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Microsoft rumored to be making Wiimote ripoff

245

Posts

  • fragglefartfragglefart Registered User regular
    edited April 2008
    See, that I would buy. :D

    fragglefart on
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  • RamiRami Registered User regular
    edited April 2008
    Ignoring this set of rumours completely, it should be pretty obvious to any gamer that Sony and Microsoft will be working on a wiimote type controller behind the scenes anyway, the next gen systems will have motion controls as standard. Whether either of the two feels confident enough to push it out as peripheral this gen is another question, personally I don't think it's likely.

    Rami on
  • Dodge AspenDodge Aspen Registered User regular
    edited April 2008
    This will happen, but not until next gen. The immense success of the Wii confirms this. It will not happen this gen, though. Also, it won't look that close to the Wii Remote. No way they'd be that blatant. Also, Rare being involved seems odd and unlikely.

    Dodge Aspen on
    Xbox - Dodge Mega
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  • RidleySariaRidleySaria AnaheimRegistered User regular
    edited April 2008
    slash000 wrote: »
    The greatest and most important reason why the Wii and the Wii Remote are so successful is because of the lack of all that "more!" stuff.

    The Wii is really a perfect combination of elements. The Wiimote alone isn't what makes the system totally appealing, and I don't think anyone outside of Nintendo really gets that. Oversized, overpriced consoles populated with bald space marines won't sell to the grandmas who bought Wii, remote ripoff or not.

    RidleySaria on
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  • XagarathXagarath Registered User regular
    edited April 2008
    This will be a wonderful failure if true.
    Just like that realplay stuff for the PS2.

    Xagarath on
  • ZiggymonZiggymon Registered User regular
    edited April 2008
    Best thing if this is true is how microsoft again has completely missed the point with creating these copycat products.

    Why does the Buzz series sell so well in europe and yet microsoft's 'Scene it' version bombed? Maybe it has the fact that by the same time frame Sony has supported the Buzz controllers with more games? in fact i think there are double digits.

    This again will fail unless its fully supported, and not just 1 or 2 games and then forget about it if it doesn't sell that well at first.

    Wonder if Banjo 3 will have the remote packed together?

    Ziggymon on
  • FiziksFiziks Registered User regular
    edited April 2008
    Javen wrote: »
    History has proven that it is exceptionally difficult to introduce different peripherals mid generation, especially if they only have functionality for one or two games


    Besides Guitar Hero.

    Fiziks on
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  • GuekGuek Registered User regular
    edited April 2008
    lol gimmick

    my official reaction is "meh"

    even if it did turn out to be true, it would fail to make any sort of considerable impact on this generation. i eagerly await whatever fruits it yields in the following generation of console.

    Guek on
  • MiserableMirthMiserableMirth Registered User regular
    edited April 2008
    We all laugh but then they release a Star Wars Jedi Lightsaber game with complete 1:1 motion in glorious HD. I don't even like Star Wars and I would buy two.

    MiserableMirth on
  • lowlylowlycooklowlylowlycook Registered User regular
    edited April 2008
    Fiziks wrote: »
    Javen wrote: »
    History has proven that it is exceptionally difficult to introduce different peripherals mid generation, especially if they only have functionality for one or two games


    Besides Guitar Hero.

    In, Japan Nintendo will probably have sold more WiiFit boards than Sony has sold PS3s before too long.

    lowlylowlycook on
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  • CouscousCouscous Registered User regular
    edited April 2008
    We all laugh but then they release a Star Wars Jedi Lightsaber game with complete 1:1 motion in glorious HD. I don't even like Star Wars and I would buy two.

    That won't happen because this controller would never sell enough to make that a good idea.

    The article doesn't say that Rare is making the hardware, it just says that it is making the "unified interface and look for the controller". The team behind Viva Pinata is working on a secret project due out by the end of the year.

