A lot of what he said was flat out false. Honestly, my review of Brawl would have been a lot harsher than that, plus I would actually, you know, criticise the bad design rather than spending 3 minutes jerking off to my own sense of smug satisfaction as every ZP 'review' is.
I don't know if this is sarcasm or trolling or what, so just ignore me if I didn't "get it."
A lot of what he said was flat out false. Honestly, my review of Brawl would have been a lot harsher than that, plus I would actually, you know, criticise the bad design rather than spending 3 minutes jerking off to my own sense of smug satisfaction as every ZP 'review' is.
I don't know if this is sarcasm or trolling or what, so just ignore me if I didn't "get it."
What did he say that was "flat out false?"
The ten hours to unlock sonic thing, for one. Unless by ten he secretly means two.
A lot of what he said was flat out false. Honestly, my review of Brawl would have been a lot harsher than that, plus I would actually, you know, criticise the bad design rather than spending 3 minutes jerking off to my own sense of smug satisfaction as every ZP 'review' is.
I don't know if this is sarcasm or trolling or what, so just ignore me if I didn't "get it."
What did he say that was "flat out false?"
Without having watched it again 2 things spring to mind.
'You can't see what's going on' cue comic exaggeration about comic book dust clouds etc. He also mentions something about all the attacks being full particle effect monsters or something. It just isn't true at all, barely any attacks produce special effects and when they do it's generally limited to the character's hand glowing, projectile attacks aside of course.
Also I really don't feel the characters are too small/zoomed out at all. I mean, if you play on NPC or Great Temple then sure, but that's 2 stages out of about 40. The rest are significantly smaller and when I'm playing I often feel it's too zoomed in. The action is pretty clean and clear, I don't see how you can honestly claim you can't see what's going on.
The second thing is about the button mashing. He's clearly too uniformed to know that the game can be played with a great deal of skill, and no amount of button mashing will ever top a good player. But he also fails to realise that the fact you can button mash is a boon, it makes it so much more accessible to new players who can go on to refine their mashing into a much more skilful game (which is what I did from melee to brawl).
I don't like fighting games either, Melee was the first fighting game I ever got any fun out of. Personally I feel in many aspects Brawl is worse than Melee. But he only really made 2 valid complaints, the SSE is shit and having to unlock so many characters. The rest of the video is pretty much just insulting people or otherwise talking about something that isn't SSBB (or getting it wrong).
Rami on
Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
A lot of what he said was flat out false. Honestly, my review of Brawl would have been a lot harsher than that, plus I would actually, you know, criticise the bad design rather than spending 3 minutes jerking off to my own sense of smug satisfaction as every ZP 'review' is.
I don't know if this is sarcasm or trolling or what, so just ignore me if I didn't "get it."
What did he say that was "flat out false?"
The ten hours to unlock sonic thing, for one. Unless by ten he secretly means two.
He lives in Australia, combine dreamtime, vegimite and kangeroos and anythings possible.
A lot of what he said was flat out false. Honestly, my review of Brawl would have been a lot harsher than that, plus I would actually, you know, criticise the bad design rather than spending 3 minutes jerking off to my own sense of smug satisfaction as every ZP 'review' is.
I don't know if this is sarcasm or trolling or what, so just ignore me if I didn't "get it."
What did he say that was "flat out false?"
The ten hours to unlock sonic thing, for one. Unless by ten he secretly means two.
Not wrong per se, as if he was unlocking Sonic via the Subspace Emissary it would take around ten hours.
A lot of what he said was flat out false. Honestly, my review of Brawl would have been a lot harsher than that, plus I would actually, you know, criticise the bad design rather than spending 3 minutes jerking off to my own sense of smug satisfaction as every ZP 'review' is.
I don't know if this is sarcasm or trolling or what, so just ignore me if I didn't "get it."
What did he say that was "flat out false?"
Without having watched it again 2 things spring to mind.
'You can't see what's going on' cue comic exaggeration about comic book dust clouds etc. He also mentions something about all the attacks being full particle effect monsters or something. It just isn't true at all, barely any attacks produce special effects and when they do it's generally limited to the character's hand glowing, projectile attacks aside of course.
Also I really don't feel the characters are too small/zoomed out at all. I mean, if you play on NPC or Great Temple then sure, but that's 2 stages out of about 40. The rest are significantly smaller and when I'm playing I often feel it's too zoomed in. The action is pretty clean and clear, I don't see how you can honestly claim you can't see what's going on.
