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EvE General Discussion

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Posts

  • MagitekMagitek Registered User regular
    edited March 2009
    Just ask for ships, i'm not even in a big corp and I have plenty to throw at new players wanting to try for the pirate/fleet life. I'm sure the guys in merch whom are multi-billionaires can throw you a bone or twelve.
    Generating ISK when you're young can take a serious time investment, when you're older you tend to find alot of dollar notes on the sidewalk.

    Magitek on
  • GalagaGalaxianGalagaGalaxian Registered User regular
    edited March 2009
    Dudbolt, make sure you have these skills:
      o Electronics III o Engineering III o Weapon Upgrades II o Hull Upgrades I o Propulsion Jamming I o Navigation IV o Afterburner IV o Energy Grid Upgrades II o Science I o High Speed Maneuvering I o Minmitar Frigate I

    This SHOULD let you use a standard issue, basically free, Fleshreaper Rifter.

    GalagaGalaxian on
    Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
  • DudBoltDudBolt Registered User regular
    edited March 2009
    yeah, I have every one of those at IV except for the minmitar frigate. I'll need to go back into empire space and grab my self a couple of books.

    DudBolt on
    Gather the faithful and prepose a toast. To an epoch of indifference. - In Flames: Ordinary Story
    http://beta.humugus.com/index.php/auth/register/inv/1966
  • DarkewolfeDarkewolfe Registered User regular
    edited March 2009
    As a minmitar pilot, I'm always slightly annoyed by the fact that the only ship we have that really gets any love is the rifter for tackling. (I trained Minmitar battleships V! WHHYYYYYY?!?)

    What's the quote about minmitar ships? It's like duct taping yourself into a stair and throwing it down stairs while firing two uzis?

    Darkewolfe on
    What is this I don't even.
  • ZzuluZzulu Registered User regular
    edited March 2009
    I really like the hurricane

    Zzulu on
    t5qfc9.jpg
  • DarkewolfeDarkewolfe Registered User regular
    edited March 2009
    What do you fit on it, autocannons? Hurricane didn't exist last time I was in, but I've always enjoyed piloting bcruisers.

    Darkewolfe on
    What is this I don't even.
  • GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    edited March 2009
    Darkewolfe wrote: »
    What do you fit on it, autocannons? Hurricane didn't exist last time I was in, but I've always enjoyed piloting bcruisers.

    Yes, the Hurricane is normally an AC boat, though there are fits for Artillery (don't do this, it's an AC boat).

    GnomeTank on
    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
  • ApogeeApogee Lancks In Every Game Ever Registered User regular
    edited March 2009
    Zzulu wrote: »
    just bought more hurricanes than I have use for

    by accident

    triksy market options

    I love hurricanes, and given that if I resub mine will be stuck an an enemy POS, I may need one :P. Hang on to one please! Sell it in a week if I havent given in to EvE's siren call.

    Apogee on
    8R7BtLw.png
  • SnowbeatSnowbeat i need something to kick this thing's ass over the lineRegistered User regular
    edited March 2009
    hey duders

    got back into this after having a brief love affair last year

    so

    I guess the career paths and such are not in the game anymore? How do you get starter skills? do you have to do the career path agent missions to get them

    Snowbeat on
    Q1e6oi8.gif
  • runaway_pancakerunaway_pancake Registered User regular
    edited March 2009
    Darkewolfe wrote: »
    As a minmitar pilot, I'm always slightly annoyed by the fact that the only ship we have that really gets any love is the rifter for tackling. (I trained Minmitar battleships V! WHHYYYYYY?!?)

    What's the quote about minmitar ships? It's like duct taping yourself into a stair and throwing it down stairs while firing two uzis?
    Minmatar still have the best overall lineup of medium ships. Minmatar Cruiser V leads to more cool shit than any other single skill.

    runaway_pancake on
  • AiranAiran Registered User regular
    edited March 2009
    After retelling the dismantling of BoB to my cousin, we decided to give the 21 day Steam trial a shot. What are some interesting things a noob can do in Empire space? Any special missions or activities?
    I doubt we'll do anything PvPish, unless there's an easy way to go to 0.0 (and specifically the PR- bubble camp) without being blown up during the trip. I mostly just want to show him the game and how it works, how it plays, etc, we're not going to subscribe or anything, unless timecards are going cheap.

