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Retrospect: Why the hell do we play Counter-Strike?

megabytemegabyte Registered User regular
edited March 2008 in Games and Technology
I may speak for a small portion of the gaming community, but I find myself continually drawn to a game almost a decade old despite newer substitutes. Even after playing Halo, Rainbow6, Call of Duty...etc Counter-strike still ranks as my own personal axis mundhi of gaming. It appears nothing will ever conquer it's innate re-playability for me.

I've run into dozens of other people who have different games they cite as the one they cannot escape. For some it's Starcraft, others Civilization. My father, a 50 year old man who has access to every console and a top of the line PC, still plays Battlefield 1942 religiously. What I want to know is why. What makes your interaction with "that game" so significant that you continuously return?

Anyone got any input?

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megabyte on
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Posts

  • LewiePLewieP Registered User regular
    edited March 2008
    you should get "The Ship" it's like $9.99 on steam and a real nice change of pace from CS.

    LewieP on
  • SheepSheep Registered User, __BANNED USERS regular
    edited March 2008
    I actually prefer playing the old school versions over the latest.

    Sheep on
  • DekuStickDekuStick Registered User regular
    edited March 2008
    Some games just click for people.

    For me it's Counter-Strike as well. It offers me what I want in game play. Teamwork, directional foot steps, flash bangs/smoke nades, fun recoil and speedy rounds. You just never know what's going to happen I guess. Unforgiving to new people, challenging for seasoned players.

    DekuStick on
  • catalystcatalyst Registered User regular
    edited March 2008
    I'm this way with Battlefield 1942. Sure it's been outdated and there are many "better" substitutes but for me it's a game that is really fun, endlessly re-playable, and I'm good at it (not that great at most shooters). Add to that a classic capture the flag formula and you can't lose.

    Plus there is a ultra-high nostalgia factor associated with it. A lot of games that "did it first" have that effect on me. 1942 was the first game I played online with that many people in a single game using infantry, vehicles, etc. all at the same time and I remember it as a really unique experience even after all these years.

    catalyst on
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  • DarklyreDarklyre Registered User regular
    edited March 2008
    You like what you're good at. If you spent years developing enough skill to pwn noobzorz in CS, you're not likely to just abandon it and go to another game with a different physics/graphics/aim/targeting/shooting system than what you're used to.

    After all, if a Starcraft player goes into a C&C game and gets tankrushed 3 minutes into the game, more likely than not they'll just say "this game sucks" and hop right back onto Starcraft.

    Darklyre on
  • RaslinRaslin Registered User regular
    edited March 2008
    Darklyre wrote: »
    After all, if a Starcraft player goes into a C&C game and gets tankrushed 3 minutes into the game, more likely than not they'll just say "this game sucks" and hop right back onto Starcraft.

    ...are you stalking me?

    Raslin on
    I cant url good so add me on steam anyways steamcommunity.com/id/Raslin

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  • Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited March 2008
    I abandoned CS/S after 3-4 years of religious play at semi-pro level and now live it up on TF2. I go back to CSS sometimes, and it just bores me.

    Flippy_D on
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  • Walrus PeteWalrus Pete Registered User regular
    edited March 2008
    LewieP wrote: »
    you should get "The Ship" it's like $9.99 on steam and a real nice change of pace from CS.

    I've played the Ship briefly and it was awesome. From what I hear hardly anyone plays it these days, though :(

    Walrus Pete on
  • LewiePLewieP Registered User regular
    edited March 2008
    LewieP wrote: »
    you should get "The Ship" it's like $9.99 on steam and a real nice change of pace from CS.

    I've played the Ship briefly and it was awesome. From what I hear hardly anyone plays it these days, though :(

    Yeah, you can find 2/3 populated games at any time these days, but the AI is great, and the way the game works a game with just a few human players is real fun, because you can't tell which players are AI and which are bots.

    LewieP on
  • Walrus PeteWalrus Pete Registered User regular
    edited March 2008
    LewieP wrote: »
    LewieP wrote: »
    you should get "The Ship" it's like $9.99 on steam and a real nice change of pace from CS.

    I've played the Ship briefly and it was awesome. From what I hear hardly anyone plays it these days, though :(

    Yeah, you can find 2/3 populated games at any time these days, but the AI is great, and the way the game works a game with just a few human players is real fun, because you can't tell which players are AI and which are bots.

