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Sad moments in gaming.

CoffeyCoffey Farmington, MIRegistered User regular
edited February 2008 in Games and Technology
Not to be confused with in-game moments of sadness. This isn't the thread where Aries dies.

I frequent a video game center often. They have all the consoles and a lot of PCs. It's easier for me, as a gamer that doesn't have as much time as he used to, to go there and buy time to play the new titles without having to worry about updating my home PC or owning every console.

That being said, at one time, I used to be hardcore into competitive gaming. Counterstrike to be precise. My clan practiced daily, sometimes up to twelve hours a day. We were, at one time, ranked 7th in the world. We competed in the CPL tournaments, not to mention a lot of local tournaments. We had sponsors, even. Counterstrike was huge for us and was a great way (excuse) for us to all get together and just mess around and have fun. We never looked at it as a chore or as a job. It was just fun.

After awhile, the game became really popular worldwide. Teams from different countries, namely Sweden, started to show up and we just couldn't compete. We weren't in the same playing field as the people that played it like a job instead of played it like a game. Then my clan fell apart as people moved into more serious relationships and careers. We just moved on with life. For awhile though, it was probably the best time of my life.

Gaming for me has never really been the same since then but that wasn't why I wanted to make this thread. No, yesterday at the gaming center that I frequent, I saw a few kids looking at the wall of games trying to select a game to play. Then this conversation happened, and I died a little on the inside and couldn't even explain the sadness that I felt:

Kid one: "You ever play Counterstrike?"
Kid two: "What's that?"
Kid one: "It's an X-Box game. Kind of like Halo."

So, sorry is this thread, or a similar thread has already been done (I'm sure most threads have by now) but do you have any similar stories of gaming woe?

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Coffey on
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Posts

  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited January 2008
    That video they were showing in EB Games for a while with the kids playing Halo or Counterstrike or some nonsense like that at a competition. They win and one kid jumps up, HOOTING ROUGHLY, pulling at his shirt.

    That was the saddest thing I'd ever seen.

    Magic Pink on
  • Romantic UndeadRomantic Undead Registered User regular
    edited January 2008
    Sorry, this is maybe off topic, but you lament how competitive gamers play a game "like a job".
    If you're courting sponsors and expect to get paid for your efforts, then, in fact, gaming does become a job. If people are paying you, it's your responsibility to take it seriously and be the best you can be.

    As for sad moments. I got a tiny bit depressed as I saw the four arcades in my home town shut down one shortly after the other.

    My arcade gaming was relegated to whatever 2 cabinets they happened to have at the corner store near my high school.

    Eventually, the store stopped renting cabinets too.

    Romantic Undead on
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  • KhavallKhavall British ColumbiaRegistered User regular
    edited January 2008
    When I preordered No More Heroes and the dude at the desk said "What game?"

    Dammit. More people need to know about the game.

    Khavall on
  • EchoEcho ski-bap ba-dapModerator, Administrator admin
    edited January 2008
    Coffey wrote: »
    Then this conversation happened, and I died a little on the inside and couldn't even explain the sadness that I felt:

    Kid one: "You ever play Counterstrike?"
    Kid two: "What's that?"
    Kid one: "It's an X-Box game. Kind of like Halo."

    Tell me... how often do you play Pong?

    You don't? Get off my lawn!

    Echo on
  • CoffeyCoffey Farmington, MIRegistered User regular
    edited January 2008
    If you're courting sponsors and expect to get paid for your efforts, then, in fact, gaming does become a job. If people are paying you, it's your responsibility to take it seriously and be the best you can be.
    Back then the prizes aren't what they are like now. We weren't playing for the money and the sponsors came to us. I understand where you're coming from but a $200 gas check from a local radio station to wear their t-shirts and hats and some money from Bawls to hand out some stickers is a pretty far leap from an nVidia full-paid trip. Maybe I should've went into more detail but I didn't want the inital post to be too long winded and run off any people from wanting to read the wall of text.

    That's why we got out of the game. We couldn't compete with the people that did take it that seriously. We always knew that it was just a game.
    echo wrote:
    Tell me... how often do you play Pong?

