Osea: America
Erusea: Fascist Italy
Belka: Germany
Yuktobania: Russia
ISAF: NATO/Allied Powers
The back story is simply that Belka facing economic crisis and loss of influence attempted an invasion of its neighbors in a Blitz, and was eventually crushed. Both during the war and after, a splinter group of mercenaries and defectors from various armed forces formed A World With No Boundries terrorist organization. It was defeated thanks to a single pilot, call sign Cipher. Looking for revenge after its defeat, Belka attempted to get Osea and Yuktobania into a prolonged war via false flag operations and nearly succeeded before the conspirators were killed or captured by Razgriz squadron. Osea is the worlds premiere super power but is not universally "good".
On another continent, Erusea attempted to invade ISAF member States following the fall of the Ulysses asteroids. The devastation wrought by those asteroids is the in-universe reason for the hyper arsenalization of every major power. Both as a response to the following chaos, and as a means of survival. After a near defeat, ISAF was able to defeat Erusea decisively with one pilot acting as a prime mover in almost every major engagement, Mobius 1.
And that's basically all you need to know. Other easter eggs are there for the fans I'm sure. But the major nations of Ace Combat all have real world equivalents, its just that improved manufacturing technology due to the Ulysses panic means countries can throw hundreds of high tech fighters and superweapons at their neighbors without much difficulty.
Osea: America
Erusea: Fascist Italy
Belka: Germany
Yuktobania: Russia
ISAF: NATO/Allied Powers
The back story is simply that Belka facing economic crisis and loss of influence attempted an invasion of its neighbors in a Blitz, and was eventually crushed. Both during the war and after, a splinter group of mercenaries and defectors from various armed forces formed A World With No Boundries terrorist organization. It was defeated thanks to a single pilot, call sign Cipher. Looking for revenge after its defeat, Belka attempted to get Osea and Yuktobania into a war via false flag operations and nearly succeeded before the conspirators were killed or captured by Razgriz squadron. Osea is the worlds premiere super power but is not universally "good".
On another continent, Erusea attempted to invade ISAF member States following the fall of the Ulysses asteroids. The devastation wrought by those asteroids is the in-universe reason for the hyper arsenalization of every major power. Both as a response to the following chaos, and as a means of survival. After a near defeat, ISAF was able to defeat Erusea decisively with one pilot acting as a prime mover in almost every major engagement, Mobius 1.
And that's basically all you need to know. Other easter eggs are there for the fans I'm sure. But the major nations of Ace Combat all have real world equivalents, its just that improved manufacturing technology due to the Ulysses panic means countries can throw hundreds of high tech fighters and superweapons at their neighbors without much difficulty.
Yuktobania is pretty blatantly an imagined Soviet Union that survives into the 21st century--it was (and maybe still is) a socialist state, it's even called "The Union of Yuktobanian Republics", with "Yukto" and "Bania" having been the biggest two back when it was a monarchy. And of course, an alliance between OSea and Yuktobania beat the Principality of Belka, which is the German Reich and, well, Zeon from Mobile Suit Gundam. Belka actually works "backwards", with Osea (and some other countries) annexing southern Belka--here, Osean and Yuktobania are reversed, because Yuktobania joined the war despite being in an entirely different continent than Belka and Osea. The remainder becoming a Principality (maybe they brought back the Belkan monarchy for convenience).
Estovakia is Yugoslavia. It was a federal state that emulated Yuktobania heavily (their flags even look similar). Erusea is Italy through history (with some Yugoslavia thrown in). The I.S.A.F. is some sort of multinational military alliance..except neither Osea nor Yuktobania are in it. Only Usean states. It's kind of like the Nordic Council or ASEAN, but with lots of planes and guns. Cayenne is New Zealand, and its name is supremely ironic.
Here's an awesome but totally unofficial world map/flag listing of Strangereal. Apologies for huge.
(Not disagreeing, I just like talking about this. You really don't need to know this to play the game. I need to go and play the game already.)
You're right, I was just aiming for summary. :biggrin:
The weirdest, weirdest thing is there was supposed to be a Project Aces game where you played as a Sapin (SPAIN DUR) commando who would eventually get power armor and the like. Stuff was Metal Gear crazy.
Also an Osean cop, har har. Hard-boiled Ace Combat.