    Any specific skill learning paths we should take? I think we'll just be in our frigates for the entire time.

    Airan on
    paDudSig.jpg
  • ukiyo eukiyo e Registered User regular
    edited March 2009
    Airan wrote: »
    After retelling the dismantling of BoB to my cousin, we decided to give the 21 day Steam trial a shot. What are some interesting things a noob can do in Empire space? Any special missions or activities?
    I doubt we'll do anything PvPish, unless there's an easy way to go to 0.0 (and specifically the PR- bubble camp) without being blown up during the trip. I mostly just want to show him the game and how it works, how it plays, etc, we're not going to subscribe or anything, unless timecards are going cheap.

    Any specific skill learning paths we should take? I think we'll just be in our frigates for the entire time.

    Well if you don't want to go to 0.0 then do some missions, get used to how your ships work and how to deal with combat situations while making some isk. Then go out to low sec and cruise the planets/belts/stations looking for ratters/other pirates to attack.

    ukiyo e on
    1EAFQ.gif
  • AiranAiran Registered User regular
    edited March 2009
    ukiyo e wrote: »
    Airan wrote: »
    After retelling the dismantling of BoB to my cousin, we decided to give the 21 day Steam trial a shot. What are some interesting things a noob can do in Empire space? Any special missions or activities?
    I doubt we'll do anything PvPish, unless there's an easy way to go to 0.0 (and specifically the PR- bubble camp) without being blown up during the trip. I mostly just want to show him the game and how it works, how it plays, etc, we're not going to subscribe or anything, unless timecards are going cheap.

    Any specific skill learning paths we should take? I think we'll just be in our frigates for the entire time.

    Well if you don't want to go to 0.0 then do some missions, get used to how your ships work and how to deal with combat situations while making some isk. Then go out to low sec and cruise the planets/belts/stations looking for ratters/other pirates to attack.

    To be honest I'd love to go to 0.0 and piss people off, but as a couple of triallers with no intention of subbing we have 21 days just to fuck around and try and have some fun, provoking people, possibly being held hostage by gate campers or whatever, I dunno.

    Also, if your first ship gets blown up, are you completely fucked?

    Airan on
    paDudSig.jpg
  • FugaFuga Registered User regular
    edited March 2009
    Airan wrote: »
    After retelling the dismantling of BoB to my cousin,

    Is there a link to the story of this somewhere?

    Fuga on
  • .kbf?.kbf? Registered User regular
    edited March 2009
    Airan wrote: »
    After retelling the dismantling of BoB to my cousin, we decided to give the 21 day Steam trial a shot. What are some interesting things a noob can do in Empire space? Any special missions or activities?
    I doubt we'll do anything PvPish, unless there's an easy way to go to 0.0 (and specifically the PR- bubble camp) without being blown up during the trip. I mostly just want to show him the game and how it works, how it plays, etc, we're not going to subscribe or anything, unless timecards are going cheap.

    Any specific skill learning paths we should take? I think we'll just be in our frigates for the entire time.

    It's extremely easy to move from place to place if you don't have to worry about any assets(you, being new, shouldn't have anything of value anyways). Ask in corp chat how to pod jump out to delve.

    The worst mistake you can make as a newby is to wait to get into the action. Don't wait for skills. Don't wait to jew first. Get to Delve get a fleshreaper ship, jump in to PvP and don't worry about dying. I guarantee you will have a shit load of fun.

    .kbf? on
  • AiranAiran Registered User regular
    edited March 2009
    Fuga wrote: »
    Airan wrote: »
    After retelling the dismantling of BoB to my cousin,

    Is there a link to the story of this somewhere?

    I think this post sums it up very nicely.

    .kbf: Corp chat? I'll be coming in as a new character too, so I'm assuming that unless corp chat is some public channel I'd have to join a corp first. I've really no intention of joining MerchI or whatever corp and leeching for 21 days. I'll go see if pod-jumping is public info, should be...

