Options

WCK's Drawings - The Good, the Bad and the Badass

2456727

Posts

  • Options
    winter_combat_knightwinter_combat_knight Registered User regular
    edited June 2008
    I think it's mostly the medium. This is the fist portrait i have done using any form of paint. Ive never used paint before 6 weeks ago. My tutor (best illustrator ever) went through everyones work as a class and he said that mine, although it needs a lot of work, it looks good considering that i was having a lot of trouble in class with mixing colour.

    I think with practice i should learn how to mix colours correctly as well as applying them to the canvas.

    Heres my reference sketch. Not a lot of detail which it probably should have had.

    mehq5.jpg

    winter_combat_knight on
  • Options
    RankenphileRankenphile Passersby were amazed by the unusually large amounts of blood.Registered User, Moderator Mod Emeritus
    edited June 2008
    one of the first things that jumps out at me about your painting is the eyes. In your piece, they're very flat and while they're not quite white, they're almost entirely uniform in value. Look back at the reference, notice how they get darker - especially the eye on our right side - showing that they're rounded and how they take the shadow that covers that side of the face.

    you're making progress, but be sure to take more careful consideration of details and how the shadows play out over the form to define it and not fall in the trap of "pupils are round, the rest is white". Paint what you see, not what you know.

    Rankenphile on
    8406wWN.png
  • Options
    winter_combat_knightwinter_combat_knight Registered User regular
    edited June 2008
    Been practicing some more digital painting tonight . Heres a pic ive been working on of Chevy Chase for the last 2 hours. Im really slow at the moment. As you can see ive refined the mouth and nose position and added some highlights and darker tones to define it more. the proportions are accurate. Going to sleep now, but I plan to finish it off in the morning so any help with the direction i should take would be cool.

    chevycomparisonch1.jpg

    winter_combat_knight on
  • Options
    winter_combat_knightwinter_combat_knight Registered User regular
    edited June 2008
    Still working on my Chevy Chase picture, but heres a digi painting of Naked Snake from MGS 3 ive been working on tonight. I referenced an in-game shot for the pose (which i hate doing as it just looks like ive traced someone elses framing) and have added details referencing a series of different images. Heres it so far. Just blocking in the right shape at the moment.

    nakedsnakeew2.jpg

    UPDATE


    nakedsnake2yz0.jpg

    winter_combat_knight on
  • Options
    winter_combat_knightwinter_combat_knight Registered User regular
    edited June 2008
    UPDATE

    Just adding highlights and darker tones to make the character appear less flat.

    nakedsnake3os8.jpg

    winter_combat_knight on
  • Options
    TubeTube Registered User admin
    edited June 2008
    The perspective is strange there, and his neck is twisted oddly.

    Tube on
  • Options
    MustangMustang Arbiter of Unpopular Opinions Registered User regular
    edited June 2008
    To be honest dude, I think you need to get back to paper and pencil for a while and practice your structures. There's far too many things wrong with this to fix.

    Mustang on
  • Options
    RankenphileRankenphile Passersby were amazed by the unusually large amounts of blood.Registered User, Moderator Mod Emeritus
    edited June 2008
    his head looks like a cardboard cutout stuck onto a weird neck, his ear looks like a lump of clay with a thumb print in it, the string on his eyepatch only goes halfway, his ear is way too close to his eye, his nose shouldn't be pointing directly at the camera, his hair makes no sense at all and real human shoulders and necks do not work like that.

    work from more references or start from a new pencil, this isn't coming together well at all

    sorry

    Rankenphile on
    8406wWN.png
  • Options
    winter_combat_knightwinter_combat_knight Registered User regular
    edited June 2008
    Thanks for the advice dudes. No need to apologize Rankenphile, i appreciate your honesty. Well, i scrapped that picture of Snake and started a new one. You guys are probably thinking, "hasnt this guy taken any of our advice?". I have but i really wanted to do a cool pic of Snake. So heres my new one. Its not finished.

    Process

    snakepaintconceptqx2.jpg

    Latest

    snakepaintqy5.jpg

    winter_combat_knight on
  • Options
    SublimusSublimus Artist. nowhereRegistered User regular
    edited June 2008
    Much better!

