Frustrating to who? The tournament will happen whether you guys read this crap or not. All that is required of you is playing Brawl.
You misunderstand. I'm choosing not to get involved in the tournament because I feel it would be frustrating to me. You can have your fun arguing and playing competitively. It's just not for me. Dig?
All this talk about the tournament and rules and arguments has made me never want to enter one of these tournaments ever. All these restrictions, the "Do this, don't do that, play here, don't play that" rules. I just want to play the game. And the picture that's being painted is one I want no part of.
Looking forward to just playing the game with a few people here. You tournament folk? Whew... have fun.
The whole tournament thing and all the arguing seems just like an exercise in frustration to me as well. I just want to play and have fun. Once the game hits and we get our actual friend codes, maybe we can setup a casual group.
I don't think they'll be a need for a casual group. It'll be just like the Diablo/Starcraft/whatever threads where you basically post in the Smash thread: "Here's my friend code. Smash now!" and then you Smash.
If someone's a dick, don't play them again. I'm sure there will be plenty of people around who prefer to play to have fun instead of "playing to win."
Frustrating to who? The tournament will happen whether you guys read this crap or not. All that is required of you is playing Brawl.
You misunderstand. I'm choosing not to get involved in the tournament because I feel it would be frustrating to me. You can have your fun arguing and playing competitively. It's just not for me. Dig?
I think you vastly overestimate the amount of arguing that will occur during the tournament!
Anyway! The random/loser stage pick will be a pain! Keep in mind that the game does not show you what stages everyone picks. Between each match people will have to come back to the board to check what stage is supposed to be next - and in the case of team battles there could be need for some deliberation between team members about what stage to decide on. Doable, but complicated!
Frustrating to who? The tournament will happen whether you guys read this crap or not. All that is required of you is playing Brawl.
You misunderstand. I'm choosing not to get involved in the tournament because I feel it would be frustrating to me. You can have your fun arguing and playing competitively. It's just not for me. Dig?
I don't think you "dig" that the tournament isn't a seriously competitive one. The rules that were being created were designed with your kind in mind.
Feels Good Man on
0
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
1. I'm gonna keep an eye on Smashboards to see what kind of time/stock set-up they end up settling on, but as of now we're going with 3 stocks, 7 minutes.
3. All items on medium.
4. All stages.
5. Matches are best two of three. The stage of the first fight is random. The stage for the second and third fights are loser's pick.
6. No stalling out the clock. This includes flying/running around in circles, wall infinites, and any other method of wasting time. This rule is enforced by the honor system. Everyone will hate you and kick dirt in your face at recess if you break this one, and there's an extremely high chance you won't be allowed to play in anymore tournaments.
7. After a match, reporting the times of your matches would be quite keen of you.
8. Remember that this tournament is supposed to be for fun. We'll have plenty of "serious business" tournaments down the road, with stage ban lists and the whole shebang, but for now, just play some Smash Bros., dogg.
And what about turtling/camping, 6 is ambiguous to that (Examples: I get ahead by 1 stock at jungle japes with 5 minutes left to go. I then move to the leftmost platform and refuse to leave the spot. OR I get ahead by one stock at hyrule temple. I then move to the nook in the cave below, refusing to leave the spot at all)
Munkus Beaver on
Humor can be dissected as a frog can, but dies in the process.
Frustrating to who? The tournament will happen whether you guys read this crap or not. All that is required of you is playing Brawl.
You misunderstand. I'm choosing not to get involved in the tournament because I feel it would be frustrating to me. You can have your fun arguing and playing competitively. It's just not for me. Dig?
I think you vastly overestimate the amount of arguing that will occur during the tournament!
Anyway! The random/loser stage pick will be a pain! Keep in mind that the game does not show you what stages everyone picks. Between each match people will have to come back to the board to check what stage is supposed to be next - and in the case of team battles there could be need for some deliberation between team members about what stage to decide on. Doable, but complicated!
Simple to avoid--Both sides PM two preferred stages to the other player before a match starts. If one side loses, then both sides pick the loser's first preferred stage. If the same side loses, then they move on to the second preferred stage. If the other side loses, then their first preferred stage gets picked by both sides.
