adopted its logo and theme tune, it's not as if I'm a killjoy or anything. But to blatantly go talking in all seriousness about the dead of WWII in the beginning and then say Hah, who cares about that crap! Look over HERE! did seem a little tasteless.

    subedii on
  • LewiePLewieP Registered User regular
    edited March 2008
    Yeah, I think it was a little tasteless, I mean, it didn't offend me or anything, and I love making humour about war, I just think that was a bad way to do it.

    LewieP on
  • ZenitramZenitram Registered User regular
    edited March 2008
    A+++++ trailer would watch again


    This will be a first day download for me.

    Zenitram on
  • TubeTube Registered User admin
    edited March 2008
    GrimReaper wrote: »
    So, apparently EA are releasing a new (free of sorts) Battlefield game which appears to have at the least taken its graphical cue from Team Fortress 2.

    BBC News article.

    Official Website.

    It'll be supported by ingame advertising and micropayments. This being EA you just know they'll be making you pay through the nose for even the simplest weapon or item.

    £1.99 for go faster stripes on your jeep!



    I think the truly sad thing is this quote from the BBC News article: "The games has a "cartoon-feel" and has been made simpler to play, with more emphasis on participation and fun than skill and strategy."

    One of the biggest, perhaps best things about Battlefield was the strategy and tactics. On large maps it's an ebb and flow as each team adapts to each other. If they move it to a plain shooter I think the series has taken a turn for the worst.

    Wait, so basically you have no point at all other than "Waaaaaaaaaaaaaaah!"?

    Tube on
  • EchoEcho ski-bap ba-dapModerator mod
    edited March 2008
    Fucking hell, they are doing something good, you are getting a free game, a quality free game, and all you can do is piss and whine over tiny parts of it

    Actually, we're mostly pissing on EA. It's the hip thing to do.

    And I'm still waiting for developers to be a bunch of pansies and let me be a Nazi in black leather coat shooting Americans in the forehead.

    Echo on
  • MarkyXMarkyX Registered User regular
    edited March 2008
    LewieP wrote: »
    Yeah, I think it was a little tasteless, I mean, it didn't offend me or anything, and I love making humour about war, I just think that was a bad way to do it.

    Agreed. It wouldn't be so bad is if fictional armies with WW2 tech. But this...jesus.

    MarkyX on
  • VelmeranVelmeran Registered User regular
    edited March 2008
    This game doesn't surprise me at all, EA is trying to take on Asia in the form of breaking them from their addiction to Counter-Strike.

    Free game to download so that internet cafe's can run it no problem? CHECK!

    Micro-payments so that the chinese college students don't have to fork over a month allowance? CHECK!

    Continuous payments necessary to be top tier and thus insure more income? CHECK!

    Low computer requirements so these chinese internet cafe computers being held together by sweet and sour sauce can run it? CHECK!

    Tasteless care about WW2 from a theater only the west was fighting in? CHECK!

    EA being one of the FEW publishers (and the only big one) attempting to get a foot hold in China? CHECK!

    Really, we should just be happy they are giving us a native english version of the game, since I really don't see it being marketed towards us in any way, if not the opposite if the amount of bitching here is to say anything. I will agree with most, I would rather spend $60 on a game and never have to deal with micropayments, then to get it for free and have to constantly be annoyed by it. Kinda like how I prefer to buy/rent the dvd's for tv series, then to tape and have to fast forward through the commercials.

    Velmeran on
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  • ScosglenScosglen Registered User regular
    edited March 2008
    I think your conclusion that BFH is nothing more than a ruse for EA to crack China open is more than a little glib.

    Rather, I think it's precisely the opposite scenario. EA is taking a model many Asian game developers are employing to great success and giving it the full treatment on a Western game to try that strategy HERE. The fact that it is a free game and is only funded on adspace and microtransaction payments is more a result of their INTENSE desire to create the next WoW-level megaton phenomenon, and they realize that the only way to do this with a shooter is to make it very accessible in terms of gameplay and computer specs, and also give you no excuse to not try it since it's free to download and play. These are good strategies to employ to create a large userbase ANYWHERE-- the fact that they are especially advantageous characteristics for Asia is probably not an accident, but I don't think it's the entire point.

    And really, making any kind of comments about what the microtransactions will cost and what they will even do at this point is putting the cart before the horse. It is ALL speculation at this point, and making extrapolation from guesses is foolishness.

