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TF2 tourney (TEAMS POSTED PAGE 33)

2456763

Posts

  • THE TedTHE Ted Tedoculus OklahomaRegistered User regular
    edited March 2008
    THE_Ted volunteers.
    Useful only as 1. pyro 2. medic

    THE Ted on
    The train is a lie. The cake is a spy.
  • Calamity JaneCalamity Jane That Wrong Love Registered User regular
    edited March 2008
    righty-o

    i'll give it a try

    Calamity Jane on
    twitter https://twitter.com/mperezwritesirl michelle patreon https://www.patreon.com/thatwronglove michelle's comic book from IMAGE COMICS you can order http://a.co/dn5YeUD
  • Hey YouHey You Registered User regular
    edited March 2008
    demoman/soldier/scout/medic/spy/heavy


    but mostly demo.

    Your best is spy (but that prob because i notice people more as spy - when I get fucking backstabed and get piss off all to hell and back, bastards)

    Hey You on
  • ArikadoArikado Southern CaliforniaRegistered User regular
    edited March 2008
    Are we posting what classes we play? :|

    Arikado on
    BNet: Arikado#1153 | Steam | LoL: Anzen
  • Cold Salmon and HatredCold Salmon and Hatred __BANNED USERS regular
    edited March 2008
    You don't have to

    But it might help team captains decide

    because they don't really want to accidentally choose a team of 9 people only good at demo

    Cold Salmon and Hatred on
  • ArikadoArikado Southern CaliforniaRegistered User regular
    edited March 2008
    Ah.

    Well uh, I prefer Medic or Engineer. I'm above average as Pyro and Sniper.

    Arikado on
    BNet: Arikado#1153 | Steam | LoL: Anzen
  • subediisubedii Registered User regular
    edited March 2008
    Can we have a rule about NO MUSIC PIPING! Please?

    Last thing I want to have to do is mute members on my own team during a tournament, even though this isn't a serious thing, it really mucks around with teamwork when all you can hear is frigging "Dancing Queen".

    subedii on
  • MalkorMalkor Registered User regular
    edited March 2008
    I'll do this. My Steam ID is Roklam.

    I'd be down for playing some pyro and soldier.

    Malkor on
    14271f3c-c765-4e74-92b1-49d7612675f2.jpg
  • Hey YouHey You Registered User regular
    edited March 2008
    This is coming along quite nicely so far. If you need any help with anything zot, im here.

    Hey You on
  • ZwaZwa Registered User regular
    edited March 2008
    Surely there's more pro-crit people than have said so so far...

    Anyway, I'm a sniper/spy/soldier/demo/heavy/pyro in that order. I'm a pretty good all rounder really.

    Zwa on
  • subediisubedii Registered User regular
    edited March 2008
    I'm pro-crit. I don't think it's a make or break thing for matches, it just adds to the fun. Of course, other people appear to disagree on that one. :mrgreen:

    subedii on
  • ZzuluZzulu Registered User regular
    edited March 2008
    We should try to play on a server located wherever Jobs server is located, because it gives us euros a better ping

    Zzulu on
    t5qfc9.jpg
  • tyrannustyrannus i am not fat Registered User regular
    edited March 2008
    the PA competitive server gives marty a nice solid 80-90 ping.

    tyrannus on
  • WhiteZinfandelWhiteZinfandel Your insides Let me show you themRegistered User regular
    edited March 2008
    Don't be so modest zwa. You're definitely in the top 3 of the best snipers on the PA servers.

    On piping music, maybe just limit it to between rounds? I really enjoy that stuff.

    WhiteZinfandel on
  • Hey YouHey You Registered User regular
    edited March 2008
    If we go with this 9v9 thingy i think the crits will be ok. Jobs sounds fine as well.

    Hey You on
  • MrDelishMrDelish Registered User regular
    edited March 2008
    My best is Scout.

    The rest in order: Pyro/Medic/Soldier/Heavy/Spy/Sniper/Engineer/Demoman

    I have a mic and I use it. Maybe a little too much.

    MrDelish on
  • Hey YouHey You Registered User regular
    edited March 2008
    I'm never going to get out of work, if I don't stop posting.

    Hey You on
  • ElementalorElementalor Registered User regular
    edited March 2008
    btw: my nick in steam is maboroshi, but the account is elementalor

    demo/pyro/sniper/engineer in that order, though demo/pyro and sniper/engi get swapped depending on the map and night.

    personally i'm pro jon's if that's a possibility, i get some bad fps problems on job's. and crits are fine by me.

    Elementalor on
    Marvel Future Fight: dElementalor
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  • Xenocide GeekXenocide Geek Registered User regular
    edited March 2008
    my best is bulldozer

    but i mean i can use the wrecking ball, the crane, etc etc

    i'm very versatile

    if anybody wants to go 1v1 w/ me just bring your construction vehicle of choice to downtown seattle. i get good ping there.