Easy.
Also, if you assholes who have a Japanese version of the game wanna PM me friend codes to put into the OP, go ahead.
I fail to see how "playing to win" is being a dick unless you're cheating or abusing certain glitches.
Sterica on
0
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
Frustrating to who? The tournament will happen whether you guys read this crap or not. All that is required of you is playing Brawl.
You misunderstand. I'm choosing not to get involved in the tournament because I feel it would be frustrating to me. You can have your fun arguing and playing competitively. It's just not for me. Dig?
I think you vastly overestimate the amount of arguing that will occur during the tournament!
Anyway! The random/loser stage pick will be a pain! Keep in mind that the game does not show you what stages everyone picks. Between each match people will have to come back to the board to check what stage is supposed to be next - and in the case of team battles there could be need for some deliberation between team members about what stage to decide on. Doable, but complicated!
Uh, I always had a counter-pick ready with my team-mate in a tourney. It's not too hard to have teammates confer over AIM and then post their intentions on the board.
Munkus Beaver on
Humor can be dissected as a frog can, but dies in the process.
1. I'm gonna keep an eye on Smashboards to see what kind of time/stock set-up they end up settling on, but as of now we're going with 3 stocks, 7 minutes.
3. All items on medium.
4. All stages.
5. Matches are best two of three. The stage of the first fight is random. The stage for the second and third fights are loser's pick.
6. No stalling out the clock. This includes flying/running around in circles, wall infinites, and any other method of wasting time. This rule is enforced by the honor system. Everyone will hate you and kick dirt in your face at recess if you break this one, and there's an extremely high chance you won't be allowed to play in anymore tournaments.
7. After a match, reporting the times of your matches would be quite keen of you.
8. Remember that this tournament is supposed to be for fun. We'll have plenty of "serious business" tournaments down the road, with stage ban lists and the whole shebang, but for now, just play some Smash Bros., dogg.
And what about turtling/camping, 6 is ambiguous to that (Examples: I get ahead by 1 stock at jungle japes with 5 minutes left to go. I then move to the leftmost platform and refuse to leave the spot. OR I get ahead by one stock at hyrule temple. I then move to the nook in the cave below, refusing to leave the spot at all)
I'd say the first is okay, the second is not. Only because I consider camping in Temple's cave a form of attemptin to stall out the clock.
Frustrating to who? The tournament will happen whether you guys read this crap or not. All that is required of you is playing Brawl.
You misunderstand. I'm choosing not to get involved in the tournament because I feel it would be frustrating to me. You can have your fun arguing and playing competitively. It's just not for me. Dig?
I think you vastly overestimate the amount of arguing that will occur during the tournament!
Anyway! The random/loser stage pick will be a pain! Keep in mind that the game does not show you what stages everyone picks. Between each match people will have to come back to the board to check what stage is supposed to be next - and in the case of team battles there could be need for some deliberation between team members about what stage to decide on. Doable, but complicated!
1. I'm gonna keep an eye on Smashboards to see what kind of time/stock set-up they end up settling on, but as of now we're going with 3 stocks, 7 minutes.
3. All items on medium.
4. All stages.
5. Matches are best two of three. The stage of the first fight is random. The stage for the second and third fights are loser's pick.
6. No stalling out the clock. This includes flying/running around in circles, wall infinites, and any other method of wasting time. This rule is enforced by the honor system. Everyone will hate you and kick dirt in your face at recess if you break this one, and there's an extremely high chance you won't be allowed to play in anymore tournaments.
7. After a match, reporting the times of your matches would be quite keen of you.
8. Remember that this tournament is supposed to be for fun. We'll have plenty of "serious business" tournaments down the road, with stage ban lists and the whole shebang, but for now, just play some Smash Bros., dogg.