    Anyway, I don't mind dying, I just worry that I won't be able to do jack shit once I lose my noob ship or whatever. My cousin's getting to grips with it (and coming from a lifetime of korean grindfests with colourful sparkly graphics and ridiculous attack animations, surprisingly he's finding this intruiging) and he notes that he's already got his 2nd ship while mining, so I guess it shouldn't be too hard to jump into another ship if I have the spare funds...

    Airan on
    paDudSig.jpg
  • .kbf?.kbf? Registered User regular
    edited March 2009
    Airan wrote: »
    .kbf: Corp chat? I'll be coming in as a new character too, so I'm assuming that unless corp chat is some public channel I'd have to join a corp first. I've really no intention of joining MerchI or whatever corp and leeching for 21 days. I'll go see if pod-jumping is public info, should be...
    .

    The corp is there for PA members. Even if it's just for 21 days, you will have a much better experience in eve with a 0.0 corp. You may even decide to play longer :).

    .kbf? on
  • GalagaGalaxianGalagaGalaxian Registered User regular
    edited March 2009
    This thread does a good, in-depth telling of the war thus far. And mostly explains things for people unfamilar with the game.


    Its a reaaaaallly big thread though.

    GalagaGalaxian on
    Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
  • AiranAiran Registered User regular
    edited March 2009
    .kbf? wrote: »
    Airan wrote: »
    .kbf: Corp chat? I'll be coming in as a new character too, so I'm assuming that unless corp chat is some public channel I'd have to join a corp first. I've really no intention of joining MerchI or whatever corp and leeching for 21 days. I'll go see if pod-jumping is public info, should be...
    .

    The corp is there for PA members. Even if it's just for 21 days, you will have a much better experience in eve with a 0.0 corp. You may even decide to play longer :).

    Sweet, thanks. I'll let my cousin have a bit more time to accustom himself to the cold harshness of internet spaceships (he's already moaning about the lack of cargo space...). Unlike him, I did have some Eve experience with a trial, but that was... 2006, I think.

    I went to the recruitment thread linked in the OP and I trust that all the information there is outdated, specifically the station co-ordinates? What's the process to join these days?
    P.S. not spies.

    Airan on
    paDudSig.jpg
  • .kbf?.kbf? Registered User regular
    edited March 2009
    Airan wrote: »
    .kbf? wrote: »
    Airan wrote: »
    .kbf: Corp chat? I'll be coming in as a new character too, so I'm assuming that unless corp chat is some public channel I'd have to join a corp first. I've really no intention of joining MerchI or whatever corp and leeching for 21 days. I'll go see if pod-jumping is public info, should be...
    .

    The corp is there for PA members. Even if it's just for 21 days, you will have a much better experience in eve with a 0.0 corp. You may even decide to play longer :).

    Sweet, thanks. I'll let my cousin have a bit more time to accustom himself to the cold harshness of internet spaceships (he's already moaning about the lack of cargo space...). Unlike him, I did have some Eve experience with a trial, but that was... 2006, I think.

    I went to the recruitment thread linked in the OP and I trust that all the information there is outdated, specifically the station co-ordinates? What's the process to join these days?
    P.S. not spies.

    There is a new recruitment thread in the works. It should be up in a few days. If it's not up by the time you want to apply just shoot me a PM and i'll give you all the relevant information.

    .kbf? on
  • ImmolationImmolation Registered User, ClubPA regular
    edited March 2009
    Dudbolt, make sure you have these skills:
      o Electronics III o Engineering III o Weapon Upgrades II o Hull Upgrades I o Propulsion Jamming I o Navigation IV o Afterburner IV o Energy Grid Upgrades II o Science I o High Speed Maneuvering I o Minmitar Frigate I

    This SHOULD let you use a standard issue, basically free, Fleshreaper Rifter.

    How would you modify this recommendation for someone using Gallente ships?

