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the wretched fucking smash brothers thread
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Seriously people...we're working with CDs/DvDs/Blu-Rays now. Get used to it already.
- They give it 8.5 for graphics, when I believe it's the prettiest Wii game to date. They talk about graphics that are "definitely lacking in some areas", but provide no concrete examples. In fact, having played the game, I have no idea what areas they're talking about. Melee, where they DID give specific examples of some jaggies (etc) scored a 9.0 for graphics.
- "character animations, while speedy, typically ignore the laws of physics, weight, and momentum": this sentence makes no sense to me. Are they confused because different characters fall at different speeds and such?
- "The cartridge-fast speed in which you can navigate Brawl's character and stage selection screens is marred by a 20-second front-end load, a truth that clashes with the majority of other Nintendo-published titles." In an era where the Wii has the fastest load times by far of any current-gen console, it seems silly to complain about a 20 second (it doesn't seem that long, I thought it was maybe 10 seconds) one-time load at the start of the game. Once the game is booted, you don't even notice it's running on a disc (except when loading the large custom levels). I just don't understand why it would get flak for this, especially considering the average 360 and PS3 game can take far longer to start up, and has significant load times at every juncture of the game; and these load times are very rarely even mentioned in the review for such games! It's just a part of gaming now, so to see this comment about such a small, insignificant number is very puzzling to me.
- "Nintendo devotees will argue that [SSE] is but a complementary piece to the meat and potatoes of the game and they will be right, and yet that does not mean we can give it a free pass." Does this mean that the game would have been better off without any single-player options? I'm honestly curious, because most amazing 1P games are perfectly fine without any multiplayer options (Ocarina of Time, eg). And Brawl never makes you touch SSE if you're so inclined. I'm confused why "included, but not as good" is actually worse than "nothing included at all". It's actually similar to the Wiimote control scheme. It's included, but some people argue that the GC controller scheme is vastly superior. Does this mean Brawl should be punished for offering an inferior Wiimote control scheme? By this logic, I believe you could make a case for it.
- "The biggest problem with the mode, which to its credit does support two-player cooperative games, is that Sora has merely kidnapped the control schemes designed for a 3D fighter and transplanted them into vertical and horizontal-scrolling platform-heavy stages. While these [control] schemes are perfectly suited for fast-paced fights, they are only passable for more traditional levels [in SSE]." I just wanted to say I disagree with this. I've had no problems playing SSE and feeling like the controls were very well suited. This is an objective thing, though.
- "Also, Mr. Sakurai recently confirmed that there are no plans to offer any new Nintendo-developed stages or characters by way of WiiConnect24, a huge oversight in our opinion." I'm not sure they really thought this through much. It's a pretty difficult thing to add DLC to a fighting game, especially one played online where no one is forced to download all the latest stuff. For other types of games it works quite well, but a fighter isn't one of them. Stages... maybe, but characters, no. This is my opinion.
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In my opinion, I think even if Nintendo would have hand-delivered changes/fixes to each of their complaints, they would have found other faults with the game. It's just one of those games where no one will be happy (why didn't they include character X? is a good example, and Bozon mentions that as a complaint in his closing statment).
I'm mostly content with the score, but I'm not too content with the... philosophy (?) they took behind some of the components in the game. Granted, I think Brawl is a better game than both Melee (9.6) and Mario Galaxy (9.7), so I wish they'd try to be more consistent with their scores.
Current characters done: Ryu, Dan, C. Viper
Xbox Live: Infilament
Really? Outside of the one-time load at the start of the game, and load times for huge custom stages, what load times do you not like? From the main menu, you can get into a Brawl as fast as Melee, including character selection and any non-custom stage loading. And after a match, I find the results screen -> character select transition is actually faster than Melee (noticeably so).
Current characters done: Ryu, Dan, C. Viper
Xbox Live: Infilament
I don't know.
EDIT - Watching the video review now. They say Ike replaces Roy and is basically just like him (he's not... but okay, I can see how you might think that), but then they say that Fox, Falco, and Wolf all have the exact same moves, smashes, properties, and are basically just model/palette swaps. None of their moves look at all alike! I don't understand this at all. The characters LOOK similar, because they're all bipedal animals. Some of their B moves look similar (they all have a gun, I guess, and they all have a reflector-ish thing). That's... about it, though. Maybe they didn't play with these characters at all?