The second thing is about the button mashing. He's clearly too uniformed to know that the game can be played with a great deal of skill, and no amount of button mashing will ever top a good player. But he also fails to realise that the fact you can button mash is a boon, it makes it so much more accessible to new players who can go on to refine their mashing into a much more skilful game (which is what I did from melee to brawl).
I don't like fighting games either, Melee was the first fighting game I ever got any fun out of. Personally I feel in many aspects Brawl is worse than Melee. But he only really made 2 valid complaints, the SSE is shit and having to unlock so many characters. The rest of the video is pretty much just insulting people or otherwise talking about something that isn't SSBB (or getting it wrong).
You forgot to mention how he isnt a legitimate reviewer.
Lol, i love how if he reviews any game, people shout "Oh hey, Yahtzee is a great reviewer"
And then, as soon as a much loved genre game comes out, people are there with a pitchforks and torches.
I like Smash Bros, always have, its fun. But i also love this review. Do people not quite realise that being negetive and bias are part of the style.
A lot of what he said was flat out false. Honestly, my review of Brawl would have been a lot harsher than that, plus I would actually, you know, criticise the bad design rather than spending 3 minutes jerking off to my own sense of smug satisfaction as every ZP 'review' is.
I don't know if this is sarcasm or trolling or what, so just ignore me if I didn't "get it."
What did he say that was "flat out false?"
Without having watched it again 2 things spring to mind.
'You can't see what's going on' cue comic exaggeration about comic book dust clouds etc. He also mentions something about all the attacks being full particle effect monsters or something. It just isn't true at all, barely any attacks produce special effects and when they do it's generally limited to the character's hand glowing, projectile attacks aside of course.
Also I really don't feel the characters are too small/zoomed out at all. I mean, if you play on NPC or Great Temple then sure, but that's 2 stages out of about 40. The rest are significantly smaller and when I'm playing I often feel it's too zoomed in. The action is pretty clean and clear, I don't see how you can honestly claim you can't see what's going on.
The second thing is about the button mashing. He's clearly too uniformed to know that the game can be played with a great deal of skill, and no amount of button mashing will ever top a good player. But he also fails to realise that the fact you can button mash is a boon, it makes it so much more accessible to new players who can go on to refine their mashing into a much more skilful game (which is what I did from melee to brawl).
I don't like fighting games either, Melee was the first fighting game I ever got any fun out of. Personally I feel in many aspects Brawl is worse than Melee. But he only really made 2 valid complaints, the SSE is shit and having to unlock so many characters. The rest of the video is pretty much just insulting people or otherwise talking about something that isn't SSBB (or getting it wrong).
Pretty much. I really don't get the "too zoomed out" thing. I have a small-to-normal sized SDTV and everything still looks just fine. Unless he means some of the items.
SSE was definitely too drawn out and repetitive. It would have been better if it was 1/3 as long. The review would have been a bit more accurate if it focused on that and the online, which is only barely functional.
A lot of what he said was flat out false. Honestly, my review of Brawl would have been a lot harsher than that, plus I would actually, you know, criticise the bad design rather than spending 3 minutes jerking off to my own sense of smug satisfaction as every ZP 'review' is.
I don't know if this is sarcasm or trolling or what, so just ignore me if I didn't "get it."
What did he say that was "flat out false?"
Without having watched it again 2 things spring to mind.
'You can't see what's going on' cue comic exaggeration about comic book dust clouds etc. He also mentions something about all the attacks being full particle effect monsters or something. It just isn't true at all, barely any attacks produce special effects and when they do it's generally limited to the character's hand glowing, projectile attacks aside of course.
Also I really don't feel the characters are too small/zoomed out at all. I mean, if you play on NPC or Great Temple then sure, but that's 2 stages out of about 40. The rest are significantly smaller and when I'm playing I often feel it's too zoomed in. The action is pretty clean and clear, I don't see how you can honestly claim you can't see what's going on.
The second thing is about the button mashing. He's clearly too uniformed to know that the game can be played with a great deal of skill, and no amount of button mashing will ever top a good player. But he also fails to realise that the fact you can button mash is a boon, it makes it so much more accessible to new players who can go on to refine their mashing into a much more skilful game (which is what I did from melee to brawl).
I don't like fighting games either, Melee was the first fighting game I ever got any fun out of. Personally I feel in many aspects Brawl is worse than Melee. But he only really made 2 valid complaints, the SSE is shit and having to unlock so many characters. The rest of the video is pretty much just insulting people or otherwise talking about something that isn't SSBB (or getting it wrong).
