ArtreusI'm a wizardAnd that looks fucked upRegistered Userregular
edited May 2008
What man, I accidentally played until ealry spring. But summer is a good time too.
I just opened it up and it still says early spring. Unless I zipped the wrong file. Is the main miner named Artreus? Because I did that in this one before I saved and zipped.
This is weird, I see the farm plots have "spring" highlighted automatically, leading me to believe it is spring, but the last, and only thing that mentions a season is the thing saying summer.
AH! No.
Disregard all that, we are playing till spring still.
"Spring has arrived!" is a different fucking colour to "it is now summer" the fuck?
My apologies for accusing you.
stimtokolos on
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ArtreusI'm a wizardAnd that looks fucked upRegistered Userregular
This is weird, I see the farm plots have "spring" highlighted automatically, leading me to believe it is spring, but the last, and only thing that mentions a season is the thing saying summer.
AH! No.
Disregard all that, we are playing till spring still.
"Spring has arrived!" is a different fucking colour to "it is now summer" the fuck?
My apologies for accusing you.
Ah, I just check the season by hitting z. It is on that info screen.
The upload is repacked and put in the OP, this is where all of them are going, feel free to have a look at what the fortress is so far. Artreus sure made sure we won't go hungry.
ArtreusI'm a wizardAnd that looks fucked upRegistered Userregular
edited May 2008
The mountainhomes have become crowded. They ask for a group of volunteers to go found a new colony. I forget the name of the colony, but seven brave dorfs set out with their trusty cats, musk oxen, dogs, and a camel or two in order to find more glory for the homeland. We find a nice location in a secluded mountain range. Unfortunately, there is a large chasm nearby
It is full of all sorts of awesome mole men.. looks like Red herring was right. They are trying to take over. So in order to keep them at bay I, Artreus, head miner and leader of this expedition, order the immediate construction of a wall and defensive fortifications.
Day 2: I have started digging our new home into the mountain. Construction of the wall has started and is coming along nicely, the added benefit of doing this right away is that they are clearing away the excess rock as soon as I mine it out. No attacks yet.
Day 20: Work is coming along quite nicely on the wall. I have already hollowed out a space for a few workshops as well as a downstairs farm and store-room. Upstairs I find nice sandy walls for the bedrooms. Still no attacks.
Day 60: The initial defensive wall has been completed. I order a tower built in the center of the wall. The bedrooms are almost complete, we will soon actually be able to sleep in beds instead of collapsing where we had been working. I order one of our craftsdwarfs to begin making tiny objects out of the rocks to sell to the caravan when it comes.
Day 80: I am glad I got that trade depot set up ahead of time. The caravan has arrived and I have several barrels full of crafts to pawn off on them for an iron anvil. I order a thickening of the walls. They shall now have ramparts up top for my marksdorfs to fire from, and are thick enough that no monster can get through them. I have built more workshops in the meantime. We have gotten a few migrants, I shall put them to work finishing the tower.
Day whatever: We have had enough food and drink to last us through the winter, thank nurgle. I ordered the main hallway smoothed and engraved, because I am tired of looking at rough rock walls all damn day, although now I just get confused whenever I go down there because I think I keep seeing other people and they just end up being carvings. Another wave of migrants has arrived. The mole men have been oddly quiet, I wonder what they are up to.
It is now spring again and I am going to retire to a quiet life of mining, however, I have left behind a project for my successor. I am going to build a safe, underground source of water for my dwarves in case anything terrible happens on the surface. I plan to tunnel into the river itself, which will channel part of it into a large hole I have begun construction on. We may yet survive this and bring more glory for the mountainhomes.
edited to fix a typo and some factual errors. Also I had forgotten to include any info on the 2 waves of migrants I had gotten while I was playing.
FalloutGIRL'S DAYWAS PRETTY GOOD WHILE THEY LASTEDRegistered Userregular
edited May 2008
excellent work, art
stim, what happened to your original thread?
Fallout on
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ArtreusI'm a wizardAnd that looks fucked upRegistered Userregular
edited May 2008
He said something along the lines of there being way too much stuff to do or something. There were a ton of dwarves and he found it hard to get everything in there etc.
Oh, and I am picking up the second turn, but I won't be as insanely quick as Artreus was about it. Today, probably not much time for it, but tomorrow/Thursday I should be able to start and finish my turn.
Edit: Bah, I made a jerk comment, then thought it was wrong because of me forgetting to pause, but then, after reloading, I realized I was right in the first place, so... yea. "For future reference, I believe Spring starts on the 1st of Granite, not the 16th, just to let you know."
You engraved the front hallway? Now I'll never be able to find my dwarves. I don't engrave floors on principle. I shall have to remedy this during my reign!
Also, you have clearly contracted a severe case of sky madness. Building fortifications outside? Distinctly un-dwarvenly. In fact, that attitude has something of the human about it.
