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[CoD4] G&T > SE++ YARRRRR!!!!

SheepSheep Registered User, __BANNED USERS regular
edited March 2008 in Games and Technology
Cod4.jpg

(Taken from Arteus, The Doctor, and LookFreeGrenade). There has been a few updates.

This game is freaking fantastic. It is taking a bit of a break from tradition and is being set, not in World War II, but in the present day. Crazy Russian nationalist wants to bring the Soviet Union back. He does this by funding a coup type activity in the Middle East.

H-scroll:
11842147245.jpg
118421473111.jpg

The main characters you play as are going to be :
* Lieutenant Price, 22nd SAS Regiment (15 years ago)
* Sergeant John "Soap" MacTavish, 22nd SAS Regiment (present)
* Sergeant Paul Jackson, 1st Battalion, 7th Marine Regiment (later Sergeant as part of 1st Force Recon Co., U.S.M.C.) (present)

The game looks fantastic, although you really have to see it in motion, check out the trailers here. However, as a result the system requirements are pretty steep.

List of perks:
Perk 1:

* Bomb Squad(allows you to see enemy C4)
* C4 x 2
* Claymore x 2
* RPG-7 x 2
* Special Grenades x 3
* Frag x 3
* Bandolier (adds more ammo to your clip)

Perk 2:

* Juggernaut(More Health)
* Sleight of hand(Reload quicker)
* Stopping power(More weapon damage)
* UAV Jammer(Jams enemy radar)
* Sonic Boom(increases your explosive damage)
* Double Tap(increases your weapon's rate of fire)

Perk 3:

* Extreme conditioning(Sprint longer)
* Steady Aim(Steadier aiming)
* Last Stand(Shoot your pistol while dying)
* Deep Impact(Better bullet penetration through walls)
* Dead Silence(Less noise when running)
* Iron Lungs(Hold breath longer when sniping)
* Eavesdrop(Allows you to listen in on enemy chat)
* Martyrdom(While dying, player pulls a grenade)

List of weapons:

Multiplayer weapons have been linked to videos.
MULTIPLAYER

Level Unlocked\Gun

1 USP .45*
1 M9*
1 MP5*
1 M249 S.A.W.*
1 M16A4*
2 W1200
3 M403
4 Skorpion*
4 RPD
4 AK-47*
8 M21
10 M4 carbine*
13 Mini-Uzi*
16 M1911 .45*
19 M60E4*
22 Dragunov SVD*
25 G3*
28 AK-74U*
31 M1014*
34 Remington 700*
37 G36C*
40 P90*
43 Desert eagle*
46 M14*
49 Barrett .50 cal*
52 MP44*
55 Golden Desert Eagle
* Weapon links to video with more information.

Video comparison between AK and M16 rifle.

I also recommend you check out the video for the AK, M14, M60, G36c, .50 Cal Sniper, MP5, and the P90.


SINGLEPLAYER

* 50cal turret technical
* ac130(105/25/40mm)
* agm114
* Airstrike
* ak47
* ak74u
* at4
* aw50
* barrett
* barrett fake* (Don't know what is it)
* beretta
* binoculars
* bm21 missile
* bmp turret
* bog mortar turret
* bradley turret
* brick blaster(also on multi)
* brick bomb
* c4
* camera(10/20/30/45/5fov)
* claymore
* cobra20mm
* cobra air support
* cobra FFAR
* cobra hellfire
* cobra seeker
* cobra sidewinder
* cod3mg42 turret
* colt45
* default vehicle weapon
* desert eagle
* dog bite
* dragunov
* facemask
* flash grenade
* frag grenade
* g3
* g36c
* gp25
* heli minigun
* heli small arms
* heli spot light
* hindFFAR
* hind tmp rocket
* hind turret
* humvee50cal
* hunted crash missile
* javelin
* m1014
* m14
* m16
* m1a1
* m203
* m4
* m40a3
* m4m203
* m60e4
* mark19
* mg42
* mi28
* minigun player turret
* mp44
* mp5
* p90
* parabolic
* remington700
* rpd
* rpg
* sa6 missile
* saw
* skorpion
* slamraam missile
* smoke grenade
* stinger
* t72 turret
* usp
* uzi
* winchester1200
* zpu turret


New update on the way for consoles!
Additions / New Features:
Added Kill cam to Airstrike bombs and Claymores
Addition of Host Migration so if Host Leaves auto-chooses next best host
Tweaked the following Oldschool Mode settings based on feedback:
- Added Unlimited Sprint
- Increased Magazine Size
- Added Ragdoll Cam
Addition of New "N0M4D" Control Scheme

Optimizations / Tweaks:
Optimized / Fixed Sniper Rifle Hit Detection
Identify party by background color (in Lobby)
Optimized server selection for first match for better connections
Improved network performance for 18 player games
Optimized 'Chase Cam' when Spectating
Fixed Playlist error when attempting to join from other games
Handle Corrupt Create A Class data instead of kicking player


Please PM me with your gamertag if you wish to be added.

