Yeah maybe so. It'd be nice to be able to use those backpacks in singleplayer for sure.
Especially concussion when in a huge-ass firefight with those EDF bastards. Or maybe stealth so you can sneak up to the buildings and then remote-mine them for smithereen-blowing
Nope, apparently they were too unbalanced for the singleplayer. I think. JNighthawk should be able to confirm.
edit: on the game's sales, it seems very much like a "man, I need to get this" title. One person buys it, enjoys it, shows it to their friends, they love it, buy their own copies, and it proliferates like so. I expect it to have some decent sales legs.
So the other night, as I was playing a mission, I saw a greenish-blue light in the hills. I couldn't go check it out since I had like 1000 EDF vehicles on my tail. I didn't see a blip on my radar, but I definately saw that light. I even managed to turn a bit and get a second glance at it.
Anyone know what it is?
Aren't the tags like orange or something?
No, the tags are green blips.
The tags are green blips on your radar, but orange swirly fire-like things when you see them.
Oh, I misread his post, thought he was referring to the radar.
Sometimes there is no fiery glow, in which case the radio tags are actually skeletons lying on the ground at the same spot. Probably a graphical bug.
The sniper mission in Eos is kicking my ass. I can kill one group of them - it doesn't matter if it's the initial three, or the five in the more secluded area - but I can never stay alive long enough to get to the other group and kill them.
Any ideas?
i had a hard time with this one as well.
kill the intial 3, use one of their rifles or be a crack shot with the nano rifle to take down some of the guys on the ground. Get to a vehicle asap and run the fuck away for a second, get clear of edf and go the long way around to the next area. Hump the vehicle up over the hill to the lil path area leading to the buildings with the group of 5 on em. Plow that bad boy right into the building get out asap get up the stairs to the second story and blow the stairs out behind you. All the snipers are on the roof in this area so place charges on the roof over yer head blow em, jetpack over to the next building, blow the stairs again blow up roof rinse repeat. Building should provide cover. This mission was a huge pain for me as well but this is the tactic i used to eventually clear it.
Bullfrogof7272 on
the hammer, is my penis.
0
Erin The RedThe Name's Erin! Woman, Podcaster, Dungeon Master, IT nerd, Parent, Trans. AMABaton Rouge, LARegistered Userregular
edited June 2009
So does anyone know if JNighthawk has an XBL account? It'd be pretty awesome to play the game with one of the people who helped make it what it is.
The sniper mission in Eos is kicking my ass. I can kill one group of them - it doesn't matter if it's the initial three, or the five in the more secluded area - but I can never stay alive long enough to get to the other group and kill them.
Any ideas?
i had a hard time with this one as well.
kill the intial 3, use one of their rifles or be a crack shot with the nano rifle to take down some of the guys on the ground. Get to a vehicle asap and run the fuck away for a second, get clear of edf and go the long way around to the next area. Hump the vehicle up over the hill to the lil path area leading to the buildings with the group of 5 on em. Plow that bad boy right into the building get out asap get up the stairs to the second story and blow the stairs out behind you. All the snipers are on the roof in this area so place charges on the roof over yer head blow em, jetpack over to the next building, blow the stairs again blow up roof rinse repeat. Building should provide cover. This mission was a huge pain for me as well but this is the tactic i used to eventually clear it.
I.....uh.....cheated, I guess.
Tank vs Snipers = Tank wins
It's hard to snipe from the top of a building without the building.
Alternately, had I not just jacked a Tank: Light Walker + Jump Jets = Goomba'd Snipers
Maybe not as fun as doing it on foot, but I certainly didn't have a problem with the mission
Oh god. My 360 comes home tomorrow and I have this and Prototype waiting. I'm going to be sunlight-free for a long time.
Big Classy on
0
Ninja Snarl PMy helmet is my burden.Ninja Snarl: Gone, but not forgotten.Registered Userregular
edited June 2009
So, while this game was entertaining and all, I felt the campaign mode to be rather sparse. Only a handful of story missions, the vast majority of the buildings are no more than 2-3 stories tall, and the landscape makes getting to most destinations more of a pain in the ass than entertaining. Fun game, but there's just not enough to do.
Ninja Snarl P on
0
CarbonFireSee youin the countryRegistered Userregular
They are essentially the same. I played both demos, didn't notice any discernible differences between them (nor have a I heard any reports of major differences between the two). Both run great, both start dipping in framerate when the world comes crashing down around you (but only a little). 360 has more people playing MP on LIVE, but that's only meaningful if you're willing to pay the LIVE tax (or already have).
