Seems like it sometimes doesn't it? I buy entirely too many games, so even though I can list a shit ton of titles in this thread it pales in comparison to all the games I do like. While I worked at GameStop I bought anything remotely JRPG looking and this lead to a lot of disappointment. So, today additions ( :P ) are:
Altier Iris Breath of Fire V (not what I expected) Grandia III (plot was HORRIBLE) Shin Megami Tensei: Digital Devil Saga (didn't get into it, sorry) Star Ocean: Till The End of Time (I'm sorry, but who thought it was a good idea to have special moves consume HP and then have my AI controlled party members SPAM THE FUCK OUT OF THEM!?) Tales of Legendia (step back for the series if you ask me) Wild Arms 4 (crap)
Funny thing is that besides Altier Iris I've bought and played games earlier in the series of all of these titles and rather liked them and some I've played games later in the series and liked those too.
fearsomepirateI ate a pickle once.Registered Userregular
edited February 2008
I bought Summoner: A Goddess Reborn for the Gamecube. Twice. Why? Because I'm stupid, that's why. After thinking it was horrible and selling it back, I was RPG starved and decided maybe I should give it another chance. Nope, the graphics, characters, and quests were all as horrible as I remembered (and I got a lot farther the second time, waiting for it to stop sucking so hard).
Also, MGS:Twin Snakes. I played the first 2 Splinter Cell games before this, and let's just say I could never really understand how to play this game. I beat it on easy, but the "press 73 buttons simultaneously to shoot" philosophy never ceased being frustrating...that's aside from the ridiculously stupid plot. I'll never touch it or any other MGS game again. From how I've heard MGS3 described, sounds like Kojima's never figured out how to simplify controls. (Use the d-pad to sneak instead of moving slow? 3 button presses to look over the grass? WTF?)
I don't understand all the RE4 hate. First of all, you can't run and shoot accurately in real life (if I had limited ammo, I'd be sure to aim properly), and second of all, there are lots of games where running and shooting are pretty much mutually exclusive. Ever played Splinter Cell? Ghost Recon? Metal Gear Solid?
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Nobody makes me bleed my own blood...nobody.
PSN ID: fearsomepirate
not sure if this counts since i dont remember buying it... it was just in my desk drawer when i was cleaning it out one time, but Zax the alien hunter i think that was the title. I didnt pay any money for it, but i do regret even laing eyes on the disk. It was kinda this garbage diablo ripoff where you only get one weapon that shoots a green beam in a seemingly random direction against aliens that look kinda like gizmo from gremlins but painted green. I was stoned so i played it for lik 4 hours... never saw a different enemy type.
also devil may cry 2 because it was fucking terrible and i had pre oredered it and everything.
I bought Summoner: A Goddess Reborn for the Gamecube. Twice. Why? Because I'm stupid, that's why. After thinking it was horrible and selling it back, I was RPG starved and decided maybe I should give it another chance. Nope, the graphics, characters, and quests were all as horrible as I remembered (and I got a lot farther the second time, waiting for it to stop sucking so hard).
Also, MGS:Twin Snakes. I played the first 2 Splinter Cell games before this, and let's just say I could never really understand how to play this game. I beat it on easy, but the "press 73 buttons simultaneously to shoot" philosophy never ceased being frustrating...that's aside from the ridiculously stupid plot. I'll never touch it or any other MGS game again. From how I've heard MGS3 described, sounds like Kojima's never figured out how to simplify controls. (Use the d-pad to sneak instead of moving slow? 3 button presses to look over the grass? WTF?)
I don't understand all the RE4 hate. First of all, you can't run and shoot accurately in real life (if I had limited ammo, I'd be sure to aim properly), and second of all, there are lots of games where running and shooting are pretty much mutually exclusive. Ever played Splinter Cell? Ghost Recon? Metal Gear Solid?
I disagree with you (not a bad thing!) when it comes to the MGS series versus the Splinter Cell series. I love love love the stories in MGS and find the Splinter Cell ones boring. They just don't grab me. However, I enjoy both games for their different takes on stealth.