Current characters done: Ryu, Dan, C. Viper
Xbox Live: Infilament
Then, IGN is fine with saying that the mode isn't all that great, and they wanted a better 1P mode.
Like what? What other fighting game has a great 1P mode? What exactly did you have in mind, anyway? And you know that if they just didn't put the mode in at all, they would say that Brawl is a great multiplayer game, but it's a shame they didn't add any 1P modes to the package.
I think you shouldn't be able to complain about this particular issue until you come up with a better solution by yourself first. ;-) It just seems silly to me to dock any fighting game for having either a weak 1P mode (which SSE is not anyway), or NO 1P mode, simply because the genre is like that.
Argh, I'm overthinking this. Just bugs me is all. I don't really care as much as I'm letting on. I'll go to bed now.
Current characters done: Ryu, Dan, C. Viper
Xbox Live: Infilament
Is it Final Destination only? Single or double elimination? Free for all or 1v1, or some wacky combination of the two (i.e. free for all in tournie matches, 1v1 in semi-finals/finals)? Do you select a character each match, or do you select one character going in and stick with him/her the whole time, or are you made to do the random-character select each game?
This stuff will affect who I practice as going in, as well as who I choose to try out in the tournament, if possible...
please please please please
XBL - Follow Freeman
If you play multiplayer games not on wifi the loading gets much longer.
It's not unheard of to have 20 second loading times in 4 player matches. It is noticeable, but not a huge deal I suppose.
edit: I see this has been addressed already. My apologies.
I'm sorry...
Yup. Video chip rot. Fifteen days out of warranty, too. I hope they don't charge me. I also hope I get it back before Brawl. But I've got a sinking feeling that I won't get either of those.
I would also like to know this. The manager (I guess) at the store I am going to said to show up like 7ish and it starts at 7:30, if I am remembering correctly. Or maybe it was just for sign-ups and then the tourny was at like 9 something.
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[3DS] 3394-3901-4002 | [Xbox/Steam] Redfield85
What....what is this?
A handful of launch(-ish) Wiii had this problem where after several months (fifteen, in my case, but I'm not exactly playing the thing every day) the GPU starts to come unseated from the motherboard and you get visual artifacting on the screen (randomly dispersed black or colored pixels, etc) or other weird visual glitches. It's far more noticeable in 480p than in 480i (of course).
I really hope they don't charge me to fix it.
Pokemon Safari - Sneasel, Pawniard, ????
I'm pretty sure the Power Glove was made by Mattel
I could be wrong, but I'm positive it wasn't made by Nintendo themselves
Wii: 5024 6786 2934 2806 | Steam/XBL: Arcibi | FFXI: Arcibi / Bahamut
I'm sure if you call them and explain that it's only two weeks after warranty they'll do it for free. However I think it'll take something like two or three weeks so you'll be a little late to the Brawl.
PSN: JPBrowncoat Xbox: BamSaidTheLaday Also on Steam! Streaming games!
I called them and they e-mailed me a shipping label and I sent it back today. The one complication is that about a year ago, the Wii got dropped from about three feet. It didn't do any actual damage but part of the plastic has a small crack in it, and the guy on the phone stressed that "physical damage" wasn't covered.
I mean, I know that the drop a long time ago didn't cause the current problem, but I'm still worried that I'll get screwed.
That's a tournament? That sounds more like whoever gets the first hit in wins. Might as well just flip a coin at that point.
Would you expect any less from Gamestop?
Question about online play. Can you do online brawls with, say, two players playing from your console (with the other two being remote players, naturally)?
This is indeed possible.
Just play as ROB and use his laser at the start. BAM!
That would be cool, I would like an answer for this as well
It would be nice to know.
Yeah, that's how Melee worked, they just kept coming after you until you won. The catch here is, does fulfilling multiple requirements all at once flag everybody as unlocked, or just one.
I guess I could just fire up Melee with a fresh save and see who comes out when I beat classic mode with Mario: Jigglypuff, Dr. Mario, or both.
I only ask because I really want to play SSE. But, I also really want to have to fight for the secret characters, and not just have them join up. So I pretty much want the fastest and most efficient way of unlocking them as possible.