No talk of DLC yet, but it's likely that both platforms will receive whatever gets released. This isn't a big enough game for MS to bring out the Big-Bag-of-Cashâ„¢ for exclusivity.
The sniper mission in Eos is kicking my ass. I can kill one group of them - it doesn't matter if it's the initial three, or the five in the more secluded area - but I can never stay alive long enough to get to the other group and kill them.
Any ideas?
i had a hard time with this one as well.
kill the intial 3, use one of their rifles or be a crack shot with the nano rifle to take down some of the guys on the ground. Get to a vehicle asap and run the fuck away for a second, get clear of edf and go the long way around to the next area. Hump the vehicle up over the hill to the lil path area leading to the buildings with the group of 5 on em. Plow that bad boy right into the building get out asap get up the stairs to the second story and blow the stairs out behind you. All the snipers are on the roof in this area so place charges on the roof over yer head blow em, jetpack over to the next building, blow the stairs again blow up roof rinse repeat. Building should provide cover. This mission was a huge pain for me as well but this is the tactic i used to eventually clear it.
I.....uh.....cheated, I guess.
Tank vs Snipers = Tank wins
It's hard to snipe from the top of a building without the building.
Alternately, had I not just jacked a Tank: Light Walker + Jump Jets = Goomba'd Snipers
Maybe not as fun as doing it on foot, but I certainly didn't have a problem with the mission
I managed to find a rail driver in Eos before the mission, and it worked well enough. However, I felt that too boring, so I first used the rocket launcher to knock them off their perch.
Was anybody else dissapointed by the visual style of Eos? I mean Parker, the FFZ and the Badlands are obviously supposed to look Total Recall-dark and oppressive, Dust kinda trailer-park-ish, whilst Oasis is supposed to house somewhat more affluent citizens, hence it's almost lush and houses nicer buildings. I expected Eos to be the pinnacle of Martian civilization, but it looked rather Spartan to me, like a mix of Dust and Oasis with drab glass office blocks and a large construction site.
Was anybody else dissapointed by the visual style of Eos? I mean Parker, the FFZ and the Badlands are obviously supposed to look Total Recall-dark and oppressive, Dust kinda trailer-park-ish, whilst Oasis is supposed to house somewhat more affluent citizens, hence it's almost lush and houses nicer buildings. I expected Eos to be the pinnacle of Martian civilization, but it looked rather Spartan to me, like a mix of Dust and Oasis with drab glass office blocks and a large construction site.
I always took Oasis to be the propoganda civilian paradise, while EOS was the military heart of the EDF, hence the Spartan nature.
Was anybody else dissapointed by the visual style of Eos? I mean Parker, the FFZ and the Badlands are obviously supposed to look Total Recall-dark and oppressive, Dust kinda trailer-park-ish, whilst Oasis is supposed to house somewhat more affluent citizens, hence it's almost lush and houses nicer buildings. I expected Eos to be the pinnacle of Martian civilization, but it looked rather Spartan to me, like a mix of Dust and Oasis with drab glass office blocks and a large construction site.
I always took Oasis to be the propoganda civilian paradise, while EOS was the military heart of the EDF, hence the Spartan nature.
Certainly the Northern area and Mount Vogel are military heartlands, but what about the rest of the sector - the Vichy-esque Martian Council and civilian areas? I recall the rebel commander saying that this is where the EDF and corporate bigshots live - financial wizards, captains of industry, architects etc.
The sniper mission in Eos is kicking my ass. I can kill one group of them - it doesn't matter if it's the initial three, or the five in the more secluded area - but I can never stay alive long enough to get to the other group and kill them.
Any ideas?
i had a hard time with this one as well.
kill the intial 3, use one of their rifles or be a crack shot with the nano rifle to take down some of the guys on the ground. Get to a vehicle asap and run the fuck away for a second, get clear of edf and go the long way around to the next area. Hump the vehicle up over the hill to the lil path area leading to the buildings with the group of 5 on em. Plow that bad boy right into the building get out asap get up the stairs to the second story and blow the stairs out behind you. All the snipers are on the roof in this area so place charges on the roof over yer head blow em, jetpack over to the next building, blow the stairs again blow up roof rinse repeat. Building should provide cover. This mission was a huge pain for me as well but this is the tactic i used to eventually clear it.
I.....uh.....cheated, I guess.
Tank vs Snipers = Tank wins
It's hard to snipe from the top of a building without the building.
Alternately, had I not just jacked a Tank: Light Walker + Jump Jets = Goomba'd Snipers
Maybe not as fun as doing it on foot, but I certainly didn't have a problem with the mission
I managed to find a rail driver in Eos before the mission, and it worked well enough. However, I felt that too boring, so I first used the rocket launcher to knock them off their perch.
that's what's so fucking great about this game. Every mission has a ton of different viable ways to approach them.
