The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
The Guiding Principles and New Rules document is now in effect.

Killer 7

SueveSueve Registered User regular
edited March 2008 in Games and Technology
I just borrowed this game from a friend, went home, and played 10 minutes. I died three times trying to figure out how to stop this strange invisible ceiling fungus from dropping these boulders that become zombies who are also invisible and want to kill my alternate personalities. I figured out that I had to shoot the gold fireflys to kill them, but the red leather tingle won't spill the beans and I'm without a manual.

Color me confused.

Is it worth playing through this game? Does it get any clearer what the hell I'm doing? Why can't I play as the Black personality?

So many questions. Oh, and, did you guys enjoy it, or should I return it to my friend and never speak of it again?

Killer7screen.jpg

Sueve on
«1345

Posts

  • Dr.FunkensteinDr.Funkenstein Registered User regular
    edited February 2008
    A lot of people liked this game. I am not one of those people.

    Dr.Funkenstein on
    TERRORSQUADSIG.gif
  • SilvoculousSilvoculous Registered User regular
    edited February 2008
    I despised this game.

    I can only hope that No More Heroes is nothing like it.

    Silvoculous on
  • DirtyDirty Registered User regular
    edited February 2008
    I enjoyed every minute of Killer 7.


    Every minute!

    Dirty on
  • JebralJebral The guy nobody pays attention to Down South in the land of free thinkingRegistered User regular
    edited February 2008
    As a game..... I don't know what to say. I guess the fact that you hold A to walk and can't turn say it all about whether a person might like it.

    But for the general incredibly bizarre experience? Fuck yeah.

    Jebral on
    steam_sig.png
  • PancakePancake Registered User regular
    edited February 2008
    After seeing Killer 7 being gushed about so much on this forum I bought it.

    I didn't like it at first. But eventually, around the two hour mark, I started to like it. Or I thought I liked it. Maybe it was the intense throbbing in my head from the game's awful repetitious music or the lack of interesting combat or maybe even the lack of a coherent storyline and the fact that the game tries really, really hard to be weird just because it can be, but it turns out I was wrong!

    I hate Killer 7! It's such an awful, uninteresting game. I've read about its story. I know all that stupid crap and I have to say that as weird as the game is, its story is just as weird. Why? Because it can be, of course!

    Give it back to your friend and try to forget the game ever tainted your home.

    Pancake on
    wAgWt.jpg
  • UltimanecatUltimanecat Registered User regular
    edited February 2008
    On the GC, make sure you hit the L button at least once whenever you aim. Enemies are invisible until you scan them. I don't know what the command is on the PS2. After that, always aim for conspicuously yellow areas...sometimes they look like eyes, sometimes they are just a bunch of yellow/white dots bunched together on the monster's body. Garcian doesn't have to scan, but he's not that strong and if he dies, it's game over. Your best bets for playing through are Dan and the kid, whatever his name is, although I like Kaede because she can pick enemies off from a distance. Also, the different Smiths have different abilities, and you'll need them to solve many puzzles.

    The game, in my opinion, isn't very fun to play. But it is very interesting to experience, and the story is quite good if you give it a shot, remember most things that you are told, and don't mind a bit of ambiguity to parse through yourself.

    Ultimanecat on
    SteamID : same as my PA forum name
  • RialeRiale I'm a little slow Registered User regular
    edited February 2008
    I bought this ages ago because I'm into bizzare, artsy games that may have sucky gameplay. I haven't played it yet, but I keep meaning to. I have a feeling I'll enjoy it a strangely masochistic way.

    Riale on
    33c9nxz.gif
    Steam | XBL: Elazual | Last.fm
  • DirtyDirty Registered User regular
    edited February 2008
    The gameplay gets a bad rap, but its not that bad. Okay, you you hold A to walk down predetermined paths. Is that so horrible? Any other game I play, I just run straight down the middle of the path anyways. Would the game really be better if I could walk over to that corner of the room where there is nothing to interact with anyways, or more to the left side of the hallway then the right? Its trivial, and you still decide which direction to go down the path, and make decisions at branching points. This also allows the game to have those great camera angles like in Resident Evil, but without clunky controls.