And what about turtling/camping, 6 is ambiguous to that (Examples: I get ahead by 1 stock at jungle japes with 5 minutes left to go. I then move to the leftmost platform and refuse to leave the spot. OR I get ahead by one stock at hyrule temple. I then move to the nook in the cave below, refusing to leave the spot at all)
I'd say the first is okay, the second is not. Only because I consider camping in Temple's cave a form of attemptin to stall out the clock.
See, that's where I say these rules are screwy. Banning stall tactics that involve using a certain character's move to glitch out and reach a spot that no other person can reach? That's fine, ban that. Ban going down into the caves in Temple? Now you're just being restrictive for no reason. So the person ahead is not allowed to go down there or he'll be banned? What about the loser, is he allowed down there? That area is a completely valid part of the stage. To say "Nuh uh, you can't go there" is ridiculous. If somebody goes down there, you can follow them and knock them out. Or force them out with an item. If you can't figure out a way to deal with somebody in that area, then I'm sorry to say you lose.
Of course, you can also decide to just ban certain stages. At which point I go back to my original grievance about these kinds of tournaments. You're now saying "Play this, but don't do that", and I don't want to be a part of that. If you do, more power to you.
TL;DR: The Temple stage consists of an upper area and a lower caves area. Learn how to fight in both situations, and not scream "BAN!" when somebody dips down into a completely legal area of the map.
The Wolfman on
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
1. I'm gonna keep an eye on Smashboards to see what kind of time/stock set-up they end up settling on, but as of now we're going with 3 stocks, 7 minutes.
3. All items on medium.
4. All stages.
5. Matches are best two of three. The stage of the first fight is random. The stage for the second and third fights are loser's pick.
6. No stalling out the clock. This includes flying/running around in circles, wall infinites, and any other method of wasting time. This rule is enforced by the honor system. Everyone will hate you and kick dirt in your face at recess if you break this one, and there's an extremely high chance you won't be allowed to play in anymore tournaments.
7. After a match, reporting the times of your matches would be quite keen of you.
8. Remember that this tournament is supposed to be for fun. We'll have plenty of "serious business" tournaments down the road, with stage ban lists and the whole shebang, but for now, just play some Smash Bros., dogg.
And what about turtling/camping, 6 is ambiguous to that (Examples: I get ahead by 1 stock at jungle japes with 5 minutes left to go. I then move to the leftmost platform and refuse to leave the spot. OR I get ahead by one stock at hyrule temple. I then move to the nook in the cave below, refusing to leave the spot at all)
I'd say the first is okay, the second is not. Only because I consider camping in Temple's cave a form of attemptin to stall out the clock.
See, that's where I say these rules are screwy. Banning stall tactics that involve using a certain character's move to glitch out and reach a spot that no other person can reach? That's fine, ban that. Ban going down into the caves in Temple? Now you're just being restrictive for no reason. So the person ahead is not allowed to go down there or he'll be banned? What about the loser, is he allowed down there? That area is a completely valid part of the stage. To say "Nuh uh, you can't go there" is ridiculous. If somebody goes down there, you can follow them and knock them out. Or force them out with an item. If you can't figure out a way to deal with somebody in that area, then I'm sorry to say you lose.
Of course, you can also decide to just ban certain stages. At which point I go back to my original grievance about these kinds of tournaments. You're now saying "Play this, but don't do that", and I don't want to be a part of that. If you do, more power to you.
TL;DR: The Temple stage consists of an upper area and a lower caves area. Learn how to fight in both situations, and not scream "BAN!" when somebody dips down into a completely legal area of the map.
Go down there all you want. Just don't stand down there and not move so that you can bounce off the walls and never die to stall out the clock.
The problem is, if someone beat you by killing you off the top of the screen and then retreating to the bottom so he could live up to 300+%, would you complain?
I'm thinking you might. But you might not! But somebody would.
Bitching is inevitable.
EDIT: You know what? If healing items are in, then the stage thing doesn't really mean shit. Someone could just pick up a heart container and it would have the same (or similar) effect. I guess the stage thing doesn't really matter at all, if we're playing with everything on.
1. I'm gonna keep an eye on Smashboards to see what kind of time/stock set-up they end up settling on, but as of now we're going with 3 stocks, 7 minutes.
