I think my main problem with Tolgerias is that spell he casts that renders him impervious to anything I do. I think Jaheira might have Insect Swarm though, so I might try that out. Also, I don't think my dispels are at a high enough level to get rid of his buffs.
As far as I know, insect swarm will affect a character through any spell protections. It might not do damage, but it will still add its 100% chance of spell failure, which is usually doom for any NPC caster.
It also lasts long enough that by the time it's gone, most high level protections will be too.
Pancake on
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FairchildRabbit used short words that were easy to understand, like "Hello Pooh, how about Lunch ?"Registered Userregular
edited February 2008
If you have Keldorn or any other caster with True Sight, cast it just before the fight starts. This will see through any Mislead-type spells. It helps to have more than one of those, cuz enemy casters will often hit you with Dispel Magic early on.
It's also standard to cast Chaotic Commands on your best fighter before taking on enemy casters, which will negate PITA Confusion/Chaos spells. Again, it helps to have more than one of those.
I think my main problem with Tolgerias is that spell he casts that renders him impervious to anything I do. I think Jaheira might have Insect Swarm though, so I might try that out. Also, I don't think my dispels are at a high enough level to get rid of his buffs.
I didn't see if you said what your party setup is, but if you have Keldorn, his dispel ability functions as a Dispel Magic spell with a caster level equal to twice his character level, meaning that he'll blast into oblivion pretty much any and all magic in the vicinity, almost from the very start. I don't think I ever saw it fail throughout the whole of BG2, in fact.
Insect swarm might be effective as well. I get the feeling I neglected one of Jaheira's most powerful features during my playthrough, since I only cast that spell a handful of times. Of course, I had Keldorn, so maybe that rendered it a bit moot.
Insect swarm might be effective as well. I get the feeling I neglected one of Jaheira's most powerful features during my playthrough, since I only cast that spell a handful of times. Of course, I had Keldorn, so maybe that rendered it a bit moot.
Keldorn doesn't render Jaheira's insect swarm moot at all. He's good at dealing with spell effects from spells that have already been cast. Jaheira makes sure they don't cast at all.
You know what's sad? I don't think I've ever really had a good spellcaster duel in any D&D game. I never bother to dispel magic, rarely prep against confusion spells, etc. Just some buffs and brute force focus fire on the big spellcaster. I know I'm missing half the game mechanics there, so maybe I'll build a witchhunter type party for my ToB playthrough.
Yeah I did the same thing in the planar sphere, cast cloud kill just before the fog clears and you can get some cheap shots in. And definitely have a bunch of insect swarms on Jaheria ready for any mage encounter.
Rami on
Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
Just finished the last of the five, with Ascension and the rest of Gaider´s mods installed.
Abazigal was pretty intense, with two dragons and a bunch of drakes all blasting away. My framerate actually dropped in the single digits. Even so, if he hadn´t gotten lucky with a finger of death spell on my protagonist, I would have beaten him on my first try instead of the second. Time to try Demogorgon again!
I've been playing planescape again recently. still the best written game ever. I'm halfway through disc 4 now though and I probably won't finish it, because I know most of the good stuff has already past...
Just finished the last of the five, with Ascension and the rest of Gaider´s mods installed.
Abazigal was pretty intense, with two dragons and a bunch of drakes all blasting away. My framerate actually dropped in the single digits. Even so, if he hadn´t gotten lucky with a finger of death spell on my protagonist, I would have beaten him on my first try instead of the second. Time to try Demogorgon again!
I wonder if I was lucky, I didn't find the demogorgon to be that difficult. A few summons to distract the demons, and after that I just needed to send in Sarevok and Korgan with Ravager +6 and Axe of the unyielding +5/Crom Fayer.
A few heal spells to keep them up and down he went.
Edit: That is to say not that difficult in comparison to, for example, normal fire giants. I regularily send Korgan with those weapons at one, only to see him get killed in three hits. I'd have expected him to be able to kill one of those by now.