PA has a "Clan". On the 360, at least. We have a few guidlines... because Kris is a prick.
Kris_xK wrote:
PARTY DROPS
From now on, when I am host (which I do often) I will be using a "3 retry policy." As many of you have noticed, whether due to IW or MS, theres some shitty code in there somewhere which often results in Party members being dropped when finding games. I had thought this resolved, but based on my experience this weekend, it hasn't been, and its more annoying than ever.

Whenever I'm the host, I will attempt to get my entire party into the game. Really, I will. I like you guys. I sure as hell like you guys more than the random idiots I find in live. However, it is taking far too much time finding a game when we have to continuely back out because of one person. So from now on, when I'm hosting, I'll possibly back out twice, for a total of 3 found games, in an effort to get the full party into the game. If only one person is missing at the end of that third try, I'm sorry, but I'm letting the game go ahead. After the game is complete, if the party wishes we can back out and reinvite you.

Again, this is only my policy, I'm not sure if the other "main hosts" will act differently but I would imagine they will operate under similar conditions. My apologies, I'm not trying to be a jerk, its just your connection blows.

GETTING INVITED TO THE PARTY
If you just logged on (or whatever) and would like to get invited to what you believe is the party, just send one of the regulars a "request to play" via live, instead of a message. I rarely listen/read messages when in game, so a request to play is nice and clear. Once the match is complete, we will back out and invite you. If there is no party, the person will join you and you can go on from there.

Please note that I (and most others I believe) DO NOT BACK OUT MIDGAME TO INVITE YOU. Once the match is finished, then we will get you into the party.

If the party is full, and you asked me to be invited, I will respond back telling you the party is full, and let you know who isn't in the party so you can start your own.

Finally, sending me nasty messages demanding to be let into my party, telling me to boot people so you can come in, and general douchebaggery is not the best way to get me into invite you. You're right, I'm not the clan leader, but I sure as hell host enough to ensure you never get into one of my games again if you keep this shit up. You know who you are, cut this shit out.

MULTIPLE TEAMS
We're getting busy. Everyday it seems more and more people are using the PA CoD4 list and sending out invites, which is awesome. However, because of this we're also capping out at 9 people per team, extremely quickly. As such we really will have to start doing multiple teams. As I said above, if I am full I will let you know and tell you who ISNT in my group so you can party with them.

Also, I don't "save" spots under normal circumstances.

We also follow general G&T rules. Keep it civil. While the PA Clan doesn't have any specific "leaders", the members more active in CoD and the PA Clan look down upon douchebaggery, and behaving so could lead to a lack of invites and less participation. Remember, we play in groups of friends to avoid these issues. Bringing them into our group of players isn't welcome. Please keep this in mind if you invite a non PA'er into a PA Clan game.

If you would like to play with the PA group on the Xbox 360, send a Friend Request to PA CoD4.

Members that regularly host games include: Kris_xK (Kris xK), RocketSauce (WolfSlap), Sleep (Sheeeeeeep), and King Kong (|| King Kong ||).


Xbox 360 Gamertags:
The Doctor - Timmy Mouse
LookFreeGernade - Lookfreegrenade
Bamelin - Bamelin
RetotheMix - EML0210
The_Scarab - AaronBayley
sir_michael7 - Collie C
zilo - kongmc
arod_77 - arod 77
RocketSauce - WolfSlap
Shlank - Shlankx
Smashism - smashism
LordNibbler - JP Browncoat
twmjr - twmjr
Dashui - Vacorsis
Wienke - The Wienke
DebaserZbs - DebaserZbs
mescalito - jawb0x
Ruiner999 - BornToHula87
Travan - Travan7838
Funksubmarine - Nice Pete
Bill Cosby - BillCosby42
Burtletoy - Brutletoy
Shadowfire - Windrunner
squirly - verisa
One Thousand Dicks - CableCarrier
Fonjo - Fonjo
fkn creep - kreepahh
Tiemler - Tiemler
Yall - Yall
GogoKodo - GogoKodo
Voro - Comrade Nexus
Duo - Pirsqed
emerszi - Emerszie
Scodo - Scud0
Bwah? - keshaw
Loata - Kerune
Gorilla Salad - S8 Fish
Nissl - Purkinje
ChewyWaffles - TarheelDad
nerve - el burto
Malach - Lynch2028
coutts - scorpex
CarolinaBBQ - scri33le
Sleep - Sheeeeeeep
Promethane - Bathtubb
Roflgoblin - roflgoblin
deepstriker - Seto086
FirstComradeStalin - CmrdeStalin
Sunstrand - Sunstrand
BitTWist - BitTwist
DeathPrawn - Hippothalamus
BonesNYC - BonesNYC
interrupt - intrrpt
gunwarrior - Anime Warrior
Valernos - Dreyan
Crazybear - Stalvos
Xaev - Veax
Fallingman - I DraftDodger I
PlusOne Tom - PlusOne Tom
3v - o3v
Johnny Fabulous - sublunary
Overpowered - <doom> sealedfayt
Neelix - CWKnight
Jast - Jast39 (also dehan39)
limitbreakerx - limitbreakerx
Wonder Bread - OffsetZero
Mr Obersmith - MrObersmith
Liquid Ghost - lordbeardo
Trevor - TheMegaTrevor
DolbyDigital - BuckySuperJew
thegloaming - Space Invader G
The Snert - acc3ss deni3d
pabh - pabh
AnteCantelope - AnteCantelope
Gdiguy - Gdiguy
Highfire - HighfireMOD
TheLawinator - AlbinoRhino16
SmokeScreen - SmokeScreen18
Bullio - Bullio Marf