Dawn of War: Not because it's a bad game. I love the game. It just spoiled me, and I find other RTS titles slow and bland since playing it.
Hellgate London: The people who made Diablo II making a new RPG? Hell yes! ...Or so I thought. I bought the game at launch, played it for three days, and shelved it. I wish I could trade it in at EB. I will say that some of the armor and weapon designs look nice though, they had some good art direction on the game, but it was devoid of interesting gameplay.
The Orange box: Only because I played the Half-life games once and will likely never touch them again. I love Portal and TF2 to death though. Long live the medic!
Any Command and Conquer past Red Alert 2: I don't know, the series just seems to have peaked already. C&C3 was alright, but I couldn't be bothered to finish the story. It just seems so stale now.
Universe at War: Because of Windows Live. The actual game is quite fun, but having to pay extra or use a gimped multilayer on a PC RTS annoys me to no end.
Doom 3: Hey look, Armor/health/ammo. If I touch it something will spawn around me in a cheap attempt at horror. Quake 4 was so more enjoyable to play through.
I'm going to go way back, but bare with me kids. Heimdall 2 on the Amiga. See, at the time of this game's release I was unemployed and living in a town where I didn't have a single friend. I went an entire year without having a conversation longer than "I'll take these please" at the counter in a shop. It was a low period, let's put it that way. Naturally I had sod all money at that point, living off income support as I was. This was pre-internet days, so I relied on video game magazines to give decent and accurate reviews. Oh how I wish I could have 5 minutes alone with the idiot who claimed that Heimdall 2 had "a huge and expansive gaming area that will provide months of entertainment" (paraphrasing obviously).
Months of entertainment? I finished that bugger in 2 days, and being basically a puzzle/adventure game it had zero replay value as I had already cracked the damn thing open and scooped out its brains. I had wasted pretty much all my disposable income for ages on this one treat I had allowed myself, all because someone had played it for 20 minutes, counted how many diskettes it came on, and decided that it must be some kind of epic experience.
These days things like that just couldn't really happen, but at the time I was lonely, poor, and I got shafted by a bad review that made me spend all my monies on something rubbish.
Parkingtigers on
[SIGPIC][/SIGPIC]
0
Vargas PrimeKing of NothingJust a ShowRegistered Userregular
It's kind of sad to see FFX-2 mentioned so many times. The battle system is one of the best I've seen in a Final Fantasy.
I regret buying Suikoden V, Magna Carta and Tales of the World.
I loved Suikoden V Are you sure you didn't mean IV? ;-)
Yeah, I was about to question the "V". I was wondering if AJR hadn't played any Suikodens before, and it just wasn't up his alley, or if he thought that V was actually worse than the previous games.
Suiko V was right up there with the first two, in my opinion. III was pretty good, too, although the "tag" system was a little silly. I avoided "IV", since so many Suiko fans disliked it.
Suikoden V had the most infuriating plot ever. It was essentially just being told where to go, what to do and when to go to bed for 40 hours. You were supposed to be a prince of some sort but you don't actually make one decision through that entire game.
That damn sidekick character always just butts in and says "No! We need to do this now!"
I'm glad I got the bad ending for that game (and regret buying it in the first place).
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Niceguyeddie616All you feed me is PUFFINS!I need NOURISHMENT!Registered Userregular
edited February 2008
I remember buying Tomb Raider:The Angel of Darkness for PS2. I wanted to try out a Tomb Raider game, and back when it came out I read reviews all the time. So I read this one review, that said it was so awesome and Lara's back and it's just like the old games, and I trusted it like a retard. I haven't played a game that buggy and unfinished since Enter the Matrix. I almost never touched Tomb Raider again until Legend came out.
Also, I know it's been said a lot, but FFX-2. The draw to those games is definitely the story more than anything else, and after X's story FFX-2 felt stupid and weak in terms of story.