Just finished the last of the five, with Ascension and the rest of Gaider´s mods installed.
Abazigal was pretty intense, with two dragons and a bunch of drakes all blasting away. My framerate actually dropped in the single digits. Even so, if he hadn´t gotten lucky with a finger of death spell on my protagonist, I would have beaten him on my first try instead of the second. Time to try Demogorgon again!
I wonder if I was lucky, I didn't find the demogorgon to be that difficult. A few summons to distract the demons, and after that I just needed to send in Sarevok and Korgan with Ravager +6 and Axe of the unyielding +5/Crom Fayer.
A few heal spells to keep them up and down he went.
Edit: That is to say not that difficult in comparison to, for example, normal fire giants. I regularily send Korgan with those weapons at one, only to see him get killed in three hits. I'd have expected him to be able to kill one of those by now.
You find Fire Giants harder than the Improved Demogorgon? You know, the one who starts the fight in Timestop-mode, activates every high level spell/weapon protection in the game, casts a unique charm/domination spell, summons a shitload of demons who also buff themselves with spell/weapon protections, is immune to timestop, can only be harmed by +4 weapons and better, and who constantly regenerates his hitpoints?
Well, I just killed him. Thank the gods for Simulacrum, which is quite useful when 60% of your experience is still enough for level 30 and epic spells, on top of doubling your contingencies, spell triggers, and whatever is in your quickslots.
You find Fire Giants harder than the Improved Demogorgon? You know, the one who starts the fight in Timestop-mode, activates every high level spell/weapon protection in the game, casts a unique charm/domination spell, summons a shitload of demons who also buff themselves with spell/weapon protections, is immune to timestop, can only be harmed by +4 weapons and better, and who constantly regenerates his hitpoints?
Alright, he was harder than the fire giants. I just needed to vent over all the times a couple of lucky hits from those damn fire giants downed my fighters. In fact the first fight after I killed demogorgon was against among other things fire giants. I sent Korgan off against a fire giant on his own, confident the Axe of the unyielding would decapitate the bugger soon enough. Nu-uh, 20 seconds later the slayer of one of the prices of hell was a splattering on the ground.
I have already started looking into characters for a good character playthrough. I am considering skald, since bards are pretty cool and the battle song seems awesome. I have a couple of questions on them though, in case anyone knows anything about bards.
1: Will the epic songs you get in TotB override the skald songs, or are skalds still be the best singers?
2: Is there any good reason to keep levelling as Skald after you get the highest level of bard song (lvl 20 or something I believe) or would that be a good time to dual class into kensai for melee goodness?
Edit: Damn, I tried using Dungeon B Gone, but when I release Minsc and Jaheira the teleporting NPC becomes "busy" and if I dont talk to them they don't appear in the copper coronet. How the hell am I supposed to get them?
Edit: Damn, I tried using Dungeon B Gone, but when I release Minsc and Jaheira the teleporting NPC becomes "busy" and if I dont talk to them they don't appear in the copper coronet. How the hell am I supposed to get them?
He's not supposed to become busy. He's supposed to take you to Yoshimo (if you want him to) and then he's supposed to take you to the exit before he disappears permanently.
If he's busy, you've run into a bug that I've never seen except as a game-wide game breaking bug where every NPC in the game is busy and can't talk.
I have already started looking into characters for a good character playthrough. I am considering skald, since bards are pretty cool and the battle song seems awesome. I have a couple of questions on them though, in case anyone knows anything about bards.
1: Will the epic songs you get in TotB override the skald songs, or are skalds still be the best singers?
2: Is there any good reason to keep levelling as Skald after you get the highest level of bard song (lvl 20 or something I believe) or would that be a good time to dual class into kensai for melee goodness?
1) The epic songs will override the skalds song, which means that all Bard kits will end up the same songwise IIRC. So if you are planning for the higher levels I would recommend to go for a Blade instead.
