OK let's share some here.
I've actually never played an MMO in my life, but back in the day, I used to be a big Diablo addict. I even missed work once to play Diablo. :oops:
So sometimes I'd just get bored with leveling up, and would just do something annoying to relieve the repetition. So what I would do is go to the Battlenet chat rooms and just seek out noobs looking for some high level armor. Typically I'd be of a really high level, and I'd try to find people with very little experience with Diablo at all.
Me: Hey so any of you guys want some high level equipment to help you start?
Poor SOB: Yes, sure!
Me: Well tell you what, I'll create a server and you can fight alongside me. Whatever you find you can keep.
Poor SOB: That sounds great!!
So then we'd start a game, except I'd just jump to the end stage and then send him a town portal.
Me: OK, now enter through the portal please.
Poor SOB: Wow, I've never been here before. This looks really tough. How am I going to do any damage?
Me: Tell you what. Wait here and I'll be back with some equipment.
Now in Diablo, whenever you enter a new portion of a map, you find about 20 monsters to fight. If you don't fight them, they
will follow you. So what I would do is just run around the map for ten minutes, having every Tom, Dick, and Hairy monster chase me, to the point where I'd have about 500 monsters behind me.
Then I'd just run into Poor SOB.... and watch him get slaughtered as he'd either type profanities, or be stunned into silence.
Then I'd laugh like a sick bastard.
Sometimes:
Poor SOB: What the heck happened? All my equipment is in my corpse. I've been playing for hours just to get what I had.
Me: I have NO idea WTF it was that happened! All these monsters came out of no where. Give me a few minutes while I clear these bastards out.
Poor SOB: OK, but hurry.
Me: Done! Here, I am opening a new portal.
Poor SOB: OK. Hey this game says you turned hostile towards me. What does that mean?
Me: I think it is just a bug....
I am laughing as I recall all of this. I was about 18 at the time. :P
I have a few other stories from Counter-Strike, but maybe later. Share some stories!!!
Too big sig. 500x80 plzkthx -- Echo
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My personal grief of people? I was a Merchant on RO and I would always go to sleep with some item at an odd price. 999 instead of 99 and other stuff.
Christ I made so much money off that scam. I got so many pissed off whispers when I would come back, asking for refunds and stuff, crying about how much money they wasted.
yea
that whole fucking game
Weed references every 5 seconds and in your tag? Check.
Talking like 50 cent's 12 year old protege? Check.
Crying babies? Check.
None of this stops CoD from being a can't miss experience, but FUCK. Go play bulletproof you griefing wigger bitches.
I remember when the GMs made a rule against this because so many people were doing it.
The only griefing I've ever done was also in RO. I played an Acolyte/Priest and my main source of income was from providing Warp Portals to people who didn't want to use the expensive Teleportation NPCs. There were quite a few freeloaders who would wait for me to create a portal for a paying customer, and then they would just jump in without knowing where it led.
Well, sometimes I would randomly create a portal that led to the middle of nowhere and watch several freeloaders pile into it. One of my favorite destinations was the "zoo" in Lutie, the Christmas-themed town. It was a fenced-off area that only Acolytes and Priests could get into with their Teleport skill. If another class was dropped into it with a warp portal, they had no way of getting out unless they had Fly Wings or Butterfly Wings. (I also had a fun time sending bots there.)
In UO around 2003 my uo buddy (Amare) and I who had been pking and generally causing mischief switched from Pacific to Siege Perilous as by that point with the introduction of Trammel sometime back and insurance beggining to take hold the normal shards were getting really boring and further from the spirit of UO with every patch.
RP guilds were pretty common accross all of UO, and one of the most common things to RP seemed to be orcs. On Pacific there were the Orcs of Kor who my friends and I routinely harassed although eventually my friend Amare created a character to join them and I did too partially and we became pretty good friends with them although we had been pretty bitter rivals before hand. It's not that either of us had anything against RPers but for the most part RPers are easy to grief and it's also not that we want to be assholes per se, but that we found it hilarious that people got so worked up over a game. We routinely said "You can't be griefed unelss you allow yourself to be griefed" and I believe if anyone takes a moment to actually take those words to heart they'll realise how true it is. You can always log out, or go to another section of the game or do something else. It is amazing how many people would stick around to be res killed in UO when you could simply walk away as a ghost. In any case im getting off track from my story.
