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[Burn On] Persona / 3: FES / SMT discussion | Journeying for the Answer

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Posts

  • ArdorArdor Registered User regular
    edited April 2008
    Elendil wrote: »
    Second go at those guys went well.
    Got blessed with a free turn before they could revive.

    Now I'm stuck on the floor... 98 bosses. The strategy is pretty basic (spam fire), but if I miss--and this happens way too often--oh god why can't you even use lube

    I'm all, well this ain't bad, just knock 'em down with Agilao, all-out attack, or relent when you need to spend a few turns recovering. Then I miss an attack and all of the sudden I'm eating like 3000 HP damage and they're firing Makarakarn and Jesus God it doesn't even wear off after one turn.

    I could be wrong, if so, ignore this, but,
    I think the magic reflect only lasts for one spell, so you may have to attempt to use a tactic to force an ally to use magic to remove the barrier or you need to do it yourself using a persona that can resist or null an element.

    With the attack reflection barriers, I always forced an ally to break it for me with rush.

    Ardor on
  • StriferStrifer Registered User regular
    edited April 2008
    Joule wrote: »
    Okay, Lucifer owned me twice, it's time for bed. I knew I was in trouble when he Dekaja'd, then on the next round, Dekunda'd and then High Kinged my ass. My Rakaja slave died, and it was downhill from there. As usual, I did better the first time... though I did hit him for 9K-10K a couple of times.

    Part of my problem is that my boss strategy tends to revolve around Bright Might...

    Anyway. I'll try again tomorrow.

    Yeah he can still pull out some good damage when the buff/debuff field is cleared. Who are you using for your back up in this battle? I was using Beelzebub, Metatron and Shiva. All buff/debuff slaves with some Prayer for healing. Kinda funny that the top demons are being told just to keep the Demifiend's HP up and buff/debuffs intact.

    I never used Bright/Dark Might though my playthrough so it was complete non issue by the time I got to Lucifer.

    My supporting cast is less than stellar, really. Bishimon and Metatron, but neither has Rakukaja... I outsourced that to Lacasis, who doesn't have great HP. I'll try one more time; I might need to work on my fusions some more... maybe go re-level a Shadow or something.

    It never occured to me why my strategy of exploiting press turns with Bright Might might be an issue in a hypothetical Lucifer battle.

    For fun, I went Vishnu, Shiva and Lucifer, and upped their stats a bit with some Mitamas. From my normal playthrough I can say that if you put one layer of Tarunda and two of Rakunda, then give yourself one layer of all -kaja skills, it might fly with him. If it does not, he wastes a turn, and you do not lose much either way. But make sure you at least Tarunda him once, and Rakukaja yourself once because Root of Evil is a highly unpredictable attack. You would do well to have Null Charm at least.

    And, if it is possible, your main should heal everyone. I think Vishnu gets Salvation? This might come in handy.

    Strifer on
    MikoSuikaLine.jpg
  • minigunwielderminigunwielder __BANNED USERS regular
    edited April 2008
    I had to restart after a day of trying to kill that goddamn
    Floating heart. D:

    Seriously, I get to the last sliver of health, with everyone at full health and then.

    Broken Heart.

    Damn you.

    I restarted on Easy, because I had also failed some requests.

    minigunwielder on
  • Chrono HelixChrono Helix Registered User regular
    edited April 2008
    Sony might be evil, but they're not stupid. The PS2 is still making money. As long as it's still making money, they'll still keep it around, and as long as it's still around, they'll let people make games for it.

    And Atlus like money, so this being localized seems like a given.
    You just reminded me of Front Mission 5. It hurts...
    The addition of the fusion chart was nice, though.
    Is it just the vanilla chart with an extra column and row for Aeon?