Your facts are prefaced with an awful lot of "I feel." I haven't played Brawl, but in Melee there were plenty of times I was dissatisfied with the visibility, and you yourself agree that it's still present in Brawl.
See, when you said he was flat out lying I was interested because it meant that someone who had a problem with the review wasn't just going on disagreement over subjective stuff. Oh well, I guess we can continue with Retard Reaction Wednesday as scheduled.
The button mashing thing made no sense, especially in the context of him complaining about "that guy" who's better than everyone else because he played it single-player. The rest was fine.
RandomEngy on
Profile -> Signature Settings -> Hide signatures always. Then you don't have to read this worthless text anymore.
I find the reviews of games I own an enjoy much funnier than the others.
Making Snake and Sonic unlockable was really lame. Snake was quick if annoying (play his stage 15 times or something) but Sonic was one of the last guys I unlocked which is pretty dumb when they were the two big additions and marketed everywhere.
Not knowing how to play and having trouble keeping track of what is going on, especially in big stages is common for people new to the game. Combine that with him not liking fighting games and the review all makes sense to me.
The man has a bias against the Nintendo nostalgia train AND fighting games AND multiplayer games.
What was anyone expecting? He knew reviewing this title was pointless and he should have held to that. That said, I would have appreciated a more substantive lashing.
Edit: Especially on the button mashing thing, as everyone ha said. Opinions and biases or not, I'm not sure how you could actually play the game and still come away with that.
Firstly, the stuff about particles effects everywhere clouding the view is bollocks and anyone who plays this game will know it. It's flat out lying. I prefaced only one comment with 'I feel' and this was in regards to characters being too small. Well actually, I don't consider it subjective, it's fact. The visibility is not poor for anybody with average or better eyesight (and neither will I accept having a rubbish TV as proof), he is wrong. I listed two possible exceptions, where the camera can zoom out a long way. However, this does not equate to an overall rating of 'poor', in the same way that a D and 4 Bs out of 5 exams would not result in a D overall.
I would also like to add that complaints arising from a lack of basic knowledge, e.g 'I didn't read the instructions or controls and I don't know what's going on, this game sucks!' are really not valid at all.
Rami on
Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
He really concentrated far too much on the negative in this one.
I mean for fucks sake, it's got one of the greatest soundtracks in history. But since it's not a bad thing, it doesn't even cop a mention. And it looks damn nice for a wii game, but again - he just doesn't talk about graphics.
He's funny, but when its a game he resents having to play because "he's too good for it" he just wont concede any good points.
He WAS flat-out lying about it being a button-masher though.
Little could be farther from the truth. Smash is as much a masher as Virtua Fighter is.
Have you seen normal people play Virtua Fighter?
Yeah, and they always lose. Same with Smash. The only fighter I can think of right now where button mashing is effective against a player who knows how to work the controls is Soul Calibur II. And even then, it only works against players who are JUST getting started with serious play.
Well, I don't agree, but I'm not going to bust a nut over it.
My friends hadn't a clue who half the people were either and they loved melee. I think it's right to say his review this time around was uncharacteristically uneven, but does it anger me? Naaah.
edit: You know, on watching the review again, it's actually pretty subpar. I didn't even laugh the first time I watched it. But the second time I didn't even crack a smile. It earns a family guy+
He really concentrated far too much on the negative in this one.
It's Yahtzee. It's what he does.
The biggest fault with this review, in my opinion, was that he just couldn't give a toss. He's great if he really likes or really loathes a game, but when he doesn't care he loses a lot of his funny edge.
Firstly, the stuff about particles effects everywhere clouding the view is bollocks and anyone who plays this game will know it. It's flat out lying. I prefaced only one comment with 'I feel' and this was in regards to characters being too small. Well actually, I don't consider it subjective, it's fact. The visibility is not poor for anybody with average or better eyesight (and neither will I accept having a rubbish TV as proof), he is wrong. I listed two possible exceptions, where the camera can zoom out a long way. However, this does not equate to an overall rating of 'poor', in the same way that a D and 4 Bs out of 5 exams would not result in a D overall.
I would also like to add that complaints arising from a lack of basic knowledge, e.g 'I didn't read the instructions or controls and I don't know what's going on, this game sucks!' are really not valid at all.
Are you just being anal about the actual term "particle effects"? There are plenty of flashy things that go on.
-Mario and Luigi's fireballs
-Zelda's fire attack
-Snakes explosives
-Cracker launcher
-Smart bomb
-Every. Single. Final Smash.
