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[Game On] Team Fortress 2: I've posted in water buffalos more tougher than you!

2456763

Posts

  • SomestickguySomestickguy Registered User regular
    edited April 2008
    So I hear if you see a blue dot it means a sniper's around.

    Somestickguy on
  • TyrantCowTyrantCow Registered User regular
    edited April 2008
    whoa buddy, I'm sure having fun on this here goldrush.

    TyrantCow on
  • PaladinPaladin Registered User regular
    edited April 2008
    theantipop wrote: »
    Paladin wrote: »
    Oh yeah and if you check some TF2 wiki somewhere, you can see the damage of each weapon at point blank range, and as far as I know stickies and nades are the only non-special weapons that will hit for over 125 damage without a crit.

    I know for a fact the rocket launcher can 1 shot a scout.

    It says it's pretty close - 112 damage being the max, so it might be that rocket damage is separate from splash damage or some fall damage is in the mix.

    Paladin on
    Marty: The future, it's where you're going?
    Doc: That's right, twenty five years into the future. I've always dreamed on seeing the future, looking beyond my years, seeing the progress of mankind. I'll also be able to see who wins the next twenty-five world series.
  • SithDrummerSithDrummer Registered User regular
    edited April 2008
    tyrant i'm going to murder you

    just fyi


    also, it's a shame this doesn't list self-damage, because that fucker puts me in the grave more than anyone else's weapon

    SithDrummer on
  • Demitri OmniDemitri Omni Registered User regular
    edited April 2008
    well i got banned from the forum I administrate so I guess I'm free for the evening :|

    Demitri Omni on
    camo_sig2.png
  • PaladinPaladin Registered User regular
    edited April 2008
    432px-1198756791363.jpg

    haw, didn't know about this

    Paladin on
    Marty: The future, it's where you're going?
    Doc: That's right, twenty five years into the future. I've always dreamed on seeing the future, looking beyond my years, seeing the progress of mankind. I'll also be able to see who wins the next twenty-five world series.
  • IcemopperIcemopper Registered User regular
    edited April 2008
    Why is the other thread still in use?

    Icemopper on
  • theantipoptheantipop Registered User regular
    edited April 2008
    Fixed it finally by unplugging my cable, trying to start steam, closing it, pluggin the cable back in. Screw you steam.

    theantipop on
  • Hey YouHey You Registered User regular
    edited April 2008
    Did someone say something about an update? What is this update you speak of?

    Hey You on
  • Roland_tHTGRoland_tHTG Registered User regular
    edited April 2008
    I love how Zek sometimes posts these huge asscracks of posts, I usually read them all, but times like this make me wo..

    SMELLLLLL YOOOOO DICICCICICICICIICCKKKKK

    put the blunt down every once in a while and you may be able to finish reading them.
    <3

    Roland_tHTG on
  • ZekZek Registered User regular
    edited April 2008
    Look, it isn't complicated. I play TF2 to fight other players, not the game. No matter how semi-skill-based critting can be sometimes, it's still completely random and ultimately has no true bearing on the actions of either player. No matter how much theorycrafting you try to apply to it, the best you can do is tweak your odds a little, and ultimately what's happening is that the random number generator kills people with no rhyme or reason. Dying because of that is not fun, period. Believe me, I crit all the time and when I critkill someone I know I didn't deserve it and it really sucks for them, whether I was on a killing streak or not. I don't need that to have fun with the game and I would much rather not have to be taken out of the action for 30+ seconds at no fault of my own.

    Zek on
  • Roland_tHTGRoland_tHTG Registered User regular
    edited April 2008
    marty wrote: »
    PMAvers wrote: »
    Hey, Marty, can I get the map-pack download link changed in the OP to the one in my sig? Since it's the one I've actually been updating.

    Yes definitely! I was also thinking of making a little paragraph of a Honk/ HoNC dedication day. Like every Wednesday/Friday/Sunday is Honk night.

    Someone (it's always someone, isn't it?) should just create a honc community and schedule honc time reminders thru steam.

    Roland_tHTG on
  • FugaFuga Registered User regular
    edited April 2008
    I'm Athene, motherfuckers, skillz.

    Fuga on
  • Roland_tHTGRoland_tHTG Registered User regular
    edited April 2008
    Paladin wrote:
    Zek, I completely understand why you hate crits. You're a medic. Of course you hate crits. A good medic only rarely sees the benefit of his own crits despite having one of the best average crit ratios in the game, and one of the main functions of crits is to kill medics. I'm just saying that the semirandom crit gameplay element isn't entirely stupid and serves a purpose. I understand why some people would go on nocrit servers, and I understand there are merits to a nocrit server, I'm just saying that crit servers are not inferior to nocrit servers and are fun and legitimate in their own way.

    I don't think this quite fits.