    Chrono Helix on
  • psycojesterpsycojester Registered User regular
    edited April 2008
    Question: I really really like tactical turn based combat, hate grinding and don't mind random battles provided i don't have to fight one every 3 steps, also not a big fan of the traditional Jrpg cliches. Would Persona 3 be worth me buying or is it going to make me throw the game at the wall and then throw my tv after it in order to make sure it stays dead?

    psycojester on
    [SIGPIC][/SIGPIC]
  • XagarathXagarath Registered User regular
    edited April 2008
    Question: I really really like tactical turn based combat, hate grinding and don't mind random battles provided i don't have to fight one every 3 steps, also not a big fan of the traditional Jrpg cliches. Would Persona 3 be worth me buying or is it going to make me throw the game at the wall and then throw my tv after it in order to make sure it stays dead?

    There are no random battles in Persona 3 (more enemies you can avoid or walk into), and what cliches are present are reasonably well-written.
    Not very grindy, pretty tactical.
    You'd probably like it.

    Xagarath on
  • KelorKelor Registered User regular
    edited April 2008
    There isn't all that much grinding I've found so far, (up to the 180th floor) except when you're wanting to level up a particular persona. The optional bosses do require some I think but not the standard story ones.

    You'll generally get enough levels from just climbing Tartarus and bosses along with using appropriate nul/strong personas against them, though there are two or three bosses you'll come across that'll make you want to throw your controller at the wall.

    Since you can pretty much go at whatever pace you want, as all quests and social links are optional you'll never be forced to grind. There are experience cards during shuffles to speed things up if you're leveling which multiplies your exp gain for that fight. You can avoid enemies anyway if you like.

    Edit: Just did the school trip to Kyoto. Junpei is the source of all things awesome in this game so far.

    Kelor on
  • ElendilElendil Registered User regular
    edited April 2008
    Ardor wrote: »
    Elendil wrote: »
    Second go at those guys went well.
    Got blessed with a free turn before they could revive.

    Now I'm stuck on the floor... 98 bosses. The strategy is pretty basic (spam fire), but if I miss--and this happens way too often--oh god why can't you even use lube

    I'm all, well this ain't bad, just knock 'em down with Agilao, all-out attack, or relent when you need to spend a few turns recovering. Then I miss an attack and all of the sudden I'm eating like 3000 HP damage and they're firing Makarakarn and Jesus God it doesn't even wear off after one turn.

    I could be wrong, if so, ignore this, but,
    I think the magic reflect only lasts for one spell, so you may have to attempt to use a tactic to force an ally to use magic to remove the barrier or you need to do it yourself using a persona that can resist or null an element.

    With the attack reflection barriers, I always forced an ally to break it for me with rush.
    Yeah, that's what I (tried) to do one the floor 110 boss. Fucking Tetrakarn.

    Elendil on
  • WitchsightWitchsight Registered User regular
    edited April 2008
    After a stressless and informative trip to EB i scooped this up the day it arrived, no preorders required. Im in the process of moving, so unable to play it... im stewing in anticipation :)

    Witchsight on
    Witchsight.png
  • ph blakeph blake Registered User regular
    edited April 2008
    Holy character development! After section 7-3 in The Answer, things start going fast.
    Poor Yukari. She has been acting like a complete bitch all game and you just knew that it was all going to come out sometime, but I didn't think she would flip out this much. I really feel for her though; I mean the guy that she loves (it doesn't make any direct references to any social link events, but it is pretty clear that her and Mitsuru "feel strongly" about main) dies, and then she gets to watch Aigis not only be there for his last moments, but also inherit his powers? That has to sting a little bit. It was funny seeing Junpei act as the voice of reason. The whole SEES Battle Royal section was really well writen and didn't feel forced to me at all, which I was worried about whenever I first heard that they were going to be fighting among themselves.

    I'm up to the final boss now and
    He doesn't seem too tough. I got him down to half HP my first go and only died because I've been negleted my fusions and am missing a few key skills on some of my Persona. I'm going to try again after getting someone with Masukaja and leveling up Cybelle to learn Amrita. His only dangerous move so far is an all target allmighty attack that he charges up (casts lots of debuffs and ailments when he is charging) to do 300+ damage to everyone (this is what killed me, he got a lucky crit in on Aigis then used this right after). Of course his endurance is crazy; an Elec Amped Thunder Reign only does about 125 damage. He probably gets some new tricks once you knock off his HP some more so I shouldn't get too comfortable, but after some of the killer boss fights down in the Abyss I was kind of hoping for something more.