    But Would have to agree with the previous posters. Pick up some anatomy books, and work in pencil for a while. Because, while this is a solid improvement, you're drawing skills are still a bit underdeveloped, and working in pencil will greatly expedite you learning.

    However, that being said, you dont have to work exclusively in pencil, but it should be a strong supplement, or even a majority of what you work on for a while.

    Sublimus on
  • Options
    TubeTube Registered User admin
    edited June 2008
    That's a lot better, but until you can do a really awesome pencil drawing of a person you shouldn't really be doing anything else. You're running before you can walk.

    Tube on
  • Options
    winter_combat_knightwinter_combat_knight Registered User regular
    edited June 2008
    Cheers fellas. Yesterday spent a few hrs working on some pencil sketches, gradually refining them as i went. Thanks again dudes.

    winter_combat_knight on
  • Options
    MustangMustang Arbiter of Unpopular Opinions Registered User regular
    edited June 2008
    Shitloads better, keep up with the pencil sketches. :)

    Mustang on
  • Options
    winter_combat_knightwinter_combat_knight Registered User regular
    edited July 2008
    Hey fellas. Spent the last few days doing quick pencil sketches like you guys suggested. Today spent 4 hours at uni drawing while listening to some IGN podcasts! Here is a pic of my best page. Please dont make fun of how incrediably shit they are :) oh alright, go ahead.

    54592566cw6.jpg

    I'll post some more up later because i will definately need some feedback/direction.

    winter_combat_knight on
  • Options
    desperaterobotsdesperaterobots perth, ausRegistered User regular
    edited July 2008
    It sort of looks like Snake's wearing a jacuzzi suit, and it sprung a leak at the shoulder.

    desperaterobots on
  • Options
    winter_combat_knightwinter_combat_knight Registered User regular
    edited July 2008
    It sort of looks like Snake's wearing a jacuzzi suit, and it sprung a leak at the shoulder.

    Haha. Yeah those jacuzzi suits are death traps.

    winter_combat_knight on
  • Options
    winter_combat_knightwinter_combat_knight Registered User regular
    edited July 2008
    Been practicing on paper a bit. Some of the very quick sketches i did today

    78994398gx2.jpg

    64917348jl4.jpg

    30440632aq4.jpg

    92687459ze5.jpg

    winter_combat_knight on
  • Options
    MustangMustang Arbiter of Unpopular Opinions Registered User regular
    edited July 2008
    Ahhh a fellow Adelaidian....or at least South Australian?

    Mustang on
  • Options
    winter_combat_knightwinter_combat_knight Registered User regular
    edited July 2008
    Mustang wrote: »
    Ahhh a fellow Adelaidian....or at least South Australian?

    Haha. Yeah dude, fellow Adelaidian :) I gotta cut back on the Iced Coffees, or at least reduce my intake to just Feel Goods :)

    winter_combat_knight on
  • Options
    winter_combat_knightwinter_combat_knight Registered User regular
    edited July 2008
    Spent three hrs at uni this morning doing sketches in the library. Here are a few of the pgs...

    12ua6.jpg

    10qi1.jpg

    11mb2.jpg

    What is better for learning how to draw accurate? Doing fast sketches blocking in shapes with minimal, but good detail, or, spending a good amount of time on each individual sketch? Ive read that doing fast sketches in more beneficial to learning fast, but i dont want to fall into the trap where all my work looks half finished... What are your opinions on this?

    winter_combat_knight on
  • Options
    desperaterobotsdesperaterobots perth, ausRegistered User regular
    edited July 2008
    I cant speak to figures because they're my worst thing ever.

    But I approach them by trying to do as many small doodles of people as possible, each time trying a new pose and trying to figure out what looks right and what doesn't. While I'm doing these I'm thinking about what I know about anatomy and muscles and shape and the lengths of forearms to hands to heads to shoulders etc. I've also tried the stick man skeleton, and then putting muscles on it, and then putting clothes on it. Just drawing on top of drawings. I like doing that.

    I'm fucking up a lot but every drawing helps.

    Your work should be looking unfinished right now, because if you don't have the fundamentals right your finished work, regardless of how beautifully rendered it might be, will still be ... not quite right.