    Immolation on
  • Shorn Scrotum ManShorn Scrotum Man Registered User regular
    edited March 2009
    Immolation wrote: »
    Dudbolt, make sure you have these skills:
      o Electronics III o Engineering III o Weapon Upgrades II o Hull Upgrades I o Propulsion Jamming I o Navigation IV o Afterburner IV o Energy Grid Upgrades II o Science I o High Speed Maneuvering I o Minmitar Frigate I

    This SHOULD let you use a standard issue, basically free, Fleshreaper Rifter.

    How would you modify this recommendation for someone using Gallente ships?

    Gallente Frigate I as opposed to Minmatar?

    Shorn Scrotum Man on
    steam_sig.png
  • GalagaGalaxianGalagaGalaxian Registered User regular
    edited March 2009
    Airan wrote: »
    P.S. not spies.
    01.jpg
    Immolation wrote: »
    Dudbolt, make sure you have these skills:
      o Electronics III o Engineering III o Weapon Upgrades II o Hull Upgrades I o Propulsion Jamming I o Navigation IV o Afterburner IV o Energy Grid Upgrades II o Science I o High Speed Maneuvering I o Minmitar Frigate I

    This SHOULD let you use a standard issue, basically free, Fleshreaper Rifter.

    How would you modify this recommendation for someone using Gallente ships?

    Gallente Frigate I

    Basically:

    Can you mount a Web?
    Can you mount a Warp scrambler?
    Can you go REALLY REALLY FAST (mount a Micro Warp Drive)
    Can you fly a frigate?
    Are you not afraid to die as you race towards/orbit some fuckhueg ship at several kilometers a second?

    If you can answer "yes" to all of these, you can tackle. :lol:

    Some times the builder guys don't even bother to load ammo into the free tackling frigates. Sometimes they don't bother to mount guns.

    Or, as this picture sums it up:

    dincnoammoruinyourlife.jpg

    GalagaGalaxian on
    Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
  • ImmolationImmolation Registered User, ClubPA regular
    edited March 2009
    damn, I knew nothing about ship-on-ship, super-mario-style attacking

    I just picked up a bunch of L1 skills for cheap in some 0.3 space (600m/s dirt-cheap shuttles are your friends)

    So hopefully within a few days I'll be up to Destroyers or Cruisers

    And then will be working on E-War skills like Web & such

    Still not sure if I'm going to go Merch or meet up w/ some friends in SA's team.

    But you guys are all friends, right?

    Immolation on
  • GalagaGalaxianGalagaGalaxian Registered User regular
    edited March 2009
    Yeah.

    And my recommendation, if you're more PvP interested, is Web/warpjam skills before destroyers or cruisers.

    More tackling info

    GalagaGalaxian on
    Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
  • DarkewolfeDarkewolfe Registered User regular
    edited March 2009
    It was asked what happens when you lose your newb ship. The answer is that they give you another newb ship and tell you to be more careful.

    Seriously, you will always be provided with another newb ship if you have nothing else.

    Darkewolfe on
    What is this I don't even.
  • .kbf?.kbf? Registered User regular
    edited March 2009
    Darkewolfe wrote: »
    It was asked what happens when you lose your newb ship. The answer is that they give you another newb ship and tell you to be more careful.

    Seriously, you will always be provided with another newb ship if you have nothing else.

    More careful? Rushing headlong in and dying over and over again in a tackling rifter is what we need you for.

    .kbf? on
  • PolloDiabloPolloDiablo Registered User regular
    edited March 2009
    .kbf? wrote: »
    Darkewolfe wrote: »
    It was asked what happens when you lose your newb ship. The answer is that they give you another newb ship and tell you to be more careful.

    Seriously, you will always be provided with another newb ship if you have nothing else.

    More careful? Rushing headlong in and dying over and over again in a tackling rifter is what we need you for.

    I think he means reapers and ibis' and shit. Up in Empire.

    PolloDiablo on
  • DarkewolfeDarkewolfe Registered User regular
    edited March 2009
    .kbf? wrote: »
    Darkewolfe wrote: »
    It was asked what happens when you lose your newb ship. The answer is that they give you another newb ship and tell you to be more careful.

    Seriously, you will always be provided with another newb ship if you have nothing else.