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AJRSome guy who wrestlesNorwichRegistered Userregular
It's kind of sad to see FFX-2 mentioned so many times. The battle system is one of the best I've seen in a Final Fantasy.
I regret buying Suikoden V, Magna Carta and Tales of the World.
I loved Suikoden V Are you sure you didn't mean IV? ;-)
Yeah, I was about to question the "V". I was wondering if AJR hadn't played any Suikodens before, and it just wasn't up his alley, or if he thought that V was actually worse than the previous games.
Suiko V was right up there with the first two, in my opinion. III was pretty good, too, although the "tag" system was a little silly. I avoided "IV", since so many Suiko fans disliked it.
Oh, it was my first Suikoden game. I’d never played the earlier games and I was told it was one of the best entries in the series, so I gave it a shot. It quickly became apparent that the game (and probably the series) just wasn’t for me. I do like the odd JRPG, but Suikoden V just felt tedious; exploration is slow, loading screens are long and quite common, standard battles are very simplistic, and neither the story nor characters interested me.
Spyhunter was a game I've regret buying for years. It was one of those games i could ever get into; the car-shooter racer thing it had i just didn't get the point of it. Phantasy Star Universe was another game that I tried to like but just couldn't had some interesting ideas in it.
I just remembered one I have to add. Sim City DS. It was fun, for a week. But when the very first city I build I manage to fill the map, and never run out of money ever.....ya, got boring real fast.
Baldur's Gate: Dark Alliance. What a horrible piece of shit.
Max Payne 2. It's story doesn't hold me as well as the first game did. I've finished the first a couple of times. I've yet to finish the second.
Contrary to most people, I actually enjoy both Hellgate: London and Vanguard. I wish both had been more polished so they could have taken off. Any MMO I look at now I think "Man, I wish the classes in this were as cool as the classes in Vanguard." I miss my Bloodmage
I was going to say how much I regretted buying Metal Gear Solid 2, but then as well as buying the initial PS2 release I also ended up buying the Substance edition for the PC and, more recently, I pre-ordered Metal Gear Solid: The Essential Collection earlier this week, so I'm quite a tool.
I was going to say how much I regretted buying Metal Gear Solid 2, but then as well as buying the initial PS2 release I also ended up buying the Substance edition for the PC and, more recently, I pre-ordered Metal Gear Solid: The Essential Collection earlier this week, so I'm quite a tool.
You know how you can kinda feel it when you watch someone get a nasty paper cut? I kind of feel like that right now.
Got Manhunt 2 and Red Steel relieved that they where made from the purest terrible then my Dad got pissed at em cause I only got like 8 dollars per game when I traded them in and bought the Orange Box, so even after I got rid of them they screwed me over.
Got Manhunt 2 and Red Steel realized that they where made from the purest terrible then my Dad got pissed at em cause I only got like 8 dollars per game when I traded them in and bought the Orange Box, so even after I got rid of them they screwed me over.
GreyHunter316 on
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MetalbourneInside a cluster b personalityRegistered Userregular
Got Manhunt 2 and Red Steel relieved that they where made from the purest terrible then my Dad got pissed at em cause I only got like 8 dollars per game when I traded them in and bought the Orange Box, so even after I got rid of them they screwed me over.
What bugged me most about manhunt 2 was that it seemed like every control was mapped to "Hit the fucking wall"
Someone reminded me of my purchase of Mega Man Anniversary Edition.
I probably never beat the first one (because of Wily's Yellow Devil of course) and I can't do it now. So I'm left with a $40 set of games that I can't even play all of.
I should probably go and buy the original NES carts.
Someone reminded me of my purchase of Mega Man Anniversary Edition.
I probably never beat the first one (because of Wily's Yellow Devil of course) and I can't do it now. So I'm left with a $40 set of games that I can't even play all of.
I should probably go and buy the original NES carts.
Megaman classic is like alot like the X series, to me. I love the first game, but none of the sequels do it for me.
