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I am terrified of Oblivion (XBOX360)

mxmarksmxmarks Registered User regular
edited April 2008 in Games and Technology
I have a copy of Oblivion that I've tried to get into a couple times, and its simply too massive. I have no idea why I'm so scared of it, but everytime I try to play, I end up a giant flustered mess who has no idea what items I should be parting with, or keeping, or selling...and I quit.

The last time I played my brother said "Just run around, you'll eventually fall into something you'll like to do." and I rode around on a horse forever, and than fought some people and all the sudden I couldn't go into the sun because I was a fucking vampire. I am a tiger man vampire now.

Thats when I quit, because I wanted to know how to NOT be a vampire, and I read it involved finding cloves of garlic and all this crazy stuff, that to me meant more riding around on my horse, but it would be harder because I cant be in daylight now.

So - I really WANT to love this game (Fable was my #1 all time favorite X-Box game, and this seems similar), but I just have no idea what I'm ever supposed to be doing, and it seems like there's so much that I just simply don't know that it's going to be impossible to play. I can't stand games that pretty much REQUIRE you to sit by your computer and know everything, and this seems to be one of those. Every item I get I have no idea when or how it will come into play, and I can't carry anything because I have no idea what to do with what I have.

So if anyone loved this game, help would be appreciated. And if you think that this game just isn't my style, as much as I'd like it to be, thats cool too. I just don't know if I'm overthinking things, or if it is just too complex for my tastes.

PSN: mxmarks - WiiU: mxmarks - twitter: @ MikesPS4 - twitch.tv/mxmarks - "Yes, mxmarks is the King of Queens" - Unbreakable Vow
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Posts

  • XagarathXagarath Registered User regular
    edited April 2008
    I do actually think Oblivion's take on the open-world is a little poorly-judged, myself. Having miles and miles of nearly-identical hills and valleys was not the best idea in the world.

    Xagarath on
  • PancakePancake Registered User regular
    edited April 2008
    I have to agree that Oblivion is terrifying.

    The game is so boring that its lack of quality content defies comprehension.

    It's downright Lovecraftian. If he wrote a short story about Oblivion, it would have ended with a passage about how he couldn't even describe the game.

    Pancake on
    wAgWt.jpg
  • Hotlead JunkieHotlead Junkie Registered User regular
    edited April 2008
    I was in the exact same boat as you, my games all just ended up as one big clusterfuck until I decided to only do the main mission, no dicking around, no picking up items I didn't need at that exact moment, running past enemies if i had a choice instead of fighting them, killing someone if it meant that i got that mission done faster, etc. Great fun.

    Don't pick up shit you don't need, a mighty sword of awesomeness if pointless if you can't use it, don't even bother taking it to sell later, if you need cash, find the quickest method of getting it at the time, and if you just need the item, steal it.

    And use the 'jump to location' option on the map as much as possible

    Hotlead Junkie on
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  • vdanhalenvvdanhalenv Registered User regular
    edited April 2008
    mxmarks wrote: »
    I have a copy of Oblivion that I've tried to get into a couple times, and its simply too massive. I have no idea why I'm so scared of it, but everytime I try to play, I end up a giant flustered mess who has no idea what items I should be parting with, or keeping, or selling...and I quit.

    The last time I played my brother said "Just run around, you'll eventually fall into something you'll like to do." and I rode around on a horse forever, and than fought some people and all the sudden I couldn't go into the sun because I was a fucking vampire. I am a tiger man vampire now.

    Thats when I quit, because I wanted to know how to NOT be a vampire, and I read it involved finding cloves of garlic and all this crazy stuff, that to me meant more riding around on my horse, but it would be harder because I cant be in daylight now.

    So - I really WANT to love this game (Fable was my #1 all time favorite X-Box game, and this seems similar), but I just have no idea what I'm ever supposed to be doing, and it seems like there's so much that I just simply don't know that it's going to be impossible to play. I can't stand games that pretty much REQUIRE you to sit by your computer and know everything, and this seems to be one of those. Every item I get I have no idea when or how it will come into play, and I can't carry anything because I have no idea what to do with what I have.

    So if anyone loved this game, help would be appreciated. And if you think that this game just isn't my style, as much as I'd like it to be, thats cool too. I just don't know if I'm overthinking things, or if it is just too complex for my tastes.


