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Wired Article on Griefing...

ZahaladeenZahaladeen Registered User regular
edited February 2008 in Debate and/or Discourse
...is pretty good. Thought I'd share, since at one point or another we have either A) been griefed or B) griefed someone else in-game.

The part that makes me wince is on page five where these blokes took down an EVE Online titan-class spaceship. This guild found out these blokes spent around $10k on it and then decided to blow it up. D::!!:

Now I've had my fare share of griefing done to me and I have also done my fair share unto others. Hence the joy that comes with a PVP server. But destroying an in-game product that cost someone $10k I don't know who's worse: the blokes who bought it or the blokes who destroyed it.

Anyway, good article, thought I'd share.

http://www.wired.com/gaming/virtualworlds/magazine/16-02/mf_goons?currentPage=1

Zahaladeen on
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Posts

  • DocDoc Registered User, ClubPA regular
    edited January 2008
    The number one rule of EVE online is "don't buy a ship that you can't afford to lose."

    Doc on
  • ZahaladeenZahaladeen Registered User regular
    edited January 2008
    Doc wrote: »
    The number one rule of EVE online is "don't buy a ship that you can't afford to lose."

    I've never played EVE but it looks great - but could you imagine what would happen in games like WOW if your armor or weapon broke then it was lost, never to be wielded again?

    Yikes. But three cheers for realism for EVE.

    Zahaladeen on
  • edited January 2008
    This content has been removed.

  • DynagripDynagrip Break me a million hearts HoustonRegistered User, ClubPA regular
    edited January 2008
    $10,000 actual dollars? If so, they were retarded to put that much into a game.

    Dynagrip on
  • edited January 2008
    This content has been removed.

  • DynagripDynagrip Break me a million hearts HoustonRegistered User, ClubPA regular
    edited January 2008
    Also, that article misrepresents the fact that Second Life is pretty much only fun because of griefing.
    How do you grief in Second Life?

    Dynagrip on
  • JPantsJPants Registered User regular
    edited January 2008
    Dynagrip wrote: »
    $10,000 actual dollars? If so, they were retarded to put that much into a game.

    "Made with materials that would have cost $10K". So like, if they "bought gold" then used the "gold" to make it.

    I have no idea how EVE functions so that analogy was all i could come up with.

    JPants on
  • RookRook Registered User regular
    edited January 2008
    Dynagrip wrote: »
    Also, that article misrepresents the fact that Second Life is pretty much only fun because of griefing.
    How do you grief in Second Life?

    There's a pretty instructive section on that subject in the latest GFW radio podcast. From 51 minutes onwards
    http://www.podtrac.com/pts/redirect.mp3?http://download.gamevideos.com/Podcasts/CGW/012308.mp3

    or http://www.1up.com/do/minisite?cId=3148397 23/01/08 episode if that link doesn't work.

    Rook on
  • AngelHedgieAngelHedgie Registered User regular
    edited January 2008
    JPants wrote: »
    Dynagrip wrote: »
    $10,000 actual dollars? If so, they were retarded to put that much into a game.

    "Made with materials that would have cost $10K". So like, if they "bought gold" then used the "gold" to make it.

    I have no idea how EVE functions so that analogy was all i could come up with.

    There is a semi-official "dollars to isk(EVE internal currency)" rate, though how you get to it is a tad convoluted (the process is that the company that runs EVE sells prepaid timecards, as well as officially allowing said timecards to be traded for isk.)


    This article
    has a good explanation:
    And "Eve" is special in this respect, too. Game money in "Eve" is directly convertible into a real-world asset: game time. CCP Games, the development house, allows players to purchase "Eve" playtime--otherwise bought with cash--for ISK. The going rate for a game-time code (GTC) in ISK is roughly 90-120 million for a 30-day card. CCP Games sells 30-day GTCs for $14. Doing a little math, at the average ISK price of GTCs, 700 billion ISK makes for roughly 6,666 GTCs, and at $14, Rast's scam is valued at roughly $93,324. CCP appears to sanction the sale of GTCs by third parties, and voila, ISK becomes an asset that is tradable for cold, hard cash. CCP did not return phone calls to comment on its policies.

    (And yes, this puts isk in the uncomfortable position of potentially being a taxable asset (as it has an actual market value.))

    AngelHedgie on
    XBL: Nox Aeternum / PSN: NoxAeternum / NN:NoxAeternum / Steam: noxaeternum
  • Aroused BullAroused Bull Registered User regular
    edited January 2008
    JPants wrote: »
    Dynagrip wrote: »
    $10,000 actual dollars? If so, they were retarded to put that much into a game.