Halo PC is such crap. And I'm not even talking about the game, its a crappy port. I got mine for free, though, with a sound card. Same with Doom 3, though I think that was with a video card.
Doesn't stop me from whining about them, though.
DisruptorX2 on
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ShadowenSnores in the morningLoserdomRegistered Userregular
edited February 2008
Arcanum.
I could tell a lot of work went into it, and it was fascinating...
I just couldn't get into it.
I bought it like a month after it came out for full price.
Battlefield 2 for the 360, I don't think I've played more than 20 minutes of it, granted I can never seem to connect to the EA server to play online but still.
Saints Row is another game I really wish I didn't buy, it was fun as a rental for me but I just can't stand the mission structure e.g Having to do the activities to move the story forward.
I could tell a lot of work went into it, and it was fascinating...
I just couldn't get into it.
I bought it like a month after it came out for full price.
In Canada.
Arcanum sucked me in until I realized that I'd accidentally broken the game by selling crucial gems - which are common enough that the game designers didn't bother to prohibit selling them - but in my game playing zeal it seems I had found and sold every available gem of the type I needed.
At first you're thrown into this great reproduction of the show's world and there seems to be a lot to do, but the problems hit you about an hour in and just don't stop.
-The story is told via voice acting delivered from little portraits next to text boxes while the 3D characters stand there doing very little physical acting and their faces are frozen into one expression (this is a problem throughout the game) or the story is told via clips directly from the show, but the clips are sparse and missing a lot of story and context. The developer said they were only using scenes seen by Naruto's eyes. I think they just cut some corners.
-By the time you really get the fighting down, the game is close to over.
-Areas get repetitive if you're doing all of the blue and orange missions. It wasn't enough that most of the errands you can engage in in the village are checkpoint races, but the orange missions are also checkpoint races, only through the areas outside of the village where the platforming and fighting usually take place.
-This game is going to kill you if you're a completionist. There are 568 copper coins and 117 gold coins to find and they're strewn EVERYWHERE. I'm down to 14 coppers and 6 golds and just can't get motivated to find them.
-Some types of mission/errand are pretty easy until the final one, which is damn near impossible and massively frustrating.
-You mostly fight generic enemies called "bandit" and "chunin" that always look the same. Battles with big names in the series are few and far between. Battles with the likes of Sasuke and Kiba are meaningless practice bouts that you initiate and gain you very little.
Basically, they could have cut the crap out and packed more into this game. My first thought is that they kept it light so there would be room for a sequel, since the first Naruto series is over, but they needlessly skip over so many parts of the story that could have been included in place of the races and hide-n-seek quests.
I had some fun, but I can't picture myself playing this a second time, if I finish my first playthrough.
Posts
Good man. It's nice to see that there are still people who realize that just because they don't like a game, it doesn't mean it's bad.
Seems like it sometimes doesn't it? I buy entirely too many games, so even though I can list a shit ton of titles in this thread it pales in comparison to all the games I do like. While I worked at GameStop I bought anything remotely JRPG looking and this lead to a lot of disappointment. So, today additions ( :P ) are:
Altier Iris
Breath of Fire V (not what I expected)
Grandia III (plot was HORRIBLE)
Shin Megami Tensei: Digital Devil Saga (didn't get into it, sorry)
Star Ocean: Till The End of Time (I'm sorry, but who thought it was a good idea to have special moves consume HP and then have my AI controlled party members SPAM THE FUCK OUT OF THEM!?)
Tales of Legendia (step back for the series if you ask me)
Wild Arms 4 (crap)
Funny thing is that besides Altier Iris I've bought and played games earlier in the series of all of these titles and rather liked them and some I've played games later in the series and liked those too.
Jesus fuck. So terrible.
Also, MGS:Twin Snakes. I played the first 2 Splinter Cell games before this, and let's just say I could never really understand how to play this game. I beat it on easy, but the "press 73 buttons simultaneously to shoot" philosophy never ceased being frustrating...that's aside from the ridiculously stupid plot. I'll never touch it or any other MGS game again. From how I've heard MGS3 described, sounds like Kojima's never figured out how to simplify controls. (Use the d-pad to sneak instead of moving slow? 3 button presses to look over the grass? WTF?)