    Couscous on
  • RamiRami Registered User regular
    edited April 2008
    Still seems an odd choice, as far as I know Rare have only ever developed games, not middleware and the like. Surely it would be the people who designed the 360 hardware/Live interface?

    Rami on
  • CouscousCouscous Registered User regular
    edited April 2008
    Rami wrote: »
    Still seems an odd choice, as far as I know Rare have only ever developed games, not middleware and the like. Surely it would be the people who designed the 360 hardware/Live interface?

    What Microsoft group designed those, and do we really want the people who designed the 360 hardware designing anything?

    Couscous on
  • HtownHtown Registered User regular
    edited April 2008
    Shocking. A rival game company copies Nintendo's new controller design. That's never happened before.


    Oh, wait. That's right. It happens EVERY SINGLE TIME.

    Htown on
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  • tbloxhamtbloxham Registered User regular
    edited April 2008
    I'd be glad to see a vastly superior version of the wiimote from MS, one actually capable of 1-1 motion control rather than just a novelty waggle stick.

    tbloxham on
    "That is cool" - Abraham Lincoln
  • RamiRami Registered User regular
    edited April 2008
    I can't tell if you're being sarcastic.

    I'm pretty sure the only reason there's no 1:1 game is because nobody can make it work, as many people have pointed out it's far too hard to program rather than being a hardware limitation.

    Rami on
  • CouscousCouscous Registered User regular
    edited April 2008
    tbloxham wrote: »
    I'd be glad to see a vastly superior version of the wiimote from MS, one actually capable of 1-1 motion control rather than just a novelty waggle stick.

    Is that a joke or not? I honestly can't tell.

    Couscous on
  • CantidoCantido Registered User regular
    edited April 2008
    This must not be allowed until they fix my fucking Live connection.

    (Nobody using broadband, all necessary ports are open and the dashboard gives me 4 bars, but I keep getting Connection Interrupted in CoD)

    Cantido on
    3DS Friendcode 5413-1311-3767
  • Gaming-ModuleGaming-Module Registered User regular
    edited April 2008
    This isn't surprising, since the Wii is going to be the king of consoles this generation and will see the majority of new development, once third parties finish playing catch up.

    I imagine the 360 and PS3 are going to have to have similar capability if they want to attract devs to make multiplats on them.

    Gaming-Module on
  • LewiePLewieP Registered User regular
    edited April 2008
    I bet this is a response to Nintendo cockblocking them about the XBLA remake of Goldeneye.

    Also, one of the biggest factors in the Wiimote's success is Wii Sports, not the hardware.

    Also, There is not a single controller released after the NES that is no some way influenced by Nintendo controllers. I am just surprised that this is (seemingly) the route Microsoft are taking. I would have expected their next controller to have some form of waggle, but not anything this generation.

    LewieP on
  • deadonthestreetdeadonthestreet Registered User regular
    edited April 2008
    Won't work unless they can make the system affordable and easy to use.

    deadonthestreet on
  • Shooter McgavinShooter Mcgavin Registered User regular
    edited April 2008
    I personally feel the SIXAXIS has struck the perfect balance between motion controls and standard controls.

    Shooter Mcgavin on
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  • LewiePLewieP Registered User regular
    edited April 2008
    I personally feel the SIXAXIS has struck the perfect balance between reactionary copying of what Nintendo was doing and abandoning industry standard and loved by gamers and developers alike rumble, whilst still managing to have bad analogue sticks, both in position and design, and a terrible Dpad.

    Fix'd so damn hard.

    LewieP on
  • MiserableMirthMiserableMirth Registered User regular
    edited April 2008
    Rami wrote: »
    I can't tell if you're being sarcastic.

    I'm pretty sure the only reason there's no 1:1 game is because nobody can make it work, as many people have pointed out it's far too hard to program rather than being a hardware limitation.
    No, it's hardware. The Wiimote can only read itself in 3D space when the cursor is on screen.

