See normally I'd complain, because (spoilered because people may guess, I suppose)
you always seem to be going there to rescue the damned things. If I actually get to go and be the one doing the enslaving and slaughtering? Well I don't hate wookies, but if they'd stop getting themselves captured all the time, I'd like them a lot more.
See normally I'd complain, because (spoilered because people may guess, I suppose)
you always seem to be going there to rescue the damned things. If I actually get to go and be the one doing the enslaving and slaughtering? Well I don't hate wookies, but if they'd stop getting themselves captured all the time, I'd like them a lot more.
This. It will be like releasing 20 years of pent up frustration by massacring the fuckers.
Always getting enslaved. sort your own problems out for gods sake.
See normally I'd complain, because (spoilered because people may guess, I suppose)
you always seem to be going there to rescue the damned things. If I actually get to go and be the one doing the enslaving and slaughtering? Well I don't hate wookies, but if they'd stop getting themselves captured all the time, I'd like them a lot more.
Did they really say that you were going to do that? It seems like he wouldn't give a frack about them
See normally I'd complain, because (spoilered because people may guess, I suppose)
you always seem to be going there to rescue the damned things. If I actually get to go and be the one doing the enslaving and slaughtering? Well I don't hate wookies, but if they'd stop getting themselves captured all the time, I'd like them a lot more.
Did they really say that you were going to do that? It seems like he wouldn't give a frack about them
Well, what I saw on the mini interview with the guy in charge of the game...
It didn't say vader was there specificaly to enslave wookies, or specificaly to find an aprentice (though it is where he finds the main character). The lead designer answers that force choke is definatly one of vader's core skills, then it promptly cuts to footage of vader choking the life out of a floating wookie, and another shot of him slamming a wookie into a big honking tree. So vader is the instrument of dead wookies.
Not sure how long it will take the news to make it into print though.
While I too lament the lack of a PC version, I'm not sure that this is the sequel - actual, spiritual, or otherwise - that people think it is. I think we're all just seeing something that isn't there.
Anyways, there may yet be a PC port... it'll just be released a year or two later.
I think someone has to say it... Screw this, I want more Jedi Knight. :P
Oh amen.
I loved me some Dark Forces II - Jedi Knight (and its expansion, Mysteries of the Sith). Best Star Wars game I've played ever, with X-Wing Alliance right up with it. While Outcast was fun for a while, I felt Jedi Academy was really not the right step for the series to take .. I mean, yeah, two blades, just go up to a person and click attack several times and win .. No timing, no skill, no nothing. That's how it was to me and my friends, anyways. We went back to Outcast after Academy was released.
And this Wii version seem so lazy. I was so looking foward to this game, too.
Generally, I prefer console gaming. Other than a few genres, I have no problem using a controller. But Force-gripping stormtroopers violently into walls requires a mouse. Period. It's just not the same!
A Wii-mote would also work splendidly... That violent swinging motion is perfect. if only Pachter's (silly) Wii HD idea came to pass!
I think someone has to say it... Screw this, I want more Jedi Knight. :P
Oh amen.
I loved me some Dark Forces II - Jedi Knight (and its expansion, Mysteries of the Sith). Best Star Wars game I've played ever, with X-Wing Alliance right up with it. While Outcast was fun for a while, I felt Jedi Academy was really not the right step for the series to take .. I mean, yeah, two blades, just go up to a person and click attack several times and win .. No timing, no skill, no nothing. That's how it was to me and my friends, anyways. We went back to Outcast after Academy was released.
And this Wii version seem so lazy. I was so looking foward to this game, too.
Yeah, I felt Outcast was a lot more balanced as a game, even if the level design did suck in places (to be fair, it wasn't too hot in Academy either). The whole sabre-Katars thing was stupid. They tried to just dump in features to the core combat without making them work properly. In the end, Outcast and Academy were games that succeeded in spite of myriad bad design decisions that weren't ironed out or balanced properly. Even simple things like the way that force speed affected you in-game (warped vision and weird slowdown meant your timing was completely thrown off for any attacks in SP).
I think one of things that means that I don't really mind this game not coming to the PC is the fact that the sabre combat looks as if it's going to be gimped to standard button press combos.
Sabre duelling in outcast was awesome fun, I would have liked to see them refine it some more.
God if Kyle Katarn had a cameo in this game I would buy five copies.