Plus, considering that it turns out Osea basically masterminded the economic crash that led Belka to allow its southern territories to secede (and change its mind really soon afterwards), with the Five Great Lakes Resource Company, there's probably a game in there somewhere.
EDIT: Speaking to Amazon about my AC6 pre-order bonus. Surprised I never got it in an email...probably should have looked into that a few days ago, but I thought it might be in the game itself. Well, hopefully their promotions department gets back to me.
My hot take though:
The plane tree is garbage and is a big step backwards from the previous systems.
Also I feel like targeting is noticeably worse than the ps2 games. I have never had this much trouble getting the system to target the enemy I want it to.
0
Librarian's ghostLibrarian, Ghostbuster, and TimSporkRegistered Userregular
There's a bit of autoaim, but in AC, attack angles and speed are the most important things. If fighters are too hard, cannons are best against large air and stationary ground targets. They're used for saving ammo against bigger threats.
The hardest thing for me is that I normally rest my index fingers on R2 and L2 so I'm having a tough time using my rudder effectively. Gotta make the switch to the flight stick stat
Stalling is a new feature--or a much more likely occurrence. I've crashed into the ground once in multiplayer, in that map with the rock pillars sticking out everywhere, but otherwise no.
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cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
There's a bit of autoaim, but in AC, attack angles and speed are the most important things. If fighters are too hard, cannons are best against large air and stationary ground targets. They're used for saving ammo against bigger threats.
I'm still waiting for the PC release to go live, but in previous AC games I always found the cannons to be the best choice against ace targets. The ones that are good at dodging missiles.
AC5 is easily the stingiest with regards to missiles.
There are a lot of early missions where you have 50-60 missiles and you still need to gun down targets or you won't have missiles for later on against the harder enemies.
Also I forgot how great and dumb the plot is.
A mission where a suborbital giant ship is shooting laserfire through the atmosphere at a submarine capable of launching planes and explosive missile waves.
Kelor on
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Blackhawk1313Demon Hunter for HireTime RiftRegistered Userregular
Is this vr on pc or only psvr? I'm curious what the experience is like with vr and a flightstick. If I came into some money I could see my dad love playing like that. He had a nice stick and the thing with a throtitle and buttons on it as well in the 90''s and loved the flight sim stuff.
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cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
PSVR impressions: Oh man I need new pants. And a cockpit chair. I've only done two missions. I'm told there are not many vr missions. I don't care. Just one of them is worth the price of admission. But I'm happy there are more.
And being called Moebius 1 again gave me all kinds of feels.
AC5 is easily the stingiest with regards to missiles.
There are a lot of early missions where you have 50-60 missiles and you still need to gun down targets or you won't have missiles for later on against the harder enemies.
Also I forgot how great and dumb the plot is.
A mission where a suborbital giant ship is shooting laserfire through the atmosphere at a submarine capable of launching planes and explosive missile waves.
Ace Combat 7's "anime" plot seems to be in full force here.
I literally can't imagine a western war game where enemy invades territory and doesn't immediately reveal themselves to be a bunch of bloodthirsty murders straight from hell, probably with Slavic-sounding names. Meanwhile, it looks like..
Erusea took the entire Space Elevator, not to mention sunk a bunch aircraft carriers, without a single civilian casualty.
Posts
https://clips.twitch.tv/AnnoyingAgitatedAnacondaBuddhaBar
EVERYBODY WANTS TO SIT IN THE BIG CHAIR, MEG!
Also is there a write up for backstory I can look at? It's been a long time since AC4/5/6.
He is a very good boy. Totally house trained and only barks when nobody can see him.
Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
Erusea: Fascist Italy
Belka: Germany
Yuktobania: Russia
ISAF: NATO/Allied Powers
The back story is simply that Belka facing economic crisis and loss of influence attempted an invasion of its neighbors in a Blitz, and was eventually crushed. Both during the war and after, a splinter group of mercenaries and defectors from various armed forces formed A World With No Boundries terrorist organization. It was defeated thanks to a single pilot, call sign Cipher. Looking for revenge after its defeat, Belka attempted to get Osea and Yuktobania into a prolonged war via false flag operations and nearly succeeded before the conspirators were killed or captured by Razgriz squadron. Osea is the worlds premiere super power but is not universally "good".