    MiserableMirth on
  • Shooter McgavinShooter Mcgavin Registered User regular
    edited April 2008
    LewieP wrote: »
    I personally feel the SIXAXIS has struck the perfect balance between reactionary copying of what Nintendo was doing and abandoning industry standard and loved by gamers and developers alike rumble, whilst still managing to have bad analogue sticks, both in position and design, and a terrible Dpad.

    Fix'd so damn hard.

    God damn the fanboyism is so thick in this thread you can cut through it with a knife.

    Shooter Mcgavin on
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  • randombattlerandombattle Registered User regular
    edited April 2008
    Why is everyone taking this seriously?

    It's a damn ms paint drawing.

    randombattle on
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    I never asked for this!
  • LewiePLewieP Registered User regular
    edited April 2008
    It's certainly not fanboyism, I will happily call out Nintendo on the flaws of their controllers too if you like, I'm just saying my opinion.

    Just because someone has an opinion different to you does not make them a 'fanboy' and fuck you for saying so. Tell me I am wrong by all means, but don't insult me by saying that the reason I am wrong is because I am a fanboy. The idea that no one but a fanboy could disagree with you is, you guessed it, pretty fanboyish behaviour.

    LewieP on
  • GihgehlsGihgehls Registered User regular
    edited April 2008
    cloudeagle wrote: »
    Well, the Xmii concept I'm not surprised by, since (when Home comes out) the 360 will be the only console without a 3D avatar option. So they get a pass on that.

    But a one-handed controller with four face buttons AND an analog stick? Typical games in waggle form? No, no, no, no. NO. Even Nintendo doesn't shoehorn waggle into everything they do (Brawl didn't need waggle, so it didn't get it). With this, we're going to see the obtrusive waggle from Wii's crappy third-party games, only from Microsoft's first party. And the mass market will point and laugh.

    Edit: Yeah, that sketch makes the controller look really, really, REALLY unwieldy. There's a reason the analog stick for the Wiimote is on the separate nunchuck.

    Brawl actually does have waggle, among other more traditional controls.

    Gihgehls on
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  • MiserableMirthMiserableMirth Registered User regular
    edited April 2008
    I personally feel the SIXAXIS has struck the perfect balance between motion controls and standard controls.
    What I like about the Sixaxis is that the motion capabilities can essentially act as a third control stick. A control stick that doesn't use up any fingers.

    I'm over motion control that just simply replaces what a control stick/button did just fine.

    MiserableMirth on
  • SueveSueve Registered User regular
    edited April 2008
    Gihgehls wrote: »
    cloudeagle wrote: »
    Well, the Xmii concept I'm not surprised by, since (when Home comes out) the 360 will be the only console without a 3D avatar option. So they get a pass on that.

    But a one-handed controller with four face buttons AND an analog stick? Typical games in waggle form? No, no, no, no. NO. Even Nintendo doesn't shoehorn waggle into everything they do (Brawl didn't need waggle, so it didn't get it). With this, we're going to see the obtrusive waggle from Wii's crappy third-party games, only from Microsoft's first party. And the mass market will point and laugh.

    Edit: Yeah, that sketch makes the controller look really, really, REALLY unwieldy. There's a reason the analog stick for the Wiimote is on the separate nunchuck.

    Brawl actually does have waggle, among other more traditional controls.

    How does brawl have any waggle? It uses the buttons?

    Sueve on
  • lowlylowlycooklowlylowlycook Registered User regular
    edited April 2008
    Why is everyone taking this seriously?

    It's a damn ms paint drawing.

    The author is standing by the story in the corresponding neogaf thread.

    lowlylowlycook on
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    (Please do not gift. My game bank is already full.)
  • OhtsamOhtsam Registered User regular
    edited April 2008
    Even if it is true unless they give every 360 owner one for free and start bundling it will not take off and will probably end up costing more than it took to develop

    Ohtsam on
  • OhtsamOhtsam Registered User regular
    edited April 2008
    Sueve wrote: »
    Gihgehls wrote: »
    cloudeagle wrote: »
    Well, the Xmii concept I'm not surprised by, since (when Home comes out) the 360 will be the only console without a 3D avatar option. So they get a pass on that.

