Not to be confused with in-game moments of sadness. This isn't the thread where Aries dies.
I frequent a video game center often. They have all the consoles and a lot of PCs. It's easier for me, as a gamer that doesn't have as much time as he used to, to go there and buy time to play the new titles without having to worry about updating my home PC or owning every console.
That being said, at one time, I used to be hardcore into competitive gaming. Counterstrike to be precise. My clan practiced daily, sometimes up to twelve hours a day. We were, at one time, ranked 7th in the world. We competed in the CPL tournaments, not to mention a lot of local tournaments. We had sponsors, even. Counterstrike was huge for us and was a great way (excuse) for us to all get together and just mess around and have fun. We never looked at it as a chore or as a job. It was just fun.
After awhile, the game became really popular worldwide. Teams from different countries, namely Sweden, started to show up and we just couldn't compete. We weren't in the same playing field as the people that played it like a job instead of played it like a game. Then my clan fell apart as people moved into more serious relationships and careers. We just moved on with life. For awhile though, it was probably the best time of my life.
Gaming for me has never really been the same since then but that wasn't why I wanted to make this thread. No, yesterday at the gaming center that I frequent, I saw a few kids looking at the wall of games trying to select a game to play. Then this conversation happened, and I died a little on the inside and couldn't even explain the sadness that I felt:
Kid one: "You ever play Counterstrike?"
Kid two: "What's that?"
Kid one: "It's an X-Box game. Kind of like Halo."
So, sorry is this thread, or a similar thread has already been done (I'm sure most threads have by now) but do you have any similar stories of gaming woe?
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That was the saddest thing I'd ever seen.
If you're courting sponsors and expect to get paid for your efforts, then, in fact, gaming does become a job. If people are paying you, it's your responsibility to take it seriously and be the best you can be.
As for sad moments. I got a tiny bit depressed as I saw the four arcades in my home town shut down one shortly after the other.
My arcade gaming was relegated to whatever 2 cabinets they happened to have at the corner store near my high school.
Eventually, the store stopped renting cabinets too.
Dammit. More people need to know about the game.
Tell me... how often do you play Pong?
You don't? Get off my lawn!
That's why we got out of the game. We couldn't compete with the people that did take it that seriously. We always knew that it was just a game.
I don't know if you're trying to make an age joke or not but I did play Pong on the Atari 2600 before the Nintendo was even on the market.
Gaming moments that make me feel old happen all the time, particularly on this board. I think I get grey hairs whenever someone mentions that they're in high school.
PSN: SirGrinchX
Oculus Rift: Sir_Grinch
It's gosh darn annoying.
On the release of the original Metroid Prime, two kids were overheard upon seeing the game in a store:
"Wow! Samus from Smash Brothers got his own game!"
This was made all the clearer when I spent some time in Japan and played in those arcades. It felt, well, like returning home in a sense. Playing competitive fighting games, shooting games, and strange card games that I'd not seen in the states... It really reminded me why old arcades were so goddamn awesome.
I can top that! I was playing Zelda 2: The Adventures of Link on the original NES when a kid came by and said "What's this Zelda rip-off?"
My friend looked at him and said "Zelda 2." and he walked away.
Fighting games in particular are just a shell of their former selves without the arcade scene, and nothing - not even perfect online play - will ever replace them.
There's nothing better than when a fight gets so heated that you have a crowd of people gathered aroudn the machine, completely enthralled by what's going on.
Sigh.
I very much agree with this as being one of the sadder moments in gaming.
I knew the arcades in my local area were going to die when the Playstation came out. Eventually, the consoles were just going to become as powerful, if not moreso, and that's what happened.
(I was going to say The Darkness... Because if you've played the game, you know what I'm talking about, but I shed a tear. I'm not afraid to admit it!)
". . . Looking Glass? Hey, stop doing that. That's not funny. . .
"NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!"
Just like the arcades dying is sad, but I can still find a lot of those guys on XBL. It's just a different era.