The sniper mission in Eos is kicking my ass. I can kill one group of them - it doesn't matter if it's the initial three, or the five in the more secluded area - but I can never stay alive long enough to get to the other group and kill them.
Any ideas?
i had a hard time with this one as well.
kill the intial 3, use one of their rifles or be a crack shot with the nano rifle to take down some of the guys on the ground. Get to a vehicle asap and run the fuck away for a second, get clear of edf and go the long way around to the next area. Hump the vehicle up over the hill to the lil path area leading to the buildings with the group of 5 on em. Plow that bad boy right into the building get out asap get up the stairs to the second story and blow the stairs out behind you. All the snipers are on the roof in this area so place charges on the roof over yer head blow em, jetpack over to the next building, blow the stairs again blow up roof rinse repeat. Building should provide cover. This mission was a huge pain for me as well but this is the tactic i used to eventually clear it.
I.....uh.....cheated, I guess.
Tank vs Snipers = Tank wins
It's hard to snipe from the top of a building without the building.
Alternately, had I not just jacked a Tank: Light Walker + Jump Jets = Goomba'd Snipers
Maybe not as fun as doing it on foot, but I certainly didn't have a problem with the mission
I managed to find a rail driver in Eos before the mission, and it worked well enough. However, I felt that too boring, so I first used the rocket launcher to knock them off their perch.
that's what's so fucking great about this game. Every mission has a ton of different viable ways to approach them.
I... I just ran through the building and killed 'em with my sledgehammer. After I killed the first group, I used my jetpack to get to the other building.
The sniper mission in Eos is kicking my ass. I can kill one group of them - it doesn't matter if it's the initial three, or the five in the more secluded area - but I can never stay alive long enough to get to the other group and kill them.
Any ideas?
i had a hard time with this one as well.
kill the intial 3, use one of their rifles or be a crack shot with the nano rifle to take down some of the guys on the ground. Get to a vehicle asap and run the fuck away for a second, get clear of edf and go the long way around to the next area. Hump the vehicle up over the hill to the lil path area leading to the buildings with the group of 5 on em. Plow that bad boy right into the building get out asap get up the stairs to the second story and blow the stairs out behind you. All the snipers are on the roof in this area so place charges on the roof over yer head blow em, jetpack over to the next building, blow the stairs again blow up roof rinse repeat. Building should provide cover. This mission was a huge pain for me as well but this is the tactic i used to eventually clear it.
I.....uh.....cheated, I guess.
Tank vs Snipers = Tank wins
It's hard to snipe from the top of a building without the building.
Alternately, had I not just jacked a Tank: Light Walker + Jump Jets = Goomba'd Snipers
Maybe not as fun as doing it on foot, but I certainly didn't have a problem with the mission
I managed to find a rail driver in Eos before the mission, and it worked well enough. However, I felt that too boring, so I first used the rocket launcher to knock them off their perch.
that's what's so fucking great about this game. Every mission has a ton of different viable ways to approach them.
I... I just ran through the building and killed 'em with my sledgehammer. After I killed the first group, I used my jetpack to get to the other building.
To be fair there isn't very many missions that a missile tank can't solve.
Speaking of that tank the animation where all the missile tubes open is the best thing ever.
what difficulty are you on? The problem isn't the snipers it's the standard issue EDF clown cars capable of spawning a million annoying asshats.
Well, I did it on Hard. Again, the Rail Driver is very very useful. Heatseaking-multi-rockets should also assist some, and if those fail, become a crack shot with the nanorifle to their gunners
The sniper mission in Eos is kicking my ass. I can kill one group of them - it doesn't matter if it's the initial three, or the five in the more secluded area - but I can never stay alive long enough to get to the other group and kill them.
Any ideas?
i had a hard time with this one as well.
kill the intial 3, use one of their rifles or be a crack shot with the nano rifle to take down some of the guys on the ground. Get to a vehicle asap and run the fuck away for a second, get clear of edf and go the long way around to the next area. Hump the vehicle up over the hill to the lil path area leading to the buildings with the group of 5 on em. Plow that bad boy right into the building get out asap get up the stairs to the second story and blow the stairs out behind you. All the snipers are on the roof in this area so place charges on the roof over yer head blow em, jetpack over to the next building, blow the stairs again blow up roof rinse repeat. Building should provide cover. This mission was a huge pain for me as well but this is the tactic i used to eventually clear it.
I.....uh.....cheated, I guess.
Tank vs Snipers = Tank wins
It's hard to snipe from the top of a building without the building.