    Xenocide Geek on
    i wanted love, i needed love
    most of all, most of all
    someone said true love was dead
    but i'm bound to fall
    bound to fall for you
    oh what can i do
  • Metal Gear Solid 2 DemoMetal Gear Solid 2 Demo Registered User regular
    edited March 2008
    I'm pro-crit, just not in a competitive environment

    It makes sense to turn it off so teams focus more on strategy and skill besides getting a lucky break

    Metal Gear Solid 2 Demo on
    SteamID- Enders || SC2 ID - BurningCrome.721 || Blogging - Laputan Machine
    1385396-1.png
    Orikae! |RS| : why is everyone yelling 'enders is dead go'
    When I say pop it that means pop it
    heavy.gif
  • ArikadoArikado Southern CaliforniaRegistered User regular
    edited March 2008
    I'm pro-crit because a lone Medic would be pretty useless without them.

    Arikado on
    BNet: Arikado#1153 | Steam | LoL: Anzen
  • Hey YouHey You Registered User regular
    edited March 2008
    I'm pro-crit, just not in a competitive environment

    It makes sense to turn it off so teams focus more on strategy and skill besides getting a lucky break

    Yeah, I agree.

    I also think we just need to choose one and go with it. I don't think anyone is going to make a big fuss eather way. (thats just me?)

    Hey You on
  • StasisStasis Registered User regular
    edited March 2008
    Guess I should mention that my Steam display name is Stasis, but the account name is Terenn, since it seems like it's easier to find people by account name.

    Stasis on
  • ZwaZwa Registered User regular
    edited March 2008
    I'm pro-crit, just not in a competitive environment

    It makes sense to turn it off so teams focus more on strategy and skill besides getting a lucky break

    Without crits the weapon balancing changes considerably.

    Lots of weapons lose a lot of their power. If the revolver has no chance of a crit it essentially means that the spy is completely fucked if he gets caught out, the rocket launcher is weaker and melee weapons are pretty useless etc.

    I'm not saying its necessarily better or fairer, but having crits off changes the game significantly from what we play every night.

    Zwa on
  • Metal Gear Solid 2 DemoMetal Gear Solid 2 Demo Registered User regular
    edited March 2008
    Arikado wrote: »
    I'm pro-crit because a lone Medic would be pretty useless without them.

    Don't think the medic should be in combat at all. If he's alone, run.
    Without crits the weapon balancing changes considerably.

    Lots of weapons lose a lot of their power. If the revolver has no chance of a crit it essentially means that the spy is completely fucked if he gets caught out, the rocket launcher is weaker and melee weapons are pretty useless etc.

    I'm not saying its necessarily better or fairer, but having crits off changes the game significantly from what we play every night.

    They all do the same damage with or without crits. The game was balanced to the regular weapon damages, not crit damage. Thus the spy revolver still does a lot of damage up close, the rocket launcher kills, and melee weapons are a last resort only

    Only a slight aspect of the game changes. You don't rush the point on the PA servers with a crit streak planned. You make a plan, and if a crit happens, you're plan accelerates.

    Metal Gear Solid 2 Demo on
    SteamID- Enders || SC2 ID - BurningCrome.721 || Blogging - Laputan Machine
    1385396-1.png
    Orikae! |RS| : why is everyone yelling 'enders is dead go'
    When I say pop it that means pop it
    heavy.gif
  • Dr.FunkensteinDr.Funkenstein Registered User regular
    edited March 2008
    Zot update me to definitely. Man if PotU is on my team then we will kick so much ass.

    Dr.Funkenstein on
    TERRORSQUADSIG.gif
  • subediisubedii Registered User regular
    edited March 2008
    Arikado wrote: »
    I'm pro-crit because a lone Medic would be pretty useless without them.

    Don't think the medic should be in combat at all. If he's alone, run.

    Sometimes you just can't run. Besides, I've bonesawed an unsuspecting Heavy more than once.

    Medics aren't relegated purely to healing, and if you don't know how and when to use your bonesaw and needlegun then you aren't using the class as well as you could be. I'm not going to stick purely to the hosepipe, sometimes the best thing to do is break out the saw.

    subedii on
  • tyrannustyrannus i am not fat Registered User regular
    edited March 2008
    medics should never be left unguarded. ever. ever.

    tyrannus on
  • Metal Gear Solid 2 DemoMetal Gear Solid 2 Demo Registered User regular
    edited March 2008
    subedii wrote: »
    Arikado wrote: »
    I'm pro-crit because a lone Medic would be pretty useless without them.

    Don't think the medic should be in combat at all. If he's alone, run.

    Sometimes you just can't run. Besides, I've bonesawed an unsuspecting Heavy more than once.

    Medics aren't relegated purely to healing, and if you don't know how and when to use your bonesaw and needlegun then you aren't using the class as well as you could be.

    In a competitive match, there's really no situation where the second fastest class in the game can't just run. Even an attempt at getting by is worth it if a 45% charged medic makes it out. If not, then respawn. I'd be pretty annoyed with the team medic if he spent his time trying to needle dudes beyond enemy lines instead of trying to get out and actually helping the team.
    medics should never be left unguarded. ever. ever.

    that too

    Metal Gear Solid 2 Demo on
    SteamID- Enders || SC2 ID - BurningCrome.721 || Blogging - Laputan Machine
    1385396-1.png
    Orikae! |RS| : why is everyone yelling 'enders is dead go'
    When I say pop it that means pop it
    heavy.gif
  • subediisubedii Registered User regular
    edited March 2008
    Rentilius wrote: »
    medics should never be left unguarded. ever. ever.