    More careful? Rushing headlong in and dying over and over again in a tackling rifter is what we need you for.

    I think he means reapers and ibis' and shit. Up in Empire.

    ^If you die in Empire with no other options, Concord gives you a newb ship and send you a letter that tells you to be more careful. Technically they do it not in Empire too, but that's not as important.

    Darkewolfe on
    What is this I don't even.
  • DacDac Registered User regular
    edited March 2009
    Darkewolfe wrote: »
    .kbf? wrote: »
    Darkewolfe wrote: »
    It was asked what happens when you lose your newb ship. The answer is that they give you another newb ship and tell you to be more careful.

    Seriously, you will always be provided with another newb ship if you have nothing else.

    More careful? Rushing headlong in and dying over and over again in a tackling rifter is what we need you for.

    I think he means reapers and ibis' and shit. Up in Empire.

    ^If you die in Empire with no other options, Concord gives you a newb ship and send you a letter that tells you to be more careful. Technically they do it not in Empire too, but that's not as important.

    WRONG!

    ...

    They also give you a unit of tritanium.

    Dac on
    Steam: catseye543
    PSN: ShogunGunshow
    Origin: ShogunGunshow
  • Teslan26Teslan26 Registered User regular
    edited March 2009

    dincnoammoruinyourlife.jpg

    That image fills me with joy and excitement.

    As caldari i have a merlin set up in that fashion (web,scram,MWD) - but would I be better off going to rifters? Bought the min and am frigate skills just in case. Not sure how much difference it makes to be honest.

    As a more technical note, from what I've learnt tracking/accuracy/damage is as strongly related to angle of velocity as to pure speed. Since the enemy will get at least 3-4 rounds of firing off, is there some technique to being hard to hit - i.e not approaching directly but almost in a spiral.....

    Edit:

    Technically your ship need not be destroyed. Any time you dock in a station in your pod without any ships in there Conchord leaves you a nice new ship and a present of tritanium. I only wish it was worth undocking, ejecting, redocking etc for the never ending free ore :p

    Teslan26 on
  • DacDac Registered User regular
    edited March 2009
    Teslan26 wrote: »

    dincnoammoruinyourlife.jpg

    That image fills me with joy and excitement.

    As caldari i have a merlin set up in that fashion (web,scram,MWD) - but would I be better off going to rifters? Bought the min and am frigate skills just in case. Not sure how much difference it makes to be honest.

    As a more technical note, from what I've learnt tracking/accuracy/damage is as strongly related to angle of velocity as to pure speed. Since the enemy will get at least 3-4 rouds of firing off, is there some technique to being hard to hit - i.e not approaching directly but almost in a spiral.....

    This is either called transversal or angular velocity, depending on the situation or whatever, and yes, it plays an enormous role in hitting the enemy.

    And when I say enormous, try to imagine the words in twenty foot high neon letters.

    You generally never want to rush straight at a ship unless you're trying to uncloak someone or whatever. Even a slight angle can save you from being pegged by a battleship's cannons.

    As for propaganda pictures, this is one of my favs:
    everyshipcounts.jpg

    Dac on
    Steam: catseye543
    PSN: ShogunGunshow
    Origin: ShogunGunshow
  • Teslan26Teslan26 Registered User regular
    edited March 2009
    Dac wrote: »

    This is either called transversal or angular velocity, depending on the situation or whatever, and yes, it plays an enormous role in hitting the enemy.

    And when I say enormous, try to imagine the words in twenty foot high neon letters.

    You generally never want to rush straight at a ship unless you're trying to uncloak someone or whatever. Even a slight angle can save you from being pegged by a battleship's cannons.

    So how does one go about that when the in game menu only offers a 'rush headlong' setting?

    Manually double clicking to set new headings ever few seconds? Or setting progressively smaller orbit values (though I have found an annoying habit of ship pausing when I've changed orbits before).

    I am sure this should seem obvious, but I seldom come up with an optimal system for doing things....

    Edit: I cannae spell. Sigh.