    Really looking foward to the ending, it is shaping up to be pretty damn good.

    ph blake on
  • cjeriscjeris Registered User regular
    edited April 2008
    Spent most of last night playing Happy Suicide Demon High School: FES instead of writing my final project for my distributed systems class :P

    I just completed the first one of the Elizabeth requests that
    gave me a key item to unlock a new Persona (the Small Cheongsam for Hua Po). Is there any way to get a hint about how to fuse the unlocked Persona, or even what Arcana it belongs to?

    Somehow I expected the Elizabeth dates to be a new Social Link, but on the other hand I'm glad they don't take any time. This first one was hilarious. Not crazy about Elizabeth's voice actor, though.

    What are all the means by which new outfits for your party members are obtained? Somebody said that certain armor pieces, but not all, show up on the models of some characters in battle; do they change the conversation character portraits as well? (Actually, now that I think about it, I haven't gone to Tartarus on a non-school day yet, so I don't even know whether your party fights in street clothes on off days, or gets magically changed back to school uniform.)

    cjeris on
    sig.gif
  • ElendilElendil Registered User regular
    edited April 2008
    cjeris wrote: »
    Spent most of last night playing Happy Suicide Demon High School: FES instead of writing my final project for my distributed systems class :P
    It's remarkable how much more appealing it is to hit "study" and improve your academics than it is to study and improve your academics.

    Elendil on
  • onidavinonidavin Registered User regular
    edited April 2008
    Hurray! I have survived the last day of grad school finals. Now I can focus on finding THE ANSWER.

    onidavin on
    der+Davin.png
  • StriferStrifer Registered User regular
    edited April 2008
    Elendil wrote: »
    cjeris wrote: »
    Spent most of last night playing Happy Suicide Demon High School: FES instead of writing my final project for my distributed systems class :P
    It's remarkable how much more appealing it is to hit "study" and improve your academics than it is to study and improve your academics.

    The funny thing is, I think I've started looking at studying as more of a: 'Hey, let's study!', than: 'Yeah, let's not...' I'm not sure what happened, but I've improved myself in that regard these past two months.

    EDIT: Figures, since I'm basically playing a time organization game.

    Strifer on
    MikoSuikaLine.jpg
  • DarkPrimusDarkPrimus Registered User regular
    edited April 2008
    Man, the Level 36 guardian is a bitch on Hard.

    The first time I ended up with two people on my team sick so I couldn't beat him in time to complete the second document quest (and this is after frantic last-minute leveling and trying to beat him, only to get killed horribly again and again).

    Finally, I reloaded from a few days (in-game) earlier, made sure to complete the second rare form quest, and with Junpei's new bat with nails in it and a pimped out Oberon, I managed to get lucky and take the fucker down in three rounds.

    But this is after a combined total of at least five hours wasted.

    DarkPrimus on
    usnTyq4.jpg
    Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
  • onidavinonidavin Registered User regular
    edited April 2008
    Lame, I didn't even know this game could crash. But it totally just did.

    onidavin on
    der+Davin.png
  • ph blakeph blake Registered User regular
    edited April 2008
    You probably just got the answer wrong.

    ph blake on
  • DarkPrimusDarkPrimus Registered User regular
    edited April 2008
    Xagarath wrote: »
    Question: I really really like tactical turn based combat, hate grinding and don't mind random battles provided i don't have to fight one every 3 steps, also not a big fan of the traditional Jrpg cliches. Would Persona 3 be worth me buying or is it going to make me throw the game at the wall and then throw my tv after it in order to make sure it stays dead?

    There are no random battles in Persona 3 (more enemies you can avoid or walk into), and what cliches are present are reasonably well-written.
    Not very grindy, pretty tactical.
    You'd probably like it.

    The only reason you'd be throwing the controller at the wall was if you play on Hard difficulty.