    I stand in one place and shoot my enemies in first-person view? That was fun in MGS2, and its still fun hear.

    Sure, the story is crazy, and if you are the type of person who can't STAND a story that is not told in a conventional manner, then yes, stay far away.

    Dirty on
  • BlowfluBlowflu FloridaRegistered User regular
    edited February 2008
    No More Hero's is defiantly more accessible in terms of gameplay and story than Killer 7. I haven't beat it, but it's far and away the 2nd best game on the Wii IMO (the first being Mario Galaxy). In what other game can you run around chopping people up with a lightsaber, then proceeding to suplex the shit out of them? In what other game does killing someone result in the following:

    A. Your foe exploding with blood spurting Kill Bill style (read: gushing)
    B. Coins/Money flying at your body
    C. A slot machine pops up, and getting 3 in a row results in sweet-ass powerups.

    That game's so over-the-top it's awesome.

    On the flip side, Killer7 is a VERY different game. I haven't beat NMH, but I can't imagine it topping the absolute mindfuck Killer7 was. It's that different of a game, and while the rail shooting leaves a bit to be desired, it's one of the best creepy stories since Silent Hill. Except without the survival horror stuff. If you can stand the railshooting, I'd stay the course if you like morbid and dark story lines.

    Blowflu on
  • wolfman405wolfman405 Registered User regular
    edited February 2008
    Sweet game, bad-ass characters, different game play, and the story is crazy as hell. I loved the mood and the feel of the game. Sweet game.

    wolfman405 on
  • StupornautStupornaut Registered User regular
    edited February 2008
    It's kind of like the video game equivalent to Branded to Kill. Confounding and commercially unviable and divisive and brilliant.

    Stupornaut on

    Stupornaut.jpg
  • ZampanoZampano Registered User regular
    edited February 2008
    Killer7 is my favorite Gamecube game.

    I like it more than Metroid Prime.

    I can safely say that Killer7 is the only game I've ever played first and foremost for the story. Because it's possibly the most sophisticated, layered narrative I've ever experienced in a game.

    It doesn't help that it's created by Suda51, who is basically an amalgam of Hideo Kojima, Quentin Tarantino and David Lynch.

    Especially David Lynch.

    Zampano on
    BrawlSig.gif
  • slash000slash000 Registered User regular
    edited February 2008
    A lot of people liked Killer7, and a lot of people hated Killer7.

    I very much did not like Killer7's gameplay, but enjoyed its aesthetic and story and music enough to see it to completion.. but..

    it's definitely a love it or hate it, polarizing game..
    I despised this game.

    I can only hope that No More Heroes is nothing like it.


    No More Heroes is the gameplay antithesis of K7. Instead of restricting movement, it gives you free open world access. Instead of boring, standstill shooting sections for combat, you have a fast-paced and visceral many-enemies-at-once combat system with cool wii remote implementation; and the boss fights are absolutely fantastic.

    The game takes the best aspects of K7 - great style, great story, great music - and replaces its problems - gameplay - with excellent gameplay.

    slash000 on
  • ZampanoZampano Registered User regular
    edited February 2008
    I still hold Killer7's story above that of No More Heroes, but even in that department, NMH excels in delivering something truly unique.

    What's great about No More Heroes is that Grasshopper managed to create a mainstream game that doesn't sacrifice the outrageous standards set out by Killer7.

    However, this thread is about Killer7.

    Here's the thing: you can buy Killer7 right now for about $9. Now, for me, that was the best $9 I've ever spent, but for other people, I'd venture it's worth the money just to get a truly unique gaming experience in an industry that doesn't always deliver in terms of a genuine creativity.

    Zampano on
    BrawlSig.gif
  • plufimplufim Dr Registered User regular
    edited February 2008
    Gameplay wise, it was awful. But I gotta say, the twist has got to be the most gut-wrenching one I've come across in gaming and is presented so fucking brilliantly.