    "Made with materials that would have cost $10K". So like, if they "bought gold" then used the "gold" to make it.

    I have no idea how EVE functions so that analogy was all i could come up with.

    So, this is in-game money, then? In that case, all that was invested in the ship was time. If they didn't think they could protect it, they shouldn't have bought it.

    Aroused Bull on
  • AngelHedgieAngelHedgie Registered User regular
    edited January 2008
    ArrBeeBee wrote: »
    JPants wrote: »
    Dynagrip wrote: »
    $10,000 actual dollars? If so, they were retarded to put that much into a game.

    "Made with materials that would have cost $10K". So like, if they "bought gold" then used the "gold" to make it.

    I have no idea how EVE functions so that analogy was all i could come up with.

    So, this is in-game money, then? In that case, all that was invested in the ship was time. If they didn't think they could protect it, they shouldn't have bought it.

    Except, as I pointed out, isk can actually be converted to real-world currency in a legitimate transaction.

    AngelHedgie on
    XBL: Nox Aeternum / PSN: NoxAeternum / NN:NoxAeternum / Steam: noxaeternum
  • Tom AtoTom Ato Registered User regular
    edited January 2008
    I have no idea how EVE's monetary system works. I just assumed they meant $10k as if that was what it added up to, in monthly fees, by the time they finished it.

    Anyway, more to the point, all griefers must be decimated.

    Tom Ato on
  • Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited January 2008
    The people who fucked that Titan up are legendary. Legendary.

    And total cock-wads.

    Zen Vulgarity on
  • deadonthestreetdeadonthestreet Registered User regular
    edited January 2008
    I actually think it is really awesome that they were organized and dedicated enough to fuck the ship up like that.

    deadonthestreet on
  • JPantsJPants Registered User regular
    edited January 2008
    I find griefers to be semi amusing. And i DEFINITELY find people reaction to griefers to be very amusing. Having said that, i dont' think i could ever actually grief someone unprovoked.

    JPants on
  • ZahaladeenZahaladeen Registered User regular
    edited January 2008
    A part of me thinks that if you can afford to put that much loot into a video game you can probably afford to loose it.

    The guys who lost that titan... /wrists

    Zahaladeen on
  • AngelHedgieAngelHedgie Registered User regular
    edited January 2008
    The people who fucked that Titan up are legendary. Legendary.

    And total cock-wads.

    Not nearly as legendary as the infiltration, suborning, and complete dissolution of a major corp in EVE by an assassin's guild.

    That was epic.

    AngelHedgie on
    XBL: Nox Aeternum / PSN: NoxAeternum / NN:NoxAeternum / Steam: noxaeternum
  • Aroused BullAroused Bull Registered User regular
    edited January 2008
    ArrBeeBee wrote: »
    JPants wrote: »
    Dynagrip wrote: »
    $10,000 actual dollars? If so, they were retarded to put that much into a game.

    "Made with materials that would have cost $10K". So like, if they "bought gold" then used the "gold" to make it.

    I have no idea how EVE functions so that analogy was all i could come up with.

    So, this is in-game money, then? In that case, all that was invested in the ship was time. If they didn't think they could protect it, they shouldn't have bought it.

    Except, as I pointed out, isk can actually be converted to real-world currency in a legitimate transaction.

    I don't really care. The Goons were/are cockwads, yes, but EVE is a game in which it is possible and permissable to destroy other players' ships. There are no laws against destroying someone's EVE ship like there are against destroying someone's real-life property, because you are supposed to be allowed to destroy their ship - otherwise it wouldn't even be possible in the game. Anyone who makes any kind of investment in EVE does so at their own risk.

    Aroused Bull on
  • Tom AtoTom Ato Registered User regular
    edited January 2008
    The people who fucked that Titan up are legendary. Legendary.

    And total cock-wads.

    Not nearly as legendary as the infiltration, suborning, and complete dissolution of a major corp in EVE by an assassin's guild.

    That was epic.

    Please elaborate? Because this sounds cool as hell.

    Tom Ato on
  • DynagripDynagrip Break me a million hearts HoustonRegistered User, ClubPA regular
    edited January 2008
    That Team Roomba TF2 griefing video is hilarious.

    Dynagrip on
  • Something WittySomething Witty Registered User regular
    edited January 2008
    Could someone explain Eve Online to me? The idea of an MMO all about massive space ship battles sounds kind of cool. Some of the things you hear coming out of the game seem pretty crazy too. Even if most of them involve people being assholes.