Alternately, had I not just jacked a Tank: Light Walker + Jump Jets = Goomba'd Snipers
Maybe not as fun as doing it on foot, but I certainly didn't have a problem with the mission
I managed to find a rail driver in Eos before the mission, and it worked well enough. However, I felt that too boring, so I first used the rocket launcher to knock them off their perch.
that's what's so fucking great about this game. Every mission has a ton of different viable ways to approach them.
I... I just ran through the building and killed 'em with my sledgehammer. After I killed the first group, I used my jetpack to get to the other building.
I did the same thing.
The buildings provide enough cover to survive, and there's a nifty little path through the mountains that connects the two buildings.
The sniper mission in Eos is kicking my ass. I can kill one group of them - it doesn't matter if it's the initial three, or the five in the more secluded area - but I can never stay alive long enough to get to the other group and kill them.
Any ideas?
i had a hard time with this one as well.
kill the intial 3, use one of their rifles or be a crack shot with the nano rifle to take down some of the guys on the ground. Get to a vehicle asap and run the fuck away for a second, get clear of edf and go the long way around to the next area. Hump the vehicle up over the hill to the lil path area leading to the buildings with the group of 5 on em. Plow that bad boy right into the building get out asap get up the stairs to the second story and blow the stairs out behind you. All the snipers are on the roof in this area so place charges on the roof over yer head blow em, jetpack over to the next building, blow the stairs again blow up roof rinse repeat. Building should provide cover. This mission was a huge pain for me as well but this is the tactic i used to eventually clear it.
I.....uh.....cheated, I guess.
Tank vs Snipers = Tank wins
It's hard to snipe from the top of a building without the building.
Alternately, had I not just jacked a Tank: Light Walker + Jump Jets = Goomba'd Snipers
Maybe not as fun as doing it on foot, but I certainly didn't have a problem with the mission
I managed to find a rail driver in Eos before the mission, and it worked well enough. However, I felt that too boring, so I first used the rocket launcher to knock them off their perch.
that's what's so fucking great about this game. Every mission has a ton of different viable ways to approach them.
I... I just ran through the building and killed 'em with my sledgehammer. After I killed the first group, I used my jetpack to get to the other building.
I just jetpacked up to the rooftops from behind the snipers and beat their stupid faces in.
the problem i had with that tactic was when the building came down all my cover went away and a hojillion edf fuckers killed me dead but quick. same with trying to fly from one building to the next via jet pack. your lateral motion is somewhat slow on the JP and i always died when attempting to do so
There was a video of a dev doing this mission that came out before the game was released. I pretty much did what he did for the first half. When you get to the second set of snipers, there is a little walkway across the street from them. I set a bunch of proxy mines at the bottom of the stairs, then went up and started to rocket their building. When the proxy mines were gone, I jetpacked up to the roof of that walkway and moved to the back wall. The only thing I had to worry about were the fliers.
I came from below inside the buildings and hammered the floors out from underneath the snipers. Who then fell into the waiting maw of "Hammer + Floor"
I did a variation on this and the mission was way easy. 1) Sprint into building, run up stairs. 2) Shoot a hole in the roof with the nano rifle. 3) Jetpack up through the hole and HAMMERTIME!
So does anyone know if JNighthawk has an XBL account? It'd be pretty awesome to play the game with one of the people who helped make it what it is.
I'm right here, you can ask me directly :-P Yeah, I do. My Live GT is JoshuaNighthawk. I'll also be playing in the "game with devs" stuff on Friday, but we'll be using separate tags for that.
missions a little earlier? I thought they were pretty fun, and seemed weird that there was only 2 time you were able to use it.
End couple missions were just so much fun. I won't say anything spoilery, but the availability of missile walkers and missile tanks makes the destruction just ridiculous.
missions a little earlier? I thought they were pretty fun, and seemed weird that there was only 2 time you were able to use it.
End couple missions were just so much fun. I won't say anything spoilery, but the availability of missile walkers and missile tanks makes the destruction just ridiculous.
The last missions were awesome, some of the best in the game.
The satellite artillery missions were really fun, but I failed the first one a couple times. It's hard to protect something when your only means of interaction are large explosions.
missions a little earlier? I thought they were pretty fun, and seemed weird that there was only 2 time you were able to use it.
End couple missions were just so much fun. I won't say anything spoilery, but the availability of missile walkers and missile tanks makes the destruction just ridiculous.
The last missions were awesome, some of the best in the game.
The satellite artillery missions were really fun, but I failed the first one a couple times. It's hard to protect something when your only means of interaction are large explosions.