    It's worth it for the story, if you enjoy the bizarre. And I loved the hell out of the graphical style. IMO, you won't regret playing once you get into the story, especially since you didn't even pay for it.

    plufim on
    3DS 0302-0029-3193 NNID plufim steam plufim PSN plufim
    steam_sig.png
  • ZampanoZampano Registered User regular
    edited February 2008
    Killer7's gameplay in a way works as a critique of most FPS/Action game conventions, in the same vein as No More Heroes does for games like Devil May Cry and other action titles. Specifically, games that give you the illusion of exploration when in reality they are completely linear.

    Also games like Resident Evil that have you hunt down largely arbitrary items to solve puzzles. In Killer7, they just call these "Objects" and "Odd Engravings."

    But these are all just academic explanations for a really bizarre control scheme that can and does turn people off.

    Zampano on
    BrawlSig.gif
  • DrovekDrovek Registered User regular
    edited February 2008
    plufim wrote: »
    Gameplay wise, it was awful. But I gotta say, the twist has got to be the most gut-wrenching one I've come across in gaming and is presented so fucking brilliantly.

    Basically I agree with this. Killer 7's gameplay is a bit simplistic... and quite a bit repetitive. Imagine a point and click adventure with first person shooting every now and then.

    But the rest? The story? The presentation? The graphics? I loved every bit!

    One of my favorite moments in gaming involves you going back to the hotel. I just wish someone would do a hand drawn episode of just that one part, it's just so amazing.

    Drovek on
    steam_sig.png( < . . .
  • ZampanoZampano Registered User regular
    edited February 2008
    Killer7 also shows off my two favorite things about Grasshopper's productions.

    1.) Amazing dialog writing
    2.) Great voice acting

    I like to use this video as an example: Harman and Kun Lan


    Also, I'd suggest that the OP add this to his post, since this video is what got me to buy the game:
    Killer7 Tribute

    Zampano on
    BrawlSig.gif
  • slash000slash000 Registered User regular
    edited February 2008
    What I found interesting about Killer7 was that Mikami, the Resident Evil guy, had some sort of hand in it.

    So yeah, I thought Odd Engravings and Objects seemed to be a nod or a poke at the Resi games.

    but I also found it kind of a funny coincidence that the Smiles were oddly similar to the Regenerators in Resident Evil 4; but that was probably just a mere coincidence. Still, they look largely the same, and you defeat them by shooting out their very small critical weak points.

    slash000 on
  • ZampanoZampano Registered User regular
    edited February 2008
    RE4 actually has two other Killer7 references as well.

    Namely, the Magnum pistol called the Killer7 that is basically Kaede Smith's gun, and the fact that Leon holds the Handcannon like Dan holds his gun.

    Dan, by the way, may be on the best characters in all of gaming.

    Zampano on
    BrawlSig.gif
  • slash000slash000 Registered User regular
    edited February 2008
    I forgot to mention.. the entire Almeda episode was practically enough to justify playing the game all by itself.


    edit: oh yeah, I forgot about the Killer7 pistol in Resi4. Heheh.

    slash000 on
  • ZampanoZampano Registered User regular
    edited February 2008
    I'd post a link to the "Drive yourself to death" cutscene, but that would ruin the moment for anyone who wants to play the game.

    It's not a spoiler or anything. But it is one of the most What-The-Christ moments in any game I've ever played.

    Zampano on
    BrawlSig.gif
  • plufimplufim Dr Registered User regular
    edited February 2008
    God yes, that was fucking awesome. Especially the deisgn of the car.

    Fuck, I have to replay this game now. So many moments to relive.

    plufim on
    3DS 0302-0029-3193 NNID plufim steam plufim PSN plufim
    steam_sig.png
  • Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    edited February 2008
    I'm not super-far in this game, but so far I started off absolutely hating it, like, on the verge of chucking the box out the window, and have gradually liked it more and more as I've gone on.

    Speed Racer on
  • ZampanoZampano Registered User regular
    edited February 2008
    Tycho mentioned something on the front page the other day which I've been praying for for ages: That the success of No More Heroes could prompt a director's cut of Killer7 for the Wii. I would kill a man for that. Killer7's control scheme is basically built for the Wii, and the actual game that was released is a somewhat abridged version of Suda51's original plan. If we could see a proper execution of the story told in Hand in Killer7, with all its additional character development for the other Smiths, I'd die happy.