It would have to be a pre- Jedi Kyle Katarn. Back when he was a mercenary.
Realistically, I doubt it would happen, it would be a cameo few would get anyway. Especially if he didn't have his trademark geography teacher facial hair.
The Dark Forces games were all built using PC-based FPS engines. This game uses its own (right?).
Makes sense - given the declining stature of the PC games market (whether it's just percieved or real or whatever) - that they wouldn't necessarily port it out.
The Dark Forces games were all built using PC-based FPS engines. This game uses its own (right?).
Makes sense - given the declining stature of the PC games market (whether it's just percieved or real or whatever) - that they wouldn't necessarily port it out.
Jedi Academy was five years ago.
Except that, you know, the Xbox 360's OS has a Windows 2000 base. Porting between the two tends to be a relatively simple affair.
There's a fucking legion of games released for both.
You almost never see a multiplatform release like that that deliberately excludes the PC.
The PC has always been the core system for FPS games. The Dark Forces games were FPSs with an expanded melee element. The games fit both the programming and gameplay environments.
This game is not an FPS. And even if it was, the PC is no longer the sole proprietor of FPS goodness. Clearly they have looked at the situation and decided they don't need the PC market for this game. Which I personally can find understandable.
Just because something is simple doesn't mean it would be profitable.
Sunday_Assassin on
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darunia106J-bob in gamesDeath MountainRegistered Userregular
The PC has always been the core system for FPS games. The Dark Forces games were FPSs with an expanded melee element. The games fit both the programming and gameplay environments.
This really hasn't been the case since the Jedi Knight games (pretty much everything after Dark Forces). Those have been largely 3rd person action games frankly. The latter Outcast and Academy games especially so. Third Person actioners have been very popular on the PC as well, you don't even need to look as far as Max Payne for that.
This game is not an FPS. And even if it was, the PC is no longer the sole proprietor of FPS goodness.
I can't see anyone who was arguing anything about this one way or the other to be honest.
Clearly they have looked at the situation and decided they don't need the PC market for this game. Which I personally can find understandable.
They don't need the PSP or DS markets either. Or heck probably not even the PS2. But more money is more money.
Just because something is simple doesn't mean it would be profitable.
The market exists, and I have little doubt that it would very much be profitable. It's a Star Wars game, and it will likely appeal to the fanbase which played the JK games (and if you look, the JK community is still hugely popular even 5 years on).
On the other hand, I don't suggest it would be simple either. But frankly, I wouldn't put it as so much more complicated than having to cater for as diverse control schemes and systems as the PSP, Wii, DS and 360.
Seriously, I can think of other reasons that they might not want to publish this on PC, but I sincerely doubt that the game losing money on the PC is one of them.
I for one am shocked that a 3d platformer isn't being ported to PC.
Star Wars Dark Forces (2/15/95, DOS - 11/15/95, PS)
Star Wars Jedi Knight: Dark Forces II (10/9/97, Windows)
Star Wars Jedi Knight II: Jedi Outcast (3/28/02, Windows - 11/20/02, Gamecube & Xbox)
Star Wars Jedi Knight: Jedi Academy (9/17/03, Windows & Xbox)
The Star Wars franchise is huge on the PC. This isn't a case of a game not getting a PC port. This is a case of the goddamn N-Gage getting a version, but not the platform that the franchise owes the most.
I, for one, am completely shocked that PCs are being left in the dust by franchises they made successful. Especially when Lucasarts is involved, because they've always been faithful.
Yeah, all of those XBox Jedi Outcast/Academy releases really shot their success through the roof. Whatever you're saying, Dark Forces through Jedi Academy were very successful on the PC - and it's not shocking, but neither sensible, that TFO isn't being released on PC.
Yeah, all of those XBox Jedi Outcast/Academy releases really shot their success through the roof. Whatever you're saying, Dark Forces through Jedi Academy were very successful on the PC - and it's not shocking, but neither sensible, that TFO isn't being released on PC.
Largely agree, but well, whatever, I'm pretty much past that now.
Knights of the Force is where it's at.
Probably the most complete and epic Total Conversion available for Academy, they threw in pretty much everything they could think of for you to play around with.
EDIT: Removed link, pending investigation into whether this is actually a dodgy scam or not.
Posts
This. It will be like releasing 20 years of pent up frustration by massacring the fuckers.
Always getting enslaved. sort your own problems out for gods sake.
