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Google Sketchup models

GavinGavin Registered User regular
edited April 2008 in Games and Technology
I just discovered it yesterday, and I'm having a really great time with it, so I thought I would share.

Sketchup is a program released by google, and I guess it's sort of like Maya, in that it's purpose is 3d modeling, but personally, I find the interface much better.

It has a very basic toolset and is easy to pick up, but it is extremely capable.

www.sketchup.google.com

Has anyone else picked this up and modeled anything cool with it?

I'll post my first model I did last night...

Gavin on

Posts

  • GavinGavin Registered User regular
    edited April 2008
    Treehouse.jpg

    I was still having a little trouble with curved surfaces, so this is mostly hard angles.

    I'm sphere inept.

    Gavin on
  • DusdaDusda is ashamed of this post SLC, UTRegistered User regular
    edited April 2008
    How long did it take to make that?

    Dusda on
    and this sig. and this twitch stream.
  • GavinGavin Registered User regular
    edited April 2008
    Well, If I didn't count the time I just spent kind of familiarizing myself with the program, it would've been maybe 2-3 hours actually modeling?

    But, probably closer to 3.5-4.5 of me just figuring out what was what.

    Gavin on
  • ShurakaiShurakai Registered User regular
    edited April 2008
    We used the program for our Visual fundamentals in 3d design and architecture (whew) course.

    It is really fun to use, but unluckily for us we had to draw everything first before we modeled it in the program to train our brain.

    I would post a pic of one of the models I did, but the file is currently on my laptop. I might put it up later though.

    Shurakai on
  • GavinGavin Registered User regular
    edited April 2008
    Shurakai wrote: »
    We used the program for our Visual fundamentals in 3d design and architecture (whew) course.

    It is really fun to use, but unluckily for us we had to draw everything first before we modeled it in the program to train our brain.

    I would post a pic of one of the models I did, but the file is currently on my laptop. I might put it up later though.

    Did you think that drawing it first helped you when it came to modeling it?

    You should definitely post.

    Gavin on
  • Waka LakaWaka Laka Riding the stuffed Unicorn If ya know what I mean.Registered User regular
    edited April 2008
    5 minutes before someone makes a giant wang.

    Waka Laka on
  • PikaPuffPikaPuff Registered User regular
    edited April 2008
    I like the idea in my mind that the item on the bottom is a litter/sand box, where kids are making sand castles and someone up above uses the toilet above them.

    PikaPuff on
    jCyyTSo.png
  • GavinGavin Registered User regular
    edited April 2008
    Waka Laka wrote: »
    5 minutes before someone makes a giant wang.

    I think thats a conservative estimate.

    Gavin on
  • GavinGavin Registered User regular
    edited April 2008
    Fruit fucker work in progress...

    Work flow is much faster this time around, still having trouble with fucking spheres.

    This is only maybe 30 minutes of modeling

    Fruitfucker-2ndmodel-WIP.jpg

    Gavin on
  • KhavallKhavall British ColumbiaRegistered User regular
    edited April 2008
    Gavin wrote: »
    Waka Laka wrote: »
    5 minutes before someone makes a giant wang.

    I think thats a conservative estimate.

    Season four premiere of BSG.


    It will take us at least 30 minutes to get over that before we can make penises.

    Khavall on
  • ShurakaiShurakai Registered User regular
    edited April 2008
    Gavin wrote: »
    Shurakai wrote: »
    We used the program for our Visual fundamentals in 3d design and architecture (whew) course.

    It is really fun to use, but unluckily for us we had to draw everything first before we modeled it in the program to train our brain.

    I would post a pic of one of the models I did, but the file is currently on my laptop. I might put it up later though.

    Did you think that drawing it first helped you when it came to modeling it?

    You should definitely post.

    Drawing a model out first definitely helps, as you know exactly what you are doing before hand. If you are doing something serious I would at least sketch it out from a couple angles, as it gets your gears working.

    Anyway, this is the first model we did for class. Measurements are because we actually had to make these models out of matte board afterword. Goal was to create a sculpture out of a cube.

    figurebox1pgy2.png

    Shurakai on
  • GavinGavin Registered User regular
    edited April 2008
    Khavall wrote: »
    Gavin wrote: »
    Waka Laka wrote: »
    5 minutes before someone makes a giant wang.

    I think thats a conservative estimate.

    Season four premiere of BSG.


    It will take us at least 30 minutes to get over that before we can make penises.

    In that case, I present you with a cock rocket.