When it comes to be my turn I am going to be the angriest, most religiously devout dwarf and have a great, great time punishing dwarven heretics.
The One Dark Knight on
[END]
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ArtreusI'm a wizardAnd that looks fucked upRegistered Userregular
edited May 2008
Zerinan, I already said I accidentally went a little bit too long. But I saw it was early spring and saved.
Also Dark Knight, if you touch my tower I swear I will destroy you so hard.
I'm not gonna touch the tower, but I will completely remodel the rooms and workshops as best as I can, but it is all because my dwarf narrator is an architect who is crazy about symmetry and such, so it's got a reason at least. Sorry, I didn't notice you already said that, but it works, it just means my narrator was stumbling around looking for the place an extra two weeks. Oh, and I really like the writing part, so I'm probably going to go insanely overboard with that.
Once again, sorry Artreus.
Edit: You can hide them in game. "d" then "v" and select the engravings. It looks a bit odd, but it is much better.
Zerinan on
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ArtreusI'm a wizardAnd that looks fucked upRegistered Userregular
edited May 2008
Oh, yeah, honestly I did not know the engravings would do that. Feel free to scrape them off of the face of the earth. They look confusing. But yeah, I was mostly joking, the tower actually needs a lot of work. my workshops and store room are kind of a mess also, but serviceable.
ArtreusI'm a wizardAnd that looks fucked upRegistered Userregular
edited May 2008
I usually do that. Although my bedrooms did not take as long as I led you to believe. They were just right upstairs. It did,however, take me forever to get the beds made.
It is taking me some time to completely remake the bed rooms, and sorry if remodeling everything is kind of a jerk move to do, but I felt I should do it in the name of my OCDness.
Edit: Oh, and apparently, I am putting off all my work to play Dwarf Fortress, so I think that says something about me.
ArtreusI'm a wizardAnd that looks fucked upRegistered Userregular
edited May 2008
daaang. My bedrooms were way bigger than that but you would never fit that many in the mountain.
oh god. I forgot to mention the thing... I will make it all pretty later, but basically a mechanic was taken by a strange mood and made a mechanism artifact.
In all it's amazingness, it's kind of funny the first thing I notice is that one missing section of wall on one of the bedrooms. Still, I think I need to make rooms that intricate later in my other fortress. The ones in the current fortress aren't that great, but at least they satisfy my weirdness when it comes to building, plus I just got a strange mood guy.
Oh... I'm confused about your waterfall layout thing, so I'm gonna ignore it for now, and probably just butcher it into working my own way later. I'm sure it will cause everyone to drown, because me and water... don't mix very well in this game.
Personal projects when I gain control of this fortress:
A: Build a massive statue
B: Conduction an inquisition for all non pious dwarves
C: Set up an 'undwarvenly activities' council.
E: Start a war with the elves
Oh... I'm confused about your waterfall layout thing, so I'm gonna ignore it for now, and probably just butcher it into working my own way later. I'm sure it will cause everyone to drown, because me and water... don't mix very well in this game.
yeah it was a bit messy. I was trying to have one relatively uniform shaft going straight down, eventually ending in a large pool at the bottom. You may want to go up a floor or two from that and have it drain into the chasm so as not to floor the fortress. Once the shaft is done I was going to dig south from the river level and put a floodgate between the river and pit. Then finish the tunnel and let the water drain in.
You guys better pray that none of the engravings in the main hallway floor were masterpieces.
Because if you get anything (blood, vomit, mud) etc... on a masterpiece floor the engraver gets a "defacement" unhappy thought. It only takes 1-2 of those to send the fucker into a killing fugue.
Edit: This is especially important in the main hallway as after year 3 or so dwarves who don't go outside start getting "cave adapted". This makes them vomit if they ever do step outside. A lot. As in your front hallway will be a lake of green tiles.
Hmm, I think I have some masterpiece engravings in my jail. You can stop your dwarves getting cave adapted if you make your dining room/bedrooms/workshop/wherever they spend most of their time 'light' by channelling out the Z levels above it until you get sky and then sticking glass floor on top of that, but the tile may need to be defined as 'outside' too.
Oh... I'm confused about your waterfall layout thing, so I'm gonna ignore it for now, and probably just butcher it into working my own way later. I'm sure it will cause everyone to drown, because me and water... don't mix very well in this game.
yeah it was a bit messy. I was trying to have one relatively uniform shaft going straight down, eventually ending in a large pool at the bottom. You may want to go up a floor or two from that and have it drain into the chasm so as not to floor the fortress. Once the shaft is done I was going to dig south from the river level and put a floodgate between the river and pit. Then finish the tunnel and let the water drain in.
If you put up/down stairways going directly down, and then channel out the same square on every level (say the one directly to its right) you can put a well down to water as long as it's over 4/7 or something.
I've played through summer now as well, and not much as been happening, so I hope you don't mind the slow down of the narration around the middle. Maybe something noteworthy will happen later, who knows.