    I know how you feel, i felt the same way about oblivion. It seems to be one of those games thats just not for everyone.

    vdanhalenv on
    16377
  • AsherAsher Registered User regular
    edited April 2008
    Just follow the quest markers. If you follow the little yellow markers and what it tells you in your journal you can't really go wrong. If you just run off randomly into the wilderness and start hitting things, then of course you will end up lost and confused.
    However, if you do what the emperor told you then you get the main quest which will guide you through a lot of the game.

    For the love of god people, Oblivion wasn't that bad. I haven't heard such a backlash against a patently good game since Invisible War. Yes, both Oblivion and IW compared unfavourably against their older siblings, but it doesn't mean they were crap.

    Asher on
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  • Nitsuj82Nitsuj82 Registered User regular
    edited April 2008
    Also agreed. The fact that it was the size of an MMO is pretty neat, but what makes MMOs so great is that you can talk to people and get help and advice along the way.

    Nitsuj82 on
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  • Shady3011Shady3011 Registered User regular
    edited April 2008
    The Quest menu is a real help with what you need to do next. It'll have all the quest you can do and where you need to go next. You can also quick jump to any of the major cities so you don't have to travel miles on end.

    Take some time to absorb the menu. It isn't complicated once you understand what each menu means. Also, items for cash is pointless. You'll get better stuff as you level up.

    Shady3011 on
  • ThetherooThetheroo Registered User regular
    edited April 2008
    I felt the exact opposite about Oblivion. I absolutely love the freedom to dick around and do whatever the hell I want. Go climb a mountain, rob the Imperial City blind, make a spell to get my acrobatics insanely high and just jump over buildings. Morrowind was more like that, but the setting in Oblivion just made it easier for me to get immersed in.

    It definitely isn't for everyone, however.

    Thetheroo on
  • NorayNoray Registered User regular
    edited April 2008
    Oblivion is pretty great, and much better than Invisible War, and much better than Morrowind too. Just follow the main quest, or follow whatever quest you run into. And yeah, no sense in running all over the world, just use the quick teleport option.

    Noray on
  • Shady3011Shady3011 Registered User regular
    edited April 2008
    Oh yeah, make sure to murder someone. The Dark Brotherhood is a must play faction quest. Way too awesome and plenty of great rewards.

    Shady3011 on
  • XagarathXagarath Registered User regular
    edited April 2008
    Oblivion wasn't crap, as such, but it was pretty bland and derivative. All the polish in the world can't make up for that for me, though it might be different for some.

    Xagarath on
  • ironzergironzerg Registered User regular
    edited April 2008
    The game where you get told exactly what to do, it puts it in a handy journal for you, which you can then click on, get told exactly what to do complete with a marker telling you exactly where to go.

    Complete with the option to fast travel to virtually any location on the map, once you've visited it.

    Yes. Oblivion is massive and daunting. That's why it came with instructions.

    Seriously, though. I found it incredibly awesome in all senses of the word. I would highly recommend doing the first bit of the main quest line, until you rescue the heir. That should give you enough time to get comfortable with the system. After that, I would venture out and explore a bit.

    There are a lot of great quests and story lines sprinkled through out the world. Oblivion is well worth playing, but not a game to try and run through as fast as you can. If you're not prepare to really invest some time and effort into Oblivion, you won't get much out of it.

    ironzerg on
  • GraviijaGraviija Registered User regular
    edited April 2008
    I had the same outlook on Oblivion the first time I played it. It was actually the game I got with my 360.

    Anyway, I was completely overwhelmed, and having no fun at all. I turned it off, thinking I'd never play it again.

    Then, about a year later, I was sitting on my couch watching TV when I suddenly thought, "I need to play Oblivion." So I started again and played for about 85 hours. It was the weirdest videogame "craving" I've ever gotten.

    Graviija on
  • 043043 Registered User regular
    edited April 2008
    I have this problem with STALKER: Shadow of Chernobyl. It's so open that I get lost, or overwhelmed, and don't know what to do.

    So I just go play BF2 instead.

    043 on
    [SIGPIC][/SIGPIC]
  • ShadowfireShadowfire Vermont, in the middle of nowhereRegistered User regular
    edited April 2008
    Graviija wrote: »
    I had the same outlook on Oblivion the first time I played it. It was actually the game I got with my 360.

    Anyway, I was completely overwhelmed, and having no fun at all. I turned it off, thinking I'd never play it again.

    Then, about a year later, I was sitting on my couch watching TV when I suddenly thought, "I need to play Oblivion." So I started again and played for about 85 hours. It was the weirdest videogame "craving" I've ever gotten.