    Hmm. I might have to try and get a couple buddies to buy it with me, because those few days of the Ship were tons of fun. This was back when it was just a (free, if I recall) half-life mod, so I assume there have been improvements?

    Walrus Pete on
  • LewiePLewieP Registered User regular
    edited March 2008
    Yeah, it looks really nice, great style and humour. It's in source engine now and is prettied up a bit.

    LewieP on
  • pinenut_canarypinenut_canary Registered User regular
    edited March 2008
    I played cs 1.6 at a semi pro level and did cs:cz as well. We got pretty high up on CZ because of the smaller community and consequently, lower level of skill. We got our own server, web site, and ventrillo, and it was great fun, especially when going to the forums for CAL and having a few dozen people talk about your team and who the best players are (i ended up on the "Top 20 players for CZ" a couple times, and it was really interesting). right now i play tf2, but once in a while me and my old clan mates will scrim seriously and talk about how we might start another serious clan going. but all in all, clans have a short shelf life. i enjoyed playing it because it seems to require skill and is very stripped down. that and there's a competitive community, and i like competition, winning, and team work.

    pinenut_canary on
  • IcemopperIcemopper Registered User regular
    edited March 2008
    Flippy_D wrote: »
    I abandoned CS/S after 3-4 years of religious play at semi-pro level and now live it up on TF2. I go back to CSS sometimes, and it just bores me.

    I'm the same way. I would play CSS all. the. time.

    Now TF2 has semi-replaced it, though I still go back to CSS, but I find it to be much slower paced than I remember.

    Except gungame, those are still good times.

    Icemopper on
  • SandersSanders Registered User regular
    edited March 2008
    I always thought of counter-strike as a really mediocre cross between two genres that couldn't decide which to be. Only time I ever play it anymore is for Zombies.

    But I also know that my opinion is of the very small minority (least according to those 300,000+ unique players daily or whatever ungodly number it is)

    edit-
    As for old(er) games, i've picked up Natural Selection again. The two very different sides and the RTS elements have me keep coming back, but the community is starting to be a big turn-off.

    Sanders on
  • DarklyreDarklyre Registered User regular
    edited March 2008
    I still play CS for two things:

    Zombies.

    Glass maps.

    Darklyre on
  • slash000slash000 Registered User regular
    edited March 2008
    This is very simple.

    Different people have different tastes.

    Which means that often, people have a favorite game.

    Being a favorite, they return to it often, or periodically.

    slash000 on
  • Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited March 2008
    Gungame is the superior alt. game mode.


    Player Flippy_D is on grenade
    Player Flippy_D is on grenade
    Player Flippy_D is on grenade
    Player Flippy_D is on grenade
    Player Flippy_D is on grenade
    Player Flippy_D is on grenade
    Player Flippy_D is on grenade
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    I suck at grenades

    Flippy_D on
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  • PancakePancake Registered User regular
    edited March 2008
    I play Counter-Strike still because it's fun.

    There's just something about it. The weapon balance isn't incredible, playing on pubs is incredibly hit and miss, and I actually really only spend a lot of time playing on de_dust2, but somehow, it's the only FPS I still play regularly.

    There's something magical about CS.

    Pancake on
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  • The_ScarabThe_Scarab Registered User regular
    edited March 2008
    Flippy_D wrote: »
    I abandoned CS/S after 3-4 years of religious play at semi-pro level and now live it up on TF2. I go back to CSS sometimes, and it just bores me.

    This explains your skill with the sniper class in TF2 at least.

    The_Scarab on
  • megabytemegabyte Registered User regular
    edited March 2008
    Pancake wrote: »
    There's something magical about CS.


    QFT.

    whyyyyyy is it magical?

    megabyte on
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  • adsgghfdsdadsgghfdsd Registered User new member
    edited March 2008
    I think there is more going on in the game, as to why it is fun. I mean hell, people have been addicted to it.

