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Posts

  • Feels Good ManFeels Good Man Registered User regular
    edited February 2008
    No, they are all pretty trivial. Except the Snake blowing himself up thing, that's not a bug, but it is handy.

    Feels Good Man on
  • AJAlkaline40AJAlkaline40 __BANNED USERS regular
    edited February 2008
    You guys are kind of blowing this thing out of proportion. You need not get all upset about it.

    Following up on what MP said about time running out, I think you could come up with a really simple and enforceable rule: If the match ends by the timer running out, it's a rematch. If the rematch ends with the timer running out, something is wrong and you should talk to the players and if someone is being an exploitative dick do something about it.

    Obviously that's not perfect, because the person who's losing might just choose to stall instead of the winner, but the rematch will have a pretty small chance of occurring on another big stage. Also, it means that someone can't win a match by running out the timer, but I've never heard of a good match that has ended that way anyway. Does that sound reasonable, or not at all?

    AJAlkaline40 on
    idiot.jpg
  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    edited February 2008
    Moonwalking is not trivial, but it's not really a glitch either.

    Munkus Beaver on
    Humor can be dissected as a frog can, but dies in the process.
  • ThreelemmingsThreelemmings Registered User regular
    edited February 2008
    New rules:

    -All items
    -All characters
    -No running
    -No walking
    -Final Destination

    This way people can't escape, and there won't be any randomness to mess things up, as everything should end the same.

    Threelemmings on
  • BlueBlueBlueBlue Registered User regular
    edited February 2008
    Heh heh heh. We could always turn off the timer. In my day, pokemon battles took half an hour or more and that's how we liked it. You damn kids and your smash balls and your dicks.

    BlueBlue on
    CD World Tour status:
    Baidol Voprostein Avraham Thetheroo Taya Zerofill Effef Crimson King Lalabox Mortal Sky ASimPerson Sal Wiet Theidar Tynic Speed Racer Neotoma Goatmon ==>Larlar Munkus Beaver Day of the Bear miscellaneousinsanity Skull Man Delzhand Caulk Bite 6 Somestickguy
  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    edited February 2008
    You guys are kind of blowing this thing out of proportion. You need not get all upset about it.

    Following up on what MP said about time running out, I think you could come up with a really simple and enforceable rule: If the match ends by the timer running out, it's a rematch. If the rematch ends with the timer running out, something is wrong and you should talk to the players and if someone is being an exploitative dick do something about it.

    Obviously that's not perfect, because the person who's losing might just choose to stall instead of the winner, but the rematch will have a pretty small chance of occurring on another big stage. Also, it means that someone can't win a match by running out the timer, but I've never heard of a good match that has ended that way anyway. Does that sound reasonable, or not at all?

    Lord, you couldn't be more wrong. The timer is there to influence the players to act. It forces one of them to go after the other (the one behind to go after the one ahead) so that two patient people don't end up in an eternal stalemate. If one player is ahead when the timer runs out, he's the winner.

    Munkus Beaver on
    Humor can be dissected as a frog can, but dies in the process.
  • PeewiPeewi Registered User regular
    edited February 2008
    Icemopper wrote: »
    Wow, it looks like there could potentially be thousands of stickers in this game.

    Didn't we decide that a long time ago?
    It'd be awesome if anyone had a list of all the trophys and stickers.

    Peewi on
  • The WolfmanThe Wolfman Registered User regular
    edited February 2008
    You guys are kind of blowing this thing out of proportion. You need not get all upset about it.

    Following up on what MP said about time running out, I think you could come up with a really simple and enforceable rule: If the match ends by the timer running out, it's a rematch. If the rematch ends with the timer running out, something is wrong and you should talk to the players and if someone is being an exploitative dick do something about it.

    Obviously that's not perfect, because the person who's losing might just choose to stall instead of the winner, but the rematch will have a pretty small chance of occurring on another big stage. Also, it means that someone can't win a match by running out the timer, but I've never heard of a good match that has ended that way anyway. Does that sound reasonable, or not at all?

    You might as well remove the time then. What you propose makes a timer completely pointless.

    The Wolfman on
    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
  • FTVFTV Registered User regular
    edited February 2008
    All these glitches do kind of suck a little. Perhaps they planned on patching the game online anyway so they cut testing a little short.