Those are off the top of my head. He might actually be exaggerating a tiny bit. But flat out lying. Please.
As for button mashing, yes, we all know SSB has a deep system. We've heard that side from those people many times. Doesn't negate the fact that you can button mash, and still do relatively well against your average player. It's not a knock against the level of play that the competitive's play as, so don't even take it as such.
The Wolfman on
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
Technically two, but fair enough. What I was getting at was that your "flat out false"hoods were merely disagreements over subjective views (pun intended).
and this was in regards to characters being too small. Well actually, I don't consider it subjective, it's fact.
Oh, that's cool? Can I also consider it to not be subjective, and say that the camera does get zoomed out too far? For the record, I've played Melee on a wide range of displays and while I require corrective lenses I was using them at the time.
Zack, the level of skill required to always beat a button masher is something that has been discussed to death in various fighting game threads, so I'm not interested in rehashing it here. The talk about getting beaten by a masher after spending years perfecting your play is certainly an exaggeration, but I wouldn't go so far as to call it flat out false.
I really liked this game and someone saying bad things about it angers me to the point where I'm going post about how it's made of fail. In fact I am right now. He wouldn't even know a good game if it bit him in his stupid hat that is made of fail.
Well, I don't agree, but I'm not going to bust a nut over it.
My friends hadn't a clue who half the people were either and they loved melee. I think it's right to say his review this time around was uncharacteristically uneven, but does it anger me? Naaah.
And it shouldn't anger you, either.
Okay?
Okay.
Just to be clear, I'm not angry in any way. Except for the fact that we don't get a funny ZP this week because he reviewed a game he doesn't care about rather than the usual game he doesn't care for. Or the best, a game he desperately wants love and keeps coming back to like a battered wife.
Edit: OH! Maybe it's supposed to be meta-performance art! Cynic, where did you get that popcorn? Is there a bus to GameFAQs leaving any time soon?
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Forward Back Down Back Kick
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Dodge
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Grapple
Down Kick
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Forward Forward Kick
Forward Back Punch
Down Down Forward Forward Kick
Win
If you're button mashing and doing reasonably well against someone else who's button mashing, it's not because it's a "button masher." It's because you've got two (or in his case, four) people who don't know how to play the game gimping all over each other.
And seriously, we're making fun of a game where, when people play it a lot, they get better? Are you shitting me? Isn't that how things work?
Firstly, the stuff about particles effects everywhere clouding the view is bollocks and anyone who plays this game will know it. It's flat out lying. I prefaced only one comment with 'I feel' and this was in regards to characters being too small. Well actually, I don't consider it subjective, it's fact. The visibility is not poor for anybody with average or better eyesight (and neither will I accept having a rubbish TV as proof), he is wrong. I listed two possible exceptions, where the camera can zoom out a long way. However, this does not equate to an overall rating of 'poor', in the same way that a D and 4 Bs out of 5 exams would not result in a D overall.
I would also like to add that complaints arising from a lack of basic knowledge, e.g 'I didn't read the instructions or controls and I don't know what's going on, this game sucks!' are really not valid at all.
Are you just being anal about the actual term "particle effects"? There are plenty of flashy things that go on.
-Mario and Luigi's fireballs
-Zelda's fire attack
-Snakes explosives
-Cracker launcher
-Smart bomb
-Every. Single. Final Smash.
Those are off the top of my head. He might actually be exaggerating a tiny bit. But flat out lying. Please.
No I'm not. He exaggerates a lot for starters (it's a maelstrom of vision obscuring effects!!), but whatever. None of those attacks you listed distort your vision at all. If you couldn't see those fireballs, how exactly would you avoid them? Same with Din's Fire and the launcher.
The smart bomb creates a pretty big explosion cloud yes, but given that anything in it is stuck there while being blown to bits it's really irrelevant whether you can actually see or not. Same for FS, if you're in them you're being held down and beaten anyway, if you can't see your character with total clarity at that time it doesn't really matter.
Rami on
Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
I really liked today's review. Unlockable characters pretty much expelled all the patience I had for Super Smash Brothers, mostly because unlocking them in SSE was totally lame. ROB being punched by Cpt. Falcon may be a real selling point for some people, but for me it isn't. And I know you could unlock them by playing the multiplayer, but...Shouldn't I decide what characters I want to play with?
A little code to unlock everything would have been extremely appreciated.
Beck on
Lucas's Franklin Badge reflected the lightning back!
Well, I don't agree, but I'm not going to bust a nut over it.