PC/Xfire list. PM me to be added!
Captarcher - (Xfire) - gangofslaves
Cyrixd - (Xfire) - Seir
trevellian - Trevellian
SirToasty - SirToasty
da newb - (Xfire) - danewb711
MistaCreepy - MistaCreepy
prawnstar69 - (Xfire) - prawnstar69
Ellthiteren - (Xfire) Ellthiteren.
Mighty - (Xfire) PaMighty
PolloDiablo - (xfire) PolloDiabloC


PS3 List. PM me to be added on.
Troy - Troykark
Italax - Italax
Grove - ObstinateGrove
Tekko - Tekko88
DesertChicken - DesertChicken
peterdevore - vornoxem
VGZed - VGZed
langfor6 - langfor6
HBox - HBoxx
sYnister - jayisnine
Bullfrogof7272 - Bullfrogof7272
Saar - alamedarchy
bombboy - BombBoyGT
CrunchyKells - TheKells
Deadspace - Deadspace


And now, an eloquent discussion on the level "Heat" on Veteran.
hoodie13 wrote: »
Pancake wrote: »
hoodie13 wrote: »
GO LEFT GO RIGHT WHICH ONE

RUN TWO FEET IN EITHER DIRECTION AND GET SHOT IN THE FACE

THIS IS WHAT HAPPENS

I CAN'T DO SHIT ABOUT IT

I USE AN AIRSTRIKE AND THEN MORE PEOPLE COME AND THEN I USE ANOTHER AND MORE PEOPLE COME AND GOD THEY JUST WONT STOP COMING that's what she said

Sheep on
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  • Options
    SheepSheep Registered User, __BANNED USERS regular
    edited January 2008
    G&T > SE++



    Reserved for potential new info, screens, etc.

    Also, check the OP for new vids.


    I STOLE THIS INFO FROM GAF. NEW MAPS. PICS. LOL
    Thought this should warrant its own thread, make sure people can see the awesome that is China Town that is featured in the video. It is a remake of Carentan from CoD2 for those that remember. I can't wait to play it!

    HD: http://www.gametrailers.com/gametrailerstv_player.php?ep=11&ch=4&sd=0
    SD: http://www.gametrailers.com/gametrailerstv_player.php?ep=11&ch=4&sd=1

    There are actually 4 maps going to be released in the map pack, unfortunately at the time of the interview they only had 3 confirmed.

    Info on the different maps:

    Here is a writeup at Gamespot as well. http://www.gamespot.com/xbox360/action/callofduty4modernwarfare/news.html?sid=6187656

    Broadcast
    93921220080312screen001eu5.jpg

    Creek
    939212_20080312_screen002.jpg


    NEW DOWNLOAD CONTENT. VERSION UPDATE "SOON"

    http://kotaku.com/352780/console-cod4-getting-new-maps-this-spring
    To all those who can't get enough Call of Duty 4 multiplayer on the Xbox 360 and PS3, know that new maps are on the way this spring. How many? We don't know. What day will they be here? Not so sure. What will they cost? Wish we could tell you. But one thing's for certain, "the upcoming downloadable content will thrust gamers into a hot zone of added combat across a variety of intense multiplayer locales."

    And that's plenty for us.

    EDIT

    http://www.joystiq.com/2008/02/20/gdc08-plenty-of-changes-coming-with-call-of-duty-4-feature-patc/

    Not much in terms of new news, but they're talking about it.
    The first in the pipeline is a feature patch that's just been sent to Microsoft for Xbox 360 certification and will soon go to the PS3 for certification.

    Arguably the most important new addition is host migration. In short, if a host leaves a game, all players stay together, a suitable replacement is chosen and the game begins anew. Though the game doesn't continue uninterrupted, it should help to keep a host departure from being so jarring.