2) Bards can't dual or multiclass, if memory serves.
Does anyone have any experience with Baldur's Gate Trilogy and Easytutu? I'm not sure which one I should go with.
I've used EasyTutu before. It's pretty easy and works really well. Plus there are mods made specifically for it.
I've never used Baldur's Gate Trilogy and I'm not sure how well it works, though I imagine it works just fine. I'm not sure if it would break mod functionality in each individual game, though, which is important to me and might not be for you.
The third level of watchers keep is pissing me off
fucking portals
fucking portals
fucking portals
If you follow the babbling madman through the south portal on the first screen, you can find his journal which tells you exactly where to go.
Almost.
From the pillar of goodness or the area just south or so, you have to take a detour to the east to take out some Tanar'ri who hold a scepter gem. I don't think that's mentioned in the journal.
I've only tried Yaga-Shura with tactics once so far (and played pretty badly because I didn't know it takes him so long to show up the second time), but is there any way to bypass his regeneration? I figured poison would work, but apparently not, and only getting him to barely injured was pretty discouraging.
To keep me busy for the next few months I'm planning on doing an epic run through of both the Icewind Dale and Baldur's Gate series.
Just in the Vale of Shadows in IWD at the moment, with a Fighter/Thief, Mage, Fighter, Paladin, Cleric/Mage and Druid. It's pretty fun so far. Might see if I can play through Tutu afterwards with a Rogues Rebalanced version of a Swashbuckler.
Burnage on
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KalTorakOne way or another, they all end up inthe Undercity.Registered Userregular
edited February 2008
So I came back to do another BG2 runthrough, it's just as awesome as I remember. However, I bounced straight from Spellhold to the Underdark - I wanted to go through the Shark City whateverit'scalled but I blanked on how. Bummer.
So I installed Easy tutu and booted up BG but the game is running too fast. How can I slow it down to its normal speed?
Turn hardware acceleration off, I think.
I turned off Hardware Acceleration but now the fog of war is all messed up. There's no "greyed out" effect, it's just all black and the edges are all boxy.
So I installed Easy tutu and booted up BG but the game is running too fast. How can I slow it down to its normal speed?
Turn hardware acceleration off, I think.
I turned off Hardware Acceleration but now the fog of war is all messed up. There's no "greyed out" effect, it's just all black and the edges are all boxy.
So I came back to do another BG2 runthrough, it's just as awesome as I remember. However, I bounced straight from Spellhold to the Underdark - I wanted to go through the Shark City whateverit'scalled but I blanked on how. Bummer.
Go back on the ship rather than following Irenicus through the portal.
Ok guys. I need help. I just restarted IWD2 for the fourth time. All previos attempts ended prematurely with computer failure, hard drive wipes etc etc and I just didn't have the heart to go through the first 5 or 6 levels again.
So I started again, got to the second act (airship) and my save files are all corrupt. I cannot stomach the thought of going through it all again.
So tell me, wise threadgoers, can I get savegame files that take me to that point? If so, how and where?
Posts
It also lasts long enough that by the time it's gone, most high level protections will be too.
It's also standard to cast Chaotic Commands on your best fighter before taking on enemy casters, which will negate PITA Confusion/Chaos spells. Again, it helps to have more than one of those.
I didn't see if you said what your party setup is, but if you have Keldorn, his dispel ability functions as a Dispel Magic spell with a caster level equal to twice his character level, meaning that he'll blast into oblivion pretty much any and all magic in the vicinity, almost from the very start. I don't think I ever saw it fail throughout the whole of BG2, in fact.
Insect swarm might be effective as well. I get the feeling I neglected one of Jaheira's most powerful features during my playthrough, since I only cast that spell a handful of times. Of course, I had Keldorn, so maybe that rendered it a bit moot.
Keldorn doesn't render Jaheira's insect swarm moot at all. He's good at dealing with spell effects from spells that have already been cast. Jaheira makes sure they don't cast at all.
