So does anyone know if JNighthawk has an XBL account? It'd be pretty awesome to play the game with one of the people who helped make it what it is.
I'm right here, you can ask me directly :-P Yeah, I do. My Live GT is JoshuaNighthawk. I'll also be playing in the "game with devs" stuff on Friday, but we'll be using separate tags for that.
Ah okay, no worries. Also now that I have a near permanent connection to my 360 and it's on a good TV, I think I'll send a friends request later. Not sure when I'll be playing exactly, but I really want to give the multiplayer a shot.
ARGH. This is a fucking nightmare. The game just sits there teasing me. Curse you microsoft and your shitty console design.
Big Classy on
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GoodKingJayIIIThey wanna get mygold on the ceilingRegistered Userregular
edited June 2009
I haven't played this in two days. I might explode.
I still need to put the meta tag onto my friends list. I was in some multiplayer the other day and thinking how much damn better it would be with you PA assholes. What is it again? A PA REDFACTION?
The sniper mission in Eos is kicking my ass. I can kill one group of them - it doesn't matter if it's the initial three, or the five in the more secluded area - but I can never stay alive long enough to get to the other group and kill them.
Any ideas?
i had a hard time with this one as well.
kill the intial 3, use one of their rifles or be a crack shot with the nano rifle to take down some of the guys on the ground. Get to a vehicle asap and run the fuck away for a second, get clear of edf and go the long way around to the next area. Hump the vehicle up over the hill to the lil path area leading to the buildings with the group of 5 on em. Plow that bad boy right into the building get out asap get up the stairs to the second story and blow the stairs out behind you. All the snipers are on the roof in this area so place charges on the roof over yer head blow em, jetpack over to the next building, blow the stairs again blow up roof rinse repeat. Building should provide cover. This mission was a huge pain for me as well but this is the tactic i used to eventually clear it.
I.....uh.....cheated, I guess.
Tank vs Snipers = Tank wins
It's hard to snipe from the top of a building without the building.
Alternately, had I not just jacked a Tank: Light Walker + Jump Jets = Goomba'd Snipers
Maybe not as fun as doing it on foot, but I certainly didn't have a problem with the mission
I managed to find a rail driver in Eos before the mission, and it worked well enough. However, I felt that too boring, so I first used the rocket launcher to knock them off their perch.
that's what's so fucking great about this game. Every mission has a ton of different viable ways to approach them.
Agreed 100%.
Concerning sniper mission:
I didn't even use a vehicle. I cleared out the first batch of snipers by walking to the top floor of the building, jetpack/sledgehammer my way through the ceiling and took out all of the snipers with the auto-shotgunish gun.
Then I jetpacked my way to the other group and nano'd them all from a distance.
I got the 'pro times on all demolitions' achievement last night. Felt like an absolute king.
Conversely, I've failed to score a single pro time on any Transporter missions. I accept that I never will.
I got the 'pro times on all demolitions' achievement last night. Felt like an absolute king.
Conversely, I've failed to score a single pro time on any Transporter missions. I accept that I never will.
Transporter missions piss me off so much, I don't really know why. Oh wait, it was that one time I did one from the edge of the badlands all the way back to parker. I pulled into the safehouse with time ticking away, and it pops up "mission failed", saying I was .11 seconds over the limit when it failed me. I'm at the fucking safehouse, goddamnit, what do you want from me?
And the demo missions are some of my favorite modern puzzles. Very satisfying when you figure out how to get the pro time. I don't think I'll ever get the one where you need to hit the barrel into the building though.
JohnHam on
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AegeriTiny wee bacteriumsPlateau of LengRegistered Userregular
edited June 2009
It's a sign of a good game when I restart it from the beginning well before I've finished it just to change up some things.
I got the 'pro times on all demolitions' achievement last night. Felt like an absolute king.
Conversely, I've failed to score a single pro time on any Transporter missions. I accept that I never will.
