Oh god I hope they don't release an official deathmatch gametype. There are already enough solo minded idiots without Valve fueling them. The one thing I'm glad about is that TF2 is an FPS I can play and know I'm going to be playing games that pretty much force teamwork. If I wanted a run off and kill people deathmatch game I'd go play halo or something.
it says slowed for an instant so I'd imagine its for a second or two. be fun to harass snipers with but thats all I can think of. rather just straight up kill people with the 25% more damage
it says slowed for an instant so I'd imagine its for a second or two. be fun to harass snipers with but thats all I can think of. rather just straight up kill people with the 25% more damage
yep
on certain maps or situations I could see the use of one heavy with natascha just to help out your own team's snipers and soldiers and crap, but for general use i think people are going to stick with the minigun.
would be interesting this time if we see the opposite of the pyro patch happen: nobody uses the new weapon so they buff it.
Really all I want is a viable weapon that doesn't require winding (but has some other limiter). The slowness of a winding heavy (and the time it takes to unwind/wind) is their biggest weakness imo. people running away isn't what i'd call the most dire problem.
Posts
But but
Even if your damage against targets is lower, your team will be shooting people in front of you as if they were fish.
Fish in a barrel.
Steam | XBL: Elazual | Last.fm
Losing Team gets players swapped most likely if it's 5vs5 like Leak said
new maps, though, that sounds good
providing the slowdown is at least 50% or so
I miss snipers being able to pop someone in the knee
or whatever percent lets pyros catch scouts
yep
on certain maps or situations I could see the use of one heavy with natascha just to help out your own team's snipers and soldiers and crap, but for general use i think people are going to stick with the minigun.
would be interesting this time if we see the opposite of the pyro patch happen: nobody uses the new weapon so they buff it.
Really all I want is a viable weapon that doesn't require winding (but has some other limiter). The slowness of a winding heavy (and the time it takes to unwind/wind) is their biggest weakness imo. people running away isn't what i'd call the most dire problem.
Steam | XBL: Elazual | Last.fm
felt pretty good
you don't even have your xbox with you get your xbox with you
Shotgun unlock is already basically confirmed
it's a sandwich
that you eat
for health
sand
wiches
are
good
map pack part 2 coming soon
guess it's time for a new thread
Yes, a giant map pack - but how giant?