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[Pokemon] are merely slaves destined to be sacrificed for fun

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Posts

  • ArikadoArikado Southern CaliforniaRegistered User regular
    edited April 2008
    Basically you spin the wheel 6 times and hope they all land on the same thing.

    Or in your case, 3 times?

    This is why I'm not too concerned about IVs.

    EDIT: Also, natures and abilities. :|

    Arikado on
    BNet: Arikado#1153 | Steam | LoL: Anzen
  • FunkyWaltDoggFunkyWaltDogg Columbia, SCRegistered User regular
    edited April 2008
    Arikado wrote: »
    Basically you spin the wheel 6 times and hope they all land on the same thing.

    Or in your case, 3 times?

    This is why I'm not too concerned about IVs.

    The chances of passing on Speed and the two Attack stats are pretty darn good, though. Breeding just for Speed plus one Attack stat is not terribly painful.

    FunkyWaltDogg on
  • shadydentistshadydentist Registered User regular
    edited April 2008
    I'm too lazy to breed for IVs, and then I'm always surprised when somebody whips out a hidden power.

    shadydentist on
    Steam & GT
    steam_sig.png
    GT: Tanky the Tank
    Black: 1377 6749 7425
  • ChenChen Registered User regular
    edited April 2008
    The funny thing is that I wanted a relaxed Mudkip, but got a terrific impish one instead. Now I weep every time I face a Weezing or some other brick wall.

    Chen on
    V0Gug2h.png
  • Kay2Kay2 Registered User regular
    edited April 2008
    This explains a lot. Like why it's real easy to breed Sweepers, and really PAINFUL to breed tanks. I normally have a Max Atk/Sp.Atk and Speed breeding project within 1-2 generations.

    Kay2 on
  • RuinsRuins Registered User regular
    edited April 2008
    IS Rotom even worth catching?

    Ruins on
    ach.png
  • FightTestFightTest Registered User regular
    edited April 2008
    Anyone in the breeding process like myself also without emerald hax/another DS want to start scheduling some IV checking "duel" times?

    Many hours of meowthing later and I've gotten a whole 9 rare candies. The idea of farming a ton more before I can start making my team is not appealing.

    edit.. doing the math on my nearly broke ass at the start until now with meowth using pay day, I've fought roughly 385 battles farming candies. With 5 meowths in the party. For 9 candies. Ugh.

    FightTest on
    MOBA DOTA.
  • FunkyWaltDoggFunkyWaltDogg Columbia, SCRegistered User regular
    edited April 2008
    What level are your Meowths? The odds go up a lot if you get them up to 41, which you can do fairly fast if you get them off the GTS so they'll get bonus XP.

    FunkyWaltDogg on
  • CBG BlenderCBG Blender Registered User, ClubPA regular
    edited April 2008
    FightTest wrote: »
    Anyone in the breeding process like myself also without emerald hax/another DS want to start scheduling some IV checking "duel" times?

    Many hours of meowthing later and I've gotten a whole 9 rare candies. The idea of farming a ton more before I can start making my team is not appealing.

    edit.. doing the math on my nearly broke ass at the start until now with meowth using pay day, I've fought roughly 385 battles farming candies. With 5 meowths in the party. For 9 candies. Ugh.

    You don't really need that many Rare Candies....I had collected about 12-15 playing through the game, and that sufficed every time I checked IVs. I just used MetalKid's calculator. I got exact values for most IVs, and a tight range for the others. Just reset the game after you check so you keep your candy.

    CBG Blender on
  • FightTestFightTest Registered User regular
    edited April 2008
    What level are your Meowths? The odds go up a lot if you get them up to 41, which you can do fairly fast if you get them off the GTS so they'll get bonus XP.

    83.

    FightTest on
    MOBA DOTA.
  • FunkyWaltDoggFunkyWaltDogg Columbia, SCRegistered User regular
    edited April 2008
    Well, CBG Blender makes a good point which I forgot. I usually only use 9-13, which is plenty if you use Metalkid's calculator and take into account the characteristic.

    FunkyWaltDogg on
  • dingus xavierdingus xavier Registered User regular
    edited April 2008
    Right, so I'm cooking up an Electrode lead for my... team that I'm constructing. There's several things that I want it to do, so I'm making an original setup.