    Zampano on
    BrawlSig.gif
  • Octopus MelodyOctopus Melody Registered User regular
    edited February 2008
    I liked Killer7 a whole lot. It is one of my favorite games. I recommend at least getting past the first level before quitting forever. The first level isn't quite as intense as the rest of the game. The second level introduces Mask de Smith, if I'm remembering correctly, and he is awesome.

    As for killing stuff, make sure to scan to make the bad guys visible. The white dots are critical spots that one-hit-kill the baddies and nets you more blood stuff. In order to kill the big egg dropping thing, you have to charge your gun with blood and shoot the glowing dot.

    The games definitely worth a shot. The gameplay can be off-putting at times but I think its worth it.

    Octopus Melody on
  • slash000slash000 Registered User regular
    edited February 2008
    I'm not super-far in this game, but so far I started off absolutely hating it, like, on the verge of chucking the box out the window, and have gradually liked it more and more as I've gone on.

    yeah, that happened to me. I started out hating it completely, but the story drove me on, to the point where I could tolerate the gameplay for the sake of experiencing the style, story, and music.

    slash000 on
  • urahonkyurahonky Cynical Old Man Registered User regular
    edited February 2008
    I bought this game on ebay for $15, and it should arrive soon. I can't wait to finally try this game after hearing so much about it. The shot in the OP looks awesome too. :)

    urahonky on
  • slash000slash000 Registered User regular
    edited February 2008
    Zampano wrote: »
    Tycho mentioned something on the front page the other day which I've been praying for for ages: That the success of No More Heroes could prompt a director's cut of Killer7 for the Wii. I would kill a man for that. Killer7's control scheme is basically built for the Wii, and the actual game that was released is a somewhat abridged version of Suda51's original plan. If we could see a proper execution of the story told in Hand in Killer7, with all its additional character development for the other Smiths, I'd die happy.


    Here's the thing though -- Killer7 already came out and already sold very poorly on 2 consoles, one of which has the largest installed base ever.

    And while I think Wii controls would make K7 a lot more fun, I just don't think NMH's success (should it have success in the West, *crosses fingers*) would really encourage a Director's Cut of K7. I mean, NMH's gameplay is practically the antithesis of Killer7; I'd almost be willing to say that the reason NMH is doing so much better is because it's not like Killer7. So why would a publisher want to put something out that not only failed once, but do so because a radically different game is doing well?


    That said, I'd quite possibly buy a Killer7 Director's Cut if it were budget priced and included quite a bit new stuff and had fantastic Wii Controls. Not that implementing good Wii Controls would be all that hard considering the nature of the game.

    slash000 on
  • l_gl_g Registered User regular
    edited February 2008
    First of all, anybody who unreservedly recommends Killer7 should not be listened to.

    The actual playing of the game may be grating to many, no matter how you try to say that it's just a streamlined Resident Evil style thing with less zombies and more shooting. It is by turns rather like Resident Evil 4! It is however much, much less dynamic than Resident Evil 4.

    The game has excellent and unique audio.

    The game has a unique and stylized look that some people claim is ghetto/cheap/low-tech/meh.

    The game has a deep and interesting backstory that is presented in a manner that can be impenetrable unless you make an effort to understand it, and even then, there are bits here and there that are not explained in the game (literally AT ALL), and bits that could well be construed as poorly written. This can be rightfully considered a serious issue when one of the game's major selling points and focuses is the story.

    When all of its uniqueness and its weirdness and its strengths come together and enthrall you, then the game is great. Whenever this doesn't happen, you will probably find yourself angry and frustrated that you are spending your time on this thing.

    I like Killer7 and recommend that everybody at least tries it.

    l_g on
    Cole's Law: "Thinly sliced cabbage."
  • Jam WarriorJam Warrior Registered User regular
    edited February 2008
    I loved Killer 7 for both for it's story/style and it's gameplay. I didn't want a conventional FPS and I found the shooting sections to be perfect tense quick action sequences.

    Such love for this game as it ties all it's elements together into one huge awesome mindfuck experience. It won't be for everyone but God Damn it was for me.