Transporter missions piss me off so much, I don't really know why. Oh wait, it was that one time I did one from the edge of the badlands all the way back to parker. I pulled into the safehouse with time ticking away, and it pops up "mission failed", saying I was .11 seconds over the limit when it failed me. I'm at the fucking safehouse, goddamnit, what do you want from me?
And the demo missions are some of my favorite modern puzzles. Very satisfying when you figure out how to get the pro time. I don't think I'll ever get the one where you need to hit the barrel into the building though.
Yup. Did a transporter from Free Fire through to Oasis, took over 4 bloody minutes to do and every time I'd get within 50m of the finishing point and fail, or something similar. I'd be 'inside the safehouse' technically, but it'd still call it a failure. I love the game to bits, but those just frustrate me.
On the other side of the fence, demolitions are, as you say, a fantastic puzzle. Some come down to skill as well as ingenuity (twat the barrels, blow up the building), but the solutions are almost always good fun and a great feeling to get right. You know if you've taken 2 minutes to do something that can come down in 10 seconds, you're doing it wrong.
I got the 'pro times on all demolitions' achievement last night. Felt like an absolute king.
Conversely, I've failed to score a single pro time on any Transporter missions. I accept that I never will.
Transporter missions piss me off so much, I don't really know why. Oh wait, it was that one time I did one from the edge of the badlands all the way back to parker. I pulled into the safehouse with time ticking away, and it pops up "mission failed", saying I was .11 seconds over the limit when it failed me. I'm at the fucking safehouse, goddamnit, what do you want from me?
And the demo missions are some of my favorite modern puzzles. Very satisfying when you figure out how to get the pro time. I don't think I'll ever get the one where you need to hit the barrel into the building though.
Yup. Did a transporter from Free Fire through to Oasis, took over 4 bloody minutes to do and every time I'd get within 50m of the finishing point and fail, or something similar. I'd be 'inside the safehouse' technically, but it'd still call it a failure. I love the game to bits, but those just frustrate me.
On the other side of the fence, demolitions are, as you say, a fantastic puzzle. Some come down to skill as well as ingenuity (twat the barrels, blow up the building), but the solutions are almost always good fun and a great feeling to get right. You know if you've taken 2 minutes to do something that can come down in 10 seconds, you're doing it wrong.
The transporter missions are honestly the weakest part of the entire game, and as such I stopped doing them. I immediately started having a lot more fun with the game once I did 8-)
But maybe "fun" for some people includes having to grind for useless trophies.....I feel sorry for those people.
Big DookieSmells great!Houston, TXRegistered Userregular
edited June 2009
So guys, I just liberated Badlands last night, and I got 100% morale on both Badlands and Dust. However, for some reason I just realized that I left Parker with only 96% morale. This must be remedied! However, when I went back to drive around Parker, I can find absolutely nothing to do that would raise morale. No more missions, no more targets to take down, I didn't even see any EDF driving around. What can I do to raise it up to 100%? It will drive me crazy until I do.
I got the 'pro times on all demolitions' achievement last night. Felt like an absolute king.
Conversely, I've failed to score a single pro time on any Transporter missions. I accept that I never will.
Transporter missions piss me off so much, I don't really know why. Oh wait, it was that one time I did one from the edge of the badlands all the way back to parker. I pulled into the safehouse with time ticking away, and it pops up "mission failed", saying I was .11 seconds over the limit when it failed me. I'm at the fucking safehouse, goddamnit, what do you want from me?
And the demo missions are some of my favorite modern puzzles. Very satisfying when you figure out how to get the pro time. I don't think I'll ever get the one where you need to hit the barrel into the building though.
Yup. Did a transporter from Free Fire through to Oasis, took over 4 bloody minutes to do and every time I'd get within 50m of the finishing point and fail, or something similar. I'd be 'inside the safehouse' technically, but it'd still call it a failure. I love the game to bits, but those just frustrate me.