So we switched to Siege Perilous in which all your items were lootable, there were no truly safe places as UO was meant to be. At the time there was a well established orc RP guild the Shadowclan Orcs and they made their base the npc orc fort near yew. We made it a point to fight them and things eventually turned pretty ugly. We were able to find some pretty odd spots to place houses on their land and for months we would attack them daily. That in itself is not griefing by any stretch, but we took it a bit further and began dry looting routinely, harassing their new players, trash talking of course (which spilled over onto the stratics forums which we were routinely suspended from and eventually banned) res killing and everything else. Eventually every "good" guild on the server turned on us which lead to RP enemies of these orcs actually allying with them and a whole bunch of breaking of character.
The thing about it is that these orc guilds had strict RP rules to play by, and being restricted to one character per account on Siege Perilous it meant if you were in the guild you were very limited especially if new. They weren't allowed to go to towns which meant no banks to store items, they weren't allowed to leave the immediate area of the fort which meant they couldn't go far to make money or train or what have you. They had to stay in character and not interact with anyone outside the guild basically which meant that a new player alone in the guild was essentially boned because we would kill them, dry loot them and trash their items infront of them. So as new players stopped joining and old players got sick of essentially having their hands tied fighting us the guild began to fall apart. As players left their houses decayed and we went from having 1 house in their land where every concievable spot was taken to having i believe 5 at one time. At one point I even managed to place a house along their npc fort in a buggy spot where we were able to massacre them with basic safety. It only lasted a day though and a GM deleted it.
Eventually the orcs fell apart and quit the server altogether. After that the whole server was already going downhill as a couple new expansions were being released that basically added more useless items to a game that didn't need them.
Oh and our guild was essentially 3 people towards the end, but our advantage was that because of the orcs RP they only used melee with the exception of one or two mages in the entire guild. So essentially we were able to fight like 3v10 and win pretty easily, especially from houses etc. The fights were a lot of fun though and very intense since the odds were so much against us, and routinely the allied guilds of the orcs would show up who didn't limit themselves so and we'd often be forced to just log out as we'd be camped by literally half the server.
Anyways eventually they moved to a free shard and we followed sometime afterwards but it was a lot of new players and it just wasn't the same.
Some of the griefing we did:
-We looted their books and locked them down on our steps. If you've played UO and especially if you ever RPed you know how sentimental books in the game could be since they were essentially only copies.
-We'd loot every single thing on their corpse down to the fish steaks and kindling and throw it in the trash (permantly deleting it). On occasion I'd summon a horde minion with necromancy, put all their loot in its pack and dispel it infront of them. Other times I'd res them, tell them if they could defeat the minion naked they could have their stuff back and when they'd reply with an insult (they ALWAYS did because they were pissed) I'd just delete it.
-We interrupted all their events, we'd look on their forums to find out when/where and do everything to fuck with it. On one occasion they were going to have boat races for the whole server but we killed them before they made it to the water and took their boats.
-We'd tame and leave animals with obscene messages/names around their houses/fort
-We once covered the whole area around the fort and their houses with candles which you couldn't walk through, essentially making a giant mess for them to clean up
and a bunch of other ridiculous pranks, anything we could think of to make them want to log out or quit.
On the one hand we were pricks and I know it, but on the other we never actually did anything outside the rules of the game to them. When I placed the buggy house it was a pure accident in which an object that was supposed to block housing stopped working in a patch. Dry looting is dick but at the same time I think of it as if you kill a guy all his items are your reward so you can do what you want with them. Overall I think if we had actually RPed they would have been happy to have a constant enemy to fight but in the end being restricted by their own rules and a poor leadership with in their guild coupled with us constantly harrassing them they fell apart. And when they were gone the game got boring for us too so we eventually quit as well.
In any case, I think any good MMO should allow for all these types of "evil" interactions. I've played many many of them and non compare to the fun of being able to loot a guy you kill, having territorial battles and essentially being "free" to do what you want whether its good or bad. I tried EVE and while it has a ton in common I just couldn't get into the setting of the game.
The problem I see with MMOs now is that people are used to having to grind for their items and as such are completely opposed to the idea of them being lootable. Perfectly understandable and completely true, games these days aren't designed around looting. WoW would be aweful with it. UO's items (at least before) were extremely simple and nothing couldn't be replaced extremely easily.
And to the people who still complain that they shouldn't have to face risks while they level/pve/whatever, that you just want to play the game to relax and not look over your shoulder then all I have to say is "you can't be griefed unless you allow yourself to be" and following that train of thought DONT PLAY THE GAME TO BEGIN WITH!
(sorry for the long post and the occasional ranting but I've always had strong feelings about this subject.)
There is a special level of Hell dedicated to people like you. It's the way you justify your asshattery to yourself rather than what you actually did that really marks you as a terrible human being.