    Roland_tHTG on
  • PaladinPaladin Registered User regular
    edited April 2008
    Then I guess it all depends on whether you like critting or not being critted more, because I certainly like dying to a crit more than waiting at an eternally static front line.

    Paladin on
    Marty: The future, it's where you're going?
    Doc: That's right, twenty five years into the future. I've always dreamed on seeing the future, looking beyond my years, seeing the progress of mankind. I'll also be able to see who wins the next twenty-five world series.
  • tyrannustyrannus i am not fat Registered User regular
    edited April 2008
    i don't feel bad about critting flippy in his fucking face at all

    tyrannus on
  • KingthlayerKingthlayer Registered User regular
    edited April 2008
    I love crits. It just wouldn't be TF2 without them.

    Kingthlayer on
  • Roland_tHTGRoland_tHTG Registered User regular
    edited April 2008
    Paladin, I was half responding for Zek, because he's not a medic. At least not when he made it well known he dislikes crits.

    Also, good medics often see their benefits immediately from crits, because a good medic is often alive after the rest of the offensive push has died.

    Roland_tHTG on
  • noluitnoluit Registered User regular
    edited April 2008
    Rentilius wrote: »
    i don't feel bad about critting flippy in his fucking face at all

    tyrannus you are nothing without your crits.

    nothing.
    <3
    I HATE YOU

    noluit on
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited April 2008
    BLUE DOT
    Also, update will come out tomorrow dammit.

    DeMoN on
    Steam id : Toxic Cizzle
    *TyCart*_banner.jpg
  • Job_41:25Job_41:25 Registered User regular
    edited April 2008
    So I'm running Jailbreak on my server right now. Get on and try it out.

    Job_41:25 on
  • PaladinPaladin Registered User regular
    edited April 2008
    Paladin, I was half responding for Zek, because he's not a medic. At least not when he made it well known he dislikes crits.

    Also, good medics often see their benefits immediately from crits, because a good medic is often alive after the rest of the offensive push has died.

    I've only played against Zek when he was a medic, and I was under the impression that he discouraged battle medic gameplay.

    Paladin on
    Marty: The future, it's where you're going?
    Doc: That's right, twenty five years into the future. I've always dreamed on seeing the future, looking beyond my years, seeing the progress of mankind. I'll also be able to see who wins the next twenty-five world series.
  • ZandraconZandracon Registered User regular
    edited April 2008
    Bonesaw crits <3

    Zandracon on
  • tyrannustyrannus i am not fat Registered User regular
    edited April 2008
    ZEK TELL THEM I'M SOMETHING WHEN CRITS ARE DISABLED

    TELL THEM

    tyrannus on
  • ZekZek Registered User regular
    edited April 2008
    Rentilius wrote: »
    ZEK TELL THEM I'M SOMETHING WHEN CRITS ARE DISABLED

    TELL THEM

    gee my memory's a little hazy

    wouldn't it be nice if you could show them yourself?

    Zek on
  • Roland_tHTGRoland_tHTG Registered User regular
    edited April 2008
    Paladin wrote: »
    Paladin, I was half responding for Zek, because he's not a medic. At least not when he made it well known he dislikes crits.

    Also, good medics often see their benefits immediately from crits, because a good medic is often alive after the rest of the offensive push has died.

    I've only played against Zek when he was a medic, and I was under the impression that he discouraged battle medic gameplay.




    If my understanding is correct, he only just started playing medic much since the annoucements.

    And I'm not sure of his feelings towards battle medic gameplay, but I think I've [strike] put up with him [/strike] played enough games with him that I believe it's more the "stupid gameplay" that he finds discouraging.
    For the record, I've played this and a different online game with Zek for a long time and have almost always found my views regarding said games to be similar to his.

    Roland_tHTG on
  • tyrannustyrannus i am not fat Registered User regular
    edited April 2008
    Zek wrote: »
    Rentilius wrote: »
    ZEK TELL THEM I'M SOMETHING WHEN CRITS ARE DISABLED

    TELL THEM

    gee my memory's a little hazy

    wouldn't it be nice if you could show them yourself?

    i swear to god

    we DO have a competitive server. we should add it to the OP.

    tyrannus on
  • Roland_tHTGRoland_tHTG Registered User regular
    edited April 2008
    aren't you supposed to be pubbing right now?

    Roland_tHTG on
  • tyrannustyrannus i am not fat Registered User regular
    edited April 2008
    you're just unhappy that everytime we are on opposite teams I will always go for you

    tyrannus on
  • GarthorGarthor Registered User regular
    edited April 2008
    Rentilius wrote: »
    Zek wrote: »
    Rentilius wrote: »
    ZEK TELL THEM I'M SOMETHING WHEN CRITS ARE DISABLED

    TELL THEM

    gee my memory's a little hazy

    wouldn't it be nice if you could show them yourself?

    i swear to god

    we DO have a competitive server. we should add it to the OP.