    You don't? Get off my lawn!

    I don't know if you're trying to make an age joke or not but I did play Pong on the Atari 2600 before the Nintendo was even on the market.

    Coffey on
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  • shyguyshyguy Registered User regular
    edited January 2008
    Arcades closing, definitely. There was an arcade in my (small, admittedly) hometown that I started going to when I was, like, seven years old. It was totally sleazy, but that was part of its charm. The first place I ever played a lot of my favorite games ever, where I put untold quarters into Metal Slug, Samurai Showdown, Street Fighter Alpha, Mortal Kombat, X-Men, Marvel Super Heroes... They moved to a different, bigger, better spot in the mall they were located in right before the mall itself closed down, taking the arcade with it. Sigh.

    Gaming moments that make me feel old happen all the time, particularly on this board. I think I get grey hairs whenever someone mentions that they're in high school.

    shyguy on
  • Mr_GrinchMr_Grinch Registered User regular
    edited January 2008
    I get saddened everytime i step in an arcade. Where I used to find titles like Golden Axe, Final Fight, Baclk Tiger, ESWAT, Robocop, Enduro Racer, Afterburner and such I now just see rows and rows of fruit machines with the odd gun-game.

    Mr_Grinch on
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  • Resident0Resident0 Registered User regular
    edited January 2008
    I'd like to know how people play games for money, my skills at Counterstrike or Halo 2 are so bad, I just lack the twitchery-ness to compete, and I get pissed off when I get headshotted for the 30th time in a row by some Bawls'ed up gamer-cum-machine god that can spot a person 40ft away on a per-pixel basis.

    It's gosh darn annoying.

    Resident0 on
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  • galenbladegalenblade Registered User regular
    edited January 2008
    Not mine, but a story I heard once.

    On the release of the original Metroid Prime, two kids were overheard upon seeing the game in a store:

    "Wow! Samus from Smash Brothers got his own game!"

    galenblade on
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  • Vash108Vash108 Registered User regular
    edited January 2008
    The birth of the fanboi.

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    Vash108 on
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  • LewiePLewieP Registered User regular
    edited January 2008
  • LibrarianThorneLibrarianThorne Registered User regular
    edited January 2008
    I'm gonna agree with the death of arcades. One week, there was an arcade in every mall with rows of machines. The next, all replaced by random shops. I remember feeling devastated at the loss of those machines.

    This was made all the clearer when I spent some time in Japan and played in those arcades. It felt, well, like returning home in a sense. Playing competitive fighting games, shooting games, and strange card games that I'd not seen in the states... It really reminded me why old arcades were so goddamn awesome.

    LibrarianThorne on
  • CoffeyCoffey Farmington, MIRegistered User regular
    edited January 2008
    galenblade wrote: »
    On the release of the original Metroid Prime, two kids were overheard upon seeing the game in a store:

    "Wow! Samus from Smash Brothers got his own game!"

    I can top that! I was playing Zelda 2: The Adventures of Link on the original NES when a kid came by and said "What's this Zelda rip-off?"

    My friend looked at him and said "Zelda 2." and he walked away.

    Coffey on
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  • Sir CarcassSir Carcass I have been shown the end of my world Round Rock, TXRegistered User regular
    edited January 2008
    For me, probably the day Troika shut down.

    Sir Carcass on
  • arod_77arod_77 __BANNED USERS regular
    edited January 2008
    For me, probably the day Troika shut down.

    arod_77 on
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  • shyguyshyguy Registered User regular
    edited January 2008
    It really reminded me why old arcades were so goddamn awesome.

    Fighting games in particular are just a shell of their former selves without the arcade scene, and nothing - not even perfect online play - will ever replace them.

    There's nothing better than when a fight gets so heated that you have a crowd of people gathered aroudn the machine, completely enthralled by what's going on.

    Sigh.

    shyguy on
  • j0hnz3rj0hnz3r Registered User regular
    edited January 2008
    I'm gonna agree with the death of arcades. One week, there was an arcade in every mall with rows of machines. The next, all replaced by random shops. I remember feeling devastated at the loss of those machines.