    Something Witty on
    IMWithDentToo.png
  • AngelHedgieAngelHedgie Registered User regular
    edited January 2008
    Tom Ato wrote: »
    The people who fucked that Titan up are legendary. Legendary.

    And total cock-wads.

    Not nearly as legendary as the infiltration, suborning, and complete dissolution of a major corp in EVE by an assassin's guild.

    That was epic.

    Please elaborate? Because this sounds cool as hell.

    They've posted the story in the G+T EVE thread, but the short version goes that someone ordered a hit on the head of a major corp, taken out with an elite guild that specialized in wetwork. For one year, they infiltrated the the corp, placing key guild members in the corporate structure - the commander of the operation become the corp's No. 2 person. Finally, when they were all in position - they struck. The CEO of the corp was lead into an ambush, her ship (which was one of the best in the game) was obliterated, her pod was destroyed (her dead body was the proof they needed to complete the hit), all the corporate stores were raided, leaving only an empty husk.

    As I said...epic.

    AngelHedgie on
    XBL: Nox Aeternum / PSN: NoxAeternum / NN:NoxAeternum / Steam: noxaeternum
  • Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited January 2008
    Tom Ato wrote: »
    The people who fucked that Titan up are legendary. Legendary.

    And total cock-wads.

    Not nearly as legendary as the infiltration, suborning, and complete dissolution of a major corp in EVE by an assassin's guild.

    That was epic.

    Please elaborate? Because this sounds cool as hell.
    There's so much cool shit that goes on in EvE, Tom, that it would take days for a very strict EvE player to tell you a part of the game's wonderous tale.

    Angel might know better than me, though. I mainly know about the very straightforward.

    Beat'd.

    EvE online is Everyone. Vs. Everyone.

    There is no real friend. Everyone is your enemy. Alliances are broken on a whim. Raiders specialize in killing and looting you.

    It's the Wild West of Space.

    Zen Vulgarity on
  • AngelHedgieAngelHedgie Registered User regular
    edited January 2008
    Dynagrip wrote: »
    That Team Roomba TF2 griefing video is hilarious.

    They've done a sequel.

    AngelHedgie on
    XBL: Nox Aeternum / PSN: NoxAeternum / NN:NoxAeternum / Steam: noxaeternum
  • Something WittySomething Witty Registered User regular
    edited January 2008
    Tom Ato wrote: »
    The people who fucked that Titan up are legendary. Legendary.

    And total cock-wads.

    Not nearly as legendary as the infiltration, suborning, and complete dissolution of a major corp in EVE by an assassin's guild.

    That was epic.

    Please elaborate? Because this sounds cool as hell.

    They've posted the story in the G+T EVE thread, but the short version goes that someone ordered a hit on the head of a major corp, taken out with an elite guild that specialized in wetwork. For one year, they infiltrated the the corp, placing key guild members in the corporate structure - the commander of the operation become the corp's No. 2 person. Finally, when they were all in position - they struck. The CEO of the corp was lead into an ambush, her ship (which was one of the best in the game) was obliterated, her pod was destroyed (her dead body was the proof they needed to complete the hit), all the corporate stores were raided, leaving only an empty husk.

    As I said...epic.
    After hearing about that I really wanted to run out and buy the game, but I was put off by the monthly fees and the fact that I have a shitty computer. The world needs more games that let you do that kind of thing.

    Something Witty on
    IMWithDentToo.png
  • Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited January 2008
    Ultima Online let you do things like that on a PvP area pretty easily.

    Anyone remember the assassination of Lord British?

    Zen Vulgarity on
  • AngelHedgieAngelHedgie Registered User regular
    edited January 2008
    Ultima Online let you do things like that on a PvP area pretty easily.

    Anyone remember the assassination of Lord British?

    He actually turned that into an event in Tabula Rasa.

    AngelHedgie on
    XBL: Nox Aeternum / PSN: NoxAeternum / NN:NoxAeternum / Steam: noxaeternum
  • PataPata Registered User regular
    edited January 2008
    Man I haven't been keeping up on EVE news (I've never played the game but find the politics involved with it fascinating.)

    Goonfleet managed to take out a Titan? Awesome.

    Pata on
    SRWWSig.pngEpisode 5: Mecha-World, Mecha-nisim, Mecha-beasts
  • DocDoc Registered User, ClubPA regular
    edited January 2008
    Zahaladeen wrote: »
    Doc wrote: »
    The number one rule of EVE online is "don't buy a ship that you can't afford to lose."

    I've never played EVE but it looks great - but could you imagine what would happen in games like WOW if your armor or weapon broke then it was lost, never to be wielded again?

    Like in Dark Age of Camelot? Lots of games have that mechanic. Those were the rules going in.