    I know I liked being in the clans, but the community its self (pro community) were, for lack of a better term, dicks. That was the major turn off for me and the fact that I was wasting away in school and needed to get focused.

    adsgghfdsd on
  • augustaugust where you come from is gone Registered User regular
    edited March 2008
    Tribes.

    august on
  • acidlacedpenguinacidlacedpenguin Institutionalized Safe in jail.Registered User regular
    edited March 2008
    I think I feel like CS is a child of mine, or maybe a nephew. . . I feel like I was around to watch it grow up, go through its whole growing pains. but really to me, the whole Half-Life 1 mod scene holds a special place in my heart. I mean, with CS and DoD and FLF and FA and TFC all sort of competing as the high profile mods earlier on, then the countless other mods including NS and The Opera and AHL and TS, it seemed like you could always find updates and new features every week.

    the HL2 mod scene seems to be so the opposite of that. Mods will go months and months without any new updates because they're all trying to make everything perfect and trying to compete directly with retail games, it seems like I get bored with then abandon most of the mods.

    acidlacedpenguin on
    GT: Acidboogie PSNid: AcidLacedPenguiN
  • TychoCelchuuuTychoCelchuuu PIGEON Registered User regular
    edited March 2008
    august wrote: »
    Tribes.

    TychoCelchuuu on
  • KimFidlerKimFidler Registered User regular
    edited March 2008
    It's not online, but I always go back to ICO. Amazing game and will always be amazing.

    KimFidler on
  • Nitsuj82Nitsuj82 Registered User regular
    edited March 2008
    I played CS because it was what you did in the dorms on a Monday/Tuesday/Wednesday night. That and drink beer.

    Nitsuj82 on
    Your sig is too tall. -Thanatos
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  • troublebrewingtroublebrewing Registered User regular
    edited March 2008
    I think certain games can be like comfort food as well, good memories, buddies.. when you have nothing else to do that first instict game to grab and play. I find games with a social counterpart have more of a draw.

    Sadly mine is wow, as much I realize I'm bored with it when I sit down to play when I have nothing else to do it's usually my first thought.

    troublebrewing on
  • pinenut_canarypinenut_canary Registered User regular
    edited March 2008
    I like the game's engine too. It might be just because it's the first game I ever played, but I feel like I can be more acrobatic in the game despite which mod it is. I have more control over myself, I feel really fluid, where in the source engine, I feel a bit sluggish and have a layer of gum stuck to the bottom of my shoes all the time, despite which mod.

    Besides CS 1.6, the other mods I played for half life 1 were DoD, Brainbread, Richochet (God knows why), Natural Selection, and Pirates, Vikings, Knights. PVK was so hilarious playing with friends while drinking. Good times. Good times.

    Also, the "professional" DoD community (which isn't as professional as CS 1.6 and CS Source, and is declining last time I saw) had a few people that were pretty big dicks, and some people that were really nice. I remember I would join IRC sometimes and pros from Complexity and some other club that I don't remember would ask me to pug with them, and I learned a lot, and I got really good to the point where they were telling me to join an underdog DoD clan so I could get noticed and work my way up the ladder. It was good to hear, but I didn't have the time to dedicate to a game, and I knew that I was at the peak of my playing ability, I couldn't get any better to woo anyone.

    Woo.

    pinenut_canary on
  • PancakePancake Registered User regular
    edited March 2008
    DoD was so much fun back in the day.

    Does anyone else remember DoD pre-beta 3? WW2 CS is pretty fun, I guess. The maps weren't nearly as good either.

    The massive amount of changes between beta 2 and beta 3 were incredible. I don't think I've seen a mod change that much that fast and its shift from fast-paced action to a slower-paced, more realistic affair was pretty jarring. It also made a lot of people very, very angry.

    I haven't played DoD on the Half-Life engine in a very long time, but I was pretty disappointed with DoD Source regardless. The maps are extremely well-designed, but the gameplay always feels lacking. It's very fast and very slow at the same time and doesn't really seem to know what it wants to be so it ends up being neither and stuck in some sort of mediocre middle ground. That and when you move it's a constant CLOP CLOP CLOP CLOP CLOP CLOP CLOP like you're wearing fifty ton weights on your feet.

    I don't really know what my point is, but I really loved DoD.

    Pancake on
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  • KarrmerKarrmer Registered User regular
    edited March 2008
    CS from day 1 beta 1 up until... a year or so ago. CAL-I season 1-3... man, that game was legendary.

    CS was and still is popular because it just... feels right. Which is a terrible explanation, but something about the physics makes it unique. It's got that blend of arcade and semi-realism that just fits well. It's not ridiculous insane flying around like UT or Quake and it's not retarded like Rainbow Six where you have to sit in one spot for 9 hours. It just had it going well.