I wonder if I was lucky, I didn't find the demogorgon to be that difficult. A few summons to distract the demons, and after that I just needed to send in Sarevok and Korgan with Ravager +6 and Axe of the unyielding +5/Crom Fayer.
A few heal spells to keep them up and down he went.
Edit: That is to say not that difficult in comparison to, for example, normal fire giants. I regularily send Korgan with those weapons at one, only to see him get killed in three hits. I'd have expected him to be able to kill one of those by now.
You find Fire Giants harder than the Improved Demogorgon? You know, the one who starts the fight in Timestop-mode, activates every high level spell/weapon protection in the game, casts a unique charm/domination spell, summons a shitload of demons who also buff themselves with spell/weapon protections, is immune to timestop, can only be harmed by +4 weapons and better, and who constantly regenerates his hitpoints?
Well, I just killed him. Thank the gods for Simulacrum, which is quite useful when 60% of your experience is still enough for level 30 and epic spells, on top of doubling your contingencies, spell triggers, and whatever is in your quickslots.
Alright, he was harder than the fire giants. I just needed to vent over all the times a couple of lucky hits from those damn fire giants downed my fighters. In fact the first fight after I killed demogorgon was against among other things fire giants. I sent Korgan off against a fire giant on his own, confident the Axe of the unyielding would decapitate the bugger soon enough. Nu-uh, 20 seconds later the slayer of one of the prices of hell was a splattering on the ground.
I have already started looking into characters for a good character playthrough. I am considering skald, since bards are pretty cool and the battle song seems awesome. I have a couple of questions on them though, in case anyone knows anything about bards.
1: Will the epic songs you get in TotB override the skald songs, or are skalds still be the best singers?
2: Is there any good reason to keep levelling as Skald after you get the highest level of bard song (lvl 20 or something I believe) or would that be a good time to dual class into kensai for melee goodness?
Edit: Damn, I tried using Dungeon B Gone, but when I release Minsc and Jaheira the teleporting NPC becomes "busy" and if I dont talk to them they don't appear in the copper coronet. How the hell am I supposed to get them?
He's not supposed to become busy. He's supposed to take you to Yoshimo (if you want him to) and then he's supposed to take you to the exit before he disappears permanently.
If he's busy, you've run into a bug that I've never seen except as a game-wide game breaking bug where every NPC in the game is busy and can't talk.
But now, the Nameless One's dialogue seems to get cut off at the beginning sometimes.
"...m gone."
"...t am I doing here?"
"...ike I went through a shredder."
It's weird, anyone have any ideas?
2) Bards can't dual or multiclass, if memory serves.
I've used EasyTutu before. It's pretty easy and works really well. Plus there are mods made specifically for it.
I've never used Baldur's Gate Trilogy and I'm not sure how well it works, though I imagine it works just fine. I'm not sure if it would break mod functionality in each individual game, though, which is important to me and might not be for you.
Just in the Vale of Shadows in IWD at the moment, with a Fighter/Thief, Mage, Fighter, Paladin, Cleric/Mage and Druid. It's pretty fun so far. Might see if I can play through Tutu afterwards with a Rogues Rebalanced version of a Swashbuckler.
Direct your gaze here, good sir.
I turned off Hardware Acceleration but now the fog of war is all messed up. There's no "greyed out" effect, it's just all black and the edges are all boxy.
Darn, don't know how to fix that.
Go back on the ship rather than following Irenicus through the portal.
Nah
I'm gonna try to get Icewind Dale and Heart of Winter working with the widescreen mod.
So I started again, got to the second act (airship) and my save files are all corrupt. I cannot stomach the thought of going through it all again.
So tell me, wise threadgoers, can I get savegame files that take me to that point? If so, how and where?
Steam - Talon Valdez :Blizz - Talonious#1860 : Xbox Live & LoL - Talonious Monk @TaloniousMonk Hail Satan
How can a person reasonably be expected to figure that out?