On the other side of the fence, demolitions are, as you say, a fantastic puzzle. Some come down to skill as well as ingenuity (twat the barrels, blow up the building), but the solutions are almost always good fun and a great feeling to get right. You know if you've taken 2 minutes to do something that can come down in 10 seconds, you're doing it wrong.
The transporter missions are honestly the weakest part of the entire game, and as such I stopped doing them. I immediately started having a lot more fun with the game once I did 8-)
But maybe "fun" for some people includes having to grind for useless trophies.....I feel sorry for those people.
I hated those missions. There's so many of them, too.
So guys, I just liberated Badlands last night, and I got 100% morale on both Badlands and Dust. However, for some reason I just realized that I left Parker with only 96% morale. This must be remedied! However, when I went back to drive around Parker, I can find absolutely nothing to do that would raise morale. No more missions, no more targets to take down, I didn't even see any EDF driving around. What can I do to raise it up to 100%? It will drive me crazy until I do.
Easy. Just go to some area where there is EDF (Like the free fire zone), piss them off, get them to chase you into parker, then kill 4 of them in a row. Shouldn't be too hard.
enderjsv on
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CarbonFireSee youin the countryRegistered Userregular
So guys, I just liberated Badlands last night, and I got 100% morale on both Badlands and Dust. However, for some reason I just realized that I left Parker with only 96% morale. This must be remedied! However, when I went back to drive around Parker, I can find absolutely nothing to do that would raise morale. No more missions, no more targets to take down, I didn't even see any EDF driving around. What can I do to raise it up to 100%? It will drive me crazy until I do.
If you drive around at night, you may run into some marauders. Kill them and I believe that will also raise your faction morale for the sector.
So guys, I just liberated Badlands last night, and I got 100% morale on both Badlands and Dust. However, for some reason I just realized that I left Parker with only 96% morale. This must be remedied! However, when I went back to drive around Parker, I can find absolutely nothing to do that would raise morale. No more missions, no more targets to take down, I didn't even see any EDF driving around. What can I do to raise it up to 100%? It will drive me crazy until I do.
If you drive around at night, you may run into some marauders. Kill them and I believe that will also raise your faction morale for the sector.
I don't think there are marauders in parker
enderjsv on
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Ninja Snarl PMy helmet is my burden.Ninja Snarl: Gone, but not forgotten.Registered Userregular
So guys, I just liberated Badlands last night, and I got 100% morale on both Badlands and Dust. However, for some reason I just realized that I left Parker with only 96% morale. This must be remedied! However, when I went back to drive around Parker, I can find absolutely nothing to do that would raise morale. No more missions, no more targets to take down, I didn't even see any EDF driving around. What can I do to raise it up to 100%? It will drive me crazy until I do.
All the missions are done including the side mission? Some of the side missions affect morale, so if you've done just the main missions and still have the side missions left, you might be able to do something with that.
Otherwise, you could likely attack the EDF in one sector, piss them off, and have them chase you into another sector. After that, kill a bunch of soldiers in quick succession and I think you'll get a few extra points added to morale.
A third option might be waiting for a convoy, house arrest, or courier attack mission to pop up in that sector. The only problem is that I don't think any of those show up after a sector is liberated. I think convoy missions will have convoys passing through liberated sectors, though, so you might be able to start a convoy mission in one sector and destroy it in the one you need a boost for. Good luck getting something this random to work out, though.
Ninja Snarl P on
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GoodKingJayIIIThey wanna get mygold on the ceilingRegistered Userregular
edited June 2009
I have had such a tough time raising morale in Badlands and Oasis. I just die way too often.
So guys, I just liberated Badlands last night, and I got 100% morale on both Badlands and Dust. However, for some reason I just realized that I left Parker with only 96% morale. This must be remedied! However, when I went back to drive around Parker, I can find absolutely nothing to do that would raise morale. No more missions, no more targets to take down, I didn't even see any EDF driving around. What can I do to raise it up to 100%? It will drive me crazy until I do.