    Jam Warrior on
    MhCw7nZ.gif
  • ZxerolZxerol for the smaller pieces, my shovel wouldn't do so i took off my boot and used my shoeRegistered User regular
    edited February 2008
    I need to pop this game back into my Wii and finish it someday. And maybe get No More Heroes while I'm at it.

    Zxerol on
  • wolfman405wolfman405 Registered User regular
    edited February 2008
    you have to take care when you start teh game cause if you dont know what your doing it will piss you off right away. But once you get the counters and down attacks for the different characters it gets really fun.

    wolfman405 on
  • slash000slash000 Registered User regular
    edited February 2008
    Zxerol wrote: »
    I need to pop this game back into my Wii and finish it someday. And maybe get No More Heroes while I'm at it.

    Why haven't you bought No More Heroes yet?

    slash000 on
  • DaedalusDaedalus Registered User regular
    edited February 2008
    slash000 wrote: »
    Zxerol wrote: »
    I need to pop this game back into my Wii and finish it someday. And maybe get No More Heroes while I'm at it.

    Why haven't you bought No More Heroes yet?

    Well, it is $50. Killer7 hitting the $20 bin so quickly sure helped some undecideds (me!) pick it up faster.

    Hell, I bought a Gamecube largely for that game. It was incredible. But the first level does start out a little slow, especially with the weird boss.

    to the OP: use Dan Smith's charged up shots. And you'll find out why you can't just use Garcian all the time later on.

    Daedalus on
  • ZampanoZampano Registered User regular
    edited February 2008
    Also to the OP:

    It gets clearly what you are doing. Of course, why you are doing it is another matter.

    And a good reason why you can't use Garcian all the time is that Garcian has the weakest weapon in the game and has stats which cannot be upgraded. If you die while playing with Garcian, you get a game over because Garcian is the only one of the personas that can resurrect the other ones. So, really, the question is, why would you want to use Garcian?

    By the time you're halfway through the game, you should be playing all Dan, all the time anyway. Especially once you get the Demon Gun.

    Myself, I'm kind of partial to Coyote Smith, because he holds his gun upside down, and yells "You're fucked!" every time you crit something. I wish he had a combat upgrade like Dan does (then again, the only ones who get upgraded are Dan and Mask) to make him more valuable.

    Zampano on
    BrawlSig.gif
  • Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    edited February 2008
    The moment I was sold on this game was when Mask headbutted a bullet.

    Speed Racer on
  • apotheosapotheos Registered User, ClubPA regular
    edited February 2008
    I preordered NMH from Amazon.ca and its on backorder now.

    Fuck you, Amazon.ca.

    As for Killer 7, I tried to get into it, but its storytelling style is fucking terrible. It throws a briefcase of text at you and hopes you care enough to keep on reading if you want to learn any backstory.

    I did not.

    apotheos on


    猿も木から落ちる
  • slash000slash000 Registered User regular
    edited February 2008
    Daedalus wrote: »
    slash000 wrote: »
    Zxerol wrote: »
    I need to pop this game back into my Wii and finish it someday. And maybe get No More Heroes while I'm at it.

    Why haven't you bought No More Heroes yet?

    Well, it is $50. Killer7 hitting the $20 bin so quickly sure helped some undecideds (me!) pick it up faster.

    What makes you think NMH will hit $20 so quickly?

    Just because it is by the same development studio doesn't mean that it has anything else in common as far as market trends go.

    slash000 on
  • apotheosapotheos Registered User, ClubPA regular
    edited February 2008
    slash000 wrote: »
    Daedalus wrote: »
    slash000 wrote: »
    Zxerol wrote: »
    I need to pop this game back into my Wii and finish it someday. And maybe get No More Heroes while I'm at it.

    Why haven't you bought No More Heroes yet?

    Well, it is $50. Killer7 hitting the $20 bin so quickly sure helped some undecideds (me!) pick it up faster.

    What makes you think NMH will hit $20 so quickly?

    Just because it is by the same development studio doesn't mean that it has anything else in common as far as market trends go.


    And I think one can fairly say the Wii is selling a lot better than the Gamecube was.

    apotheos on


    猿も木から落ちる
Sign In or Register to comment.