    FTV on
  • BlueBlueBlueBlue Registered User regular
    edited February 2008
    FTV wrote: »
    Perhaps they planed on patching the game online

    Haha, you guys just keep on dreaming your dreams. I'm sure Geno will be in eventually~

    BlueBlue on
    CD World Tour status:
    Baidol Voprostein Avraham Thetheroo Taya Zerofill Effef Crimson King Lalabox Mortal Sky ASimPerson Sal Wiet Theidar Tynic Speed Racer Neotoma Goatmon ==>Larlar Munkus Beaver Day of the Bear miscellaneousinsanity Skull Man Delzhand Caulk Bite 6 Somestickguy
  • FTVFTV Registered User regular
    edited February 2008
    BlueBlue wrote: »
    FTV wrote: »
    Perhaps they planed on patching the game online

    Haha, you guys just keep on dreaming your dreams. I'm sure Geno will be in eventually~

    I don't mean like downloadable content nonsense. I mean something similar to what they did with Melee. You know, patched the game a couple times. Only now they could do it for everyone online.

    FTV on
  • AJAlkaline40AJAlkaline40 __BANNED USERS regular
    edited February 2008
    You guys are kind of blowing this thing out of proportion. You need not get all upset about it.

    Following up on what MP said about time running out, I think you could come up with a really simple and enforceable rule: If the match ends by the timer running out, it's a rematch. If the rematch ends with the timer running out, something is wrong and you should talk to the players and if someone is being an exploitative dick do something about it.

    Obviously that's not perfect, because the person who's losing might just choose to stall instead of the winner, but the rematch will have a pretty small chance of occurring on another big stage. Also, it means that someone can't win a match by running out the timer, but I've never heard of a good match that has ended that way anyway. Does that sound reasonable, or not at all?

    Lord, you couldn't be more wrong. The timer is there to influence the players to act. It forces one of them to go after the other (the one behind to go after the one ahead) so that two patient people don't end up in an eternal stalemate. If one player is ahead when the timer runs out, he's the winner.

    I don't know exactly how this works, so excuse me if I'm mistaken, but wouldn't it similar just the other way around? In this instance, the leading player is forced to finish the game so that the losing player isn't allowed a fresh start. You'd still have the problem of people trying to stall the game, but if you're only allowed one rematch before being investigated, the staller will be found out anyway. The timer would then exist primarily to make sure that matches didn't go on for too long.

    I do see how that's kind of backwards, though, and might not be ideal, so feel free to disregard me.

    AJAlkaline40 on
    idiot.jpg
  • BlueBlueBlueBlue Registered User regular
    edited February 2008
    Well- they more like printed different versions than patched the game. I really do not think Brawl even has the capability to accept an online update.

    BlueBlue on
    CD World Tour status:
    Baidol Voprostein Avraham Thetheroo Taya Zerofill Effef Crimson King Lalabox Mortal Sky ASimPerson Sal Wiet Theidar Tynic Speed Racer Neotoma Goatmon ==>Larlar Munkus Beaver Day of the Bear miscellaneousinsanity Skull Man Delzhand Caulk Bite 6 Somestickguy
  • BarrakkethBarrakketh Registered User regular
    edited February 2008
    BlueBlue wrote: »
    Well- they more like printed different versions than patched the game. I really do not think Brawl even has the capability to accept an online update.

    It has been heavily hinted at that such features could be added after the game has shipped. Not specifically about Brawl, mind you.

    Theoretically the updates would either be pushed through WiiWare, or there would be an update to the game through WiiWare that would allow updates through Brawl itself.

    Barrakketh on
    Rollers are red, chargers are blue....omae wa mou shindeiru
  • The WolfmanThe Wolfman Registered User regular
    edited February 2008
    Don't the presence of items negate stalling though? So one player, after getting a KO, wants to stay on the far side of New Pork City at all times. Meanwhile, the other player has free reign over every assist trophy, pokeball, bom-bomb, dragoon piece, super scope... I can go on. All of which are going to be flung in the direction of said staller. As far as I'm concerned, whoever wants to play keep away has a giant target on his ass for any and every item that drops.

    The Wolfman on
    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
  • FTVFTV Registered User regular
    edited February 2008
    BlueBlue wrote: »
    Well- they more like printed different versions than patched the game. I really do not think Brawl even has the capability to accept an online update.

    Other than Sakurai not touting online bug fixing as a feature on his blog, I see no reason to believe they did not foresee a need to be able to fix issues hampering the online community.

    FTV on
  • mntorankusumntorankusu I'm not sure how to use this thing.... Registered User regular
    edited February 2008
    You guys are kind of blowing this thing out of proportion. You need not get all upset about it.

    Following up on what MP said about time running out, I think you could come up with a really simple and enforceable rule: If the match ends by the timer running out, it's a rematch. If the rematch ends with the timer running out, something is wrong and you should talk to the players and if someone is being an exploitative dick do something about it.

