There are going to be 50,000,000 death knights running around when the expansion comes out.
And?
Considering it's one of the big ticket items listed on the box, isn't that to be expected?
There'll be 50,000,000 inscriptionists (scribes? inscriptors? script kiddies?) running around too. Hell, I bet a bunch of people will make their Death Knight alt a follower of the path of inscription. OH NOES!
Also, it'll probably take a couple of weeks for them to really burst onto the scene. As intriguing as they are, I suspect most people will likely want to take their main/newly main 70 out to Northrend to see the new content, rather than do a little new content with a Death Knight and then re-run the Outland for the nth time.
I've had BC for almost a year now and I STILL don't have a Blood Elf or Draenei past 30.
I've had BC for almost a year now and I STILL don't have a Blood Elf or Draenei past 30.
Con...congrats?
So you didn't read the quoted post?
The one talking about how there'd be a huge amount of people who'd bring their 70s to Northrend instead of trying a new character?
Well it is different this time. Blood Elves and Draenei offered only aesthetic changes(racials are so inconsequential).
Plus I suspect the Death Knight will attract a metric fuckload of people who are like "I would really like to roll an alt, but I seriously do not want to level him from 1-80." Starting at level 55 is going to be a serious incentive.
I can't wait to see some of the tom-foolery going on with the ability to turn party members into "Ghouls" when they die.
DKs should be good times, but I think I'll wait 'till after the hype dies down a bit before leveling one. Get the mains to level 80, then go check out the DK areas, so as not to deal with the rush of craziness.
which kind of sucks for me, because Fury warrior has always been my preferred class and play style, but it's getting a bit stale, and shield tanking is so boring and I frankly hate it. So hearing about a class that doesn't require a shield, is going to be swinging a bigass 2hander, and is going to hold aggro via damage rather than with simply high threat abilities really suits what I've been waiting for for a while in the game.
I wonder how many people are still going to play warriors after this, if Deathknights come out the way I suspect they will. I don't want to jump to any conclusions, especially since we generally don't know anything about death knights yet except some generalizations that have been made. But tanking with a two hander, and doing high damage, sounds more fun than warrior tanking to me.
Well I've heard a few rumors that they're going to get rid of crushing blows. So really the only difference between two hand tanking and shield tanking becomes the armor difference. So it depends on whether or not death knights have some sort of ability or aura or something that increases their armor to druid/warrior levels. I suspect they'll have a pretty high parry rating. All speculation of course. But if the devs plan for death knights to be viable tanks (and it sounds like they do), then they shouldn't really be any harder to heal than any of the other tank classes. But it does sound that the concept is more 'fun' than warrior tanking. Of course we'll have to wait and see the 51 point warrior talents I guess.
Chance on Melee attack to Stunstring your target. This will apply Rank 4 Hamstring to your target as well as a Mace Stun effect. There is no specific Weapon Requirement.
Well I've heard a few rumors that they're going to get rid of crushing blows. So really the only difference between two hand tanking and shield tanking becomes the armor difference. So it depends on whether or not death knights have some sort of ability or aura or something that increases their armor to druid/warrior levels. I suspect they'll have a pretty high parry rating. All speculation of course. But if the devs plan for death knights to be viable tanks (and it sounds like they do), then they shouldn't really be any harder to heal than any of the other tank classes. But it does sound that the concept is more 'fun' than warrior tanking. Of course we'll have to wait and see the 51 point warrior talents I guess.
There's a spell that will consume all the runic power but grants the DK immunity to stun effects and significantly increases their armor for 12 seconds and Frost presence that increases armor by 45% and allows the DK to generate 25% more threat.
I just wasted some time looking for that with no luck. On the other hand, the whole 'expansion every year' philosophy they were going for when BC launched had me scared the game was going to turn into another EQ. Fast forward to today, and I'm ready for the DK & 10 man raid progression. *sobs*
Apparently by "one expansion a year" they meant "within a calendar period marked as a year" rather than "once every 12 months".
They released one in January '07, and as long as they get this one out by December '08, they've lived up the letter of their statement, if not the spirit.
Forar on
First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
I'd happily have an expansion every year. However, I'm done with raiding, so really, I have no reason to want to extend the life of an expansion, and I don't think anyone else who doesn't raid would either.
I find it funny that we got 11 major patches before the first expansion, but it looks like we're only going to get a total of 5 before the next. (Not to say the next one is due out soon, but it doesn't look like we're getting another big patch before then.)
Undead Scottsman on
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I find it funny that we got 11 major patches before the first expansion, but it looks like we're only going to get a total of 5 before the next. (Not to say the next one is due out soon, but it doesn't look like we're getting another big patch before then.)
That's because vanilla WoW was a hell of a lot more broken when it came out than TBC was.
I find it funny that we got 11 major patches before the first expansion, but it looks like we're only going to get a total of 5 before the next. (Not to say the next one is due out soon, but it doesn't look like we're getting another big patch before then.)
That's because vanilla WoW was a hell of a lot more broken when it came out than TBC was.