    The moment something is described as competitive I immediately think, "Huge fucking douchewankers."

    In other news: this game needs a cl_crits = 1 cvar. You can set it to 0 if you don't want to crit. Then, Zek can do that and shut the fuck up.

    Garthor on
  • JesuitsJesuits Registered User regular
    edited April 2008
    My thoughts on the crit/no crit business, and also blue dot.

    Why does it have to be either current crit mechanics or none? I feel a better system that compromises between the two will solve the major complaints towards current crit mechanics while still allowing crit fans to fire their

    MOTHER

    FUCKING

    CRIT

    ROCKET
    s.

    So, how about a crit system where everyone's base is 0%, and it stays at 0 until you'd be above 10% crit through damage dealt anyway? I don't know the exact numbers that the current system uses, but if dealing, say, 100 damage grants 10% crit now, then such a modified system will keep the random undeserved crits out of the picture, while still allowing skilled players the crits they do deserve. I mean, I was on the Vidya server this past weekend; as a Red soldier on Gravelpit I killed three Blus coming out of spawn as soon as the door opened with my first shot of the round, and I laughed like a madman (two of their guys played MOTHER FUCKING CRIT ROCKET), but I didn't deserve that at all. It was fun at the moment, sure, and didn't really mean anything since it was at the start of the round and they just respawned in five seconds anyway, but such a thing happening well into the round is no good. A modified crit system such as I propose would have given my second rocket a large chance of crit, which I did deserve from the damage dealt by the first rocket (positioning myself to hit three dudes at once with a single rocket means I'm doing something very right).

    Alternatively, give everyone a crit meter that charges with damage dealt and can be activated at will once full. Either proposal cuts out the bullshit kills while still integrating crits into play.

    Jesuits on
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  • tyrannustyrannus i am not fat Registered User regular
    edited April 2008
    crits make the game more fun for people that are new and are behind the skill curve. they shouldn't have to earn their right to have a really satisfying kill, it's not really in the spirit of the game to not reward them just for being new

    tyrannus on
  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited April 2008
    I would like to formally apologize to the people on Team Red, with me earlier, in Dustbowl.

    I spent most of the time playing as a Medic, and it was the first time I've ever played a medic. I wasn't doing so hot. And someone kept yelling at me in vent, but I couldn't understand them.

    The Dude With Herpes on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • Metal Gear Solid 2 DemoMetal Gear Solid 2 Demo Registered User regular
    edited April 2008
    Rentilius wrote: »
    crits make the game more fun for people that are new and are behind the skill curve. they shouldn't have to earn their right to have a really satisfying kill, it's not really in the spirit of the game to not reward them just for being new

    Rock solid logic there tyrannus

    Metal Gear Solid 2 Demo on
    SteamID- Enders || SC2 ID - BurningCrome.721 || Blogging - Laputan Machine
    1385396-1.png
    Orikae! |RS| : why is everyone yelling 'enders is dead go'
    When I say pop it that means pop it
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  • tyrannustyrannus i am not fat Registered User regular
    edited April 2008
    are you being a dick again, enders?

    tyrannus on
  • Metal Gear Solid 2 DemoMetal Gear Solid 2 Demo Registered User regular
    edited April 2008
    Rentilius wrote: »
    are you being a dick again, enders?

    *dodges crit rocket*

    Metal Gear Solid 2 Demo on
    SteamID- Enders || SC2 ID - BurningCrome.721 || Blogging - Laputan Machine
    1385396-1.png
    Orikae! |RS| : why is everyone yelling 'enders is dead go'
    When I say pop it that means pop it
    heavy.gif
  • tyrannustyrannus i am not fat Registered User regular
    edited April 2008
    you're way too fat to dodge my crits

    tyrannus on
  • Metal Gear Solid 2 DemoMetal Gear Solid 2 Demo Registered User regular
    edited April 2008
    Rentilius wrote: »
    you're way too fat to dodge my crits

    Did your mother make that counter for you!?

    maget

    Metal Gear Solid 2 Demo on
    SteamID- Enders || SC2 ID - BurningCrome.721 || Blogging - Laputan Machine
    1385396-1.png
    Orikae! |RS| : why is everyone yelling 'enders is dead go'
    When I say pop it that means pop it
    heavy.gif
  • SoaLSoaL fantastic Registered User regular
    edited April 2008
    Crits are not completely random. You can affect the chance you have to get crits. Better players know this and will make sure to keep their % up when they need to, other people will complain about it for 50 pages each thread.


    (Oh god what I mean is shut up)

    Also seriously stop posting novels debating this.

    SoaL on
    DKFA7.gif
  • Job_41:25Job_41:25 Registered User regular
    edited April 2008
    Jailbreak could be fun if the map design was better, currently its broken though. Good concept, bad execution.

    Job_41:25 on
This discussion has been closed.