3. All items on medium.
4. All stages.
5. Matches are best two of three. The stage of the first fight is random. The stage for the second and third fights are loser's pick.
6. No stalling out the clock. This includes flying/running around in circles, wall infinites, and any other method of wasting time. This rule is enforced by the honor system. Everyone will hate you and kick dirt in your face at recess if you break this one, and there's an extremely high chance you won't be allowed to play in anymore tournaments.
7. After a match, reporting the times of your matches would be quite keen of you.
8. Remember that this tournament is supposed to be for fun. We'll have plenty of "serious business" tournaments down the road, with stage ban lists and the whole shebang, but for now, just play some Smash Bros., dogg.
And what about turtling/camping, 6 is ambiguous to that (Examples: I get ahead by 1 stock at jungle japes with 5 minutes left to go. I then move to the leftmost platform and refuse to leave the spot. OR I get ahead by one stock at hyrule temple. I then move to the nook in the cave below, refusing to leave the spot at all)
I'd say the first is okay, the second is not. Only because I consider camping in Temple's cave a form of attemptin to stall out the clock.
Look, I don't play Smash all that often or anything... But I am familiar with the problems of running tournaments, and of banning techniques.
How do you intend to enforce this rule? "players may not stay in the cave for more than 15 seconds"? What's to keep someone from simply staying there for 14 or 13 seconds instead, then leave, and quickly return 30 seconds later? and if you reduce that time to 13, what's to keep someone from staying there for 10 seconds? what if you say that no one my enter the cave, but what if someone forgets and lands in it for 5 seconds?
If you are tell yourself that this sort of thing will not come up, you are only fooling yourself. This is a tournament, and emotions run hot in these sort of things. Even if no money is on the line, pride still is. There inevitably will be people who will test these boundaries. If the boundaries are not properly set, you will have serious problems.
I do not wish to be obnoxious, but the "serious" tournament players have a point: It is plainly obvious to any observer that his particular sort of claim (extremely similar to complaints in FPS's of camping and what not) cannot be effectively enforced. The simplest solutions, I feel, for this kind of issue, is either to simply ban the stages where these sort of stalling examples are most egregious, or drop your ban on stalling. Neither is satisfactory, but the alternative is attempting to enforce that which is unenforcible.
1. I'm gonna keep an eye on Smashboards to see what kind of time/stock set-up they end up settling on, but as of now we're going with 3 stocks, 7 minutes.
3. All items on medium.
4. All stages.
5. Matches are best two of three. The stage of the first fight is random. The stage for the second and third fights are loser's pick.
6. No stalling out the clock. This includes flying/running around in circles, wall infinites, and any other method of wasting time. This rule is enforced by the honor system. Everyone will hate you and kick dirt in your face at recess if you break this one, and there's an extremely high chance you won't be allowed to play in anymore tournaments.
7. After a match, reporting the times of your matches would be quite keen of you.
8. Remember that this tournament is supposed to be for fun. We'll have plenty of "serious business" tournaments down the road, with stage ban lists and the whole shebang, but for now, just play some Smash Bros., dogg.
And what about turtling/camping, 6 is ambiguous to that (Examples: I get ahead by 1 stock at jungle japes with 5 minutes left to go. I then move to the leftmost platform and refuse to leave the spot. OR I get ahead by one stock at hyrule temple. I then move to the nook in the cave below, refusing to leave the spot at all)
I'd say the first is okay, the second is not. Only because I consider camping in Temple's cave a form of attemptin to stall out the clock.
See, that's where I say these rules are screwy. Banning stall tactics that involve using a certain character's move to glitch out and reach a spot that no other person can reach? That's fine, ban that. Ban going down into the caves in Temple? Now you're just being restrictive for no reason. So the person ahead is not allowed to go down there or he'll be banned? What about the loser, is he allowed down there? That area is a completely valid part of the stage. To say "Nuh uh, you can't go there" is ridiculous. If somebody goes down there, you can follow them and knock them out. Or force them out with an item. If you can't figure out a way to deal with somebody in that area, then I'm sorry to say you lose.