    Is it bad that I've done this just now with Mario Galaxy? :P

    Shadowfire on
  • Golden LegGolden Leg Registered User regular
    edited April 2008
    Do you feel sick of Oblivion?

    The path to inner redemption is through the Dark Brotherhood.

    Golden Leg on
  • GraviijaGraviija Registered User regular
    edited April 2008
    Shadowfire wrote: »
    Graviija wrote: »
    I had the same outlook on Oblivion the first time I played it. It was actually the game I got with my 360.

    Anyway, I was completely overwhelmed, and having no fun at all. I turned it off, thinking I'd never play it again.

    Then, about a year later, I was sitting on my couch watching TV when I suddenly thought, "I need to play Oblivion." So I started again and played for about 85 hours. It was the weirdest videogame "craving" I've ever gotten.

    Is it bad that I've done this just now with Mario Galaxy? :P
    Hey, whatever leads you back to a great game.

    I think it's a matter of why you buy a game in the first place. I bought Oblivion because, at the time, it sounded like the game I'd like most on the 360. It was much later on that I felt a "need" to play a huge RPG.

    I'm assuming you bought Galaxy because of everyone else's general praise. Only it was later you actually WANTED to play a platformer (or whatever). Sorry if that's presumptuous.

    Graviija on
  • DratatooDratatoo Registered User regular
    edited April 2008
    If you want to be methodical, just use the main cities as hubs and do the quests centered around these areas. If have you done all, move to the next city. I've spend hours and still have to beat the main quest. You'll pick up useful items on the way and discover most of the land/dungeons/. And you have to visit most of the cities anyways for the different guild quest (if you want to do them).

    Dratatoo on
  • TalousTalous Registered User regular
    edited April 2008
    mxmarks wrote: »
    I have a copy of Oblivion that I've tried to get into a couple times, and its simply too massive. I have no idea why I'm so scared of it, but everytime I try to play, I end up a giant flustered mess who has no idea what items I should be parting with, or keeping, or selling...and I quit.

    The last time I played my brother said "Just run around, you'll eventually fall into something you'll like to do." and I rode around on a horse forever, and than fought some people and all the sudden I couldn't go into the sun because I was a fucking vampire. I am a tiger man vampire now.

    Thats when I quit, because I wanted to know how to NOT be a vampire, and I read it involved finding cloves of garlic and all this crazy stuff, that to me meant more riding around on my horse, but it would be harder because I cant be in daylight now.

    So - I really WANT to love this game (Fable was my #1 all time favorite X-Box game, and this seems similar), but I just have no idea what I'm ever supposed to be doing, and it seems like there's so much that I just simply don't know that it's going to be impossible to play. I can't stand games that pretty much REQUIRE you to sit by your computer and know everything, and this seems to be one of those. Every item I get I have no idea when or how it will come into play, and I can't carry anything because I have no idea what to do with what I have.

    So if anyone loved this game, help would be appreciated. And if you think that this game just isn't my style, as much as I'd like it to be, thats cool too. I just don't know if I'm overthinking things, or if it is just too complex for my tastes.

    I had this same problem, but with Morrowind. Got to Balmora, and I just totally couldn't handle the non-linearity. However, I came back to it two weeks later and said "Goddamnit I'll just try and do a couple of jobs... and the rest was fuckin' awesome. Basically what Graviija said, but it was two weeks instead of a year.

    The Elder Scrolls series in my mind, requires an imagination and a real joy for role-playing. Unlike most PC-RPGs, it's like a sandbox where actions are more important than choosing the right dialog option.

    Also if you knock the combat you're retarded. What fucking RPG are you comparing it to?
    Pancake wrote: »
    I have to agree that Oblivion is terrifying.

    The game is so boring that its lack of quality content defies comprehension.

    It's downright Lovecraftian. If he wrote a short story about Oblivion, it would have ended with a passage about how he couldn't even describe the game.

    I don't mean any offense Pancake, but to quote Mai-Kero, "You're dumb. You're dumb." :|

    My only complaint with Oblivion was that I much preferred the leveling system in Morrowind. I kind of like seeing how my adventures improve my fighting skills against monsters, but since so many people bitched about becoming too strong in Morrowind, I doubt we'll see it again.

    Talous on
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  • TechBoyTechBoy Registered User regular
    edited April 2008
    I'm pretty sure that what you're afraid of is playing the game wrong.