    Basically, I've narrowed down my options to:

    Thunderbolt
    Thunder Wave
    Taunt
    Explosion

    and

    Thunderbolt
    Thunder Wave
    Substitute
    Explosion

    As you can see, the only difference between the two is Taunt or Substitute. Both of these block sleep leads, but Taunt has the advantage of blocking other stuff, and working after Trode switches out, whereas Substitute allows me a free hit if I block a status or whatever. It also allows Trode to stay in on things that outspeed him, like scarfed Gengar.

    Which do you think would work better?

    dingus xavier on
    Platinum FC:0474 4582 3401
    Steam ID
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited April 2008
    Ruins wrote: »
    IS Rotom even worth catching?

    Hell yes. Useful little bugger.

    Cute as all get out too.

    Hell, I'm probably going to trade over an egg and use it from the beginning when the third game comes out.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • RockinXRockinX Registered User regular
    edited April 2008
    RockinX wants to battle!

    RockinX on
  • AshtonDragonAshtonDragon AKA The Nix Registered User regular
    edited April 2008
    Right, so I'm cooking up an Electrode lead for my... team that I'm constructing. There's several things that I want it to do, so I'm making an original setup.

    Basically, I've narrowed down my options to:

    Thunderbolt
    Thunder Wave
    Taunt
    Explosion

    and

    Thunderbolt
    Thunder Wave
    Substitute
    Explosion

    As you can see, the only difference between the two is Taunt or Substitute. Both of these block sleep leads, but Taunt has the advantage of blocking other stuff, and working after Trode switches out, whereas Substitute allows me a free hit if I block a status or whatever. It also allows Trode to stay in on things that outspeed him, like scarfed Gengar.

    Which do you think would work better?

    Out of curiosity, why would you bother with Thunder Wave? Paralysis is usually used to make you outspeed things, and you will already be faster than everything but Ninjask and some Choice Scarfers.

    Anyway, Taunt is glorious on Electrode, especially in the lead.

    AshtonDragon on
  • FunkyWaltDoggFunkyWaltDogg Columbia, SCRegistered User regular
    edited April 2008
    One of these days I'll finally finish my team.

    FunkyWaltDogg on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited April 2008
    Right, so I'm cooking up an Electrode lead for my... team that I'm constructing. There's several things that I want it to do, so I'm making an original setup.

    Basically, I've narrowed down my options to:

    Thunderbolt
    Thunder Wave
    Taunt
    Explosion

    and

    Thunderbolt
    Thunder Wave
    Substitute
    Explosion

    As you can see, the only difference between the two is Taunt or Substitute. Both of these block sleep leads, but Taunt has the advantage of blocking other stuff, and working after Trode switches out, whereas Substitute allows me a free hit if I block a status or whatever. It also allows Trode to stay in on things that outspeed him, like scarfed Gengar.

    Which do you think would work better?

    Out of curiosity, why would you bother with Thunder Wave? Paralysis is usually used to make you outspeed things, and you will already be faster than everything but Ninjask and some Choice Scarfers.

    Anyway, Taunt is glorious on Electrode, especially in the lead.

    Why thunder wave? Soften people up in the beginning? Not going to help if someone switches to a ground type though.

    My new favorite starter is a Clefable. So many people forget just how brutal that pile of fluff can be.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • dingus xavierdingus xavier Registered User regular
    edited April 2008
    Twave is mainly for team support, as the majority of my guys are rather slow. If I decide to use Choice Scarf over Choice Specs on Heatran I'll probably replace it.

    And you're right Ashton, Taunt seems to be very effective.

    'Oh, Scizor ay? I bet you think you're going to Swords Dance... Nnnnnnnnope!'

    dingus xavier on
    Platinum FC:0474 4582 3401
    Steam ID
  • AggrilAggril Registered User regular
    edited April 2008
    A Clefable will be my first Emerald breeding task, assuming I ever get around to actually setting my Emerald cart up for Pokemon breeding purposes. Clefable can really use softboiled (and a LOT of the other move tutor moves, actually), and thanks to the fact that it could still get Magic Guard on evolution in D/P, makes it quite interesting. STAB Facade without the health drain from holding a Burn or Poison Orb is quite nice, and makes Clefable a nifty status absorber

    Aggril on
  • Mx. QuillMx. Quill I now prefer "Myr. Quill", actually... {They/Them}Registered User regular
    edited April 2008
    I am tempted to make a Furret and name it after my ferret, Rascal. But Floatzel would do so much better, but he's more of an otter.