Did they really say that you were going to do that? It seems like he wouldn't give a frack about them
Well, what I saw on the mini interview with the guy in charge of the game...
Not sure how long it will take the news to make it into print though.
Clicky.
The other side says, Sueve this is gonna play like Dynasty Warriors because you are way to strong.
Man this isn't coming out for forever. I thought it was pretty close.
But Jedi knight, the conceptual prequel, was a PC franchise (the console versions were terrible)
Anyways, there may yet be a PC port... it'll just be released a year or two later.
I loved me some Dark Forces II - Jedi Knight (and its expansion, Mysteries of the Sith). Best Star Wars game I've played ever, with X-Wing Alliance right up with it. While Outcast was fun for a while, I felt Jedi Academy was really not the right step for the series to take .. I mean, yeah, two blades, just go up to a person and click attack several times and win .. No timing, no skill, no nothing. That's how it was to me and my friends, anyways. We went back to Outcast after Academy was released.
And this Wii version seem so lazy. I was so looking foward to this game, too.
steam
A Wii-mote would also work splendidly... That violent swinging motion is perfect. if only Pachter's (silly) Wii HD idea came to pass!
Um, last I checked, this was a 3rd person action game, not a platformer. Mario is a platformer.
Yeah, I felt Outcast was a lot more balanced as a game, even if the level design did suck in places (to be fair, it wasn't too hot in Academy either). The whole sabre-Katars thing was stupid. They tried to just dump in features to the core combat without making them work properly. In the end, Outcast and Academy were games that succeeded in spite of myriad bad design decisions that weren't ironed out or balanced properly. Even simple things like the way that force speed affected you in-game (warped vision and weird slowdown meant your timing was completely thrown off for any attacks in SP).
I think one of things that means that I don't really mind this game not coming to the PC is the fact that the sabre combat looks as if it's going to be gimped to standard button press combos.
Sabre duelling in outcast was awesome fun, I would have liked to see them refine it some more.
It would have to be a pre- Jedi Kyle Katarn. Back when he was a mercenary.
Realistically, I doubt it would happen, it would be a cameo few would get anyway. Especially if he didn't have his trademark geography teacher facial hair.
just have him in a cantina or something.
'hi im kyle katarn'
WHOOOSH force push to the other side of the room.
Kyle would shoot first.
hi5
George Lucas will edit that out later.
You don't know what a platformer is, do you?
Also leaving so soon?
Makes sense - given the declining stature of the PC games market (whether it's just percieved or real or whatever) - that they wouldn't necessarily port it out.
Jedi Academy was five years ago.
The PC has always been the core system for FPS games. The Dark Forces games were FPSs with an expanded melee element. The games fit both the programming and gameplay environments.
This game is not an FPS. And even if it was, the PC is no longer the sole proprietor of FPS goodness. Clearly they have looked at the situation and decided they don't need the PC market for this game. Which I personally can find understandable.
Just because something is simple doesn't mean it would be profitable.
Somehow I don't see content or an old man.
Man I played the crap out of that game.
I played it a lot less than I watched all the cutscenes.
This really hasn't been the case since the Jedi Knight games (pretty much everything after Dark Forces). Those have been largely 3rd person action games frankly. The latter Outcast and Academy games especially so. Third Person actioners have been very popular on the PC as well, you don't even need to look as far as Max Payne for that.
I can't see anyone who was arguing anything about this one way or the other to be honest.
They don't need the PSP or DS markets either. Or heck probably not even the PS2. But more money is more money.
The market exists, and I have little doubt that it would very much be profitable. It's a Star Wars game, and it will likely appeal to the fanbase which played the JK games (and if you look, the JK community is still hugely popular even 5 years on).
On the other hand, I don't suggest it would be simple either. But frankly, I wouldn't put it as so much more complicated than having to cater for as diverse control schemes and systems as the PSP, Wii, DS and 360.
Seriously, I can think of other reasons that they might not want to publish this on PC, but I sincerely doubt that the game losing money on the PC is one of them.
Lucasarts is kind of a mixed bag these days
Largely agree, but well, whatever, I'm pretty much past that now.
Knights of the Force is where it's at.
Probably the most complete and epic Total Conversion available for Academy, they threw in pretty much everything they could think of for you to play around with.
EDIT: Removed link, pending investigation into whether this is actually a dodgy scam or not.