I don't understand all the RE4 hate. First of all, you can't run and shoot accurately in real life (if I had limited ammo, I'd be sure to aim properly), and second of all, there are lots of games where running and shooting are pretty much mutually exclusive. Ever played Splinter Cell? Ghost Recon? Metal Gear Solid?
PSN ID: fearsomepirate
But I do agree with your point.
Carry on.
*takes a puff from his bubble pipe*
also devil may cry 2 because it was fucking terrible and i had pre oredered it and everything.
"WOW ITS ON 2 DVD'S NOW! THIS GAME MUST BE HUGE AND MEGA EXCITING!"
A day later...
"Is that it?"
I disagree with you (not a bad thing!) when it comes to the MGS series versus the Splinter Cell series. I love love love the stories in MGS and find the Splinter Cell ones boring. They just don't grab me. However, I enjoy both games for their different takes on stealth.
XBL - Follow Freeman
Hellgate London: The people who made Diablo II making a new RPG? Hell yes! ...Or so I thought. I bought the game at launch, played it for three days, and shelved it. I wish I could trade it in at EB. I will say that some of the armor and weapon designs look nice though, they had some good art direction on the game, but it was devoid of interesting gameplay.
The Orange box: Only because I played the Half-life games once and will likely never touch them again. I love Portal and TF2 to death though. Long live the medic!
Any Command and Conquer past Red Alert 2: I don't know, the series just seems to have peaked already. C&C3 was alright, but I couldn't be bothered to finish the story. It just seems so stale now.
Universe at War: Because of Windows Live. The actual game is quite fun, but having to pay extra or use a gimped multilayer on a PC RTS annoys me to no end.
Doom 3: Hey look, Armor/health/ammo. If I touch it something will spawn around me in a cheap attempt at horror. Quake 4 was so more enjoyable to play through.
I loved Suikoden V
Months of entertainment? I finished that bugger in 2 days, and being basically a puzzle/adventure game it had zero replay value as I had already cracked the damn thing open and scooped out its brains. I had wasted pretty much all my disposable income for ages on this one treat I had allowed myself, all because someone had played it for 20 minutes, counted how many diskettes it came on, and decided that it must be some kind of epic experience.
These days things like that just couldn't really happen, but at the time I was lonely, poor, and I got shafted by a bad review that made me spend all my monies on something rubbish.
Yeah, I was about to question the "V". I was wondering if AJR hadn't played any Suikodens before, and it just wasn't up his alley, or if he thought that V was actually worse than the previous games.
Suiko V was right up there with the first two, in my opinion. III was pretty good, too, although the "tag" system was a little silly. I avoided "IV", since so many Suiko fans disliked it.
sketchyblargh / Steam! / Tumblr Prime
That damn sidekick character always just butts in and says "No! We need to do this now!"
I'm glad I got the bad ending for that game (and regret buying it in the first place).
Also, I know it's been said a lot, but FFX-2. The draw to those games is definitely the story more than anything else, and after X's story FFX-2 felt stupid and weak in terms of story.
Oh, it was my first Suikoden game. I’d never played the earlier games and I was told it was one of the best entries in the series, so I gave it a shot. It quickly became apparent that the game (and probably the series) just wasn’t for me. I do like the odd JRPG, but Suikoden V just felt tedious; exploration is slow, loading screens are long and quite common, standard battles are very simplistic, and neither the story nor characters interested me.
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Also, Black & White.
Baldur's Gate: Dark Alliance. What a horrible piece of shit.
Max Payne 2. It's story doesn't hold me as well as the first game did. I've finished the first a couple of times. I've yet to finish the second.