    Wait, are you sure Clefable's ability could change? I dunno, I don't think it would.

    Mx. Quill on
  • RockinXRockinX Registered User regular
    edited April 2008
    Aggril wrote: »
    and thanks to the fact that it could still get Magic Guard on evolution in D/P, makes it quite interesting.

    WHHHAAAAAAAAAAAAAAAAAAT?!

    Elaborate, plskthx.

    RockinX on
  • Mx. QuillMx. Quill I now prefer "Myr. Quill", actually... {They/Them}Registered User regular
    edited April 2008
    I think you also meant, "pics or it didn't happen."

    Mx. Quill on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited April 2008
    I'm pretty sure D/P Cleffa/Clefairy/Clefable always have one or the other so that scenario is impossible.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • AggrilAggril Registered User regular
    edited April 2008
    If you move tutor a Clefairy in Emerald, migrate it to D/P, THEN have it evolve into Clefable, there is a chance its ability may change. This has been proven. There's no way to know if a specific Clefairy's ability will change or not until you try, however. Thus adding YET ANOTHER layer of fun to the breeding process!

    I haven't done it myself, my only proof is the fact they exist on Smogon, which is at least a place quick on the hack check button.

    Aggril on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited April 2008
    Aggril wrote: »
    If you move tutor a Clefairy in Emerald, migrate it to D/P, THEN have it evolve into Clefable, there is a chance its ability may change. This has been proven. There's no way to know if a specific Clefairy's ability will change or not until you try, however. Thus adding YET ANOTHER layer of fun to the breeding process!

    I haven't done it myself, my only proof is the fact they exist on Smogon, which is at least a place quick on the hack check button.

    So you're risking using an otherwise useless Move tutor? Not too bad.

    Of course Moonlight makes this semi pointless. Yes, I know Moonlight is day/weather dependent, but how often does that really come up?

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • shadydentistshadydentist Registered User regular
    edited April 2008
    I dunno, it feels like half my battles are in the sand due to Hippo/t-tar.

    Anyone up for a quick battle?

    shadydentist on
    Steam & GT
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    GT: Tanky the Tank
    Black: 1377 6749 7425
  • FunkyWaltDoggFunkyWaltDogg Columbia, SCRegistered User regular
    edited April 2008
    Aggril wrote: »
    If you move tutor a Clefairy in Emerald, migrate it to D/P, THEN have it evolve into Clefable, there is a chance its ability may change. This has been proven. There's no way to know if a specific Clefairy's ability will change or not until you try, however. Thus adding YET ANOTHER layer of fun to the breeding process!

    I haven't done it myself, my only proof is the fact they exist on Smogon, which is at least a place quick on the hack check button.

    So you're risking using an otherwise useless Move tutor? Not too bad.

    Of course Moonlight makes this semi pointless. Yes, I know Moonlight is day/weather dependent, but how often does that really come up?

    An awful lot in OU with Garchomp + Tyranitar / Hippowdon.

    FunkyWaltDogg on
  • RockinXRockinX Registered User regular
    edited April 2008
    Aggril wrote: »
    If you move tutor a Clefairy in Emerald, migrate it to D/P, THEN have it evolve into Clefable, there is a chance its ability may change. This has been proven. There's no way to know if a specific Clefairy's ability will change or not until you try, however. Thus adding YET ANOTHER layer of fun to the breeding process!

    I haven't done it myself, my only proof is the fact they exist on Smogon, which is at least a place quick on the hack check button.

    citation_n.png

    I'm just kidding. It comes from you, it's reason enough to believe you.

    Now, who would be crazy enough to risk a tutor's softboiled that could have been used on another Clefairy + breeding process?

    RockinX on
  • AggrilAggril Registered User regular
    edited April 2008
    I suppose you could Emerald Clone the Cleffa/Clefairy first, then migrate it and check. That MIGHT help.

    Also, trying to sift through all the Smogon trade threads for 'Magic Guard Clefable' is proving to be a massive pain in the neck. But I must succeed, to prove my comments! ..and to justify wasting hours of time to actually get my hands on one!