    I'm doing it right now, and even though I've beaten the game before, I am so goddamn angry all the time at the game. :P

    I'm trying to think of it as training for the "rest" of the SMT games.

    DarkPrimus on
    usnTyq4.jpg
    Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
  • onidavinonidavin Registered User regular
    edited April 2008
    ph blake wrote: »
    You probably just got the answer wrong.

    The question is, where the hell are Aigis's feet?

    onidavin on
    der+Davin.png
  • ph blakeph blake Registered User regular
    edited April 2008
    onidavin wrote: »
    ph blake wrote: »
    You probably just got the answer wrong.

    The question is, where the hell are Aigis's feet?

    My theory on this is that Kirijo Corps hit her designers with budget cuts late in the project and well, Killer Robots don't really need feet anyways, right?

    ph blake on
  • onidavinonidavin Registered User regular
    edited April 2008
    ph blake wrote: »
    onidavin wrote: »
    ph blake wrote: »
    You probably just got the answer wrong.

    The question is, where the hell are Aigis's feet?

    My theory on this is that Kirijo Corps hit her designers with budget cuts late in the project and well, Killer Robots don't really need feet anyways, right?

    Not for kicking ass and being existential. The primary purposes of any android.

    onidavin on
    der+Davin.png
  • onidavinonidavin Registered User regular
    edited April 2008
    Man, the AI in this game just wants me to kill myself sometimes. Aigis is at 100 hp out of 400something. What does Akihiko do? He does not cast Diarahan, despite his 100 remaining SP. He uses a medicine. One of those mystical 'free' medicines they use, EVEN THOUGH I DON'T HAVE ANY.

    onidavin on
    der+Davin.png
  • ArdorArdor Registered User regular
    edited April 2008
    But it's free!

    ....

    Sorry.

    Honestly, I found it is much easier when I make Main do the healing while the other characters do what they do best, attempt to hurt stuff. That way, I know I'm not dying unless it was nistant or unavoidable.

    Alternatively, I realize that floor boss fights aren't usually worth enough exp to make me care about my allies living and I just aim to survive myself.

    Ardor on
  • minigunwielderminigunwielder __BANNED USERS regular
    edited April 2008
    Jean wrote: »
    Finally got mine! Gonna try it right after I type this message.

    My EBGames have a consumer base of 100K people.. and they got a whole 5 copies :shock:

    Yeah, EB should really die in a fire.

    minigunwielder on
  • EmperorSethEmperorSeth Registered User regular
    edited April 2008
    onidavin wrote: »
    Man, the AI in this game just wants me to kill myself sometimes. Aigis is at 100 hp out of 400something. What does Akihiko do? He does not cast Diarahan, despite his 100 remaining SP. He uses a medicine. One of those mystical 'free' medicines they use, EVEN THOUGH I DON'T HAVE ANY.

    ...the medicines they use are free? Was that true in the original P3, too? I never once noticed that.

    EmperorSeth on
    You know what? Nanowrimo's cancelled on account of the world is stupid.
  • BlackjackBlackjack Registered User regular
    edited April 2008
    onidavin wrote: »
    Man, the AI in this game just wants me to kill myself sometimes. Aigis is at 100 hp out of 400something. What does Akihiko do? He does not cast Diarahan, despite his 100 remaining SP. He uses a medicine. One of those mystical 'free' medicines they use, EVEN THOUGH I DON'T HAVE ANY.

    ...the medicines they use are free? Was that true in the original P3, too? I never once noticed that.
    Yup. They seem to have their own little stockpile. Not just medicine, either. I know Junpei was fond of tossing around Medicinal Powder (100 HP restored) in my playthroughs way back when, even if I didn't have any myself.

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
  • ArdorArdor Registered User regular
    edited April 2008
    Blackjack wrote: »
    onidavin wrote: »
    Man, the AI in this game just wants me to kill myself sometimes. Aigis is at 100 hp out of 400something. What does Akihiko do? He does not cast Diarahan, despite his 100 remaining SP. He uses a medicine. One of those mystical 'free' medicines they use, EVEN THOUGH I DON'T HAVE ANY.

