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Ok, I like to make games in my off time, but that is more of a mental exercise to prevent me from losing my brain. I read Tycho's rant the other day about the Onyxia Raid deck for the WoW TCG. Has anyone else here tried it?
What do you guys think about a card-based role-playing game? Dungeons and Dragons new edition could certainly use cards for the character's powers, and I've seen games where cards could be used for spells, skills, etc. instead of notes and books.
What about a game designed to be played wholely with cards? The GM could have a deck, and the players would build their characters through decks. What do you guys think of the approach WoW's Raid decks took? Do you think random cards would be a detriment to play? Would it be interesting to have decks dedicated to all the different "spheres" of these games? (Combat, social combat a la Exalted, etc.)
Can anyone think of how an adventure would play out if released as a deck? How hard would it be to get the right pacing and interactivity involved that you could get with a standard-style module? Are there any reasons you wouldn't like an RPG based around this? If the game used cards in a non-collectible format, would that increase your possible enjoyment of the game?
I hope you guys can put together some thoughtful answers because I'm really interested to see what you have to say.