Contrary to most people, I actually enjoy both Hellgate: London and Vanguard. I wish both had been more polished so they could have taken off. Any MMO I look at now I think "Man, I wish the classes in this were as cool as the classes in Vanguard." I miss my Bloodmage
PortsCenter • Jump Leads • The Life Toyetic with Ben and Molly
You know how you can kinda feel it when you watch someone get a nasty paper cut? I kind of feel like that right now.
There I said it.
[edit: TRESPASSER!!! Although, being able to talk about it is endlessly hilarious.]
What bugged me most about manhunt 2 was that it seemed like every control was mapped to "Hit the fucking wall"
I probably never beat the first one (because of Wily's Yellow Devil of course) and I can't do it now. So I'm left with a $40 set of games that I can't even play all of.
I should probably go and buy the original NES carts.
EDIT: Okay, I just saw this. Maybe it's not that bad.
http://www.youtube.com/watch?v=EJgSZ0p6dMg
Wii: 1056 1549 1957 0345
Part Time Gamer.com | My Game Collection | Flickr: Video Game Photo Mode | Flickr: Game Rooms
Megaman classic is like alot like the X series, to me. I love the first game, but none of the sequels do it for me.
Nintendo GameBoy:
Pocket Bomberman
Nintendo 64:
Jet Force Gemini
Wave Race 64
Nintendo DS:
Burnout Legends
Nintendo GameCube:
Goldeneye: Rogue Agent
PlayStation:
Area 51
Jurassic Park: The Lost World
Rise of the Robots 2
X-Men: Children of the Atom
PlayStation 2:
The Matrix: Path of Neo
PC:
Halo
Revolution
SkyNet
Xbox360:
Kameo: Elements of Power
Perfect Dark Zero
Electronic composer for hire.
Halo PC is such crap. And I'm not even talking about the game, its a crappy port. I got mine for free, though, with a sound card. Same with Doom 3, though I think that was with a video card.
Doesn't stop me from whining about them, though.
I could tell a lot of work went into it, and it was fascinating...
I just couldn't get into it.
I bought it like a month after it came out for full price.
In Canada.
Saints Row is another game I really wish I didn't buy, it was fun as a rental for me but I just can't stand the mission structure e.g Having to do the activities to move the story forward.
Arcanum sucked me in until I realized that I'd accidentally broken the game by selling crucial gems - which are common enough that the game designers didn't bother to prohibit selling them - but in my game playing zeal it seems I had found and sold every available gem of the type I needed.
I never played it again.
At first you're thrown into this great reproduction of the show's world and there seems to be a lot to do, but the problems hit you about an hour in and just don't stop.
-The story is told via voice acting delivered from little portraits next to text boxes while the 3D characters stand there doing very little physical acting and their faces are frozen into one expression (this is a problem throughout the game) or the story is told via clips directly from the show, but the clips are sparse and missing a lot of story and context. The developer said they were only using scenes seen by Naruto's eyes. I think they just cut some corners.
-By the time you really get the fighting down, the game is close to over.
-Areas get repetitive if you're doing all of the blue and orange missions. It wasn't enough that most of the errands you can engage in in the village are checkpoint races, but the orange missions are also checkpoint races, only through the areas outside of the village where the platforming and fighting usually take place.
-This game is going to kill you if you're a completionist. There are 568 copper coins and 117 gold coins to find and they're strewn EVERYWHERE. I'm down to 14 coppers and 6 golds and just can't get motivated to find them.
-Some types of mission/errand are pretty easy until the final one, which is damn near impossible and massively frustrating.
-You mostly fight generic enemies called "bandit" and "chunin" that always look the same. Battles with big names in the series are few and far between. Battles with the likes of Sasuke and Kiba are meaningless practice bouts that you initiate and gain you very little.
Basically, they could have cut the crap out and packed more into this game. My first thought is that they kept it light so there would be room for a sequel, since the first Naruto series is over, but they needlessly skip over so many parts of the story that could have been included in place of the races and hide-n-seek quests.
I had some fun, but I can't picture myself playing this a second time, if I finish my first playthrough.