    Teslan26 on
  • EtheaEthea Registered User regular
    edited March 2009
    Teslan26 wrote: »
    Dac wrote: »

    This is either called transversal or angular velocity, depending on the situation or whatever, and yes, it plays an enormous role in hitting the enemy.

    And when I say enormous, try to imagine the words in twenty foot high neon letters.

    You generally never want to rush straight at a ship unless you're trying to uncloak someone or whatever. Even a slight angle can save you from being pegged by a battleship's cannons.

    So how does one go about that when the in game menu only offers a 'rush headlong' setting?

    Manually double clicking to set new headings ever few seconds? Or setting progressively smaller orbit values (though I have found an annoying habit of ship pausing when I've changed orbits before).

    I am sure this should seem obvious, but I seldom come up with an optimal system for doing things....

    Edit: I cannae spell. Sigh.

    Manually double clicking in space every couple seconds, and once in orbit range switching over to the automatic orbit.

    Ethea on
  • king awesomeking awesome Registered User regular
    edited March 2009
    Ok, joined the good boys of MERCHI, did the intro tutorials, suicided out to C3, and now chilling there.

    Aside from tackling is there not much else I can do yet? Also, when I'm not tackling, should I just go back out to high sec space and do missions there?

    Also, how do I go about getting a frigate to tackle in? Corp chat said to get one from the contracts screen, but none were listed :o

    I'm just horribly newb to this game and trying to figure out what I should be doing, want to be productive/useful to the corp and also explore and have fun.

    Just looking for advice (also, please be specific, I'm still learning the lingo/interface/etc....)

    king awesome on
    Bigsushi.fm
    Listen to our podcast, read our articles, tell us how much you hate it and how to make it better ;)
  • Teslan26Teslan26 Registered User regular
    edited March 2009
    As a trial you cannot get into the contracts as far as I know. Try asking again in corp.

    Teslan26 on
  • .kbf?.kbf? Registered User regular
    edited March 2009
    Ok, joined the good boys of MERCHI, did the intro tutorials, suicided out to C3, and now chilling there.

    Aside from tackling is there not much else I can do yet? Also, when I'm not tackling, should I just go back out to high sec space and do missions there?

    Also, how do I go about getting a frigate to tackle in? Corp chat said to get one from the contracts screen, but none were listed :o

    I'm just horribly newb to this game and trying to figure out what I should be doing, want to be productive/useful to the corp and also explore and have fun.

    Just looking for advice (also, please be specific, I'm still learning the lingo/interface/etc....)

    Go into the contracts window
    Click "Available Contracts"
    Sort by view->My Corporation

    I think it defaults to entire region which will not show corp or alliance specific contracts.

    .kbf? on
  • king awesomeking awesome Registered User regular
    edited March 2009
    yeah, corp chat helped me. apparently I didn't have the skills necessary to fly one anyway, will be a day or 2 till I can :(

    So... just stay in high sec and do missions till then?

    king awesome on
    Bigsushi.fm
    Listen to our podcast, read our articles, tell us how much you hate it and how to make it better ;)
  • .kbf?.kbf? Registered User regular
    edited March 2009
    yeah, corp chat helped me. apparently I didn't have the skills necessary to fly one anyway, will be a day or 2 till I can :(

    So... just stay in high sec and do missions till then?

    Fuck no. You can fit a disrupter on a velator just fine

    .kbf? on
  • TethTeth __BANNED USERS regular
    edited March 2009
    I just finished the first day of my 21-day trial. My friend couldn't have sent me the invite at a better time: I just picked up a 23" monitor (this game is amazing at 1900x1080), and I am (was, now) in a gaming lull.

    Anyways, I'm disappointed that I haven't tried this sooner. Various discussions regarding its difficulty, complexity, learning curve, and how conducive it is to new players put me off to the idea. I'm finding that the game isn't difficult, merely complex and deep - the obvious result of years of intricate tinkering. The tutorials and man pages are far beyond what I've found in other, less complex games, and completely dispelled my concerns regarding the learning curve. The community has been great so far, it's weird being in a game with literally 3,000+ people in the equivalent of the general chat. Immersive as hell, too.

    Teth on
    #1
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