    So take your time, draw as much as you can, quickly, slowly, whatever, just don't get hung up on the 'finished look' right now.

    And now for someone who is actually good at anatomy to come in and tell me I'm wasting my time and that true secret to success is....? (please tell me oh god)

    desperaterobots on
  • Options
    MustangMustang Arbiter of Unpopular Opinions Registered User regular
    edited July 2008
    The true secret to successful anatomy is........
    hard work.....suck it up and practice! :D

    Seriously though, the one thing I'm really trying to get my head around it trying to see everything three dimensionaly. Which is fucking hard with so many complex objects. I'm doing the drawing on top of drawing thing at the moment too, I've got the chops to know when something doesn't look right but I'm missing the part that has a freakin clue what to do about it.

    Mustang on
  • Options
    winter_combat_knightwinter_combat_knight Registered User regular
    edited July 2008
    Hey fellas. Back at uni next week and, although i definately still need to work on my drawing skills, i have assignments that need doing, so i will need to jump ahead of myself again and get back into digital/acrylic painting.

    Anyway next assignment is an illustration related to fairytail/fantasy themes. Thinking of basing mine on Castlevania: Symphony of the Night. Anyway here are a few of my 'ideas' ive come up with. Any advice at all, even if just to say that it is a crap idea, would be appreciated.


    This one is to give a clearer idea what all the other sketches are about...
    80477174im5.jpg
    67907176tf4.jpg
    62974889sz4.jpg
    48182373cy0.jpg

    winter_combat_knight on
  • Options
    beavotronbeavotron Registered User regular
    edited July 2008
    the second girl down in your second last post's head is not attached to her body and is just sort of floating over where her neck might have been in her hand.

    All in all you have definitely shown some improvement since post one, and that is great, just keep going with it.

    beavotron on
  • Options
    MustangMustang Arbiter of Unpopular Opinions Registered User regular
    edited July 2008
    I think your best compositions are made up in the last one.....though it's really hard to critique this in such an unfinished state. I'd toss the first 3 though, those comps really aren't working for me (that's just what I'd do though, someone may have another opinion).

    Mustang on
  • Options
    winter_combat_knightwinter_combat_knight Registered User regular
    edited July 2008
    beavotron, cheers for the comment. It's good to hear my time has paid off and i have improved. Mustang, thanks for the "get back to pencil and paper" tip. At first i was dissapointed to hear that, but doing so for me has really payed off.

    I probably should have taken my concepts for my next assignment further before posting for advice. I'l' consider your post when i do more thumbnails though.

    Also, just thought id post some of my drawings i did this morning at Uni. They are referenced from photos, which i guess is not the best thing to do, but i thought it'd be more fun. Done in pencil, permanent markers and white chalk


    135ek4.jpg

    15smllq0.jpg

    14qb2.jpg

    winter_combat_knight on
  • Options
    TubeTube Registered User admin
    edited July 2008
    These are much better. Keep working the pencil sketches.

    Tube on
  • Options
    beavotronbeavotron Registered User regular
    edited July 2008
    again, even more improvement.
    Great work

    beavotron on
  • Options
    MustangMustang Arbiter of Unpopular Opinions Registered User regular
    edited July 2008
    Nothing wrong with photo refs, it's all learning and it's showing that you are imrpoving, well done.

    Mustang on
  • Options
    jibjibjibjib Registered User regular
    edited July 2008
    It's a bit late, but to answer your question about how to improve accuracy: TAKE YOUR TIME

    If you think you're taking too much time on something, take twice as much time.

    In my first year of art school, we were trained by spending 3-6 hours straight on a single page of sketches. We couldn't move on until every detail was in exactly the right place. Of course, over time we were able to get it right quicker with practice. If you have the patience and discipline to take this approach then go for it because it is the best form of "art boot camp" to put yourself through.

    Otherwise, just just make spent a LOT of time (at least half of your drawing time) getting the big shapes in the right place before you even think about details. It will make your work much better and easier.

    jibjib on
  • Options
    MustangMustang Arbiter of Unpopular Opinions Registered User regular
    edited July 2008
    In my first year of art school, we were trained by spending 3-6 hours straight on a single page of sketches. We couldn't move on until every detail was in exactly the right place. Of course, over time we were able to get it right quicker with practice.