    Your assertion that the game isn't being marketed toward Western audiences is also completely ridiculous. The game got a world exclusive reveal in GFW magazine and the first trailer for the game is obviously all in english and clearly directed towards Western gamers. In fact I'd be *amazed* if you could even find a Korean or Chinese version of the BFH trailer released by EA.

    Scosglen on
  • VelmeranVelmeran Registered User regular
    edited March 2008
    Scosglen, most gamers in China know a bit of english, considering alot of the games they play only have english menu's and such, Valve and WoW being the noteable exceptions, along with many EA games which have made their way a shore here. English trailers are no problem for them, cause they mostly just want to see the gameplay and graphics like the rest of us.

    The thing with free-games that have micro transactions, while many are well known back in the states, the models never really showed much promise from a business stand point. Look at many of the popular korean games that are free, Gunbound, Guns, Navy Field, Ragnarok Online, etc. Sure most of us have played them to a point, but I would say very few of us spend money on these games.

    The US market alone has never been very welcoming of micro-payments compared to other parts of the world. Just talking to my lan friends back there about this and every single one wanted to know one thing really, would the free version of the game be able to realistically compete against people that are paying for all the bonuses? They think that at some point, especially if there will be tournament ladders and such, the free play will be at such a huge disadvantage that there's no point in continuing.

    To that I say, why play a game that your going to be gimped in unless you fork over cash constantly, when I can just play COD4 or any other FPS that doesn't artificially gimp you.

    Micropayments could work in the US, I think we are seeing the idea work more online with the market places for the current consoles. But all these transactions are for permanent goods, and when something messes this up (360 RRoD making it so you have to be online to play, or when anyone moves to another country and loses all access to their account) you see the threads pop up and how we are all disgusted at losing something we payed money for.

    If EA has the micropayments to unlock features permanently, maybe not much of a big issue. But if they put a time limit on when said feature will work, and then you have to re-buy it (Gunbound is horrendously bad about this these days), most gamers will give this thing a wide berth and continue playing games that aren't trying to rape their wallet just so their guns don't jam 50% of the time.

    I will still stand by that the game is being marketed 100% at Asia, with most of the bullet points being eactly what they want, not what I would be looking for myself. I'll ask my students that I know are gamers here in China if they have heard anything about it, though so many of them are WoW addicts (even some of the girls) that I doubt they know much else about whats going on in the PC gaming world.

    Velmeran on
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  • WrenWren ninja_bird Registered User regular
    edited March 2008
    blah blah blah blah

    I can't wait to give this game a go.

    Wren on
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    TF2 - Wren BF3: Wren-fu
  • The_ScarabThe_Scarab Registered User regular
    edited March 2008
    Echo wrote: »
    Fucking hell, they are doing something good, you are getting a free game, a quality free game, and all you can do is piss and whine over tiny parts of it

    Actually, we're mostly pissing on EA. It's the hip thing to do.

    And I'm still waiting for developers to be a bunch of pansies and let me be a Nazi in black leather coat shooting Americans in the forehead.

    I agree but I dont think Dice chickened out of putting Nazis in this game.

    Having the two armies ambiguous 'allies' and 'axis' leaves a lot of room for future customization and development.

    relic did the same thing with company of heroes. they originally had amorphous allies and axis and now have more specialised wehrmact/panzer elites and british/americans.

    The_Scarab on
  • RaereRaere Registered User regular
    edited March 2008
    I like the jab at TPB in the trailer.

    "You don't download it on BitTorrent"

    Raere on
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  • The_LightbringerThe_Lightbringer Registered User regular
    edited March 2008
    My reaction went from UGH NO to... hmm this actually looks fun, I hope it can support 64 players in a small enclosed map. I've always wanted massive dogfights and tank battles.

    The_Lightbringer on
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  • WrenWren ninja_bird Registered User regular
    edited March 2008
    Raere wrote: »
    I like the jab at TPB in the trailer.

    "You don't download it on BitTorrent"

    with the picture of [bad site that will not be named]. I laughed

    but watch the client end up there anyways

    Wren on
    tf2sig.jpg
    TF2 - Wren BF3: Wren-fu
  • WrenWren ninja_bird Registered User regular
    edited March 2008
    I just hope you can stab people with knives. and they add new theatres.