    From a gameplay perspective, the patch will improved sniper rifle accuracy, as well as the accuracy on the ACOG scope.

    The sniper fix (as well as the host migration feature, for that matter) was born of direct feedback from the community, according to Bowling.

    The same can be said of the other features like an expanded Kill Cam with all weapons, including claymores, airstrikes and grenades, getting the feature.

    Also, expect nine new spawn points in every map, a quick mute feature and an improved spectator cam that allows a first-person view as well as being fully rotatable in 3rd person.

    Though the changes are numerous, Bowling said he doesn't expect it to be the last such update, especially if fans remain vocal.

    "We never assume that we're done, we never pat ourselves on the back, wipe our hands and assume that we're finished."

    Sheep on
  • Options
    DolbyDigitalDolbyDigital Registered User regular
    edited January 2008
    Just wanted to repost this, as it is very valuable info for those who are having sniping issues:
    Pancake wrote: »
    BOT, any tips on how to make sniping less painful, with that awful hit detection? Also, when are claymores unlocked? I'm tired of getting stabbed in the ass while unloading clips into fences and walls around my target...

    The hit detection can be wonky sometimes, but if you're doing terrible as a sniper, that's not why. Sniping is difficult to master in this game. You're just going to have to learn through experience when to hold your breath, when not to bother and just line up the shot with the shaky scope, how far to lead targets at different distances with an enemy running at different speeds, and what actually makes a good hiding spot.

    Just keep doing it. It does suck at first, but if you enjoy it even a little, keep at it. It's not as easy as running around with any of the other weapons, but I find it far more rewarding.

    I don't remember when you unlock claymores, though, but as a sniper, I don't like to use them, opting instead for bandolier for the most part. One thing you should get used to is even while you're focused intently down-range at distant enemies is to pay very, very close attention to sound. Unless they're crouched or using Dead Silence (which almost no one uses), an approaching enemy is noisy and if you're paying attention, you can get ready and get the jump on an enemy that thought they were sneaking up on you.

    ^:^: Excellent post. Thanks.

    DolbyDigital on
    XBOX Live: xSUPERBUCKx (formerly BuckySuperJew - MS made me change it)
    PSN: BuckySuperJew

    Spoiler'd GamerCards
    xSUPERBUCKx.pngcard5.png
  • Options
    SheepSheep Registered User, __BANNED USERS regular
    edited January 2008
    I have to disagree with Pancake on the claymores. I understand the need for bandolier, but I require extra damage on my sniper build, which means my only line of defense will be a pistol. When you're rushed, you need more than that to save you.

    Sheep on
  • Options
    hoodie13hoodie13 punch bro Registered User regular
    edited January 2008
    I'm in the OP! Awesome.

    I still have yet to get in on this clan, despite playing about once a night.

    hoodie13 on
    PSN: HoodieThirteen
    XBL: Torn Hoodie
    @hoodiethirteen
  • Options
    couttscoutts Registered User regular
    edited January 2008
    Sheeeeeeeeeeeeeep, I really don't have much to say, except that I won't be playing much if at all this week.

    coutts on
    Pearl FC - 2535 1604 7594 // Black FC - 2494 3438 2717
    scorpex.jpg
  • Options
    SheepSheep Registered User, __BANNED USERS regular
    edited January 2008
    Same here, actually, though I'll be on plenty this weekend.

    Sorry, LGF, wasn't tryin to steal your thread. :-)

    Me and Kris had some ideas for additions, and I wanted to link to some videos.

    Sheep on
  • Options
    hoodie13hoodie13 punch bro Registered User regular
    edited January 2008
    Looks like PA CoD4's friends list is full. Might I suggest a spring cleaning?

    hoodie13 on
    PSN: HoodieThirteen
    XBL: Torn Hoodie
    @hoodiethirteen
  • Options
    couttscoutts Registered User regular
    edited January 2008
    Is one of those additions you guys planning your ingame wedding?

    coutts on
    Pearl FC - 2535 1604 7594 // Black FC - 2494 3438 2717
    scorpex.jpg
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    bombboybombboy Registered User regular
    edited January 2008
    Add to PSN list: BombBoyGT

    bombboy on
    XBL - BombBoyGT | PSN - BombBoyGT | Steam - BombBoy | BF4
  • Options
    LookFreeGrenadeLookFreeGrenade Registered User regular
    edited January 2008
    Sleep wrote: »
    Same here, actually, though I'll be on plenty this weekend.

    Sorry, LGF, wasn't tryin to steal your thread. :-)

    Me and Kris had some ideas for additions, and I wanted to link to some videos.

    No harm done, you actually made a pretty nice OP.