Obviously there are levels to being a dick. At the end of the day, though, I've never been capable of truly fucking someone over consistently, because online or not, I don't get much enjoyment out of ruining other people's good times. It's not a sentiment I understand, and hence it just baffles me.
I remember back when Day of Defeat first became open (back when it was just a HL mod with no support from Valve), and I found a spot on a map that was completely broken and could thus murder the majority of spawning Allies with impunity. Spawn-killing is marginally acceptable in many games, but I've always felt it was looked down upon, and this wasn't really an exception. Finally someone asked me to just stop, and you know what? I told them that they were right, and I quit doing it. Afterwards, I had more fun and so did the other people playing.
I've also killed hackers in CS fairly frequently...in fact, if a hacker appears on a pub I will make it my mission to kill them at least once. I remember killing one hacker who was using an invisibility and speed cheat when it was just down to me and him using nothing but the sound of footsteps. Considering the odds against me, it was pretty cool, and it was the only time that I've actually ever seen a hacker get shamed and laughed off of a server.
Like I said, I have a pretty strong sense of fair play, and I despise people who hack, exploit, or just plain act like dicks just for their own entertainment. Saying that you only get griefed if you allow yourself to get griefed is hardly anything other than an excuse to me. Developers have been getting rid of the ability to be a dick in many online games because it is simply bad business - if one or two individuals can successfully make the game unplayable in an enjoyable manner to many others, then the developer stands to lose money.
"Everyone who is capable of logical thought should be able to see why you shouldn't sell lifetime subscriptions to an MMO. Cell phone companies and drug dealers don't offer lifetime subscriptions either, guess why?" - Mugaaz
I was an admin on a no force powers lightsabers only duel server. In case you're not familiar with duel mode in the Jedi Knight games, only two people play at once (though I believe you could also set the number higher and no one ever did or does) and the rest of the players wait in a queue as spectators. The winner of a duel keeps fighting and the loser goes to the end of the line. Since the spectators can all talk to eachother and to the participants of the duel, it essentially turns into a chatroom with a show and in which you occasionally get to play a game. It led to some pretty tight-knit communities and was really great, but that's another topic.
So, anyway, our server had a set of fairly strict rules and being the fine upstanding admin I was, I demanded that at least most of them be followed almost all the time. A few breakages of rules were fine, it's understandable. You'd probably just get a warning or two and probably some mocking from most of the regulars.
However, if you were to be a repeat offender who flat out refused to follow the rules because you're awesome and don't have to, I had a variety of tools at my disposal. My favorite of which was "The Waiting Game."
Now, you don't want to play the Waiting Game. What it is, is that every time you're next up in the queue to fight, I put you back at the end of the line. Over and over and over. This would go on until either you decided the rules are cool and you'll follow them or you left. Add a ban without kicking for maximum fun (our banlist reset every 24 hours, but only the admins were aware of that).
Most of the time, they'd eventually relent and agree to follow the rules after it happened a few times, but some people would put up with it for more than an hour before leaving. Those that waited that long generally weren't going to put up with our fancy rules. I was constantly amazed at how many people would scoff at authority all the while putting up with the consequences for hours on end when they were free to leave or just stop being a dumbass.
dunno if I ever caused any durability damage to them
We did have this one legendary guy on my first server, Archimonde. His name was Gigli and he was an undead rogue. When he hit level 35 or so he just moved in to Darkshire and sat on top of a building all day throwing knives at level 20somethings. It was actually quite entertaining to watch as they would freak out initially and then shrug it off and go about their business.
Anyway, last night I was playing Insurgency, and there was one idiot who was playing some god awful rap music (why is it always shitty rap music btw?) and continually teamkilling us as we spawned. For those who haven't played Insurgency, the whole game revolves around morale, and each teamkill loses morale for your team, every time he killed us...we lost morale, every time we killed him...we lost morale. Sadly there were no admins around at that time of night so all people could really do is change server.
And Red Orchestra; it's almost enough to make a grown man cry. That game used to have such an awesome community, mainly mature adults who would say things like "nice shot" when you killed them, and what other FPS makes forgiving teamkills so integral to the gameplay?
The last time I logged on there was some kid telling people he was going to "shoot them in the cunt", and another retard on a different server playing eminem at full volume over his mic. I haven't had the heart to log back on since then.
Sometimes I try and understand the psychology of these people, what possible emptiness in their life is filled by going online and being a complete dick? Does knowing that an entire server hates you make up for the fact that no one at your college/high school/workplace even knows that you exist?
Does a guy who likes to RP a troll in a game act like one IRL? for the most part I'd say no.