My friends hadn't a clue who half the people were either and they loved melee. I think it's right to say his review this time around was uncharacteristically uneven, but does it anger me? Naaah.
And it shouldn't anger you, either.
Okay?
Okay.
Just to be clear, I'm not angry in any way. Except for the fact that we don't get a funny ZP this week because he reviewed a game he didn't care about rather than the usual game he didn't care for. Or the best, game he desperately wanted love but could not because it battered him around like an abusive spouse.
Actually I hadn't read anything and don't intend to. It is just so not worth getting heated about this and I thought I might intercede on behalf of reason, as reason is currently trying to sort out the American political scene.
Firstly, the stuff about particles effects everywhere clouding the view is bollocks and anyone who plays this game will know it. It's flat out lying. I prefaced only one comment with 'I feel' and this was in regards to characters being too small. Well actually, I don't consider it subjective, it's fact. The visibility is not poor for anybody with average or better eyesight (and neither will I accept having a rubbish TV as proof), he is wrong. I listed two possible exceptions, where the camera can zoom out a long way. However, this does not equate to an overall rating of 'poor', in the same way that a D and 4 Bs out of 5 exams would not result in a D overall.
I would also like to add that complaints arising from a lack of basic knowledge, e.g 'I didn't read the instructions or controls and I don't know what's going on, this game sucks!' are really not valid at all.
Are you just being anal about the actual term "particle effects"? There are plenty of flashy things that go on.
-Mario and Luigi's fireballs
-Zelda's fire attack
-Snakes explosives
-Cracker launcher
-Smart bomb
-Every. Single. Final Smash.
Those are off the top of my head. He might actually be exaggerating a tiny bit. But flat out lying. Please.
No I'm not. He exaggerates a lot for starters (it's a maelstrom of vision obscuring effects!!), but whatever. None of those attacks you listed distort your vision at all. If you couldn't see those fireballs, how exactly would you avoid them? Same with Din's Fire and the launcher.
Posts
What did he say that was "flat out false?"
Who had money on 34 posts?
The ten hours to unlock sonic thing, for one. Unless by ten he secretly means two.
But he doesn't know what he's talking about in a funny way so it's ok.
Without having watched it again 2 things spring to mind.
'You can't see what's going on' cue comic exaggeration about comic book dust clouds etc. He also mentions something about all the attacks being full particle effect monsters or something. It just isn't true at all, barely any attacks produce special effects and when they do it's generally limited to the character's hand glowing, projectile attacks aside of course.
Also I really don't feel the characters are too small/zoomed out at all. I mean, if you play on NPC or Great Temple then sure, but that's 2 stages out of about 40. The rest are significantly smaller and when I'm playing I often feel it's too zoomed in. The action is pretty clean and clear, I don't see how you can honestly claim you can't see what's going on.
The second thing is about the button mashing. He's clearly too uniformed to know that the game can be played with a great deal of skill, and no amount of button mashing will ever top a good player. But he also fails to realise that the fact you can button mash is a boon, it makes it so much more accessible to new players who can go on to refine their mashing into a much more skilful game (which is what I did from melee to brawl).
I don't like fighting games either, Melee was the first fighting game I ever got any fun out of. Personally I feel in many aspects Brawl is worse than Melee. But he only really made 2 valid complaints, the SSE is shit and having to unlock so many characters. The rest of the video is pretty much just insulting people or otherwise talking about something that isn't SSBB (or getting it wrong).
He lives in Australia, combine dreamtime, vegimite and kangeroos and anythings possible.
I don't have enough RAM for joy.
Not wrong per se, as if he was unlocking Sonic via the Subspace Emissary it would take around ten hours.
So that's not "flat out false".
You forgot to mention how he isnt a legitimate reviewer.
You could always cut yourself, then.
And then, as soon as a much loved genre game comes out, people are there with a pitchforks and torches.
I like Smash Bros, always have, its fun. But i also love this review. Do people not quite realise that being negetive and bias are part of the style.
Dont take it personally.
Pretty much. I really don't get the "too zoomed out" thing. I have a small-to-normal sized SDTV and everything still looks just fine. Unless he means some of the items.
SSE was definitely too drawn out and repetitive. It would have been better if it was 1/3 as long. The review would have been a bit more accurate if it focused on that and the online, which is only barely functional.
See, when you said he was flat out lying I was interested because it meant that someone who had a problem with the review wasn't just going on disagreement over subjective stuff. Oh well, I guess we can continue with Retard Reaction Wednesday as scheduled.