    I'll be sure to remind my team-mates of that the next time they DIE. Besides which there's always travelling from point A to point B where you can get intercepted on the way. And sometimes you're the last person left that can cap that point or prevent that point cap.

    Seriously, why is it so hard to understand that the Medic has weapons, and those weapons are useful?

    subedii on
  • The Reverend Dr GalactusThe Reverend Dr Galactus Registered User regular
    edited March 2008
    I think my only e-peen-level class is medic, though I demo and pyro decently with enough coordination. The only classes I would still classify as teh suck for me are spy and, outside Badlands, scout.

    Also, quick correction: it's Rev. Dr. Galactus. You gotta study in (and then eat) the Vatican to write the Apologia Terra Gastronomica.

    The Reverend Dr Galactus on
    valar-moreshellus.png
    PSN:RevDrGalactus/NN:RevDrGalactus/Steam
  • Metal Gear Solid 2 DemoMetal Gear Solid 2 Demo Registered User regular
    edited March 2008
    subedii wrote: »
    Rentilius wrote: »
    medics should never be left unguarded. ever. ever.

    I'll be sure to remind my team-mates of that the next time they DIE. Besides which there's always travelling from point A to point B where you can get intercepted on the way. And sometimes you're the last person left that can cap that point or prevent that point cap.

    Seriously, why is it so hard to understand that the Medic has weapons, and those weapons are useful?

    I could argue specific cases that favor my argument all day, but lets leave it at "the medic is more valuable healing than needling"

    Metal Gear Solid 2 Demo on
    SteamID- Enders || SC2 ID - BurningCrome.721 || Blogging - Laputan Machine
    1385396-1.png
    Orikae! |RS| : why is everyone yelling 'enders is dead go'
    When I say pop it that means pop it
    heavy.gif
  • subediisubedii Registered User regular
    edited March 2008
    subedii wrote: »
    Arikado wrote: »
    I'm pro-crit because a lone Medic would be pretty useless without them.

    Don't think the medic should be in combat at all. If he's alone, run.

    Sometimes you just can't run. Besides, I've bonesawed an unsuspecting Heavy more than once.

    Medics aren't relegated purely to healing, and if you don't know how and when to use your bonesaw and needlegun then you aren't using the class as well as you could be.

    In a competitive match, there's really no situation where the second fastest class in the game can't just run. Even an attempt at getting by is worth it if a 45% charged medic makes it out. If not, then respawn. I'd be pretty annoyed with the team medic if he spent his time trying to needle dudes beyond enemy lines instead of trying to get out and actually helping the team.

    I'd be pretty annoyed with the Team medic if he tried to outrun a scout instead of trying to take him down. I've had far more success doing the latter than the former, I can tell you right now.

    I'm not saying that the Medic should be focussing on kills, but to say they should avoid all combat is crazy. This isn't always possible and their weapons are actually really effective if you know how and when to use them. They have weapons for a reason.

    subedii on
  • Hey YouHey You Registered User regular
    edited March 2008
    Its going to be funny if we get this whole thing all geared and ready to go and goldrush comes out, along with the new medic pac. Im going to laugh really hard.

    Hey You on
  • subediisubedii Registered User regular
    edited March 2008
    Hey You wrote: »
    Its going to be funny if we get this whole thing all geared and ready to go and goldrush comes out, along with the new medic pac. Im going to laugh really hard.

    Why? Sounds like an ideal opportunity to put the Medic updates through their paces.

    subedii on
  • FluffumsFluffums Registered User regular
    edited March 2008
    BaronDavis'Beard can participate; I play as Pyro/Soldier

    (no i wont only use the axe ffs)

    Fluffums on
  • übergeekübergeek Sector 2814Registered User regular
    edited March 2008
    I'm somewhat interested, but I'd need to see what the rules are.

    übergeek on
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  • Hey YouHey You Registered User regular
    edited March 2008
    subedii wrote: »
    Hey You wrote: »
    Its going to be funny if we get this whole thing all geared and ready to go and goldrush comes out, along with the new medic pac. Im going to laugh really hard.

    Why? Sounds like an ideal opportunity to put the Medic updates through their paces.

    True, but I think everyone is just going to want to try out the new map and see what the new medic stuff is all about.

    Hey You on
  • DUCOMDUCOM Registered User regular
    edited March 2008
    Sweet I'm definitely in. Let me know of scheduling/times.

    Currently soldier/sniper/medic/scout/spy

    mostly soldier/scout

    DUCOM on
  • Typhoid MannyTyphoid Manny Registered User regular
    edited March 2008
    Typhoid Manny is FIRED UP, and also possibly READY TO GO.

    Typhoid Manny on
    from each according to his ability, to each according to his need
    hitting hot metal with hammers
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