If you drive around at night, you may run into some marauders. Kill them and I believe that will also raise your faction morale for the sector.
I don't think there are marauders in parker
Well, I haven't tested it out in Parker, but there weren't initially any Marauders in Dust either. Didn't stop them from moving in once the EDF turned tail and ran though.
As for getting the 100% morale trophy, don't you just need to hit it once for it to count? As in, if you hit 100%, but then accidentally [strike]slaughter[/strike] run over a few civies, it still counts toward the achievement/trophy. Right?
Edit: @Mostlyjoe13: It's very fun, though I'd consider finishing Prototype first if I were you. People will still be playing the MP in RF:G once you do, and you might be able to find the game slightly cheaper (though it's honestly quite worth the $60 entrance fee).
Edit: @Mostlyjoe13: It's very fun, though I'd consider finishing Prototype first if I were you. People will still be playing the MP in RF:G once you do, and you might be able to find the game slightly cheaper (though it's honestly quite worth the $60 entrance fee).
Good to hear. No. I intend to finish Prototype first. It's my treat to myself this month. Red Faction might be next month.
So guys, I just liberated Badlands last night, and I got 100% morale on both Badlands and Dust. However, for some reason I just realized that I left Parker with only 96% morale. This must be remedied! However, when I went back to drive around Parker, I can find absolutely nothing to do that would raise morale. No more missions, no more targets to take down, I didn't even see any EDF driving around. What can I do to raise it up to 100%? It will drive me crazy until I do.
If you drive around at night, you may run into some marauders. Kill them and I believe that will also raise your faction morale for the sector.
I don't think there are marauders in parker
Well, I haven't tested it out in Parker, but there weren't initially any Marauders in Dust either. Didn't stop them from moving in once the EDF turned tail and ran though.
As for getting the 100% morale trophy, don't you just need to hit it once for it to count? As in, if you hit 100%, but then accidentally [strike]slaughter[/strike] run over a few civies, it still counts toward the achievement/trophy. Right?
When I first started playing, I didn't realize you could mine ore, so I missed all the or in Parker. I went back to get it later after it had been liberated and spent quite a bit of time there, but I never ran into marauders, so I'm pretty sure you won't find any there.
Also, I think you're right about not needing it to stay at 100%
enderjsv on
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CorporateLogoThe toilet knowshow I feelRegistered Userregular
edited June 2009
Yes, it doesn't need to stay at 100%.
CorporateLogo on
Do not have a cow, mortal.
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Big DookieSmells great!Houston, TXRegistered Userregular
So guys, I just liberated Badlands last night, and I got 100% morale on both Badlands and Dust. However, for some reason I just realized that I left Parker with only 96% morale. This must be remedied! However, when I went back to drive around Parker, I can find absolutely nothing to do that would raise morale. No more missions, no more targets to take down, I didn't even see any EDF driving around. What can I do to raise it up to 100%? It will drive me crazy until I do.
Easy. Just go to some area where there is EDF (Like the free fire zone), piss them off, get them to chase you into parker, then kill 4 of them in a row. Shouldn't be too hard.
This sounds like it'd be the easiest thing to do. I thought that the morale was affected in whatever sector you began the firefight in, not the one in which you ended it. So yeah, that should be easy enough to go into FFZ and lure some dudes back into Parker. Thanks for the other tips though too guys, now I can accommodate my gamer OCD more effectively.
So guys, I just liberated Badlands last night, and I got 100% morale on both Badlands and Dust. However, for some reason I just realized that I left Parker with only 96% morale. This must be remedied! However, when I went back to drive around Parker, I can find absolutely nothing to do that would raise morale. No more missions, no more targets to take down, I didn't even see any EDF driving around. What can I do to raise it up to 100%? It will drive me crazy until I do.
Easy. Just go to some area where there is EDF (Like the free fire zone), piss them off, get them to chase you into parker, then kill 4 of them in a row. Shouldn't be too hard.