    ...the medicines they use are free? Was that true in the original P3, too? I never once noticed that.
    Yup. They seem to have their own little stockpile. Not just medicine, either. I know Junpei was fond of tossing around Medicinal Powder (100 HP restored) in my playthroughs way back when, even if I didn't have any myself.

    It either depends upon ally level or section of tower that is open since in the beginning, your characters might have (1) medical powder and a few medicines while later they tend to have more items available.

    I also believe they do not use any of your items. Which is also the reason they tend to not heal status ailments unless they have a skill to do so with their persona.

    That's also why I try to do the healing if it is needed, snice I cannot always rely on the allies to do it properly.

    I always think of me saying this to my allies, "Yes, I understand that someone is at half hps and probably doesn't need a heal in normal fights. However, this boss can reduce your hps from full to like 10. Heal up fully. Thanks."

    Ardor on
  • ElendilElendil Registered User regular
    edited April 2008
    Ardor wrote: »
    Alternatively, I realize that floor boss fights aren't usually worth enough exp to make me care about my allies living and I just aim to survive myself.
    This is where I'm at. I haven't noticed any real appreciable gains for the other character, so now I'm just fuck it, whatever. I finally beat the floor 110 boss by taking only the main and Yukari, because I'll be fucked if I'm going to deal with the HAR HAR ENDGAME SPELL SPAM nonsense with anyone who doesn't shrug off wind.

    THat battle took forever, since I was doing all of 50 damage with Mabufu and once I ran out of MP--the boss is about 2/3 dead at this point--I had to deal with Tertakarn. Yukari was around mostly to eat Hamaons and heal up the Tetrakarn damage. It was tedious as all hell, but not overly hard--until you count the charm the whole party move, which can really fuck you up even then.

    God, that boss was a miserable bastard.

    Elendil on
  • ArdorArdor Registered User regular
    edited April 2008
    Elendil wrote: »
    Ardor wrote: »
    Alternatively, I realize that floor boss fights aren't usually worth enough exp to make me care about my allies living and I just aim to survive myself.
    This is where I'm at. I haven't noticed any real appreciable gains for the other character, so now I'm just fuck it, whatever. I finally beat the floor 110 boss by taking only the main and Yukari, because I'll be fucked if I'm going to deal with the HAR HAR ENDGAME SPELL SPAM nonsense with anyone who doesn't shrug off wind.

    THat battle took forever, since I was doing all of 50 damage with Mabufu and once I ran out of MP--the boss is about 2/3 dead at this point--I had to deal with Tertakarn. Yukari was around mostly to eat Hamaons and heal up the Tetrakarn damage. It was tedious as all hell, but not overly hard--until you count the charm the whole party move, which can really fuck you up even then.

    God, that boss was a miserable bastard.

    Spoiler on an item a persona gives you:
    Narcissus or whatever his name is should give you an immunity to charm accessory.

    As you probably know, save the persona to the compendium when they are really close to gaining that last level to earn their final skill and hence, they give you the item. That way, you can re-buy them again, fight a few things and get a second item. Do this to get 4 of each status/element/melee null item so your party can be covered from things like charm.

    It makes life much easier.

    Also, not sure how it works for sure, but I was using a persona that was weak against wind but armor that gives low resistance to wind and I got hit once, but was not weak against it? Was that a fluke or luck?

    Ardor on
  • JouleJoule Registered User regular
    edited April 2008
    Ardor wrote: »
    Also, not sure how it works for sure, but I was using a persona that was weak against wind but armor that gives low resistance to wind and I got hit once, but was not weak against it? Was that a fluke or luck?

    I think it's based on chance. Low as in a low chance to resist/evade.

    Joule on
  • ElendilElendil Registered User regular
    edited April 2008
    Ardor wrote: »
    Elendil wrote: »
    Ardor wrote: »
    Alternatively, I realize that floor boss fights aren't usually worth enough exp to make me care about my allies living and I just aim to survive myself.
    This is where I'm at. I haven't noticed any real appreciable gains for the other character, so now I'm just fuck it, whatever. I finally beat the floor 110 boss by taking only the main and Yukari, because I'll be fucked if I'm going to deal with the HAR HAR ENDGAME SPELL SPAM nonsense with anyone who doesn't shrug off wind.