    Wren on
    tf2sig.jpg
    TF2 - Wren BF3: Wren-fu
  • Shooter McgavinShooter Mcgavin Registered User regular
    edited March 2008
    I'm still waiting for my advertisements to be supported by games.

    Shooter Mcgavin on
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  • CouscousCouscous Registered User regular
    edited April 2008
    http://www.gamasutra.com/view/feature/3599/ea_goes_freetoplay_battlefield_.php?page=1
    There is an interview up on Gamasutra.
    Which is character customization...?

    BC: We think the community will define what they want to buy, and what they don't want to buy. So we're really open to selling things, and also them telling us, "Look, we don't want to buy this."

    But we think there are two areas where people would be interested. First is your customization items, to change the way your character looks. Maybe you want the gold helmet and a huge mustache, or something like that; maybe a monocle. Those will be micro-items.

    The other thing is what we call convenience items: So let's imagine that the two of us are playing the game, and you're playing the game every night for four hours, you're leveling up your guy really fast, but I've got like a wife and kids, and only play the game a couple evenings a week.

    But I want to catch up with you, so maybe I'll buy an item which gives me double the experience points for a couple of days. So I'm still playing the game, I'm still having to be skilled at the game, but I'm just leveling up my character slightly quicker. So those are the two categories.
    Monocles are good.
    So, it's interesting -- what I was thinking about is, you talked during your presentation about shipping with two maps, and that implies to me that you're planning to upgrade later -- I mean, obviously, the game is not going to persist on two maps.

    BC: Yeah, absolutely. I mean, what we did is, we come to this from two angles. The first one is that in every Battlefield game, we bust our asses making 50 maps, and then within six months of the game being released, everyone's playing two maps. The two best maps. So, we just decided to make just the two best maps, and not the other kind of maps.

    And the other reason is because this is a service, not a product. We're going to have ongoing support. The live team for the game are almost as big as the dev team. We want to have people coming back to the game over time, but we also want the community to inform us what type of game they want to play.

    So we're launching with an infantry-focused map, and a vehicle-focused map, and if they want to play the infantry-focused map then we will continue to make infantry-focused maps. And, similarly, if they think of this as a vehicle-based game, then we'll make the maps which reinforce that feel. So it's down to the community to define what type of game this is, really.
    That doesn't sound bad but depends mostly on how good the community is.
    Nexon's games don't attract the same people that play other MMOs. He said one misconception is that people expect that Nexon's sharing an audience with WoW, but really it has a whole different audience, and the games attract different people. And that seems to be the same with your game. I mean in terms of the gameplay -- the fact that one sniper round is not going to hit you in the head and kill you, as you mentioned. Can you talk about that?

    BC: Yeah. We kind of see ourselves as an opportunity for Battlefield. And I've been a Battlefield fan since before they were called Battlefield games. DICE, before they were DICE, made a game called Codename Eagle, which I used to love back in 1999.

    And I saw in that great potential for a mainstream game. And there's just something so fun and so easy about jumping in and out of vehicles, shooting your gun, and just the free-form sandbox nature of the game.

    So yeah, we are targeting a new demographic, I think, and one of the key new demographics is going to be younger guys who maybe can't afford the high-end PC, they can't afford an Xbox 360, but they want to be playing a game that's kind of like what their big brother plays.

    Or maybe they've got a laptop for school, and it's kind of low system spec. So we want to try to engage an audience that is frustrated because they don't have access to gaming the same way that the rest of us do.

    Couscous on
  • Nimble CatNimble Cat Registered User regular
    edited April 2008
    This game is looking good so far. Two maps is kind've lame, but if they're good it should matter so much.

    Nimble Cat on
  • Jean Claude Van CalmJean Claude Van Calm 'sup? Awesome Possum.Registered User regular
    edited April 2008
    My reaction went from UGH NO to... hmm this actually looks fun, I hope it can support 64 players in a small enclosed map. I've always wanted massive dogfights and tank battles.

    Exactly how I felt.

    I think the whole "there's only two maps cause thats all anyone is gonna play anyways" is a little lame, and only goes to further that same problem. Hey EA you could... like, I dunno - try making several good maps.

    As for hate cause of the trailer, lighten up - shit. Sounds to me like some of you are just trying to find reasons to hate the game.