    Doc on
  • Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited January 2008
    Ultima Online let you do things like that on a PvP area pretty easily.

    Anyone remember the assassination of Lord British?

    He actually turned that into an event in Tabula Rasa.

    So I heard. It follows the postulate that if there is something "alive" in an MMORPG, someone, somewhere will try to kill it.

    Zen Vulgarity on
  • DynagripDynagrip Break me a million hearts HoustonRegistered User, ClubPA regular
    edited January 2008
    Here's an article on that Eve Online thing.

    http://eve.klaki.net/heist/

    Dynagrip on
  • Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited January 2008
    Pata wrote: »
    Man I haven't been keeping up on EVE news (I've never played the game but find the politics involved with it fascinating.)

    Goonfleet managed to take out a Titan? Awesome.

    Yeah. I was fucking surprised. But like the article says, it's all about morale. They were playing "Something Awful: The Game" not "EvE Online: My Life"

    Zen Vulgarity on
  • ZahaladeenZahaladeen Registered User regular
    edited January 2008
    Doc wrote: »
    Zahaladeen wrote: »
    Doc wrote: »
    The number one rule of EVE online is "don't buy a ship that you can't afford to lose."

    I've never played EVE but it looks great - but could you imagine what would happen in games like WOW if your armor or weapon broke then it was lost, never to be wielded again?

    Like in Dark Age of Camelot? Lots of games have that mechanic. Those were the rules going in.

    I don't play a lot of MMO's unless my mates play them - kind of a social MMO player. I played EQ 2, then switched to WOW, and now back to EQ 2. Frankly, I just got sick of all the care-bear game mechanics and yearn for some realism.

    I'll be picking up EVE on the way home from work.

    Zahaladeen on
  • GoslingGosling Looking Up Soccer In Mongolia Right Now, Probably Watertown, WIRegistered User regular
    edited January 2008
    Usually, griefing is frowned upon on this end of things. However, I have made exceptions for those who get really, really creative with it. Second Life is by design ripe for creativity in griefing- you can code it, you can grief with it. And only in Second Life can you bombard people with 30-foot cubes that make you say 'get to da choppah' over and over.

    Basically, if you're going to grief, shove some artistry into it. Corpse-humping is passe.

    Gosling on
    I have a new soccer blog The Minnow Tank. Reading it psychically kicks Sepp Blatter in the bean bag.
  • Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited January 2008
    So: Griefing: Is it morally and legally okay or is there a serious issue for in-game communities?

    Zen Vulgarity on
  • Nova_CNova_C I have the need The need for speedRegistered User regular
    edited January 2008
    Yeah, reading about the Guiding Hand Social Club and that operation got me to try out EvE back when it was first posted in, I think, PC Gamer. I couldn't stick with it, but I love the design philosophy behind it.

    Also, the poster that said griefers should be ... decimated, was it? Man, the beauty of EvE is the fact that it encourages griefing. I WISH EvE was as enjoyable to me as WoW is because I don't have a problem with losing my stuff and I love the cutthroat nature of the game.

    Also, the fact that wars between corp alliances happen and territory can be lost/gained. How's BoB doing on their stated mission to conquer EvE?

    Nova_C on
  • Nova_CNova_C I have the need The need for speedRegistered User regular
    edited January 2008
    Zahaladeen wrote: »
    I'll be picking up EVE on the way home from work.

    You can't. They stopped distributing hard copies long ago. just go to www.eve-online.com and download the client and sign up.

    Nova_C on
  • ApostateApostate Prince SpaceRegistered User regular
    edited January 2008
    As long as the griefing is relatively creative and entertaining and not just obnoxious then I can give it a pass.

    And as others have pointed out the example they gave in EVE isn't griefing, it's just how the game is.

    Apostate on
  • ZahaladeenZahaladeen Registered User regular
    edited January 2008
    Nova_C wrote: »
    Zahaladeen wrote: »
    I'll be picking up EVE on the way home from work.

    You can't. They stopped distributing hard copies long ago. just go to www.eve-online.com and download the client and sign up.

    Noted, thank you sir.

    Zahaladeen on
  • Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited January 2008
    Apostate wrote: »
    As long as the griefing is relatively creative and entertaining and not just obnoxious then I can give it a pass.

    And as others have pointed out the example they gave in EVE isn't griefing, it's just how the game is.
    It isn't inherently to its context in EvE, but the action itself is.

    I can see why people see it as a form of "virtual terrorism" if you take it too seriously. Someone just saw years worth of work go up in smoke. I can understand the devastation.

    Zen Vulgarity on
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