I have a copy of Oblivion that I've tried to get into a couple times, and its simply too massive. I have no idea why I'm so scared of it, but everytime I try to play, I end up a giant flustered mess who has no idea what items I should be parting with, or keeping, or selling...and I quit.
The last time I played my brother said "Just run around, you'll eventually fall into something you'll like to do." and I rode around on a horse forever, and than fought some people and all the sudden I couldn't go into the sun because I was a fucking vampire. I am a tiger man vampire now.
Thats when I quit, because I wanted to know how to NOT be a vampire, and I read it involved finding cloves of garlic and all this crazy stuff, that to me meant more riding around on my horse, but it would be harder because I cant be in daylight now.
So - I really WANT to love this game (Fable was my #1 all time favorite X-Box game, and this seems similar), but I just have no idea what I'm ever supposed to be doing, and it seems like there's so much that I just simply don't know that it's going to be impossible to play. I can't stand games that pretty much REQUIRE you to sit by your computer and know everything, and this seems to be one of those. Every item I get I have no idea when or how it will come into play, and I can't carry anything because I have no idea what to do with what I have.
So if anyone loved this game, help would be appreciated. And if you think that this game just isn't my style, as much as I'd like it to be, thats cool too. I just don't know if I'm overthinking things, or if it is just too complex for my tastes.
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The game is so boring that its lack of quality content defies comprehension.
It's downright Lovecraftian. If he wrote a short story about Oblivion, it would have ended with a passage about how he couldn't even describe the game.
Don't pick up shit you don't need, a mighty sword of awesomeness if pointless if you can't use it, don't even bother taking it to sell later, if you need cash, find the quickest method of getting it at the time, and if you just need the item, steal it.
And use the 'jump to location' option on the map as much as possible
I know how you feel, i felt the same way about oblivion. It seems to be one of those games thats just not for everyone.
However, if you do what the emperor told you then you get the main quest which will guide you through a lot of the game.
For the love of god people, Oblivion wasn't that bad. I haven't heard such a backlash against a patently good game since Invisible War. Yes, both Oblivion and IW compared unfavourably against their older siblings, but it doesn't mean they were crap.
Take some time to absorb the menu. It isn't complicated once you understand what each menu means. Also, items for cash is pointless. You'll get better stuff as you level up.
It definitely isn't for everyone, however.
Complete with the option to fast travel to virtually any location on the map, once you've visited it.
Yes. Oblivion is massive and daunting. That's why it came with instructions.
Seriously, though. I found it incredibly awesome in all senses of the word. I would highly recommend doing the first bit of the main quest line, until you rescue the heir. That should give you enough time to get comfortable with the system. After that, I would venture out and explore a bit.
There are a lot of great quests and story lines sprinkled through out the world. Oblivion is well worth playing, but not a game to try and run through as fast as you can. If you're not prepare to really invest some time and effort into Oblivion, you won't get much out of it.
Anyway, I was completely overwhelmed, and having no fun at all. I turned it off, thinking I'd never play it again.
Then, about a year later, I was sitting on my couch watching TV when I suddenly thought, "I need to play Oblivion." So I started again and played for about 85 hours. It was the weirdest videogame "craving" I've ever gotten.
So I just go play BF2 instead.
Is it bad that I've done this just now with Mario Galaxy? :P
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The path to inner redemption is through the Dark Brotherhood.
I think it's a matter of why you buy a game in the first place. I bought Oblivion because, at the time, it sounded like the game I'd like most on the 360. It was much later on that I felt a "need" to play a huge RPG.
I'm assuming you bought Galaxy because of everyone else's general praise. Only it was later you actually WANTED to play a platformer (or whatever). Sorry if that's presumptuous.
I had this same problem, but with Morrowind. Got to Balmora, and I just totally couldn't handle the non-linearity. However, I came back to it two weeks later and said "Goddamnit I'll just try and do a couple of jobs... and the rest was fuckin' awesome. Basically what Graviija said, but it was two weeks instead of a year.
The Elder Scrolls series in my mind, requires an imagination and a real joy for role-playing. Unlike most PC-RPGs, it's like a sandbox where actions are more important than choosing the right dialog option.
Also if you knock the combat you're retarded. What fucking RPG are you comparing it to?
I don't mean any offense Pancake, but to quote Mai-Kero, "You're dumb. You're dumb."
My only complaint with Oblivion was that I much preferred the leveling system in Morrowind. I kind of like seeing how my adventures improve my fighting skills against monsters, but since so many people bitched about becoming too strong in Morrowind, I doubt we'll see it again.
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Wrong as in you'll mess up your character's stats and thus get constantly killed at some crucial part of the game, or sell (or worse, lose in the forest!) something really important to the story, or you'll unknowingly kill some important NPC and thus screw yourself out of a whole cool section of the game, or do something else so bad and horrific that your only option is to restart the game.
All I can say is you don't have to worry about that. It's almost impossible to play Oblivion wrong.
The enemies auto-scale in difficulty, and you gain stats simply by doing things in the game. So it literally is impossible to bork your skills (if you spend enough time, you can be a master in everything). You can't kill important NPCs (you can try but they're invincible). You can't unknowingly pick up quest items and unknowingly toss them. If something is important to the game, the game will let you know. All other items you'll see a million copies of by the end.
So don't worry. Do whatever the hell you want to do! (except kill the Unicorn, that's mean)
Haven't really had the motivation to fire it up again, especially after I quit WoW. I might sometime this summer.
http://lexiconmegatherium.tumblr.com/
But seriously, you're playing it wrong.
e: When I say Oblivion, I mean the main land. Shivering Isles is by far the best thing coming out of the game.
I'm sorry, Talous, but I'm not dumb.
You just happen to have poor taste in games.
Edit: i challang u to dual pancake
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Dosbox exists for a reason. Someone needs to remake it so that it isn't such a broken and buggy game.
Oh, and the character class I created involved ONLY combat skills in the main skills, and I made my specialization Stealth, the skills of which I have none in the Major Skills area.
I got it working on XP but it had some crazy bugs that were crazy hard to fix. I did some research and found that it wasn't just me. What titmouse said, sort've.
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Pick a guild (Fighters, Mage's, Thief's, Dark Brotherhood, and the Arena) and work your way up the ranks. Then once you've got a good grasp of the game then start on the main quest.
It helps to use the quest menu to select what ever mission you feel like working on. It will set a way point to where you need to go. Just follow the way point or look on your map to see where it's telling you to go.
Also i'm betting anyone who said the game is bland (not that i'm disagreeing with you) hasn't played the Shivering Isles expansion. Because it is quite a step away from the rest of oblivion that you've seen. It's colourful and has intriguing characters; quite the change up from the rest of the game.
Also any game where you can help a mad deity orchestrate some bogus prophecy which entails raining flaming dogs to drive the people of a small village insane is cool by me.
Welcome to Daggerfall
I'd wager that most people will find a "class" that they like - be it fire hurling mage, heavily armored swordsman, sneaky archer/rogue - relatively early in the game and subsequently use only the combat skills of that class in battle. As long as you do that and don't try to split your time equally between all three (which I believe the game warns you not to) there shouldn't be an issue with the enemies "out leveling" your combat skills.
The main complaint with Oblivion's leveling system is that once you get to level 30+, you've pretty much maxed skills and can't get that much better, whereas the monsters still scale as before. But you shouldn't be getting that high level before beating the game unless you really hate doing any quest and just love constantly roaming the country killing bandits, bears, and cave people.
Welcome to Daggerfall.
It's still awesome.