    This was made all the clearer when I spent some time in Japan and played in those arcades. It felt, well, like returning home in a sense. Playing competitive fighting games, shooting games, and strange card games that I'd not seen in the states... It really reminded me why old arcades were so goddamn awesome.

    I very much agree with this as being one of the sadder moments in gaming.

    j0hnz3r on
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  • CoffeyCoffey Farmington, MIRegistered User regular
    edited January 2008
    Another thing about arcades that I loved was the lack of anonymity. Over the internet, anyone can act like a hardass and talk trash. In person though, those little 14-year-old kids took their ass-whoopin's and liked it. They didn't cuss you out over a microphone for winning.

    I knew the arcades in my local area were going to die when the Playstation came out. Eventually, the consoles were just going to become as powerful, if not moreso, and that's what happened.

    Coffey on
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  • urahonkyurahonky Cynical Old Man Registered User regular
    edited January 2008
    The sales of Z+W make me sad. :( Also: Arcades nowadays suck.

    (I was going to say The Darkness... Because if you've played the game, you know what I'm talking about, but I shed a tear. I'm not afraid to admit it!)

    urahonky on
  • SnarfmasterSnarfmaster Registered User regular
    edited January 2008
    Seeing my old gaming clan go our separate ways due to family and real life issues, It's tough when you play games with people for years get to know them and then everyone's scattered to the wind. There was nothing more fun that filling up roger wilco and getting our frag on as one unit.

    Snarfmaster on
  • themocawthemocaw Registered User regular
    edited January 2008
    "I love you, Looking Glass Studios! You made, like, Thief and System Shock, two of the greatest games ever, and then you made Terranova, which for one of your suckier games was actually good! I can't wait to see what you do next. . .

    ". . . Looking Glass? Hey, stop doing that. That's not funny. . .

    "NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!"

    themocaw on
  • CoffeyCoffey Farmington, MIRegistered User regular
    edited January 2008
    Seeing my old gaming clan go our separate ways due to family and real life issues, It's tough when you play games with people for years get to know them and then everyone's scattered to the wind. There was nothing more fun that filling up roger wilco and getting our frag on as one unit.
    Yeah, I sort of alluded to this in my initial post. People just moved on with their lives. We didn't stop caring about video games, we're the gaming generation afterall, just other, more important things, took over on the priority list.

    Just like the arcades dying is sad, but I can still find a lot of those guys on XBL. It's just a different era.

    Coffey on
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  • CZroeCZroe Registered User regular
    edited January 2008
    I was playing Killer Instinct (arcade) late last year. Some guy came up and said he used to be pretty good and that he could beat me with either Cinder or Spinal, but he had no quarters. I was only playing in hopes that someone would play me, but I was out of change and I couldn't buy him in just for laughs. Sad. :(

    CZroe on
  • SithDrummerSithDrummer Registered User regular
    edited January 2008
    For me, probably the day Troika shut down.
    See, for me it was when Bungie stopped making Myth games.

    SithDrummer on
  • Hotlead JunkieHotlead Junkie Registered User regular
    edited January 2008
    Well I know if feel sad that my love/passion for gaming/games design has completley gone after reasilising that no matter how much I loved designing and working on ideas and games design documents and putting all my free time and effort into them, it didn't matter because no-one would ever play them or they aren't 'marketable'.

    This stupid games design course has completley killed my love for games design.

    Hotlead Junkie on
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  • EvangirEvangir Registered User regular
    edited January 2008
    The day Interplay sold Volition to THQ but not the Freespace license... :(

    Evangir on
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  • tyrannustyrannus i am not fat Registered User regular
    edited January 2008
    A girl who says she's a gamer, and when I ask her what she plays, she lists Wii sports and nothing else.

    tyrannus on
  • DroolDrool Science! AustinRegistered User regular
    edited January 2008
    For me, probably the day Troika shut down.
    See, for me it was when Bungie stopped making Myth games.

    Both of these.