Making Snake and Sonic unlockable was really lame. Snake was quick if annoying (play his stage 15 times or something) but Sonic was one of the last guys I unlocked which is pretty dumb when they were the two big additions and marketed everywhere.
Not knowing how to play and having trouble keeping track of what is going on, especially in big stages is common for people new to the game. Combine that with him not liking fighting games and the review all makes sense to me.
Little could be farther from the truth. Smash is as much a masher as Virtua Fighter is. As much as CoD4 is a mindless run-and-gun.
What was anyone expecting? He knew reviewing this title was pointless and he should have held to that. That said, I would have appreciated a more substantive lashing.
Edit: Especially on the button mashing thing, as everyone ha said. Opinions and biases or not, I'm not sure how you could actually play the game and still come away with that.
I would also like to add that complaints arising from a lack of basic knowledge, e.g 'I didn't read the instructions or controls and I don't know what's going on, this game sucks!' are really not valid at all.
I mean for fucks sake, it's got one of the greatest soundtracks in history. But since it's not a bad thing, it doesn't even cop a mention. And it looks damn nice for a wii game, but again - he just doesn't talk about graphics.
He's funny, but when its a game he resents having to play because "he's too good for it" he just wont concede any good points.
He's not even a real reviewer.
Move over, fatty. You're hogging the best seats.
Yeah, and they always lose. Same with Smash. The only fighter I can think of right now where button mashing is effective against a player who knows how to work the controls is Soul Calibur II. And even then, it only works against players who are JUST getting started with serious play.
Edit: lol
Well, I don't agree, but I'm not going to bust a nut over it.
My friends hadn't a clue who half the people were either and they loved melee. I think it's right to say his review this time around was uncharacteristically uneven, but does it anger me? Naaah.
And it shouldn't anger you, either.
Okay?
Okay.
By proximity.
edit: You know, on watching the review again, it's actually pretty subpar. I didn't even laugh the first time I watched it. But the second time I didn't even crack a smile. It earns a family guy+
The biggest fault with this review, in my opinion, was that he just couldn't give a toss. He's great if he really likes or really loathes a game, but when he doesn't care he loses a lot of his funny edge.
God fucking damn it
Are you just being anal about the actual term "particle effects"? There are plenty of flashy things that go on.
-Mario and Luigi's fireballs
-Zelda's fire attack
-Snakes explosives
-Cracker launcher
-Smart bomb
-Every. Single. Final Smash.
Those are off the top of my head. He might actually be exaggerating a tiny bit. But flat out lying. Please.
As for button mashing, yes, we all know SSB has a deep system. We've heard that side from those people many times. Doesn't negate the fact that you can button mash, and still do relatively well against your average player. It's not a knock against the level of play that the competitive's play as, so don't even take it as such.
Zack, the level of skill required to always beat a button masher is something that has been discussed to death in various fighting game threads, so I'm not interested in rehashing it here. The talk about getting beaten by a masher after spending years perfecting your play is certainly an exaggeration, but I wouldn't go so far as to call it flat out false.
I still felt this was a pretty lackluster review. Oh, I expected negativity, but it really didn't entertain like I expected.
He's right about Sonic and Snake, though.
Just to be clear, I'm not angry in any way. Except for the fact that we don't get a funny ZP this week because he reviewed a game he doesn't care about rather than the usual game he doesn't care for. Or the best, a game he desperately wants love and keeps coming back to like a battered wife.
Edit: OH! Maybe it's supposed to be meta-performance art! Cynic, where did you get that popcorn? Is there a bus to GameFAQs leaving any time soon?
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Down Right Punch
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Punch
Jump Down Right Punch
Forward Back Down Back Kick
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Dodge
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Grapple
Down Kick
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Up Kick
Forward Forward Kick
Forward Back Punch
Down Down Forward Forward Kick
Win
And seriously, we're making fun of a game where, when people play it a lot, they get better? Are you shitting me? Isn't that how things work?
No I'm not. He exaggerates a lot for starters (it's a maelstrom of vision obscuring effects!!), but whatever. None of those attacks you listed distort your vision at all. If you couldn't see those fireballs, how exactly would you avoid them? Same with Din's Fire and the launcher.
The smart bomb creates a pretty big explosion cloud yes, but given that anything in it is stuck there while being blown to bits it's really irrelevant whether you can actually see or not. Same for FS, if you're in them you're being held down and beaten anyway, if you can't see your character with total clarity at that time it doesn't really matter.
A little code to unlock everything would have been extremely appreciated.