Also Blizzard slowing down and misleading us/lying about the pacing of content patches.
I find it funny that we got 11 major patches before the first expansion, but it looks like we're only going to get a total of 5 before the next. (Not to say the next one is due out soon, but it doesn't look like we're getting another big patch before then.)
That's because vanilla WoW was a hell of a lot more broken when it came out than TBC was.
Also Blizzard slowing down and misleading us/lying about the pacing of content patches.
I'm no maths wiz but wouldn't that be right, since 11 patches over 2 years and 5 patches over 1 year seems pretty spot on to me
Except by the time it comes out it'll probably be 5 major patches over 2 years, retaining the hopeful optimism that we'll see it live in the next 8 months.
Edit, also, we got 1.12 as I recall, so 12 major patches, not 11?
Forar on
First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
Yeah the dev cycle has slowed down by a helluva lot the last year. When you start getting bored of the same old stuff (a lot of which isn't as fun as it was pre-bc), and the same classes, etc, it kind of hampers enthusiasm for the game. WotLK can't come out fast enough imo.
I really, really think that paladins are going to the the Death Knight killers in PVP. We cleanse disease, we have the most undead-managing skills, we don't have HOTs (unless your a draenei) so they can't turn our heals into death, and if they try it on us we can bubble out of it... which makes me excited, since everyone will be a Death Knight my paladin will finally be feared.
I really, really think that paladins are going to the the Death Knight killers in PVP. We cleanse disease, we have the most undead-managing skills, we don't have HOTs (unless your a draenei) so they can't turn our heals into death, and if they try it on us we can bubble out of it... which makes me excited, since everyone will be a Death Knight my paladin will finally be feared.
Well, Death Knights will be classified as humanoid, not undead.
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I've had BC for almost a year now and I STILL don't have a Blood Elf or Draenei past 30.
My blood elf is a level 8 rogue.
Err... because I liked the stealth animation.
>.>
<.<
Con...congrats?
So you didn't read the quoted post?
The one talking about how there'd be a huge amount of people who'd bring their 70s to Northrend instead of trying a new character?
Plus I suspect the Death Knight will attract a metric fuckload of people who are like "I would really like to roll an alt, but I seriously do not want to level him from 1-80." Starting at level 55 is going to be a serious incentive.
Death Knights will probably be the most-played class in WoW (even at 80) within weeks of WotLK's release.
DKs should be good times, but I think I'll wait 'till after the hype dies down a bit before leveling one. Get the mains to level 80, then go check out the DK areas, so as not to deal with the rush of craziness.
First Blood 85 Priest 80 Mage 85 Paladin 83 Druid 80 DK 85 Huntard 85 Shaman
"Tardo Wan" sounds like a Jedi that required 436 years to train and then killed himself by looking into his lightsaber while turning it on."
Well to be fair, I bring all my alts to Ghostlands.
I'd do the same for Bloodmyst isle but it's harder to get to.
I wonder how many people are still going to play warriors after this, if Deathknights come out the way I suspect they will. I don't want to jump to any conclusions, especially since we generally don't know anything about death knights yet except some generalizations that have been made. But tanking with a two hander, and doing high damage, sounds more fun than warrior tanking to me.
Stunstring
Chance on Melee attack to Stunstring your target. This will apply Rank 4 Hamstring to your target as well as a Mace Stun effect. There is no specific Weapon Requirement.
First Blood 85 Priest 80 Mage 85 Paladin 83 Druid 80 DK 85 Huntard 85 Shaman
"Tardo Wan" sounds like a Jedi that required 436 years to train and then killed himself by looking into his lightsaber while turning it on."
There's a spell that will consume all the runic power but grants the DK immunity to stun effects and significantly increases their armor for 12 seconds and Frost presence that increases armor by 45% and allows the DK to generate 25% more threat.
http://www.youtube.com/watch?v=Io0uzdNh5I0
Sorry if I just blew the fuse on anyone's sarcasm detector...
Well, we've actually seen a big move towards no crushing blows with the Sunwell Plateau. There never was any big shift in fear usage.
Talk about blatent lies. :^:
They released one in January '07, and as long as they get this one out by December '08, they've lived up the letter of their statement, if not the spirit.
I don't want one every year anyway. If we're going to start over with every ex-pack I'd rather have a couple years to enjoy the game as it is.
(I struggled to find a PA comic along those lines, but google and I weren't getting along, and the archive search is down)
That's because vanilla WoW was a hell of a lot more broken when it came out than TBC was.
Also Blizzard slowing down and misleading us/lying about the pacing of content patches.
I'm no maths wiz but wouldn't that be right, since 11 patches over 2 years and 5 patches over 1 year seems pretty spot on to me
Edit, also, we got 1.12 as I recall, so 12 major patches, not 11?
/comfort
I'm still bitter about Focused Casting. Stupid patch 1.10.
Well, Death Knights will be classified as humanoid, not undead.
Which will lead to hillarity when a paladin uses turn undead on another player in ghoul form.