    TF2 is now the place to be though, IMO.

    Karrmer on
  • ben0207ben0207 Registered User regular
    edited March 2008
    Flippy_D wrote: »
    Gungame is the superior alt. game mode.


    Player Flippy_D is on grenade
    Player Flippy_D is on grenade
    Player Flippy_D is on grenade
    Player Flippy_D is on grenade
    Player Flippy_D is on grenade
    Player Flippy_D is on grenade
    Player Flippy_D is on grenade
    Player Flippy_D is on grenade
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    I suck at grenades

    I sometimes get stuc on Grenade for an hour at a time. We used to play these little 4 man GG games on huge maps, me and 3 RL friends. It was incredible up until the Grenade round. (and it spawned my other online name: ClarionCamping)

    ben0207 on
  • RichardTauberRichardTauber Kvlt Registered User regular
    edited March 2008
    Mx vs Atv Unleashed always brings me back. A few races is easy to squeeze into my schedule and I guess that's part of what makes me return to that game. Friends who like shmups say the same thing about how easy it is to just pick up and play for a few minutes. Civilization and online first person shooters are also pick up and play in a way. Civilization has the save anywhere, anyhow feature which so many modern console games lack unfortunately and that makes Civ a pretty great "lose half an hour/the rest of the night" kind of game.

    RichardTauber on
  • tofutofu Registered User regular
    edited March 2008
    Other games come and go but I'll always be Sid Meier's bitch.

    tofu on
  • LegacyLegacy Stuck Somewhere In Cyberspace The Grid(Seattle)Registered User, ClubPA regular
    edited March 2008
    Flippy_D wrote: »
    Gungame is the superior alt. game mode.


    Player Flippy_D is on grenade
    Player Flippy_D is on grenade
    Player Flippy_D is on grenade
    Player Flippy_D is on grenade
    Player Flippy_D is on grenade
    Player Flippy_D is on grenade
    Player Flippy_D is on grenade
    Player Flippy_D is on grenade
    Player Flippy_D is on grenade
    I suck at grenades

    Gungame Deathmatch is great.

    Legacy on
    Can we get the chemicals in. 'Cause anything's better than this.
  • PancakePancake Registered User regular
    edited March 2008
    Am I the only person ever that hates Gungame?

    Because I hate Gungame. It's so terrible and boring and I don't understand how people play it for more than a few minutes.

    Pancake on
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  • SnareSnare Registered User regular
    edited March 2008
    Just comes down to gameplay. Maybe there's a sweet spot between an engine being created and enough dev time going into that engine to make the gameplay spot on. We may see something similar to this with Source engine, or maybe TF2 is it?

    Snare on
  • PancakePancake Registered User regular
    edited March 2008
    Snare wrote: »
    Just comes down to gameplay. Maybe there's a sweet spot between an engine being created and enough dev time going into that engine to make the gameplay spot on. We may see something similar to this with Source engine, or maybe TF2 is it?

    The sweet spot came out in beta before Half-Life 2 ever came out.

    I believe they called it "Counter-Strike: Source."

    Pancake on
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  • shadydentistshadydentist Registered User regular
    edited March 2008
    I dunno, i still prefer 1.6 for some reason.

    shadydentist on
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  • Crimson KingCrimson King Registered User regular
    edited March 2008
    I always come back to CoH, it's like being on and off heroin.

    Crimson King on
  • DisruptorX2DisruptorX2 Registered User regular
    edited March 2008
    megabyte wrote: »
    I may speak for a small portion of the gaming community, but I find myself continually drawn to a game almost a decade old despite newer substitutes. Even after playing Halo, Rainbow6, Call of Duty...etc Counter-strike still ranks as my own personal axis mundhi of gaming. It appears nothing will ever conquer it's innate re-playability for me.

    I've run into dozens of other people who have different games they cite as the one they cannot escape. For some it's Starcraft, others Civilization. My father, a 50 year old man who has access to every console and a top of the line PC, still plays Battlefield 1942 religiously. What I want to know is why. What makes your interaction with "that game" so significant that you continuously return?

    Anyone got any input?

    You ask this as if there's something wrong with playing a game repeatedly instead of forking out money for the newest edition of an ancient gameplay concept with slightly improved graphics.

    DisruptorX2 on
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