Could be I enjoyed them because I was on casual, so they were a nice easy diversion. They definitely had the potential to be frustrating, but the artillery was much quicker and a smaller contained explosion than I was expecting, I was pleasantly surprised
missions a little earlier? I thought they were pretty fun, and seemed weird that there was only 2 time you were able to use it.
End couple missions were just so much fun. I won't say anything spoilery, but the availability of missile walkers and missile tanks makes the destruction just ridiculous.
The last missions were awesome, some of the best in the game.
The satellite artillery missions were really fun, but I failed the first one a couple times. It's hard to protect something when your only means of interaction are large explosions.
Could be I enjoyed them because I was on casual, so they were a nice easy diversion. They definitely had the potential to be frustrating, but the artillery was much quicker and a smaller contained explosion than I was expecting, I was pleasantly surprised
The satellite missions were a nice diversion to break up the pace of the story missions, but I wouldn't really be interested in playing any more of them.
So it looks like I'll be enjoying this tomorrow, thanks to UPS's speedy delivery. Currently my 360 sits around 400 miles away and still moving. sweet. Should finally get passed the first wall you're supposed to break in this.
I'm not kidding, I got as far as running down the hill and breaking the already ruined vehicle in front of the wall and then taking out one strut of the wall before the stupid graphical errors.
Posts
Nope, apparently they were too unbalanced for the singleplayer. I think. JNighthawk should be able to confirm.
edit: on the game's sales, it seems very much like a "man, I need to get this" title. One person buys it, enjoys it, shows it to their friends, they love it, buy their own copies, and it proliferates like so. I expect it to have some decent sales legs.
Sometimes there is no fiery glow, in which case the radio tags are actually skeletons lying on the ground at the same spot. Probably a graphical bug.
T-Nation blog
i had a hard time with this one as well.
I.....uh.....cheated, I guess.
It's hard to snipe from the top of a building without the building.
Alternately, had I not just jacked a Tank: Light Walker + Jump Jets = Goomba'd Snipers
Maybe not as fun as doing it on foot, but I certainly didn't have a problem with the mission
They are essentially the same. I played both demos, didn't notice any discernible differences between them (nor have a I heard any reports of major differences between the two). Both run great, both start dipping in framerate when the world comes crashing down around you (but only a little). 360 has more people playing MP on LIVE, but that's only meaningful if you're willing to pay the LIVE tax (or already have).
No talk of DLC yet, but it's likely that both platforms will receive whatever gets released. This isn't a big enough game for MS to bring out the Big-Bag-of-Cashâ„¢ for exclusivity.
I always took Oasis to be the propoganda civilian paradise, while EOS was the military heart of the EDF, hence the Spartan nature.
and I was like man i'm gonna go in with big nuts
so I slammed my vehicle into it and ended up flying up three stories, landing near the top of the building and started to rain hell from above.
whoooo
T-Nation blog
Certainly the Northern area and Mount Vogel are military heartlands, but what about the rest of the sector - the Vichy-esque Martian Council and civilian areas? I recall the rebel commander saying that this is where the EDF and corporate bigshots live - financial wizards, captains of industry, architects etc.
that's what's so fucking great about this game. Every mission has a ton of different viable ways to approach them.
Speaking of that tank the animation where all the missile tubes open is the best thing ever.
I never asked for this!
Well, I did it on Hard. Again, the Rail Driver is very very useful. Heatseaking-multi-rockets should also assist some, and if those fail, become a crack shot with the nanorifle to their gunners
I did the same thing.
LoL Summoner: infobrains | XBL: cwap4brains | PSN: infobrains
I never asked for this!
You Sir, are gentleman and a scholar.
I found his dialogue incredibly irritating.
I don't know the reason, sorry.
I'm right here, you can ask me directly :-P Yeah, I do. My Live GT is JoshuaNighthawk. I'll also be playing in the "game with devs" stuff on Friday, but we'll be using separate tags for that.
End couple missions were just so much fun. I won't say anything spoilery, but the availability of missile walkers and missile tanks makes the destruction just ridiculous.
LoL Summoner: infobrains | XBL: cwap4brains | PSN: infobrains
The last missions were awesome, some of the best in the game.
LoL Summoner: infobrains | XBL: cwap4brains | PSN: infobrains
The satellite missions were a nice diversion to break up the pace of the story missions, but I wouldn't really be interested in playing any more of them.
I'm not kidding, I got as far as running down the hill and breaking the already ruined vehicle in front of the wall and then taking out one strut of the wall before the stupid graphical errors.
and so far I can pick up salvage from my vehicle, and I've upgraded my remote mines to I think deploying six at once.
If it looks cool or explody, grab it. Arc Welder's good for taking vehicles from people. Rockets kill vehicles. Your choice