Posts
I just opened it up and it still says early spring. Unless I zipped the wrong file. Is the main miner named Artreus? Because I did that in this one before I saved and zipped.
AH! No.
Disregard all that, we are playing till spring still.
"Spring has arrived!" is a different fucking colour to "it is now summer" the fuck?
My apologies for accusing you.
Ah, I just check the season by hitting z. It is on that info screen.
GAWD I was checking the logs.
I'll put that in the PM however, so people do it.
It is full of all sorts of awesome mole men.. looks like Red herring was right. They are trying to take over. So in order to keep them at bay I, Artreus, head miner and leader of this expedition, order the immediate construction of a wall and defensive fortifications.
Day 2: I have started digging our new home into the mountain. Construction of the wall has started and is coming along nicely, the added benefit of doing this right away is that they are clearing away the excess rock as soon as I mine it out. No attacks yet.
Day 20: Work is coming along quite nicely on the wall. I have already hollowed out a space for a few workshops as well as a downstairs farm and store-room. Upstairs I find nice sandy walls for the bedrooms. Still no attacks.
Day 60: The initial defensive wall has been completed. I order a tower built in the center of the wall. The bedrooms are almost complete, we will soon actually be able to sleep in beds instead of collapsing where we had been working. I order one of our craftsdwarfs to begin making tiny objects out of the rocks to sell to the caravan when it comes.
Day 80: I am glad I got that trade depot set up ahead of time. The caravan has arrived and I have several barrels full of crafts to pawn off on them for an iron anvil. I order a thickening of the walls. They shall now have ramparts up top for my marksdorfs to fire from, and are thick enough that no monster can get through them. I have built more workshops in the meantime. We have gotten a few migrants, I shall put them to work finishing the tower.
Day whatever: We have had enough food and drink to last us through the winter, thank nurgle. I ordered the main hallway smoothed and engraved, because I am tired of looking at rough rock walls all damn day, although now I just get confused whenever I go down there because I think I keep seeing other people and they just end up being carvings. Another wave of migrants has arrived. The mole men have been oddly quiet, I wonder what they are up to.
It is now spring again and I am going to retire to a quiet life of mining, however, I have left behind a project for my successor. I am going to build a safe, underground source of water for my dwarves in case anything terrible happens on the surface. I plan to tunnel into the river itself, which will channel part of it into a large hole I have begun construction on. We may yet survive this and bring more glory for the mountainhomes.
edited to fix a typo and some factual errors. Also I had forgotten to include any info on the 2 waves of migrants I had gotten while I was playing.
stim, what happened to your original thread?
booooo D;
Edit: Bah, I made a jerk comment, then thought it was wrong because of me forgetting to pause, but then, after reloading, I realized I was right in the first place, so... yea. "For future reference, I believe Spring starts on the 1st of Granite, not the 16th, just to let you know."
Also, you have clearly contracted a severe case of sky madness. Building fortifications outside? Distinctly un-dwarvenly. In fact, that attitude has something of the human about it.
When it comes to be my turn I am going to be the angriest, most religiously devout dwarf and have a great, great time punishing dwarven heretics.
Also Dark Knight, if you touch my tower I swear I will destroy you so hard.
SE++ Map Steam
Once again, sorry Artreus.
Edit: You can hide them in game. "d" then "v" and select the engravings. It looks a bit odd, but it is much better.
diff'rent strokes
SE++ Map Steam
Edit: Oh, and apparently, I am putting off all my work to play Dwarf Fortress, so I think that says something about me.
The fortress is yours now. You can do whatever the fuck you want.
SE++ Map Steam
oh god. I forgot to mention the thing... I will make it all pretty later, but basically a mechanic was taken by a strange mood and made a mechanism artifact.
A: Build a massive statue
B: Conduction an inquisition for all non pious dwarves
C: Set up an 'undwarvenly activities' council.
E: Start a war with the elves
yeah it was a bit messy. I was trying to have one relatively uniform shaft going straight down, eventually ending in a large pool at the bottom. You may want to go up a floor or two from that and have it drain into the chasm so as not to floor the fortress. Once the shaft is done I was going to dig south from the river level and put a floodgate between the river and pit. Then finish the tunnel and let the water drain in.
was a fun read
SE++ Map Steam
Because if you get anything (blood, vomit, mud) etc... on a masterpiece floor the engraver gets a "defacement" unhappy thought. It only takes 1-2 of those to send the fucker into a killing fugue.
Edit: This is especially important in the main hallway as after year 3 or so dwarves who don't go outside start getting "cave adapted". This makes them vomit if they ever do step outside. A lot. As in your front hallway will be a lake of green tiles.
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If you put up/down stairways going directly down, and then channel out the same square on every level (say the one directly to its right) you can put a well down to water as long as it's over 4/7 or something.
kpop appreciation station i also like to tweet some