    But a one-handed controller with four face buttons AND an analog stick? Typical games in waggle form? No, no, no, no. NO. Even Nintendo doesn't shoehorn waggle into everything they do (Brawl didn't need waggle, so it didn't get it). With this, we're going to see the obtrusive waggle from Wii's crappy third-party games, only from Microsoft's first party. And the mass market will point and laugh.

    Edit: Yeah, that sketch makes the controller look really, really, REALLY unwieldy. There's a reason the analog stick for the Wiimote is on the separate nunchuck.

    Brawl actually does have waggle, among other more traditional controls.

    How does brawl have any waggle? It uses the buttons?

    If you play with wiimote+nunchuck you can use the wiimote waggle like you did the c-stick on the GC controller if you wish

    Ohtsam on
  • SueveSueve Registered User regular
    edited April 2008
    Ohtsam wrote: »
    Sueve wrote: »
    Gihgehls wrote: »
    cloudeagle wrote: »
    Well, the Xmii concept I'm not surprised by, since (when Home comes out) the 360 will be the only console without a 3D avatar option. So they get a pass on that.

    But a one-handed controller with four face buttons AND an analog stick? Typical games in waggle form? No, no, no, no. NO. Even Nintendo doesn't shoehorn waggle into everything they do (Brawl didn't need waggle, so it didn't get it). With this, we're going to see the obtrusive waggle from Wii's crappy third-party games, only from Microsoft's first party. And the mass market will point and laugh.

    Edit: Yeah, that sketch makes the controller look really, really, REALLY unwieldy. There's a reason the analog stick for the Wiimote is on the separate nunchuck.

    Brawl actually does have waggle, among other more traditional controls.

    How does brawl have any waggle? It uses the buttons?

    If you play with wiimote+nunchuck you can use the wiimote waggle like you did the c-stick on the GC controller if you wish

    Wow. Did not know that. My brother will be pleased.

    Sueve on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited April 2008
    I believe this article 110%. This shit is too silly to make up.

    Clusterfuck, check.

    Rare having problems meeting a timeframe, double check.

    Poorly thought out hardware being pushed by marketing to match a competitor's feature list, triple check.

    Easy 3rd Party Wii ports though is the best part of the whole article, and one that hasn't earned enough ridicule yet.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • LewiePLewieP Registered User regular
    edited April 2008
    Easy 3rd Party Wii ports though is the best part of the whole article, and one that hasn't earned enough ridicule yet.

    I can't wait to see the fruits of porting a PS2 game to the 360 via the Wii.

    Edit: they should totally come up with some way of duct taping together two 360s to make it more powerful too.

    LewieP on
  • TiemlerTiemler Registered User regular
    edited April 2008
    Needs a bigger microphone. :P

    If they really are contemplating "Gears/Forza/Etc in waggle form," they're imitating the worst aspect of the Wii. The waggle is just plain ill-suited to many genres.

    Tiemler on
  • IncenjucarIncenjucar VChatter Seattle, WARegistered User regular
    edited April 2008
    I'd love to see a 'mote that doesn't have to be pointed so directly to work.

    If I can spin around, physically, and have the 'mote -understand- that fact, it would be fricking great for games.

    Though it may kill people who get motion sickness easily. :P

    Incenjucar on
  • Kuribo's ShoeKuribo's Shoe Kuribo's Stocking North PoleRegistered User regular
    edited April 2008
    well here's hoping they put it to better use than most developers do on the wii

    Kuribo's Shoe on
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  • MiserableMirthMiserableMirth Registered User regular
    edited April 2008
    I'm curious what "and more!" comment might mean.

    Gyro meters would be sweet, but I doubt it. Too much money for a nonstandard peripheral. I totally expect it next generation though. Calibration during the loading screens and everything.

    MiserableMirth on
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