    Aggril on
  • RockinXRockinX Registered User regular
    edited April 2008
    Do you think cloning would help? Why not ask a hacker if that's a possible scenario?

    RockinX on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited April 2008
    Seriously though, wasting Softboiled isn't a huge crime. Not very many things learn it.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • AshtonDragonAshtonDragon AKA The Nix Registered User regular
    edited April 2008
    Sure cloning would help. Clone the cleffa or whatever, send one up to Diamond, evolve it and see if the ability changes. If it does, teach the move back in Emerald to the original and send it up.

    This technique can also be used for getting a Persian with Swift and Technician.

    AshtonDragon on
  • AggrilAggril Registered User regular
    edited April 2008
    Still, you're talking.. uh.. what, 48 BP? For the move. And Clefable can also use a lot of other move tutor moves, so it would make sense to load up one with all the good stuff and then clone until your boxes explode.

    And woo, I found a thread on Smogon offering a Magic Guard Clefable with Softboiled (and Seismic Toss and Counter, to add on to the 'other moves that are nifty' thing). Linky- http://www.smogon.com/forums/showthread.php?t=33041 . At least it looks fairly legit, and recent.

    Aggril on
  • RockinXRockinX Registered User regular
    edited April 2008
    Sure cloning would help. Clone the cleffa or whatever, send one up to Diamond, evolve it and see if the ability changes. If it does, teach the move back in Emerald to the original and send it up.

    This technique can also be used for getting a Persian with Swift and Technician.

    You know, I think I'm going to try something like that.

    But not with Persian. Or Clefable, for that matter.

    Maybe a Japanese Poké. Or a Japanese Poké that learns a move through the tutor. (I have a JP LG)

    Aggril, I said I was kidding.

    RockinX on
  • FunkyWaltDoggFunkyWaltDogg Columbia, SCRegistered User regular
    edited April 2008
    Raggh graah, I hatched an egg with 31 SpA/SpD/Speed but the nature is wrong!

    FunkyWaltDogg on
  • AggrilAggril Registered User regular
    edited April 2008
    I know, I just had to prove it to myself as well, since I had a 'wait, that wasn't one of the 'things that would rock if they weren't hacked' thread discussions, was it?' moment there.

    Aggril on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited April 2008
    Raggh graah, I hatched an egg with 31 SpA/SpD/Speed but the nature is wrong!

    Keep that one for breeding.

    I once had two pokemon of opposite sexes with perfect IVs and the wrong nature. One of those I CAUGHT.

    Only took me 100 eggs to get the perfect IVs and nature.

    Breeding down may seem like it takes forever (and it does) but its usually faster than breeding with shitty IV'd pokemon.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • FunkyWaltDoggFunkyWaltDogg Columbia, SCRegistered User regular
    edited April 2008
    Raggh graah, I hatched an egg with 31 SpA/SpD/Speed but the nature is wrong!

    Keep that one for breeding.

    I once had two pokemon of opposite sexes with perfect IVs and the wrong nature. One of those I CAUGHT.

    Only took me 100 eggs to get the perfect IVs and nature.

    Breeding down may seem like it takes forever (and it does) but its usually faster than breeding with shitty IV'd pokemon.

    Well, I'm obviously keeping it but it's just frustrating since I'd be done if it had been Modest instead of Lonely.

    FunkyWaltDogg on
  • AggrilAggril Registered User regular
    edited April 2008
    So, apparently May 12th they're likely to release Pokemon Ranch for the Wii. Even though its nothing more than some extra boxes for Pokemon storage that also happen to be 3-D and can have extras, I'm already sold on it. Anyone else here going to put down money so their Pokemon can wander around a nice ranch instead of being stuck eternally in their cold, dark PCs?

    Also, am I the only one that wants to first send all their legends over, just to see how it deals with having things like Kyogre and Mewtwo wandering around a ranch? I really don't see Mewtwo dealing with ranch life terribly well. Also, giant weather-changing legends.

    Aggril on
  • FunkyWaltDoggFunkyWaltDogg Columbia, SCRegistered User regular
    edited April 2008
    Is that May 12 for the US? Depending on the price I'll probably get it, my boxes are getting kind of full.

    FunkyWaltDogg on
This discussion has been closed.