    Och! That sounds heartbreaking.

    Mustang on
  • Options
    ManonvonSuperockManonvonSuperock Registered User regular
    edited July 2008
    jibjib wrote: »
    It's a bit late, but to answer your question about how to improve accuracy: TAKE YOUR TIME

    If you think you're taking too much time on something, take twice as much time.

    In my first year of art school, we were trained by spending 3-6 hours straight on a single page of sketches. We couldn't move on until every detail was in exactly the right place. Of course, over time we were able to get it right quicker with practice. If you have the patience and discipline to take this approach then go for it because it is the best form of "art boot camp" to put yourself through.

    Otherwise, just just make spent a LOT of time (at least half of your drawing time) getting the big shapes in the right place before you even think about details. It will make your work much better and easier.

    That's odd. My first year was the opposite. It was a shitload of quicker drawings, none of which were more than 2-3 hrs. Ours was more of a focus on increased quantity with feedback as we worked.

    ManonvonSuperock on
  • Options
    SublimusSublimus Artist. nowhereRegistered User regular
    edited July 2008
    There are things you can learn from doing quick sketches, and there are things you learn from doing long drawings. So in my opinion one should be doing some of each.

    Sublimus on
  • Options
    ManonvonSuperockManonvonSuperock Registered User regular
    edited July 2008
    yeah, we got to ours. Not in the first year, though.

    ManonvonSuperock on
  • Options
    jibjibjibjib Registered User regular
    edited July 2008

    That's odd. My first year was the opposite. It was a shitload of quicker drawings, none of which were more than 2-3 hrs. Ours was more of a focus on increased quantity with feedback as we worked.

    I think the approach here is something along the lines of "Forget everything you know. Your pre-conceived ideas are crap, and even though you think you have skill, you don't. We will break you, and re-build you from the ground up." In fact, I think that's the official university motto. But that was only one class. Our other courses gave more freedom of pace and expression. Granted, this is only one of many ways to learn art, and it's pretty specific to traditional and classic styles, which is what you seem to be striving for.

    I agree that you should vary your sketch times, but one think you should always keep in mind is your line quality. Try to keep your marks fluid, and practice drawing from your shoulder (and therefore with your whole arm) as opposed to just moving your wrist and fingers to draw.

    jibjib on
  • Options
    winter_combat_knightwinter_combat_knight Registered User regular
    edited July 2008
    Thought id just do a quick update on my sketches from monday.


    One of the left is original sketch, one on the right is painted over in photoshop - Supposed to be John Carpenter

    comparisonkl5.jpg

    Left chick is some model used for one of the B&B Units in MGS4, and the dude on the right is Lee Van Cleef

    girlleeuf6.jpg

    BTW materials used where pencil, pen and chalk again

    winter_combat_knight on
  • Options
    jibjibjibjib Registered User regular
    edited July 2008
    I think the combined use of pencil and pen is a bit jarring right now, especially when you are still towards the beginning of your learning process. I'm not saying you should never do it ever again, but if the point of all this is for you to learn how to draw values effectively, then try getting the full range of values from just pencils. Get yourself a range of pencils (2H, H, HB, B, and 2B would suffice) and replace the black ink with dark pencil values.

    jibjib on
  • Options
    winter_combat_knightwinter_combat_knight Registered User regular
    edited July 2008
    Just a quick painting i did in photoshop tonight. took me around 1.5-2 hours
    I think its an improvement over my Conan O'brien portrait (which i took about 10 hours to do)

    Its a painting of that black dude CIA agent from Casino Royal

    blackdudeproperwf4.jpg

    winter_combat_knight on
  • Options
    jibjibjibjib Registered User regular
    edited July 2008
    I'm impressed with your progress, this last painting is so much better than your first in so many ways.
    Your next assignment: try doing a painting using no black. Mix complimentary colors for dark tones.

    jibjib on
  • Options
    winter_combat_knightwinter_combat_knight Registered User regular
    edited July 2008
    Cheers for the encouraging comment Jibjib :) I'll definately work on my colour mixing.

    winter_combat_knight on
Sign In or Register to comment.