This sounds like it'd be the easiest thing to do. I thought that the morale was affected in whatever sector you began the firefight in, not the one in which you ended it. So yeah, that should be easy enough to go into FFZ and lure some dudes back into Parker. Thanks for the other tips though too guys, now I can accommodate my gamer OCD more effectively.
This game will murder your OCD. Finished all the sectors and the story missions? Great, now find all the Ore and hidden recordings
So guys, I just liberated Badlands last night, and I got 100% morale on both Badlands and Dust. However, for some reason I just realized that I left Parker with only 96% morale. This must be remedied! However, when I went back to drive around Parker, I can find absolutely nothing to do that would raise morale. No more missions, no more targets to take down, I didn't even see any EDF driving around. What can I do to raise it up to 100%? It will drive me crazy until I do.
Easy. Just go to some area where there is EDF (Like the free fire zone), piss them off, get them to chase you into parker, then kill 4 of them in a row. Shouldn't be too hard.
This sounds like it'd be the easiest thing to do. I thought that the morale was affected in whatever sector you began the firefight in, not the one in which you ended it. So yeah, that should be easy enough to go into FFZ and lure some dudes back into Parker. Thanks for the other tips though too guys, now I can accommodate my gamer OCD more effectively.
This game will murder your OCD. Finished all the sectors and the story missions? Great, now find all the Ore and hidden recordings
My OCD ends with the need to level all EDF map marked targets.
On a side note, any one else kind of which there were an option to wear the old miner's gear from RF1? Mason would look spiffy in a bright red presure suit and his armored fireman's coat.
Guys...I've seriously been considering getting this game. Is it...the bee's knees? The Top Dollar? All that Jazz?
That and I was one of those weirdos that like the first game.
Lots of people liked the first game, you're not weird.
And yes, it is the "bee's knees". Just get the demo and try it, if you don't like it then don't buy it. Of course that also means you're a soulless shell of a man but that's your problem. :P
Darmak on
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Clint EastwoodMy baby's in there someplaceShe crawled right inRegistered Userregular
Posts
I've been messing around with super sledgehammer, and mother of god that's awesome
Carry on!
Grab the armours as soon as they become available though.
One of these things is a bad idea.
Also, did it have any radio missions?
Ah okay, no worries. Also now that I have a near permanent connection to my 360 and it's on a good TV, I think I'll send a friends request later. Not sure when I'll be playing exactly, but I really want to give the multiplayer a shot.
Sounds like someone never got multirockets or heatseeking
I still need to put the meta tag onto my friends list. I was in some multiplayer the other day and thinking how much damn better it would be with you PA assholes. What is it again? A PA REDFACTION?
Edit: nevermind, I found it.
PSN: Threeve703
Agreed 100%.
Concerning sniper mission:
Then I jetpacked my way to the other group and nano'd them all from a distance.
Conversely, I've failed to score a single pro time on any Transporter missions. I accept that I never will.
Transporter missions piss me off so much, I don't really know why. Oh wait, it was that one time I did one from the edge of the badlands all the way back to parker. I pulled into the safehouse with time ticking away, and it pops up "mission failed", saying I was .11 seconds over the limit when it failed me. I'm at the fucking safehouse, goddamnit, what do you want from me?
And the demo missions are some of my favorite modern puzzles. Very satisfying when you figure out how to get the pro time. I don't think I'll ever get the one where you need to hit the barrel into the building though.
Yup. Did a transporter from Free Fire through to Oasis, took over 4 bloody minutes to do and every time I'd get within 50m of the finishing point and fail, or something similar. I'd be 'inside the safehouse' technically, but it'd still call it a failure. I love the game to bits, but those just frustrate me.
On the other side of the fence, demolitions are, as you say, a fantastic puzzle. Some come down to skill as well as ingenuity (twat the barrels, blow up the building), but the solutions are almost always good fun and a great feeling to get right. You know if you've taken 2 minutes to do something that can come down in 10 seconds, you're doing it wrong.