Of course, you can also decide to just ban certain stages. At which point I go back to my original grievance about these kinds of tournaments. You're now saying "Play this, but don't do that", and I don't want to be a part of that. If you do, more power to you.
TL;DR: The Temple stage consists of an upper area and a lower caves area. Learn how to fight in both situations, and not scream "BAN!" when somebody dips down into a completely legal area of the map.
Go down there all you want. Just don't stand down there and not move so that you can bounce off the walls and never die to stall out the clock.
Are we seriously considering real battles in Hyrule Temple? Dude, I found out years ago that there's no way a battle there without people bouncing around all over the place and it essientially coming down to the roll of the die. And you can't fault anyone, once you get a certain amount of percentage the stage allows, going back to the surface is suicide.
I'm not saying to ban Temple. I'm just saying that if it's open, don't go in expecting a normal fight. It will become a pinball game.
That's where the core problem with this kind of tournament starts. We want to have a real tournament where people fight to become the best, but we also want to have everything and anything open to use. And a few things simply don't mesh like that, and you'll either have to live with semi-broken battles or banned stages.
The more and more I think about this, a vague and undefined "Don't be a dick" rule would probably be the only one prudent and necessary. We're allowing every stage, every item (including healing), and final smashes, so just let people go hog wild.
Smash some bros, don't be hos. If it's just a simple crazy first tournament, just let whatever happen. Including bullshit.
FGM has a point that hanging out in one area-type stalling won't be as effective with all the item on, especially the likes of the dragoon, final smash, assist trophies/pokemon.
The more and more I think about this, a vague and undefined "Don't be a dick" rule would probably be the only one prudent and necessary. We're allowing every stage, every item (including healing), and final smashes, so just let people go hog wild.
Smash some bros, don't be hos. If it's just a simple crazy first tournament, just let whatever happen. Including bullshit.
Gonna go ahead and quote myself like an egomaniac here. Just imply that stuff is frowned upon, and realize you can't police everything.
FGM has a point that hanging out in one area-type stalling won't be as effective with all the item on, especially the likes of the dragoon, final smash, assist trophies/pokemon.
True.
We'll have time to play around with this sort of thing before March 23, so I'll hold off on making a definitive decision until then.
FGM has a point that hanging out in one area-type stalling won't be as effective with all the item on, especially the likes of the dragoon, final smash, assist trophies/pokemon.
I don't think there's anything that could reliably get someone out of the Temple cave, though. Even one-hit-KO attacks like the Dragoon just make someone go flying, and if they're in the cave they'll just bounce off the sides.
FGM has a point that hanging out in one area-type stalling won't be as effective with all the item on, especially the likes of the dragoon, final smash, assist trophies/pokemon.
I don't think there's anything that could reliably get someone out of the Temple cave, though. Even one-hit-KO attacks like the Dragoon just make someone go flying, and if they're in the cave they'll just bounce off the sides.
Sounds like an excuse for me to blow off studying and test things out~
I would suggest that, if you're not going to ban either large stage, you shouldn't even have an "honor code" ban on running away and the other activities you'd like to prevent. Either ban the stages, eliminating all possibility of a game-ruining trick, or allow all tactics and stages.
If you go the middle route--the stages are in, but you're encouraged "not to be a dick" out of a sense of honor--you run up against the problem of different definitions of what constitutes, for instance, "too much running away." The honor system will just lead to differences of opinion between the winner and loser over whether the tactics used were "honorable," because there's no hard and fast definition of that word as it applies to Brawl.
Banning those two stages (out of 49!) eliminates that possibility entirely (and really, does anyone want to play them that badly?). As an alternative, declaring those tactics A-OK also makes it impossible for that kind of dispute to arise. I don't think a middle route will work.
The thing is, a lot of people are very vehement about absolutely nothing getting banned for this tournament.
As far as what constitutes "too much running away," I've got it basically figured out.