On another continent, Erusea attempted to invade ISAF member States following the fall of the Ulysses asteroids. The devastation wrought by those asteroids is the in-universe reason for the hyper arsenalization of every major power. Both as a response to the following chaos, and as a means of survival. After a near defeat, ISAF was able to defeat Erusea decisively with one pilot acting as a prime mover in almost every major engagement, Mobius 1.
And that's basically all you need to know. Other easter eggs are there for the fans I'm sure. But the major nations of Ace Combat all have real world equivalents, its just that improved manufacturing technology due to the Ulysses panic means countries can throw hundreds of high tech fighters and superweapons at their neighbors without much difficulty.
Yellow Squadron best squadron. Su-37.
Armchair: 4098-3704-2012
Yuktobania is pretty blatantly an imagined Soviet Union that survives into the 21st century--it was (and maybe still is) a socialist state, it's even called "The Union of Yuktobanian Republics", with "Yukto" and "Bania" having been the biggest two back when it was a monarchy. And of course, an alliance between OSea and Yuktobania beat the Principality of Belka, which is the German Reich and, well, Zeon from Mobile Suit Gundam. Belka actually works "backwards", with Osea (and some other countries) annexing southern Belka--here, Osean and Yuktobania are reversed, because Yuktobania joined the war despite being in an entirely different continent than Belka and Osea. The remainder becoming a Principality (maybe they brought back the Belkan monarchy for convenience).
Estovakia is Yugoslavia. It was a federal state that emulated Yuktobania heavily (their flags even look similar). Erusea is Italy through history (with some Yugoslavia thrown in). The I.S.A.F. is some sort of multinational military alliance..except neither Osea nor Yuktobania are in it. Only Usean states. It's kind of like the Nordic Council or ASEAN, but with lots of planes and guns. Cayenne is New Zealand, and its name is supremely ironic.
Here's an awesome but totally unofficial world map/flag listing of Strangereal. Apologies for huge.
(Not disagreeing, I just like talking about this. You really don't need to know this to play the game. I need to go and play the game already.)
The weirdest, weirdest thing is there was supposed to be a Project Aces game where you played as a Sapin (SPAIN DUR) commando who would eventually get power armor and the like. Stuff was Metal Gear crazy.
Plus, considering that it turns out Osea basically masterminded the economic crash that led Belka to allow its southern territories to secede (and change its mind really soon afterwards), with the Five Great Lakes Resource Company, there's probably a game in there somewhere.
EDIT: Speaking to Amazon about my AC6 pre-order bonus. Surprised I never got it in an email...probably should have looked into that a few days ago, but I thought it might be in the game itself. Well, hopefully their promotions department gets back to me.
How dare you make accusations against Peggy the Dog
This is great, I’m having a blast. Going to brave the VR missions soon.
Clouds are truly the greatest enemy.
Yeah, I think there's something different about the handling this game. I haven't crashed but I got real close a few times.
I’m just flying real close to the ground tryin to hit the targets and thinking I can turn tighter than I can.
High G turns have saved me more than a couple times from hugging the ground.
Planes feel a bit sluggish to start so far. I'm guessing to make the "upgrade" system feel meaningful.
My hot take though:
The plane tree is garbage and is a big step backwards from the previous systems.
Also I feel like targeting is noticeably worse than the ps2 games. I have never had this much trouble getting the system to target the enemy I want it to.
There's a bit of autoaim, but in AC, attack angles and speed are the most important things. If fighters are too hard, cannons are best against large air and stationary ground targets. They're used for saving ammo against bigger threats.
AC4 is very unforgiving, where AC0 will let you get away with a lot.
For those new people there is a handy wikipedia article on dogfight manuevers if you're interested.
I'm still waiting for the PC release to go live, but in previous AC games I always found the cannons to be the best choice against ace targets. The ones that are good at dodging missiles.
Armchair: 4098-3704-2012
There are a lot of early missions where you have 50-60 missiles and you still need to gun down targets or you won't have missiles for later on against the harder enemies.
Also I forgot how great and dumb the plot is.
A mission where a suborbital giant ship is shooting laserfire through the atmosphere at a submarine capable of launching planes and explosive missile waves.
And being called Moebius 1 again gave me all kinds of feels.
Ace Combat 7's "anime" plot seems to be in full force here.
I literally can't imagine a western war game where enemy invades territory and doesn't immediately reveal themselves to be a bunch of bloodthirsty murders straight from hell, probably with Slavic-sounding names. Meanwhile, it looks like..
Though that might not last.