    THat battle took forever, since I was doing all of 50 damage with Mabufu and once I ran out of MP--the boss is about 2/3 dead at this point--I had to deal with Tertakarn. Yukari was around mostly to eat Hamaons and heal up the Tetrakarn damage. It was tedious as all hell, but not overly hard--until you count the charm the whole party move, which can really fuck you up even then.

    God, that boss was a miserable bastard.

    Spoiler on an item a persona gives you:
    Narcissus or whatever his name is should give you an immunity to charm accessory.

    As you probably know, save the persona to the compendium when they are really close to gaining that last level to earn their final skill and hence, they give you the item. That way, you can re-buy them again, fight a few things and get a second item. Do this to get 4 of each status/element/melee null item so your party can be covered from things like charm.

    It makes life much easier.
    Yeah, I heard about that, but my Narcissus was quite a few levels from maxing out skills and my Lovers S-Link is just started, so I couldn't really give myself a head start, either. I really didn't want to grind for it, useful though it may be. Thankfully, I ended up lucking out towards the end, and the one I took, I recovered from in time to get back into the swing of it.

    Elendil on
  • Chrono HelixChrono Helix Registered User regular
    edited April 2008
    Ardor wrote: »
    Also, not sure how it works for sure, but I was using a persona that was weak against wind but armor that gives low resistance to wind and I got hit once, but was not weak against it? Was that a fluke or luck?

    The armour's resistance to wind overrides the persona's weakness to it.

    Chrono Helix on
  • ArdorArdor Registered User regular
    edited April 2008
    Ardor wrote: »
    Also, not sure how it works for sure, but I was using a persona that was weak against wind but armor that gives low resistance to wind and I got hit once, but was not weak against it? Was that a fluke or luck?

    The armour's resistance to wind overrides the persona's weakness to it.

    If that's true all the time, then countering ally weaknesses should be really easy. I'll have to test it out some more when I get home.

    Thanks for the replies.

    Ardor on
  • GilderGilder Aw snap Macaroni PartyRegistered User regular
    edited April 2008
    Ardor wrote: »
    Ardor wrote: »
    Also, not sure how it works for sure, but I was using a persona that was weak against wind but armor that gives low resistance to wind and I got hit once, but was not weak against it? Was that a fluke or luck?

    The armour's resistance to wind overrides the persona's weakness to it.

    If that's true all the time, then countering ally weaknesses should be really easy. I'll have to test it out some more when I get home.

    Thanks for the replies.

    It's always true. If something gives you resistance and you're not weak to it, you'll become strong to it. If you're weak to it, you'll become neutral.

    Gilder on
  • JouleJoule Registered User regular
    edited April 2008
    Gilder wrote: »
    Ardor wrote: »
    Ardor wrote: »
    Also, not sure how it works for sure, but I was using a persona that was weak against wind but armor that gives low resistance to wind and I got hit once, but was not weak against it? Was that a fluke or luck?

    The armour's resistance to wind overrides the persona's weakness to it.

    If that's true all the time, then countering ally weaknesses should be really easy. I'll have to test it out some more when I get home.

    Thanks for the replies.

    It's always true. If something gives you resistance and you're not weak to it, you'll become strong to it. If you're weak to it, you'll become neutral.

    I feel a little dumb for not knowing it worked all the time after 2 playthroughs. So this means there's 3 tiers of resistances from those armors then? High being a persona's natural resistance to an element?

    Joule on
  • DarklyreDarklyre Registered User regular
    edited April 2008
    Ardor wrote: »
    Elendil wrote: »
    Ardor wrote: »
    Alternatively, I realize that floor boss fights aren't usually worth enough exp to make me care about my allies living and I just aim to survive myself.
    This is where I'm at. I haven't noticed any real appreciable gains for the other character, so now I'm just fuck it, whatever. I finally beat the floor 110 boss by taking only the main and Yukari, because I'll be fucked if I'm going to deal with the HAR HAR ENDGAME SPELL SPAM nonsense with anyone who doesn't shrug off wind.