    Wrong as in you'll mess up your character's stats and thus get constantly killed at some crucial part of the game, or sell (or worse, lose in the forest!) something really important to the story, or you'll unknowingly kill some important NPC and thus screw yourself out of a whole cool section of the game, or do something else so bad and horrific that your only option is to restart the game.

    All I can say is you don't have to worry about that. It's almost impossible to play Oblivion wrong.

    The enemies auto-scale in difficulty, and you gain stats simply by doing things in the game. So it literally is impossible to bork your skills (if you spend enough time, you can be a master in everything). You can't kill important NPCs (you can try but they're invincible). You can't unknowingly pick up quest items and unknowingly toss them. If something is important to the game, the game will let you know. All other items you'll see a million copies of by the end.

    So don't worry. Do whatever the hell you want to do! (except kill the Unicorn, that's mean)

    TechBoy on
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  • ArikadoArikado Southern CaliforniaRegistered User regular
    edited April 2008
    Oblivion is sitting on my game shelf gathering dust. I haven't dumped more than 4 hours on it. I had the initial "OH GOD WHERE AM I? I CANT PRONOUNCE THIS GUYS NAME WHAT THE FUCK!" for a while and I started to get into it before my previous computer decided to die.

    Haven't really had the motivation to fire it up again, especially after I quit WoW. I might sometime this summer.

    Arikado on
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  • MolotovCockatooMolotovCockatoo Registered User regular
    edited April 2008
    The secret to playing Oblivion is to murder a random NPC in cold blood, then go to sleep. When you wake up, the game starts to get really fun really quick.

    MolotovCockatoo on
    Killjoy wrote: »
    No jeez Orik why do you assume the worst about people?

    Because he moderates an internet forum

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  • Shady3011Shady3011 Registered User regular
    edited April 2008
    If you hate Oblivion, you're playing it wrong. That or it isn't for you.

    But seriously, you're playing it wrong.

    Shady3011 on
  • SpeakeasySpeakeasy Registered User regular
    edited April 2008
    After beating Morrowind, playing Oblivion was just boring. The quicktravel system, the lack of varying scenery, and no real challenge in terms of enemies that actually challenge you. The sense of exploration is greatly diminished when every dungeon and cave looks the same. You've seen it all after about an hour or two of playing.

    e: When I say Oblivion, I mean the main land. Shivering Isles is by far the best thing coming out of the game.

    Speakeasy on
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  • SpoitSpoit *twitch twitch* Registered User regular
    edited April 2008
    TechBoy wrote: »
    The enemies auto-scale in difficulty, and you gain stats simply by doing things in the game. So it literally is impossible to bork your skills (if you spend enough time, you can be a master in everything).
    Actually, unless you give some forethought into how you choose key skills, it's not only possibly, but in fact inevitable that you'll end up leveling up too quickly, and thus making the enemies more difficult, while only getting like +1 or +2 in stats each level (out of a max +5), making it almost impossible to win any battles.

    Spoit on
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  • TubeTube Registered User admin
    edited April 2008
    I keep meaning to do a thread on Daggerfall. Daggerfall rocked Morrowind and Oblivion's faces so hard.

    Tube on
  • TubeTube Registered User admin
    edited April 2008
    Also the levelling systems in Oblivion and Morrowind were equally terrible.

    Tube on
  • PancakePancake Registered User regular
    edited April 2008
    Talous wrote: »
    Pancake wrote: »
    I have to agree that Oblivion is terrifying.

    The game is so boring that its lack of quality content defies comprehension.

    It's downright Lovecraftian. If he wrote a short story about Oblivion, it would have ended with a passage about how he couldn't even describe the game.

    I don't mean any offense Pancake, but to quote Mai-Kero, "You're dumb. You're dumb." :|

    My only complaint with Oblivion was that I much preferred the leveling system in Morrowind. I kind of like seeing how my adventures improve my fighting skills against monsters, but since so many people bitched about becoming too strong in Morrowind, I doubt we'll see it again.

    I'm sorry, Talous, but I'm not dumb.

    You just happen to have poor taste in games.

    Pancake on
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  • TalousTalous Registered User regular
    edited April 2008
    Someone needs to remake Daggerfall for those of us without windows 98.

    Edit: i challang u to dual pancake

    Talous on
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  • CouscousCouscous Registered User regular
    edited April 2008
    Talous wrote: »
    Someone needs to remake Daggerfall for those of us without windows 98.