    LookFreeGrenade on
    ormskm.jpg20i89qa.jpg73f2j6.jpg
  • Options
    BurtletoyBurtletoy Registered User regular
    edited January 2008
    I STILL think the thread title should read "[CoD4] In Soviet Russia Duty 4 Calls You!"

    Burtletoy on
  • Options
    The DoctorThe Doctor Registered User regular
    edited January 2008
    God damn it i cant what for level 41 i need my m14 back.

    The Doctor on
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    ShlankShlank Registered User regular
    edited January 2008
    I'm just hopping in to say I'm not sure how much I'm going to be around for the next month and a half as I have some other stuff going on that's been leaving me a little tired.

    Shlank on
    Shlankx.png
  • Options
    Dr_KeenbeanDr_Keenbean Dumb as a butt Planet Express ShipRegistered User regular
    edited January 2008
    So when I bought my PS3, my gf convinced me that trading in CoD4 would be a good idea given that it was worth the most and that it would probably drop in price and we could just get it again. While it did help cut down on the cost of the PS3 it was not fucking worth it. At all.

    Now I see the truth. She convinced me to give it up so she could hog the TV and play MySims.

    I did rent the PS3 version though. Man do the controls blow ass.

    Dr_Keenbean on
    PSN/NNID/Steam: Dr_Keenbean
    3DS: 1650-8480-6786
    Switch: SW-0653-8208-4705
  • Options
    SheepSheep Registered User, __BANNED USERS regular
    edited January 2008
    Burtletoy wrote: »
    I STILL think the thread title should read "[CoD4] In Soviet Russia Duty 4 Calls You!"


    We already had that one. :-)

    Sheep on
  • Options
    Charles KinboteCharles Kinbote Registered User regular
    edited January 2008
    so Heat

    on veteran

    woo

    Charles Kinbote on
  • Options
    BurtletoyBurtletoy Registered User regular
    edited January 2008
    Sleep wrote: »
    Burtletoy wrote: »
    I STILL think the thread title should read "[CoD4] In Soviet Russia Duty 4 Calls You!"


    We already had that one. :-)

    I suggested it like 3 threads ago, I must've missed it.

    Burtletoy on
  • Options
    SheepSheep Registered User, __BANNED USERS regular
    edited January 2008
    Yup.

    Think we used it when we were all pimping the BETA.

    Sheep on
  • Options
    Inferno_XInferno_X Registered User regular
    edited January 2008
    so Heat

    on veteran

    woo

    This level sucks, still haven't beaten it yet. Don't have the will to go back to it.

    Inferno_X on
    Inferno+X44.png
  • Options
    KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited January 2008
    Just a little blue dot.

    Klyka on
    SC2 EU ID Klyka.110
    lTDyp.jpg
  • Options
    darleysamdarleysam On my way to UKRegistered User regular
    edited January 2008
    Burtletoy wrote: »
    Sleep wrote: »
    Burtletoy wrote: »
    I STILL think the thread title should read "[CoD4] In Soviet Russia Duty 4 Calls You!"


    We already had that one. :-)

    I suggested it like 3 threads ago, I must've missed it.

    I believe I used it in a title before the game came out, hi5!

    And Klyka, you know they're infracting people for saying that? Just say "Cod4 is awesome, and yay darleysam finally got it!"

    Also, Jonny (my brother, who you've played with more than with me) has his own gamertag now, BrianTheMouse. You should add him, yo.

    darleysam on
    forumsig.png
  • Options
    RocketSauceRocketSauce Registered User regular
    edited January 2008
    Shlank wrote: »
    I'm just hopping in to say I'm not sure how much I'm going to be around for the next month and a half as I have some other stuff going on that's been leaving me a little tired.

    When is the charity Wankathon?
    +10 if you got that reference

    RocketSauce on
  • Options
    Archr5Archr5 Registered User regular
    edited January 2008
    I just picked this game up, and i was impressed by the single player, but the multiplayer is amazing.

    i was running some damage last night with the AK... my favorite tactic is,
    1) see enemy
    2) run towards enemy while positioning targeting reticle into enemy nut sack
    3) pull trigger until you see +10
    4) continue running so their post-death grenade doesn't kill you.

    so much fun.

    My only complaint are the kids who scream at you if you put a round into the head of someone they put into last stand.

    I'm sorry but if You're not shooting the guy in the face who is shooting at me, I'm shooting him. I don't care who gets the points.

    Archr5 on
    somalia_banner.jpg
  • Options
    Charles KinboteCharles Kinbote Registered User regular
    edited January 2008
    Heat AND Sins of Our Father beaten

    I am your goddamn father

    Charles Kinbote on
  • Options
    PancakePancake Registered User regular
    edited January 2008
    Sleep wrote: »
    I have to disagree with Pancake on the claymores. I understand the need for bandolier, but I require extra damage on my sniper build, which means my only line of defense will be a pistol. When you're rushed, you need more than that to save you.