You kidding? Rockets are incredibly useful all throughout the game, especially early on when you're taking out high priority targets. Get the rockets.
Yeah, always get the rockets. If nothing else they're great for taking out those fucking planes, those things suck shit.
http://kotaku.com/5287048/red-faction-guerrillas-smashing-london-promotion
Basically, a car with 100 copies of the game inside and a sledgehammer. Smash car, receive game.
Fuck.
Yes.
But it's in LONDON. Why can't it be in Buffalo?
I can see the marketer's conversation now.
"So it's come down to two cities. We can either hold the promotion in Buffalo, or London."
"Tough call, but I'm gonna have to go with London."
Infinity Mog 21 and over Free Company Sargatanas Server. Recruitment currently closed.
The transporter missions are honestly the weakest part of the entire game, and as such I stopped doing them. I immediately started having a lot more fun with the game once I did 8-)
But maybe "fun" for some people includes having to grind for useless trophies.....I feel sorry for those people.
Oculus: TheBigDookie | XBL: Dook | NNID: BigDookie
I hated those missions. There's so many of them, too.
Easy. Just go to some area where there is EDF (Like the free fire zone), piss them off, get them to chase you into parker, then kill 4 of them in a row. Shouldn't be too hard.
If you drive around at night, you may run into some marauders. Kill them and I believe that will also raise your faction morale for the sector.
I don't think there are marauders in parker
All the missions are done including the side mission? Some of the side missions affect morale, so if you've done just the main missions and still have the side missions left, you might be able to do something with that.
Otherwise, you could likely attack the EDF in one sector, piss them off, and have them chase you into another sector. After that, kill a bunch of soldiers in quick succession and I think you'll get a few extra points added to morale.
A third option might be waiting for a convoy, house arrest, or courier attack mission to pop up in that sector. The only problem is that I don't think any of those show up after a sector is liberated. I think convoy missions will have convoys passing through liberated sectors, though, so you might be able to start a convoy mission in one sector and destroy it in the one you need a boost for. Good luck getting something this random to work out, though.
PSN: Threeve703
That and I was one of those weirdos that like the first game.
Well, I haven't tested it out in Parker, but there weren't initially any Marauders in Dust either. Didn't stop them from moving in once the EDF turned tail and ran though.
As for getting the 100% morale trophy, don't you just need to hit it once for it to count? As in, if you hit 100%, but then accidentally [strike]slaughter[/strike] run over a few civies, it still counts toward the achievement/trophy. Right?
Edit:
@Mostlyjoe13: It's very fun, though I'd consider finishing Prototype first if I were you. People will still be playing the MP in RF:G once you do, and you might be able to find the game slightly cheaper (though it's honestly quite worth the $60 entrance fee).
Good to hear. No. I intend to finish Prototype first. It's my treat to myself this month. Red Faction might be next month.
When I first started playing, I didn't realize you could mine ore, so I missed all the or in Parker. I went back to get it later after it had been liberated and spent quite a bit of time there, but I never ran into marauders, so I'm pretty sure you won't find any there.
Also, I think you're right about not needing it to stay at 100%
Oculus: TheBigDookie | XBL: Dook | NNID: BigDookie
This game will murder your OCD. Finished all the sectors and the story missions? Great, now find all the Ore and hidden recordings
My OCD ends with the need to level all EDF map marked targets.
On a side note, any one else kind of which there were an option to wear the old miner's gear from RF1? Mason would look spiffy in a bright red presure suit and his armored fireman's coat.
Lots of people liked the first game, you're not weird.
And yes, it is the "bee's knees". Just get the demo and try it, if you don't like it then don't buy it. Of course that also means you're a soulless shell of a man but that's your problem. :P
Oh wait, you weren't joking. People still live in Buffalo?
*SLAM*
-"Congrats sir. Here is your copy of Red Faction
*SLAM*
-"You know you only get one copy, right?"
*SLAM*
"Yup, I know."
*SLAM*