    The fastest cock rocket ever modeled-

    3-Cockrocket.jpg

    (like 20 minutes)

    Gavin on
  • GavinGavin Registered User regular
    edited April 2008
    Shurakai wrote: »
    Gavin wrote: »
    Shurakai wrote: »
    We used the program for our Visual fundamentals in 3d design and architecture (whew) course.

    It is really fun to use, but unluckily for us we had to draw everything first before we modeled it in the program to train our brain.

    I would post a pic of one of the models I did, but the file is currently on my laptop. I might put it up later though.

    Did you think that drawing it first helped you when it came to modeling it?

    You should definitely post.

    Drawing a model out first definitely helps, as you know exactly what you are doing before hand. If you are doing something serious I would at least sketch it out from a couple angles, as it gets your gears working.

    Anyway, this is the first model we did for class. Measurements are because we actually had to make these models out of matte board afterword. Goal was to create a sculpture out of a cube.

    figurebox1pgy2.png

    Are measurements something I can turn on in my view window?

    Gavin on
  • GavinGavin Registered User regular
    edited April 2008
    PikaPuff wrote: »
    I like the idea in my mind that the item on the bottom is a litter/sand box, where kids are making sand castles and someone up above uses the toilet above them.

    I'm impressed by your unique thought system!

    I'm disgusted by you, as a person.

    Gavin on
  • GavinGavin Registered User regular
    edited April 2008
    Bam!

    Quick model in the morning.

    Power generator. which will eventually be part of a landscape with a cool robot on it...

    First, I'll have to model a cool robot.

    Anyways,

    4-powergenerator.jpg

    Gavin on
  • sonicmagesonicmage Registered User regular
    edited April 2008
    definitely looks like a cool program, i might DL it sometime, or do you have to pay?

    sonicmage on
  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    edited April 2008
    sonicmage wrote: »
    definitely looks like a cool program, i might DL it sometime, or do you have to pay?

    Dude, it's fucking Google. Almost everything they develop is free, and awesome. The only thing I can think of that you had to pay for was the business version of Google Earth, but the free version of that wasn't gimped in any real way (unless I'm thinking of something else entirely here).

    Darmak on
    JtgVX0H.png
  • BlueDestinyBlueDestiny Registered User regular
    edited April 2008
    I started using this, I like how simple it is to make things. At least, it seems simple to someone who's never used a modelling program.

    BlueDestiny on
  • CervetusCervetus Registered User regular
    edited April 2008
    This is exactly the sort of thing where I sink many hours into it before I realize that I have no ideas or the skill of craft. Hopefully I'll be smarter this time and resist, but it's not a given.

    Keep posting awesome pictures though.

    Cervetus on
  • BarcardiBarcardi All the Wizards Under A Rock: AfganistanRegistered User regular
    edited April 2008
    / class... kinda long so spoilered
    sketchup pro + vray + photoshoped people and trees cuz i was feeling lazy
    elevation1ka9.jpg

    still not done with it though

    Barcardi on
  • GavinGavin Registered User regular
    edited April 2008
    sonicmage wrote: »
    definitely looks like a cool program, i might DL it sometime, or do you have to pay?



    Simmilar to Maya, you can download the free version, which is just the same, only without as many export formats and with out an awesome program called "Layout", which allows you to develop awesome presentations with your models.


    You can downlad Sketchup Pro for 8 hours free use, after that I think it costs somewhere around 400$

    Gavin on
  • BarcardiBarcardi All the Wizards Under A Rock: AfganistanRegistered User regular
    edited April 2008
    if you are a student with a working e-mail its 50$ a year and that 50$ per year goes directly to the final price of the licence, so if you are at a 4 year school that cuts the price to buy it when you get out to 200$

    Barcardi on
  • GavinGavin Registered User regular
    edited April 2008
    I started using this, I like how simple it is to make things. At least, it seems simple to someone who's never used a modelling program.

    Show me your models.

    Your models.

    Show me them.

    Gavin on
  • GavinGavin Registered User regular
    edited April 2008
    Barcardi wrote: »
    if you are a student with a working e-mail its 50$ a year and that 50$ per year goes directly to the final price of the licence, so if you are at a 4 year school that cuts the price to buy it when you get out to 200$

    That's an awesome deal, I might really consider the full version now.

    Gavin on
  • GavinGavin Registered User regular
    edited April 2008
    Cervetus wrote: »
    This is exactly the sort of thing where I sink many hours into it before I realize that I have no ideas or the skill of craft. Hopefully I'll be smarter this time and resist, but it's not a given.