    Jean Claude Van Calm on
    PSN: Grimmsy- Xbox Live: Grimmsy
  • MalkorMalkor Registered User regular
    edited April 2008
    My reaction went from UGH NO to... hmm this actually looks fun, I hope it can support 64 players in a small enclosed map. I've always wanted massive dogfights and tank battles.

    Exactly how I felt.

    I think the whole "there's only two maps cause thats all anyone is gonna play anyways" is a little lame, and only goes to further that same problem. Hey EA you could... like, I dunno - try making several good maps.

    As for hate cause of the trailer, lighten up - shit. Sounds to me like some of you are just trying to find reasons to hate the game.

    It could have been some hyperbole, instead of ten or twelve they might have 5 or so.

    Malkor on
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  • FremFrem Registered User regular
    edited April 2008
    Oh, wow. Codename: Eagle looks like it was amazing. How did I manage to miss that?

    Also, there's an update on the site. They are literally launching with two maps, with a third to be coming a few weeks (months?) after it goes live. They won't be charging micropayments for the new maps, either.

    Frem on
  • ImpersonatorImpersonator Registered User regular
    edited April 2008
    So I guess the beta will be invite-only and it will start on May 6th

    Impersonator on
  • VelmeranVelmeran Registered User regular
    edited April 2008
    I'm worried that the english client is going to be tied to US/EU servers (micropayment reasons), so even though its free, I won't be able to play on servers here in China where I'm currently working. China's crazy for free games, but 99% of them are in Chinese and I would prefer to not have to translate all sorts of made up words (its worse then engrish), dealing with other peoples slang is bad enough.

    Velmeran on
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  • SurikoSuriko AustraliaRegistered User regular
    edited May 2008
    Thread, arise from yo' grave!

    Customisation trailer.

    There will be a beta.

    That neato theme music is up for download.

    Minimum specs:
    * Operating System: Windows XP or Windows Vista
    * CPU: 1.0 GHz
    * RAM: 512 Mb (1Gb on Windows Vista)
    * Video Card: 64Mb DirectX compliant video card with at least pixel shader 2.0 support
    * Hard Drive space: 1Gb of space is required to install the game
    * Internet connection: 256kbit Cable/DSL connection

    Suriko on
  • RaslinRaslin Registered User regular
    edited May 2008
    The "for younger kids, who will feel kind of like their playing the game they see their bigger brother play" quote made me gag. My brother plays WoW while I play CoD4 damnit :P

    But really, I'll give this game a try. Free, battlefield, why not. If its fun, its fun.

    Raslin on
    I cant url good so add me on steam anyways steamcommunity.com/id/Raslin

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  • GrimReaperGrimReaper Registered User regular
    edited May 2008
    Suriko wrote: »
    Thread, arise from yo' grave!

    Customisation trailer.

    There will be a beta.

    That neato theme music is up for download.

    Minimum specs:
    * Operating System: Windows XP or Windows Vista
    * CPU: 1.0 GHz
    * RAM: 512 Mb (1Gb on Windows Vista)
    * Video Card: 64Mb DirectX compliant video card with at least pixel shader 2.0 support
    * Hard Drive space: 1Gb of space is required to install the game
    * Internet connection: 256kbit Cable/DSL connection

    Raar, raar... RAAAR!

    I shall update the first post sometime today with all this new info.

    GrimReaper on
    PSN | Steam
    ---
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  • SlicerSlicer Registered User regular
    edited May 2008
  • FremFrem Registered User regular
    edited May 2008
    Sweet, thanks Slicer.

    Had a little trouble getting into the forum system -- if the second registration form (the one that asks about beta testing experience) pops up again, just ignore it and click the login link in the upper right-hand side of the frame.

    Frem on
  • ImpersonatorImpersonator Registered User regular
    edited May 2008
    I've signed up, I really want to be in this beta :)

    Impersonator on
  • PeewiPeewi Registered User regular
    edited May 2008
    Slicer wrote: »

    I just saw it on Kotaku and thought I'd sign up, but decided against it when I saw that they want people with previous beta experience and now it seems the site has gone dead.

    Peewi on
  • FiggyFiggy Fighter of the night man Champion of the sunRegistered User regular
    edited May 2008
    Apparently that wasn't supposed to be a public sign-up page:

    http://www.battlefield-heroes.com/dev-blog/closed-beta-clarification

    Figgy on
    XBL : Figment3 · SteamID : Figment
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