    Dosbox exists for a reason. Someone needs to remake it so that it isn't such a broken and buggy game.

    Couscous on
  • Demitri OmniDemitri Omni Registered User regular
    edited April 2008
    I just recently started playing Oblivion again, with the Shivering Isles expansion. It's more fun that I remember it, most likely because I didn't install any third party plugins this time.

    Oh, and the character class I created involved ONLY combat skills in the main skills, and I made my specialization Stealth, the skills of which I have none in the Major Skills area.

    Demitri Omni on
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  • TubeTube Registered User admin
    edited April 2008
    I'm pretty sure I've run daggerfall on XP

    Tube on
  • TalousTalous Registered User regular
    edited April 2008
    I'm pretty sure I've run daggerfall on XP

    I got it working on XP but it had some crazy bugs that were crazy hard to fix. I did some research and found that it wasn't just me. What titmouse said, sort've.

    Talous on
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  • DysonDyson Registered User regular
    edited April 2008
    After finishing the Dark Brotherhood I had no incentive to play the game, and I ended up quitting as well. I've thought about giving it another chance, but it was pretty boring except for the Brotherhood part

    Dyson on
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  • AshendarkAshendark Registered User regular
    edited April 2008
    This game is pretty big it helps to you look at it in terms of guilds you can join and the quests it takes to gain ranks in them.

    Pick a guild (Fighters, Mage's, Thief's, Dark Brotherhood, and the Arena) and work your way up the ranks. Then once you've got a good grasp of the game then start on the main quest.

    It helps to use the quest menu to select what ever mission you feel like working on. It will set a way point to where you need to go. Just follow the way point or look on your map to see where it's telling you to go.

    Also i'm betting anyone who said the game is bland (not that i'm disagreeing with you) hasn't played the Shivering Isles expansion. Because it is quite a step away from the rest of oblivion that you've seen. It's colourful and has intriguing characters; quite the change up from the rest of the game.

    Also any game where you can help a mad deity orchestrate some bogus prophecy which entails raining flaming dogs to drive the people of a small village insane is cool by me.

    Ashendark on
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  • TubeTube Registered User admin
    edited April 2008
    Talous wrote: »
    I'm pretty sure I've run daggerfall on XP

    I got it working on XP but it had some crazy bugs that were crazy hard to fix.

    Welcome to Daggerfall

    Tube on
  • CouscousCouscous Registered User regular
    edited April 2008
    From what I remember of playing Daggerfall without Dosbox on XP, the problems were being unable to run, look up and down properly, and having most quests be unbeatable. From what I remember of playing Daggerfall with Dosbox, nearly all of the skills were nearly useless for some reason.

    Couscous on
  • TechBoyTechBoy Registered User regular
    edited April 2008
    Spoit wrote: »
    TechBoy wrote: »
    The enemies auto-scale in difficulty, and you gain stats simply by doing things in the game. So it literally is impossible to bork your skills (if you spend enough time, you can be a master in everything).
    Actually, unless you give some forethought into how you choose key skills, it's not only possibly, but in fact inevitable that you'll end up leveling up too quickly, and thus making the enemies more difficult, while only getting like +1 or +2 in stats each level (out of a max +5), making it almost impossible to win any battles.

    I'd wager that most people will find a "class" that they like - be it fire hurling mage, heavily armored swordsman, sneaky archer/rogue - relatively early in the game and subsequently use only the combat skills of that class in battle. As long as you do that and don't try to split your time equally between all three (which I believe the game warns you not to) there shouldn't be an issue with the enemies "out leveling" your combat skills.

    The main complaint with Oblivion's leveling system is that once you get to level 30+, you've pretty much maxed skills and can't get that much better, whereas the monsters still scale as before. But you shouldn't be getting that high level before beating the game unless you really hate doing any quest and just love constantly roaming the country killing bandits, bears, and cave people.

    TechBoy on
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  • TubeTube Registered User admin
    edited April 2008
    titmouse wrote: »
    From what I remember of playing Daggerfall without Dosbox on XP, the problems were being unable to run, look up and down properly, and having most quests be unbeatable. From what I remember of playing Daggerfall with Dosbox, nearly all of the skills were nearly useless for some reason.

    Welcome to Daggerfall.

    It's still awesome.

    Tube on
  • LaonarLaonar Registered User regular
    edited April 2008
    Whats better to play the xbox 360 version or the pc? I have it on pc, I think id rather sit on my xbox and play but havent bought it yet.

    Laonar on
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