    Also the only guild/clan I've been in and was actually sad to see die was our Guild Wars guild The Kansas City Hotsteppers. We had a lot of fun with that game, but eventually people just got bored and moved on.

    Drool on
  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited January 2008
    The day Working Designs died.

    For all of Sony's 'lol' PS3 botches, it's their stupid 'we hate 2d' policies that ensure I've got an axe to grind with them for life.

    cj iwakura on
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  • tyrannustyrannus i am not fat Registered User regular
    edited January 2008
    Oh, and I enjoy going through old Donkey Kong Country songs and getting sad that I haven't seen Rare put out a game like these in awhile.

    tyrannus on
  • CoffeyCoffey Farmington, MIRegistered User regular
    edited January 2008
    Rentilius wrote: »
    A girl who says she's a gamer, and when I ask her what she plays, she lists Wii sports and nothing else.

    I know one of those too only she lists "Halo" and "Tomb Raider." Tomb Raider because she thinks she looks like her and has also pondered "do you think I can do stunts like Lara does?" and Halo because it was popular and her then boyfriend played it.

    :(

    Gaming is so pop culture right now that people will actually lie to act like they fit into it.

    Coffey on
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  • UncleSporkyUncleSporky Registered User regular
    edited January 2008
    Well I know if feel sad that my love/passion for gaming/games design has completley gone after reasilising that no matter how much I loved designing and working on ideas and games design documents and putting all my free time and effort into them, it didn't matter because no-one would ever play them or they aren't 'marketable'.

    This stupid games design course has completley killed my love for games design.
    Wait, you took a course and the professor or whoever said that your ideas aren't marketable? Screw that. Marketability is only a small part of game design, and then only if you care if your games are profitable. You shouldn't let anything stop you from doing whatever you want to do.

    How marketable does Katamari appear to be? What about all the indie games with new concepts that are reasonably popular on the internet, and sometimes even profitable? (Gish, Toribash, Tower Defense, Alien Hominid)

    UncleSporky on
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  • KhavallKhavall British ColumbiaRegistered User regular
    edited January 2008
    Coffey wrote: »
    Rentilius wrote: »
    A girl who says she's a gamer, and when I ask her what she plays, she lists Wii sports and nothing else.

    I know one of those too only she lists "Halo" and "Tomb Raider." Tomb Raider because she thinks she looks like her and has also pondered "do you think I can do stunts like Lara does?" and Halo because it was popular and her then boyfriend played it.

    :(

    Gaming is so pop culture right now that people will actually lie to act like they fit into it.

    It's ok, just say "NO MORE HEROES" and if they give you a blank look they're an IMPOSTER!

    Khavall on
  • Bendery It Like BeckhamBendery It Like Beckham Hopeless Registered User regular
    edited January 2008
    This isn't sad in the sense that it makes you cry, but just sad in general as it perpetuates stereotypes and racism.

    A friend and I head down to Gamestop to pick up a new GC controller as we just broke the second 1 this week playing some Smash Brothers, and we start talking about SSBM with the clerk, and then we get in to the brawl discussion. All of a sudden this rather large black guy comes up and starts in on the conversation.

    'You like smash brother's dog? I love me some smash brothers, but I'm just sad they havn't put it on Xbocks yet'

    This guy is getting so in to this conversation about his furiousness of the game not being on xbocks he is sweating profusely. He keeps ranting and raving about how microsoft needs to get their act together even after i mention it's a nintendo exclusive. When i mention the new one coming out says 'aww right man, that's awesome, smash brothers on the xbocks, cause the last one was on gamecube this one has to be on xbocks!'

    [facepalm]'How much do I owe you for the controller?[/facepalm]

    Bendery It Like Beckham on
  • Hotlead JunkieHotlead Junkie Registered User regular
    edited January 2008
    Well I know if feel sad that my love/passion for gaming/games design has completley gone after reasilising that no matter how much I loved designing and working on ideas and games design documents and putting all my free time and effort into them, it didn't matter because no-one would ever play them or they aren't 'marketable'.