    THat battle took forever, since I was doing all of 50 damage with Mabufu and once I ran out of MP--the boss is about 2/3 dead at this point--I had to deal with Tertakarn. Yukari was around mostly to eat Hamaons and heal up the Tetrakarn damage. It was tedious as all hell, but not overly hard--until you count the charm the whole party move, which can really fuck you up even then.

    God, that boss was a miserable bastard.

    Spoiler on an item a persona gives you:
    Narcissus or whatever his name is should give you an immunity to charm accessory.

    As you probably know, save the persona to the compendium when they are really close to gaining that last level to earn their final skill and hence, they give you the item. That way, you can re-buy them again, fight a few things and get a second item. Do this to get 4 of each status/element/melee null item so your party can be covered from things like charm.

    It makes life much easier.

    Also, not sure how it works for sure, but I was using a persona that was weak against wind but armor that gives low resistance to wind and I got hit once, but was not weak against it? Was that a fluke or luck?

    Your items override persona weaknesses, but never the strengths.

    As for the tiers, you can be Weak -> Normal -> Strong -> Null. The items will bump you up one tier, but it will never move you to Null; you have to have a persona that's naturally Null against an element.

    Darklyre on
  • GilderGilder Aw snap Macaroni PartyRegistered User regular
    edited April 2008
    However resistances do stack. If a boss is hitting you really hard with fire, you could equip something to help you resist fire as well as a persona resistant to fire and take much less damage. If you aren't using THAT persona, it's incredibly important to stack resistances when fighting the uber-boss.

    Gilder on
  • onidavinonidavin Registered User regular
    edited April 2008
    Man, my main damage dealer persona has become a monster for The Answer. Spoiler for joy and how to make it easy!
    Seth with Fire Boost, Fire Amp, Fire Break, Maragidyne, Ragnarok, Deathbound for damage. Naturally repels fire, strong to death. Null Ice and Repel Light on there to cover weakness and give joy. I LOVE YOU SCARY DRAGON FRIEND. Just raised a Surt to max and then fused it into a Seth, waiting until I got the appropriate skills (Boost, Ragnarok).

    onidavin on
    der+Davin.png
  • DarklyreDarklyre Registered User regular
    edited April 2008
    Gilder wrote: »
    However resistances do stack. If a boss is hitting you really hard with fire, you could equip something to help you resist fire as well as a persona resistant to fire and take much less damage. If you aren't using THAT persona, it's incredibly important to stack resistances when fighting the uber-boss.

    Indeed. One thing I forgot to mention: If you use THAT persona, you can add on that heart item that gives you resist all at the expense of zero evasion and basically take 100 or so damage from the uber-boss per attack.

    Evade, however, WILL stack with Null, so don't feel the need to put both on a single persona. :P

    Darklyre on
  • ph blakeph blake Registered User regular
    edited April 2008
    Just finished The Answer. Ending thoughts (serious spoilers, duh):
    So he's still dead. Despite how awesome it would have been, I'm glad they didn't bring him back as it would have pretty much destroyed all the emotional impact of both games. It did, however, end on a bright note and managed to tie everything together rather well. I do wish they would have gone a bit more into the relationship between Persona, Shadows and the giant anxiety monster that was trying to "touch" Nyx, but I'm more than happy with what we got.

    The Answer was about showing the cast (especially Aigis and Yukari) begin to move on after main's death, as well as clearing up just what happened during/after the fight with Nyx. It did this very well, and that's really all I wanted to see. The scene where everyone was in the velvet room was awesome; it really made the ending for me. It was also nice to see Yukari (probably my favorite character) finally start to get over her issues and reach out to Aigis during the final scene.

    I'm still in the process of digesting it right now; in the meantime someone else needs to beat it so I have someone to talk about these spoilers with :P.

    ph blake on
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