    Well, I did say it was what I liked to do. It's down to personal preference, I suppose, but I enjoy using the pistols, even on regular. If you can get the drop on someone, one magazine from the USP .45 can kill two or three guys depending on how accurate you are. And in hardcore? Well, pistols are great in hardcore. I wouldn't recommend assaulting an enemy position with a pistol in the regular modes, but you're a sniper and shouldn't be doing that anyway. In the end, I just prefer having more ammo to having my back covered when usually I can tell an enemy is coming. If it's not the sound of him running, he's usually doing something stupid like hopping over something and the sound of someone hitting the ground is always audible.

    And if I had some way to record from my 360, I would totally do an LP of CoD4 on veteran with no editing. It would be so bad.

    Pancake on
    wAgWt.jpg
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    Archr5Archr5 Registered User regular
    edited January 2008
    Using sound to determine if someone was coming or not would take me quite a while to learn how to do.

    hell even if i used claymores i probably wouldn't notice them going off if they didn't score me points...

    Archr5 on
    somalia_banner.jpg
  • Options
    durandal4532durandal4532 Registered User regular
    edited January 2008
    Inferno_X wrote: »
    so Heat

    on veteran

    woo

    This level sucks, still haven't beaten it yet. Don't have the will to go back to it.

    Heat on veteran is an exercise in frustration. I managed it by doing a sort of S-curve. To the right at first, putting down 2-3 airstrikes down the lane through the houses, and then running through into the big house that you detonate charges from. From there I put down the rest of my airstrikes staggered around the entire expanse that you have to run through, one near the helicopter especially. Then I curved around to the left and run to the river hoping my airstrikes killed everyone. I also used the M60 so that I didn't have to reload during that first godawful run.

    This was after something like 60 or so tries. Once you get past that fucking field bit it's a little less infuriating.

    Edit: Using sound is extremely important. Best way to learn is to play FFA for a while. You know that every footstep is an enemy. Additionally, crouching up stairs is a must. If you think someone's in a house and you charge in, odds are they'll be waiting at the door. That's why Dead Silence/UAV Invisibility classes can be so fun, especially on FFA. You get to just run around knifing people unawares.

    durandal4532 on
    Take a moment to donate what you can to Critical Resistance and Black Lives Matter.
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    arod_77arod_77 __BANNED USERS regular
    edited January 2008
    The thing about Bandolier is that I feel quite comfortable with picking up most any weapon and using it, so I don't really feel the need for extra primary ammo in lieu of tasty explosives

    arod_77 on
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    AcidSerraAcidSerra Registered User regular
    edited January 2008
    I am level 6 again... oh god it bleeds...

    AcidSerra on
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    PancakePancake Registered User regular
    edited January 2008
    Inferno_X wrote: »
    so Heat

    on veteran

    woo

    This level sucks, still haven't beaten it yet. Don't have the will to go back to it.

    Heat on veteran is an exercise in frustration. I managed it by doing a sort of S-curve. To the right at first, putting down 2-3 airstrikes down the lane through the houses, and then running through into the big house that you detonate charges from. From there I put down the rest of my airstrikes staggered around the entire expanse that you have to run through, one near the helicopter especially. Then I curved around to the left and run to the river hoping my airstrikes killed everyone. I also used the M60 so that I didn't have to reload during that first godawful run.

    This was after something like 60 or so tries. Once you get past that fucking field bit it's a little less infuriating.

    It only took me about a half hour total to get through Heat but I got so frustrated it felt like forever, but I found a pretty okay strategy.

    I started outside in front of the barn behind the cover in the center of that little area after having taken out the tanks. So then I sat there and I waited for the huge swarm of enemies out on the fields to come in and then dropped an airstrike on top of them.

    While bombs were still dropping, I ran straight at them through the ditch on the left side of the fields and made it to the halfway point. Once one wave of enemies dies, a new wave will almost immediately respawn and rush the fields, so the fence situated about halfway through the fields is about as far as you can get before the enemies start flooding the fields again. Once at the halfway point in the ditch, I went prone and crawled into the pipe there.

    This is where it got difficult. There is usually one enemy that will run into the ditch in front of you to shoot at you, but not always. If he does, shoot him to death and then throw a smoke grenade down into the ditch maybe a dozen feet from you. Then immediately throw another smoke grenade by the far fence near the shack.

    Wait for some smoke to accumulate and try not to get blown up by any grenades in the process and then once the smoke is thick enough, crawl out, stand up and run for your fucking life to the fence.

    If your smoke grenades are properly spaced, no one will be able to see you to shoot at you and you should have the fence covered with smoke as well so you can climb over it unmolested. After that, toss a smoke grenade at the rail on the opposite side of the road on your right side and another on the left side, which will block you from view from the guys taking cover there.