    Obviously that's not perfect, because the person who's losing might just choose to stall instead of the winner, but the rematch will have a pretty small chance of occurring on another big stage. Also, it means that someone can't win a match by running out the timer, but I've never heard of a good match that has ended that way anyway. Does that sound reasonable, or not at all?

    Lord, you couldn't be more wrong. The timer is there to influence the players to act. It forces one of them to go after the other (the one behind to go after the one ahead) so that two patient people don't end up in an eternal stalemate. If one player is ahead when the timer runs out, he's the winner.

    But, without a timer, getting one KO and then stalling for the rest of the match doesn't work. The players have to do something.

    Edit: Or by forcing a rematch when time runs out, I mean. Either way.

    mntorankusu on
  • ldrawldraw Registered User regular
    edited February 2008
    New rules:

    -All items
    -All characters
    -No running
    -No walking
    -Final Destination

    This way people can't escape, and there won't be any randomness to mess things up, as everything should end the same.

    This seriously did not deserve to be BOTP'd.

    That is seriously the best custom stage I've seen thus far. Clearly demonstrates a strong knowledge of the game's physics system and excellent innate timing skills.

    ldraw on
    [SIGPIC][/SIGPIC]
    AKA: mdraw, dux, milkman
  • Feels Good ManFeels Good Man Registered User regular
    edited February 2008
    Yeah, that stage is incredible/awesome. It reminds me of those videos of various hacked/created Mario stages in which the player doesn't have to press a single button and he will end up beating the stage.

    Feels Good Man on
  • SnorkSnork word Jamaica Plain, MARegistered User regular
    edited February 2008
    Forcing a rematch wouldn't really fix the problem of stalling. It just gives the players another opportunity to get one KO and stall again. I would prefer the clock not to be on at all, or be on way longer than we expect the matches to go.

    Snork on
  • Clint EastwoodClint Eastwood My baby's in there someplace She crawled right inRegistered User regular
    edited February 2008
    And on the Dojo we have Falco Lombardi. I called this, just for the record; Sakurai has been going in the order that you would unlock characters based only on number of versus battles. Ness, then Marth, Luigi, and Falco. Next up will be Captain Falcon if I'm not mistaken.

    hidden04_080220d-l.jpg

    hidden04_080220i-l.jpg

    Clint Eastwood on
  • Feels Good ManFeels Good Man Registered User regular
    edited February 2008
    Falco is so badass in this game, moreso than any other game he's been in.

    Feels Good Man on
  • ldrawldraw Registered User regular
    edited February 2008
    Falco is so badass in this game, moreso than any other game he's been in.

    Yeah I'm really digging the space animal character designs. They're absolutely amazing in my opinion and Falco's is no exception. The guy just exudes awesome.

    I am disappointed with what they've done to his reflector however. Hopefully we can find some uses for it because, as it stands, it looks on face more defensively designed this time around (read: useless). Must get game...must unlock potential!

    ldraw on
    [SIGPIC][/SIGPIC]
    AKA: mdraw, dux, milkman
  • Zealous OneZealous One Registered User regular
    edited February 2008
    Looks like Falco's still got the best first jump of anyone. It's nice to see that Sakurai will be explaining the differences between the Landmasters too. I've said it before, but it's cool how much detail he's giving on move properties and the like, including "special" uses that carried over from Melee (such as Falco Phantasm spiking, or Ice Climbers' Blizzard being the same direction after a jump).

    Zealous One on
    sig.gif
  • Baka_ShadeBaka_Shade Registered User regular
    edited February 2008
    Well, it looks like there are in fact subtle differences between the Landmasters. I'm mildly amused by the tone Sakurai takes regarding it, as if it were a given that all Star Fox characters should have one of their own.

    Baka_Shade on
    kanpilgrimsigfinal2.png
  • mooshoeporkmooshoepork Registered User regular
    edited February 2008
    Wait, are you all fighting over game rules you are going to employ when the game comes out?

    That's fucking retarded. This whole "omg that's cheap, you can't do that" thing is fucking dumb.

    mooshoepork on
  • Clint EastwoodClint Eastwood My baby's in there someplace She crawled right inRegistered User regular
    edited February 2008
    Unfortunately that is generally what happens when a webforum is interested in Smash Bros: arguments about petty shit break out and pretty much everyone involved looks like a cock.

    I'm pretty stoked about Falco's new moves, especially the hacky-sack Reflector. Little differences like that help me tolerate the fact that he is still a big-time clone. Of course that's made up for by the fact that Wolf is 95% unique.

