The image size limit has been raised to 1mb! Anything larger than that should be linked to. This is a HARD limit, please do not abuse it.
Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
PC gaming dead? Let's examine this in a smart ass, no research, opinionated wrong-fest! You can't stop me!
What's the scene (I hate that word scene)....What's the scene on PC gaming nowadays? FPS, RTS, MMOS. World of Warcraft, LOTORO, Guild Wars. >>>Coming soon we'll have Age of Conan and Warhammer Online. CSS/TF2/HL2, COD4 (though granted stronger on console), Some myriad of other Military War games. C&C: Tiberium Wars. Still relevant they are releasing an expansion to it in summerish.
These are the "current hotness"
End of the year comes StarCraft II, Spore, WoW: WOTLK, Fallout 3
Of course SIMS sales have always been good the last couple of years.
But everything we are looking at, the BIG SELLERS that keep the PC gaming market producing smaller titles are in 3 genres....mostly.
Fallout 3, Spore are kind of mid genres. Classic RPG goodness and Large scale RTS yummies, respectively.
As consoles branch out in strength to combo genres like Smash Bros. with its platforming fighter and No More Heroes with a kind of bushido blade, RPG grand theft auto appeal. PC games are becoming boiled down to a fine molasses. SC2 will surely be an example fo that. We all hope Fallout 3 will be a monument and refinement to the previous 2 with shiny new graphics and some interesting mechanics. But we don't want it to change what made Fallout 1&2 so great.
MMOS are always a refinement. Hardly ever an evolution. WoW refined what DAoC and EQ made, WH Online hopes to refine WoW's conflict faction aspect. Age of Conan is refining immersive worlds, like what Vanguard TRIED to do and failed miserably.
But as we hold our cups waiting for this essence, you have to wonder is innovation superior to refinement?
At the end of the day both have an unstable quality because the future can't be predicted, nor can the market