    Once the smoke grenades pop and have sufficiently smoked the area, run to the left and shoot any enemies in your way, which will be two or three at most and run straight through town, stopping inside the burned out building if you have to. Downhill from the burned out building to the left is a house with a broken fence on its left side and as you move out, two enemies will run through the fence. Shoot them and then sprint like your life depends on it through there.

    After that, you're pretty much home free. Jump down the ledge and make it to the extraction point. It will take a little while for the chopper to get there, so take cover behind a gas pump or something and just wait.

    Pancake on
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    PancakePancake Registered User regular
    edited January 2008
    arod_77 wrote: »
    The thing about Bandolier is that I feel quite comfortable with picking up most any weapon and using it, so I don't really feel the need for extra primary ammo in lieu of tasty explosives

    When I'm sniping, I tend to prefer to continue sniping rather than having to go scrounge around for a new weapon which most likely won't even be a sniper rifle.

    Actually, that's true for every weapon I ever use. I guess that's why I always take bandolier. If I'm trying to get challenges completed, I don't like to keep running out of ammo for it and only getting two extra magazines really isn't very much so getting more than twice that is nice.

    Pancake on
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    Nitsuj82Nitsuj82 Registered User regular
    edited January 2008
    I'm not on the 360 list, but I assure you...I play.

    Nitsuj82 on
    Your sig is too tall. -Thanatos
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    PharezonPharezon Struggle is an illusion. Victory is in the Qun.Registered User regular
    edited January 2008
    You people complaining about Heat now will be in for a nice surprise in No Fighting in The War Room and Epilogue.

    Pharezon on
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    PancakePancake Registered User regular
    edited January 2008
    Pharezon wrote: »
    You people complaining about Heat now will be in for a nice surprise in No Fighting in The War Room and Epilogue.

    No Fighting in the War Room isn't that tough, but you do have to be a bit tricky. Mile High Club is pretty tough unless you know exactly what you're doing, though.

    Pancake on
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    PharezonPharezon Struggle is an illusion. Victory is in the Qun.Registered User regular
    edited January 2008
    Pancake wrote: »
    Pharezon wrote: »
    You people complaining about Heat now will be in for a nice surprise in No Fighting in The War Room and Epilogue.

    No Fighting in the War Room isn't that tough, but you do have to be a bit tricky. Mile High Club is pretty tough unless you know exactly what you're doing, though.

    Checkpoints not working and flash bangs not working made that part more frustrating than it should have been.

    Pharezon on
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    durandal4532durandal4532 Registered User regular
    edited January 2008
    Pancake wrote: »
    Pharezon wrote: »
    You people complaining about Heat now will be in for a nice surprise in No Fighting in The War Room and Epilogue.

    No Fighting in the War Room isn't that tough, but you do have to be a bit tricky. Mile High Club is pretty tough unless you know exactly what you're doing, though.

    I'm fine with fighting through people, even if it's extremely hard. What I was not fine with was "you are on a level plane surrounded by enemies. See if you can not get shot for a while haha they also throw grenades into your asshole if you pause for a second idiot hahaha look at him dying."

    I mean, I remember having to repeat a bunch of those two levels as well, but I at least felt like I was progressing every time instead of just rolling a die.

    durandal4532 on
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    hoodie13hoodie13 punch bro Registered User regular
    edited January 2008
    I went right

    things worked out eventually

    Now I can't do Mile High Club. I can get to the stairs with 20-24 left, but can't get through that without either dying or running out of time.

    hoodie13 on
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    XBL: Torn Hoodie
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    hoodie13hoodie13 punch bro Registered User regular
    edited January 2008
    Pharezon wrote: »
    Pancake wrote: »
    Pharezon wrote: »
    You people complaining about Heat now will be in for a nice surprise in No Fighting in The War Room and Epilogue.

    No Fighting in the War Room isn't that tough, but you do have to be a bit tricky. Mile High Club is pretty tough unless you know exactly what you're doing, though.

    Checkpoints not working and flash bangs not working made that part more frustrating than it should have been.

    AAAAAAAAA THE CHECKPOINTS

    There are two tunnels where you pretty much have to go down the side tunnels to the left or right, the first of which is right after you go down a big set of stairs. It took forever, but I was finally able to get through the first area. And it took nearly 10 attempts for the checkpoint to actually kick in here. And then, after this, there's the missile-launcher tunnels. This also took a lot of work, but eventually I could get through here.

    and again, the checkpoint for right before you bomb the wall didn't work.

    But you know, I think it has something to do with the time remaining. They didn't want to checkpoint you about to go through the second tunnel with only 30 seconds remaining on the clock.

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    Charles KinboteCharles Kinbote Registered User regular
    edited January 2008
    I googled "heat veteran", watched the first video that was returned, and aced it the next try. Key aspects of my victory: (spoilered for big)
    1) Sit in the barn until 2:20.