    Keep posting awesome pictures though.

    Man, do you see what I made?

    I made a fucking generator.

    How creative is that?

    Not very.

    Jump in!

    Gavin on
  • sonicmagesonicmage Registered User regular
    edited April 2008
    Darmak wrote: »
    sonicmage wrote: »
    definitely looks like a cool program, i might DL it sometime, or do you have to pay?

    Dude, it's fucking Google. Almost everything they develop is free, and awesome. The only thing I can think of that you had to pay for was the business version of Google Earth, but the free version of that wasn't gimped in any real way (unless I'm thinking of something else entirely here).

    quite right you are:P

    sonicmage on
  • StoverStover Registered User regular
    edited April 2008
    Can this program be used as a kind of poor man's Solidworks (or the what the christ expensive 3D solid modeling program of your choice)?

    Stover on
    outoftheloop.jpg
  • CervetusCervetus Registered User regular
    edited April 2008
    Gavin wrote: »
    Cervetus wrote: »
    This is exactly the sort of thing where I sink many hours into it before I realize that I have no ideas or the skill of craft. Hopefully I'll be smarter this time and resist, but it's not a given.

    Keep posting awesome pictures though.

    Man, do you see what I made?

    I made a fucking generator.

    How creative is that?

    Not very.

    Jump in!

    I don't think you understand. Based on my experiences with game and music making programs, I would make a geometric shape, then make another geometric shape, then go "What the fuck now?"

    Cervetus on
  • eobeteobet 8-bit childhood SwedenRegistered User regular
    edited April 2008
    Stover wrote: »
    Can this program be used as a kind of poor man's Solidworks (or the what the christ expensive 3D solid modeling program of your choice)?

    Some rapid prototyping companies do support SketchUp models.

    But for serious use? Not a chance. There's zero support for organic shapes. Also, it's a surface modeler, not a solid modeler.

    EDIT: Guess I can always post the same image I posted in the last SketchUp thread, oh about a year ago or so?

    This was from a project at the design school I was attending. Everyone was to take the same old industrial building next door and revision it in some way. Me and a classmate thought it was so cool that we wanted to keep the atmosphere intact, and merely enhance it. These images really doesn't show off the biggest changes we made, but I think I put it together to more show off what SketchUp can do...

    sketchup.jpg

    eobet on
    Heard the proposition that RIAA and MPAA should join forces and form "Music And Film Industry Association"?
  • StoverStover Registered User regular
    edited April 2008
    eobet wrote: »
    Stover wrote: »
    Can this program be used as a kind of poor man's Solidworks (or the what the christ expensive 3D solid modeling program of your choice)?

    Some rapid prototyping companies do support SketchUp models.

    But for serious use? Not a chance. There's zero support for organic shapes. Also, it's a surface modeler, not a solid modeler.

    Curses. I've been looking for some kind of program that I can use to do sketches and quick solid modeling that also doesn't cost $3000.

    Stover on
    outoftheloop.jpg
  • TychoCelchuuuTychoCelchuuu PIGEON Registered User regular
    edited April 2008
    Maya Personal Learning Edition is free.

    TychoCelchuuu on
  • eobeteobet 8-bit childhood SwedenRegistered User regular
    edited April 2008
    Maya Personal Learning Edition is free.

    Yes, but you can't use the files for anything.

    eobet on
    Heard the proposition that RIAA and MPAA should join forces and form "Music And Film Industry Association"?
  • GavinGavin Registered User regular
    edited April 2008
    maya is hard to pick up, I think this could be a good alternative depending on what it is that you're trying to do.

    Gavin on
  • DolbyDigitalDolbyDigital Registered User regular
    edited April 2008
    I used this at work. We were designing the posters for a sales contest across the corporation (Financial Services). The theme was "Make Your Move" so the design was based on the "Life" gameboard which we shot in a photo studio. I made a model of our head office (my office) to look like one of the white plastic game board pieces, and we put it on the board in photoshop. It was pretty darn accurate. I am very sorry, but I cannot post it right now...

    DolbyDigital on
    XBOX Live: xSUPERBUCKx (formerly BuckySuperJew - MS made me change it)
    PSN: BuckySuperJew

    Spoiler'd GamerCards
    xSUPERBUCKx.pngcard5.png
  • Mr.BrickMr.Brick Registered User regular
    edited April 2008
    Vray is avaible for sketchup to make your projects look pretty.

    Mr.Brick on
    pew pew pew
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