This stupid games design course has completley killed my love for games design.
Both of these.
Also the only guild/clan I've been in and was actually sad to see die was our Guild Wars guild The Kansas City Hotsteppers. We had a lot of fun with that game, but eventually people just got bored and moved on.
For all of Sony's 'lol' PS3 botches, it's their stupid 'we hate 2d' policies that ensure I've got an axe to grind with them for life.
I know one of those too only she lists "Halo" and "Tomb Raider." Tomb Raider because she thinks she looks like her and has also pondered "do you think I can do stunts like Lara does?" and Halo because it was popular and her then boyfriend played it.
Gaming is so pop culture right now that people will actually lie to act like they fit into it.
How marketable does Katamari appear to be? What about all the indie games with new concepts that are reasonably popular on the internet, and sometimes even profitable? (Gish, Toribash, Tower Defense, Alien Hominid)
It's ok, just say "NO MORE HEROES" and if they give you a blank look they're an IMPOSTER!
A friend and I head down to Gamestop to pick up a new GC controller as we just broke the second 1 this week playing some Smash Brothers, and we start talking about SSBM with the clerk, and then we get in to the brawl discussion. All of a sudden this rather large black guy comes up and starts in on the conversation.
'You like smash brother's dog? I love me some smash brothers, but I'm just sad they havn't put it on Xbocks yet'
This guy is getting so in to this conversation about his furiousness of the game not being on xbocks he is sweating profusely. He keeps ranting and raving about how microsoft needs to get their act together even after i mention it's a nintendo exclusive. When i mention the new one coming out says 'aww right man, that's awesome, smash brothers on the xbocks, cause the last one was on gamecube this one has to be on xbocks!'
[facepalm]'How much do I owe you for the controller?[/facepalm]
You are right in most respects but it's a lot more complicated than I let on. Basically I'v got 3 games to be designing right now (2 Game Design Documents and have to design a new idea with a pitch document) and haven't touched them since 2 weeks before christmas. I'v missed the last 5 days I was supposed to be in class and I don't care because it's so damn hard to even feign interest anymore. I'm hoping I can find a reason to design games again at least by the next year as it looks like I'll be retaking this year due to lack of work as I just don't want to have wasted all this time and not even get a diploma.
You are right though, now I'd much prefer to just design and actually make games in my own free time like I used to instead of being told to design games for certian audiences because my ideas won't sell. If the course leaders actually stated 'This course is only to get you a job in a games company', eg, mostly 'grunt work' such as learning how to 3d model and such I would of figured this out sooner. In terms of simply making a fun, enjoyable game they always contradict their last opinions on the subject, I could sum it up as them saying "Be completley creative and orignal and different so you stand out from the crowd but make your ideas marketable, normal and give people what they expect to get so you can sell them".
Fucking waste of two and a half years so far.
EDIT: I'v NEVER heard them discuss the idea of things like Xbox Live Arcade, Steam or other, smaller online game selling methods even exisitng. It's all 'This game needs to be on the 360, DS, Wii, PS3, upcoming console, etc.
That's a thought, we did a project about making games for mobile phones, designed a few and that subject of marketing/selling these ideas has never come back up since.
OH dreamcast. You woo'd me with your awesome graphix. Your kick ass sonic release title. Your modem that let me look at porn on the TV at the age of 14, with a zoom function for those annoying thumbnails.
Pokemon Safari - Sneasel, Pawniard, ????
This. A lot. I don't think I'll ever get over the death of the DC.
I thought I was going to get the GameBoy Advance and be done with console gaming forever, but then the GameCube came out with Rogue Squadron that I was sucked back in.
Right, because there is still over 95k man hours per day going into playing pong, and pong is the #4 game played through xfire, and the #3 most popular game of its genre.
edit: Those were xfire stats for CS:S. Steam accounts for 8.5 Billion minutes per month playing the original CS.