    2) Drop airstrikes in the middle of the field at 3:28 and 2:50.

    3) Spend the time between 4:00 and 2:20 sniping out the windows.

    4) At 2:20, run straight out of the barn door and gun down everyone in the building in front of the barn.

    5) Move around the corner and snipe the baddie at one o'clock.

    6) Run forward, zigging and zagging so you run by the dead cow at around 2:00.

    7) Drop an airstrike to the far left of the road after the dead cow, then run and take cover in the concrete zone behind the tavern.

    8) Run into the tavern around 1:30-ish.

    9) Get down the stairs in the tavern. At :50 run out with the objective at one o'clock until you get pretty far, then turn so that the objective is at twelve o'clock and sprint for it.

    This worked fantastically, as I didn't take any damage from about 2:30 onwards.

    So can anyone rank the top 5 difficult missions for me? I imagine they would be Mile High Club, Heat, One Shot One Kill, No Fighting in the War Room and maybe Safehouse, but in what order? Am I past the worst of it?

    Charles Kinbote on
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    Inferno_XInferno_X Registered User regular
    edited January 2008
    Pancake wrote: »
    Inferno_X wrote: »
    so Heat

    on veteran

    woo

    This level sucks, still haven't beaten it yet. Don't have the will to go back to it.

    Heat on veteran is an exercise in frustration. I managed it by doing a sort of S-curve. To the right at first, putting down 2-3 airstrikes down the lane through the houses, and then running through into the big house that you detonate charges from. From there I put down the rest of my airstrikes staggered around the entire expanse that you have to run through, one near the helicopter especially. Then I curved around to the left and run to the river hoping my airstrikes killed everyone. I also used the M60 so that I didn't have to reload during that first godawful run.

    This was after something like 60 or so tries. Once you get past that fucking field bit it's a little less infuriating.

    It only took me about a half hour total to get through Heat but I got so frustrated it felt like forever, but I found a pretty okay strategy.

    I started outside in front of the barn behind the cover in the center of that little area after having taken out the tanks. So then I sat there and I waited for the huge swarm of enemies out on the fields to come in and then dropped an airstrike on top of them.

    While bombs were still dropping, I ran straight at them through the ditch on the left side of the fields and made it to the halfway point. Once one wave of enemies dies, a new wave will almost immediately respawn and rush the fields, so the fence situated about halfway through the fields is about as far as you can get before the enemies start flooding the fields again. Once at the halfway point in the ditch, I went prone and crawled into the pipe there.

    This is where it got difficult. There is usually one enemy that will run into the ditch in front of you to shoot at you, but not always. If he does, shoot him to death and then throw a smoke grenade down into the ditch maybe a dozen feet from you. Then immediately throw another smoke grenade by the far fence near the shack.

    Wait for some smoke to accumulate and try not to get blown up by any grenades in the process and then once the smoke is thick enough, crawl out, stand up and run for your fucking life to the fence.

    If your smoke grenades are properly spaced, no one will be able to see you to shoot at you and you should have the fence covered with smoke as well so you can climb over it unmolested. After that, toss a smoke grenade at the rail on the opposite side of the road on your right side and another on the left side, which will block you from view from the guys taking cover there.

    Once the smoke grenades pop and have sufficiently smoked the area, run to the left and shoot any enemies in your way, which will be two or three at most and run straight through town, stopping inside the burned out building if you have to. Downhill from the burned out building to the left is a house with a broken fence on its left side and as you move out, two enemies will run through the fence. Shoot them and then sprint like your life depends on it through there.

    After that, you're pretty much home free. Jump down the ledge and make it to the extraction point. It will take a little while for the chopper to get there, so take cover behind a gas pump or something and just wait.

    Wait a minute...those grenades are smoke? Holy shit! I thought they were stun grenades, maybe if I tried to throw one i'd be doing a little better.
    Hopefully one day i'll beat the level without a controller lost in the process.

    and on a completely unrelated note I now hate sabotage, over night I started sucking hard at it.

    Back to deathmatch for me, I can use some DM partners too, considering its hell to get into it without a party of sorts, any semi-active people send me an invite.

    Edit:

    Top 5 veteran levels.(Mile high club not included for being the most rediculous level i've ever played in any videogame ever)

    1. Safehouse(The houses after the first house every single one of them..so much pain)
    2. Heat
    3. No fighting in the war room(More annoyingly cheap then hard, pure running and stun grenades saved the day)
    4. One shot one kill(Actually found the beginning harder then the ferris wheel part, damned enemies wouldn't let me run by the buses, then I get flanked)
    5. Sins of our father/Shock and awe(Shock and awe was annoying because you couldn't move at all dying was frequent, SooF was just plain annoying.

    Inferno_X on
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