It won't count as too much stalling if the clock didn't run out on the game no matter what. If the clock did run out, and the loser complains that the other guy purposely dragged the fight out, then I'll look into the complaint and most likely you'll get called out for stalling.
mntorankusuI'm not sure how to use this thing....Registered Userregular
edited February 2008
Okay, so, since the loser gets to choose the next stage, will there be a rule against picking a stage you've already played on?
So, I mean, say Temple comes up random in the first match and I win due to dubious tactics. Then, the loser picks a stage they're good at and wins. If I'm not allowed to pick Temple again for the next stage, it would certainly help things. But it would make things more complicated if the stages were chosen beforehand. Unless the random stage was randomed beforehand too?
Well, after some testing - if you get hit with the dragoon in the tricky part of hyrule temple - you are probably going to die. You can, however, stand just right and get hit from the right angle and survive. Tricky!
Seriously, just ditch Temple and New Pork City and forget about the dick rule. The only behavior on that list that could seriously be a problem to the tournament was running away on a big stage, and it's much easier to just not play the two big stages than it is to enforce a rule like that.
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
edited February 2008
Uh yeah. Sonic outrunning Ike in brawl temple is no different than Fox outrunning bowser in melee temple.
Munkus Beaver on
Humor can be dissected as a frog can, but dies in the process.
Everything on that list is completely trivial and/or not a glitch.
I disagree and with all the delays the game received this is pretty surprising. Glitches will always be present in a finished product due to the fact people spend their lives playing these games and will find some way to break it, but this soon? I wonder how much more will be discovered
Posts
You misunderstand. I'm choosing not to get involved in the tournament because I feel it would be frustrating to me. You can have your fun arguing and playing competitively. It's just not for me. Dig?
http://steamcommunity.com/id/idolninja
I don't think they'll be a need for a casual group. It'll be just like the Diablo/Starcraft/whatever threads where you basically post in the Smash thread: "Here's my friend code. Smash now!" and then you Smash.
If someone's a dick, don't play them again. I'm sure there will be plenty of people around who prefer to play to have fun instead of "playing to win."
I think you vastly overestimate the amount of arguing that will occur during the tournament!
Anyway! The random/loser stage pick will be a pain! Keep in mind that the game does not show you what stages everyone picks. Between each match people will have to come back to the board to check what stage is supposed to be next - and in the case of team battles there could be need for some deliberation between team members about what stage to decide on. Doable, but complicated!
I don't think you "dig" that the tournament isn't a seriously competitive one. The rules that were being created were designed with your kind in mind.
Simple to avoid--Both sides PM two preferred stages to the other player before a match starts. If one side loses, then both sides pick the loser's first preferred stage. If the same side loses, then they move on to the second preferred stage. If the other side loses, then their first preferred stage gets picked by both sides.
Easy.
Also, if you assholes who have a Japanese version of the game wanna PM me friend codes to put into the OP, go ahead.
http://www.audioentropy.com/
Uh, I always had a counter-pick ready with my team-mate in a tourney. It's not too hard to have teammates confer over AIM and then post their intentions on the board.
http://www.audioentropy.com/
We just need to set up a chat room or something.
"Playing to win" is different from playing to win.
Playing to win is a playstyle.
"Playing to win" is an excuse used to justify dickish behavior.
While there is some overlap, the latter is the one I was referring to, hence the quotations around it.
See, that's where I say these rules are screwy. Banning stall tactics that involve using a certain character's move to glitch out and reach a spot that no other person can reach? That's fine, ban that. Ban going down into the caves in Temple? Now you're just being restrictive for no reason. So the person ahead is not allowed to go down there or he'll be banned? What about the loser, is he allowed down there? That area is a completely valid part of the stage. To say "Nuh uh, you can't go there" is ridiculous. If somebody goes down there, you can follow them and knock them out. Or force them out with an item. If you can't figure out a way to deal with somebody in that area, then I'm sorry to say you lose.
Of course, you can also decide to just ban certain stages. At which point I go back to my original grievance about these kinds of tournaments. You're now saying "Play this, but don't do that", and I don't want to be a part of that. If you do, more power to you.