Likewise, believe it or not, there are people that act like dicks in a game but are actually nice people irl. If you want to believe its some psychological issue or something that's cool. In some cases perhaps it is, but not mine. You don't have to believe me but I'm a nice guy irl and have friends and a good life. And knowing that an entire server hated my guild was simply funny to me and wasn't meant to fill any sort of void any more than say, getting lvl 70 in WoW. It was just an ingame accomplishment.
In any case I'm not going to post again because I'd like to see this thread be about stories rather than a debate on the right or wrong of griefing and I know I could go on for hours trying to argue my side of it haha.
I have a friend who once told me about this thing that happened to him in WoW. He was playing his hunter, and some random dude told him that he had druid gear. For the longest time he whined about that one random guy so much, about how much of an asshole he was, and how he had no right to say such assholish things to him, and how blah blah blah blah blah...never even saw the guy again. He was furious about this like a year later after he quit...
some people are INCREDIBLY easy targets, and it's too tempting to not try to ruffle their feathers a bit and see what happens
I can sort of see that, but there's a big difference between "Feather Ruffling" and continually teamkilling your own team as they spawn, over and over for hours....presumably taking breaks every few minutes to laugh and clap like some sort of retarded seal....
But before I left, I killed the twat who kept calling me a fucking cheat.
I think you fail to see the connection between RL and the games people play in RL. Being a dick using the internet as a medium to shit on someones fun is still being a cockbite. Also, yeah the people who are dicks over the internet tend to be rather sad people in my rather limited experiance.
However, these stories are pretty amusing, keep em coming.
In EQ when you get to 0 health you don't die. You have anywhere from -8 to -20 health left before you really die. Your HP bar turns purple at this point (thus "purple club" if anyone didn't know).
So when we realized he wasn't dead we decided to just use our kick skill, which would hit for 1-2 damage and miss half the time. By alternating our kicks we kept his health bar purple and him lying on the ground for maybe 5 minutes before someone else ran up and killed him.
After a good laugh we both felt pretty bad and never played on a PVP server again. Until WoW... Of course we were the ones being griefed there.
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It was built with fucking with people in mind.
One thing I love to do in Eve is to go into High Security space (automated protection areas like towns in UO) with an Industrial ship. These ships are made with hauling items in mind. They do, however, have space for guns and other fun things. So, one thing I like to do is go out to the asteroid belts, and drop a can with some ore in it I had bought before. I sit there, and wait for someone to come along and steal the ore out of the can. Once they do that, they are flagged as a kil target for me. Instantly, I warp scramble them to keep them from getting away and jam their targeting systems so that they can't lock on to and shoot at me.
I then plink away at their ship for about 10 minutes with a shitty blaster. It's beautiful.
also goonfleet recuitment scams HELL YEAH
Dudes would always ask for her picture "I wanna see what you look like"... so we somehow came across this program that if opened, while running Diablo 2, would make your character walk up and to the left (not allowing you to stop moving or back track) and constantly drop all your items 1 by 1. It also prevented you from quitting D2 (you had to end process on d2.exe)
SO we ended up with several 40/15 Windforces, .... tons of godly items.... I say we, cause we played together and she would share items... Sucks to be the perv, but at the same time, its really funny seeing them all of a sudden start walking and dropping their items, then when they tab back to d2, their like "WTF WTF WTFFFF"
http://wiki.counter-hack.net/diablo2
Scroll down to "Drop Hack"
"when the player enters a game, it makes the player drop all of his items, then either boots him out of the game or makes it so he can't pick them up again. Painful stuff. The catch? It's downloaded, so it's either disguised, or is a virus in other programs (probably hacks)."
Dear Perv.
The attachment is a photo of me. Naked.
Click it.
You tell them its a bunch of pictures compressed so that you could send it to them. People are idiots? If they ran it in-game, they were soon to be naked.
I admit I spent alot of time near the horde elevator as a healer mindcontrolling people and throwing them off the edge.
One of the funniest griefing moments I've ever seen is in Ultima Online, some mage guy would be friendly to people and offer them transport somewhere, he'd then send them to a remote island in the middle of nowhere that they cannot escape from.
He'd then show up and spout things like "Welcome... to fantasy island!"
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I don't really regard that as griefing, though, just plying a trade. We weren't abusing any mechanics, just using the skills as they were presented. (And fuck me if it wasn't fun -- why can't modern games have that?)
this.
also, I remember reading about the greatest bard of all time who (I think) went by the name of Fantsy. He was an everquest player who spent all his time training high level enemies back to low level areas. maybe someone else knows the details or can link to the site. He lived in infamy.