    Clint Eastwood on
  • StericaSterica Yes Registered User, Moderator mod
    edited February 2008
    ldraw wrote: »
    New rules:

    -All items
    -All characters
    -No running
    -No walking
    -Final Destination

    This way people can't escape, and there won't be any randomness to mess things up, as everything should end the same.

    This seriously did not deserve to be BOTP'd.

    That is seriously the best custom stage I've seen thus far. Clearly demonstrates a strong knowledge of the game's physics system and excellent innate timing skills.
    It's like the creation of a murderous Rube Goldberg.

    Sterica on
    YL9WnCY.png
  • RidleySariaRidleySaria AnaheimRegistered User regular
    edited February 2008
    Does anyone have an image or video of
    Rosalina's assist trophy?
    I've heard it's in the game but haven't had it visually confirmed yet.

    RidleySaria on
    -- Switch friend code: 2978-3296-1491 -- PSN: RidleySaria -- Genshin Impact UID: 607033509 --
  • Feels Good ManFeels Good Man Registered User regular
    edited February 2008
    Pretty sure that Rosalina AT and the Sothe AT were both big fat fibs.

    Feels Good Man on
  • randombattlerandombattle Registered User regular
    edited February 2008
    Rorus Raz wrote: »
    ldraw wrote: »
    New rules:

    -All items
    -All characters
    -No running
    -No walking
    -Final Destination

    This way people can't escape, and there won't be any randomness to mess things up, as everything should end the same.

    This seriously did not deserve to be BOTP'd.

    That is seriously the best custom stage I've seen thus far. Clearly demonstrates a strong knowledge of the game's physics system and excellent innate timing skills.
    It's like the creation of a murderous Rube Goldberg.

    Too bad it doesn't link up exactly and player 1 wins.

    randombattle on
    itsstupidbutidontcare2.gif
    I never asked for this!
  • RidleySariaRidleySaria AnaheimRegistered User regular
    edited February 2008
    Pretty sure that Rosalina AT and the Sothe AT were both big fat fibs.

    :x

    RidleySaria on
    -- Switch friend code: 2978-3296-1491 -- PSN: RidleySaria -- Genshin Impact UID: 607033509 --
  • Bloods EndBloods End Blade of Tyshalle Punch dimensionRegistered User regular
    edited February 2008
    I like how Sakurai even references that Falco would be more home in the sky and still gives him a fucking Landmaster.

    Bloods End on
  • SnorkSnork word Jamaica Plain, MARegistered User regular
    edited February 2008
    I wish Falco's update explained the differences in his B moves like Ness' did. :<
    I was looking forward to finally knowing if his Down B is good or not.

    Snork on
  • Houk the NamebringerHouk the Namebringer Nipples The EchidnaRegistered User regular
    edited February 2008
    Rorus Raz wrote: »
    ldraw wrote: »
    New rules:

    -All items
    -All characters
    -No running
    -No walking
    -Final Destination

    This way people can't escape, and there won't be any randomness to mess things up, as everything should end the same.

    This seriously did not deserve to be BOTP'd.

    That is seriously the best custom stage I've seen thus far. Clearly demonstrates a strong knowledge of the game's physics system and excellent innate timing skills.
    It's like the creation of a murderous Rube Goldberg.

    Too bad it doesn't link up exactly and player 1 wins.
    Considering how close it all is, I wouldn't be surprised if that's exactly what the creator intended. Get it as close as possible and still have the player come out on top.

    Houk the Namebringer on
  • Crimson KingCrimson King Registered User regular
    edited February 2008
    This is, like, the third time I've posted that Amazon.uk gives a Europe release date of April 30.

    Crimson King on
  • Feels Good ManFeels Good Man Registered User regular
    edited February 2008
    This is, like, the third time I've posted that Amazon.uk gives a Europe release date of April 30.

    The June one is much more believable.

    Feels Good Man on
  • Crimson KingCrimson King Registered User regular
    edited February 2008
    This is, like, the third time I've posted that Amazon.uk gives a Europe release date of April 30.

    The June one is much more believable.

    nuh uh

    Crimson King on
  • PeewiPeewi Registered User regular
    edited February 2008
    This is, like, the third time I've posted that Amazon.uk gives a Europe release date of April 30.

    The June one is much more believable.

    But it's also much worse.

    Peewi on
  • Feels Good ManFeels Good Man Registered User regular
    edited February 2008
    I don't think you guys understand how much Nintendo hates you. Actually, hatred is a nice way of putting it. Apathy is much more hurtful!

    It's probably June. :P

    Feels Good Man on
This discussion has been closed.