TL;DR: The Temple stage consists of an upper area and a lower caves area. Learn how to fight in both situations, and not scream "BAN!" when somebody dips down into a completely legal area of the map.
http://www.audioentropy.com/
I'm thinking you might. But you might not! But somebody would.
Bitching is inevitable.
EDIT: You know what? If healing items are in, then the stage thing doesn't really mean shit. Someone could just pick up a heart container and it would have the same (or similar) effect. I guess the stage thing doesn't really matter at all, if we're playing with everything on.
(By the way, healing items are retarded.)
Look, I don't play Smash all that often or anything... But I am familiar with the problems of running tournaments, and of banning techniques.
How do you intend to enforce this rule? "players may not stay in the cave for more than 15 seconds"? What's to keep someone from simply staying there for 14 or 13 seconds instead, then leave, and quickly return 30 seconds later? and if you reduce that time to 13, what's to keep someone from staying there for 10 seconds? what if you say that no one my enter the cave, but what if someone forgets and lands in it for 5 seconds?
If you are tell yourself that this sort of thing will not come up, you are only fooling yourself. This is a tournament, and emotions run hot in these sort of things. Even if no money is on the line, pride still is. There inevitably will be people who will test these boundaries. If the boundaries are not properly set, you will have serious problems.
I do not wish to be obnoxious, but the "serious" tournament players have a point: It is plainly obvious to any observer that his particular sort of claim (extremely similar to complaints in FPS's of camping and what not) cannot be effectively enforced. The simplest solutions, I feel, for this kind of issue, is either to simply ban the stages where these sort of stalling examples are most egregious, or drop your ban on stalling. Neither is satisfactory, but the alternative is attempting to enforce that which is unenforcible.
Are we seriously considering real battles in Hyrule Temple? Dude, I found out years ago that there's no way a battle there without people bouncing around all over the place and it essientially coming down to the roll of the die. And you can't fault anyone, once you get a certain amount of percentage the stage allows, going back to the surface is suicide.
I'm not saying to ban Temple. I'm just saying that if it's open, don't go in expecting a normal fight. It will become a pinball game.
That's where the core problem with this kind of tournament starts. We want to have a real tournament where people fight to become the best, but we also want to have everything and anything open to use. And a few things simply don't mesh like that, and you'll either have to live with semi-broken battles or banned stages.
Smash some bros, don't be hos. If it's just a simple crazy first tournament, just let whatever happen. Including bullshit.
The way I see it... if it requires clarification... then its probably dickish.
Pokemon Safari - Sneasel, Pawniard, ????
Gonna go ahead and quote myself like an egomaniac here. Just imply that stuff is frowned upon, and realize you can't police everything.
True.
We'll have time to play around with this sort of thing before March 23, so I'll hold off on making a definitive decision until then.
http://www.audioentropy.com/
I don't think there's anything that could reliably get someone out of the Temple cave, though. Even one-hit-KO attacks like the Dragoon just make someone go flying, and if they're in the cave they'll just bounce off the sides.
Sounds like an excuse for me to blow off studying and test things out~
From the SE Brawl thread:
http://www.audioentropy.com/
So, I mean, say Temple comes up random in the first match and I win due to dubious tactics. Then, the loser picks a stage they're good at and wins. If I'm not allowed to pick Temple again for the next stage, it would certainly help things. But it would make things more complicated if the stages were chosen beforehand. Unless the random stage was randomed beforehand too?
:O
The clay models from the Earthbound guide? The logos from bit generations? awesome.
Anyone know where that vector face is from?
Melee was pretty fair and even. I've seen several game breaking youtube videos already of stuff that people have pulled off.
We're not talking about glitches here. In fact, the rule that we're discussing... is referring to tactics involving stage that is from Melee.
What game-breaking stuff are you talking about?
Giant list:
http://www.wifiwars.com/?q=node/174
Everything on that list is completely trivial and/or not a glitch.
I disagree and with all the delays the game received this is pretty surprising. Glitches will always be present in a finished product due to the fact people spend their lives playing these games and will find some way to break it, but this soon? I wonder how much more will be discovered