    This stupid games design course has completley killed my love for games design.
    Wait, you took a course and the professor or whoever said that your ideas aren't marketable? Screw that. Marketability is only a small part of game design, and then only if you care if your games are profitable. You shouldn't let anything stop you from doing whatever you want to do.

    How marketable does Katamari appear to be? What about all the indie games with new concepts that are reasonably popular on the internet, and sometimes even profitable? (Gish, Toribash, Tower Defense, Alien Hominid)

    You are right in most respects but it's a lot more complicated than I let on. Basically I'v got 3 games to be designing right now (2 Game Design Documents and have to design a new idea with a pitch document) and haven't touched them since 2 weeks before christmas. I'v missed the last 5 days I was supposed to be in class and I don't care because it's so damn hard to even feign interest anymore. I'm hoping I can find a reason to design games again at least by the next year as it looks like I'll be retaking this year due to lack of work as I just don't want to have wasted all this time and not even get a diploma.

    You are right though, now I'd much prefer to just design and actually make games in my own free time like I used to instead of being told to design games for certian audiences because my ideas won't sell. If the course leaders actually stated 'This course is only to get you a job in a games company', eg, mostly 'grunt work' such as learning how to 3d model and such I would of figured this out sooner. In terms of simply making a fun, enjoyable game they always contradict their last opinions on the subject, I could sum it up as them saying "Be completley creative and orignal and different so you stand out from the crowd but make your ideas marketable, normal and give people what they expect to get so you can sell them".

    Fucking waste of two and a half years so far.


    EDIT: I'v NEVER heard them discuss the idea of things like Xbox Live Arcade, Steam or other, smaller online game selling methods even exisitng. It's all 'This game needs to be on the 360, DS, Wii, PS3, upcoming console, etc.

    That's a thought, we did a project about making games for mobile phones, designed a few and that subject of marketing/selling these ideas has never come back up since.

    Hotlead Junkie on
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  • KorKor Known to detonate from time to time Registered User regular
    edited January 2008
    The death of the dreamcast.

    OH dreamcast. You woo'd me with your awesome graphix. Your kick ass sonic release title. Your modem that let me look at porn on the TV at the age of 14, with a zoom function for those annoying thumbnails.

    Kor on
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  • Resident0Resident0 Registered User regular
    edited January 2008
    Spending two years playing a ZX Spectrum with monochrome graphics (All yellow screen Final Fight anyone?) then seeing my friends AMIGA 1200 running Final Fight off HDD and being like fuck :(...

    Resident0 on
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  • shyguyshyguy Registered User regular
    edited January 2008
    Kor wrote: »
    The death of the dreamcast.

    This. A lot. I don't think I'll ever get over the death of the DC.

    shyguy on
  • Akito01Akito01 Registered User regular
    edited January 2008
    Even though it's going to come up at least a dozen times, the Dreamcast thing was it for me too. It seemed to me at the time that it was proof of how the entire market had changed, to where it was no longer about the games, but rather about branding. Something like that anyway. The truth of the Dreamcast's death was obviously a lot more complicated than I knew at the time, though I still remember that cover to Edge magazine (I think?) that proclaimed" The Dreamcast: Developers love it, Publishers hate it, what's to be done?" (or something very close to that). This was before the death of the Dreamcast was official, and I think even before the cancellation of Half Life for the system.

    I thought I was going to get the GameBoy Advance and be done with console gaming forever, but then the GameCube came out with Rogue Squadron that I was sucked back in.

    Akito01 on
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  • stigweardstigweard Registered User regular
    edited January 2008
    Echo wrote: »
    Coffey wrote: »
    Then this conversation happened, and I died a little on the inside and couldn't even explain the sadness that I felt:

    Kid one: "You ever play Counterstrike?"
    Kid two: "What's that?"
    Kid one: "It's an X-Box game. Kind of like Halo."

    Tell me... how often do you play Pong?

    You don't? Get off my lawn!

    Right, because there is still over 95k man hours per day going into playing pong, and pong is the #4 game played through xfire, and the #3 most popular game of its genre.

    edit: Those were xfire stats for CS:S. Steam accounts for 8.5 Billion minutes per month playing the original CS.

    stigweard on
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