Hey red, has your busy period calmed down yet?
Eg; are you able to play soon and should I slot you in next or push you back down the order if you're still interested but unable to play so soon.
In the wake of the victory over the goblins, we began construction on a war memorial...
Flipping off the entire world.
---
Elsewhere...
"I must have shells!"
"Put the hammer down and we can talk about this!"
"I must have logs!"
"Put the hammer down!"
"I must have...!"
"OPEN FIRE!"
---
A waterwheel has been constructed and a mill runs off inside the fortress walls, enabling us to grind wheat into flour and sweet pods into sugar.
And everyone continues to ignore Ral in death as in life.
The stink gets a bit much and a waste disposal pit is designated. Hope the troglodytes and ratmen below dont mind being showered with our rubbish and corpses.
And the woodcutters are again fucked as more goblins appear to ambush them.
Run for it little dwarf!
Human traders made a poor decision in timing their visits.
More conscripts fight off the invasion...
...and (most) of the human traders survive to bring us sweet, sweet booze.
And work starts on armouring up our newest recruits.
---
AUTUMN 1054
Oh yeah, remember those levers Chico was fiddling with?
Our entire basement is flooded. This went unnoticed until water started to flood the dining area.
Unable to work out which lever did what, Mistem Manorsaved was dispatched to dig a drainage tunnel.
Which worked, shooting all the accumulated water into the chasm.
His last wish was that he'd taken swimming lessons.
A memorial coffin was placed for him in the now soggy crypts.
Meanwhile about 6 cats have adopted ChicoBlue, making him the resident crazy cat person. In order to avoid being smothered in animal dung, a mass slaughter has been ordered.
---
WINTER 1054
The platinum vein has been exhausted, so we now looked up along the chasm, spotting rich seams of gold ore.
The trip itself proved incredibly profitable, as gems and other valuable metals practically fell out of the mine walls. None of that compared to what we found next...
In retrospect, maybe we should have been a bit more careful.
We celebrated the find and constructed new workshops to harvest the precious metal.
Our elation was extremely short lived. Artreus broke through the adamantine seam and found himself in a strange room.
It was filled with ash and screams.
And then he came face to face with the creatures that lived there.
ChicoBlue watches Artreus get burned to a crisp and decides very wisely to get the hell out of there.
Unfortunately he couldnt keep running forever.
The creatures quickly escaped through the chasm and soon they were everywhere.
In the forests.
The drains.
Burning everything.
Wrecking everything.
One even flew up through the ditches into the dining room
The guards were no match for fireballs.
Hoping to contain them, walls were hastily erected, sealing ourselves in.
Most of us anyway. Those caught outside were quickly killed.
More found their way into the crypts and started destroying the coffins.
Others flew in the sky and rained fire down upon the exposed woodcutters.
The fight was going really, really badly.
Most of the external fort was on fire, but with all entrances sealed off and some farmable areas remaining, we could possibly hold out until reinforcements arrived.
---
Late Winter 1054.
Does someone smell smoke?
Oh god, where's all that smoke coming from?!
Ah, that explains it. All our food is now a gigantic raging inferno. WE'RE DOOMED.
Apparently there was one exit that we didnt catch. A tiny passage leading to the Donghold. And the fire demons made their way through it. Awesome.
Rather than face the demons, I walled myself in and hoped that someone would eventually come, and to record all this horror on the walls of my cave.
Pity that Tulon's going to have to look out for himself.
Good show Synth lol.
I think we can however call it now we've dropped to two dwarves, who are sealed in some small space by themselves
By the wall awesome building.
Here is the save file if anyone wants to take a look. Not that there's much left. Everything is on fire and burning. You could go look at the engravings, which are mostly demons cackling and dwarves burning.
I was really surprised to actually find adamantine.
I was even more surprised to break into the demon pits right away. Of course, with the multiple entry points the demon problem quickly got out of control. I thought I sealed off the survivors well enough that we'd be able to continue indefinitely. Unfortunately I did not account for the escape hatch and was away making coffee while the demons flooded in. All in all, a pretty fun run.
I feel like doing this again already, but repeatedly through a small circle with no dongs, but that will never happen because I'll hide a dong and not make it obvious at all.
I think Artreus starting off with a HUGE fort at the end of his year also just pushed everyone to make even more spectacular constructs to outdo him (and do something about the horrible boxiness).
My current fort is coming along pretty well. I'm not dropping pics yet though, because i just have the outline wall, with moat, and the underground parts, and a little gatehouse type thing.
It is going to be pretty cool if i finish it though, I think for each z level it requires something like 1,300 units of stone though, which is a lot.
Basically have to mine out a block the size of it for every level I want to build, using a legendary miner of course.
Shhhhhh I have a plan guys. I just need to find a keyboard with a numpad.
Also: Do the goblin invasions ever get so powerful that they totally fuck your fort up? or can a fort with the right defences pretty much hold them forever with no trouble.
What is up with human sieges?
I hear they happened, but something something they don't.
They really should make wheelable siege, and let gobbo's use it, oh and damage to constructions.
I think Artreus starting off with a HUGE fort at the end of his year also just pushed everyone to make even more spectacular constructs to outdo him (and do something about the horrible boxiness).
I honestly dont know how to build any other way.
Same with the Sims, I just suck at aesthetics. (actually in the sims I can make things look pretty, but completely non-functional.)
Posts
Deathly fun things?
this is a great post.
A++ would read again
SE++ Map Steam
Eg; are you able to play soon and should I slot you in next or push you back down the order if you're still interested but unable to play so soon.
I'm pretty much shot for a while
thanks much for askin, but i'm probably useless to this particular bloodlines game
SE++ Map Steam
We'll see about that...
puppy
Good god, what have you done?
Yes
Yes
Well, it's a start.
Bleargh, we're definitely going to have to do some remodelling here.
At least the cellar's full of food.
To get started, I order the construction of a siege engine yard and reorganize the workshops.
Meanwhile the weaponsmith goes bugfuck crazy.
Remodelling starts in earnest...
Ohoho!
To celebrate, I order the rest of the platinum dug out and forged into a giant statue in my own
likeness.
Meanwhile elves come by to trade...
And notice that every single tree has been marked for death to support our smelters.
We take all their goods in exchange for a single goblin sock.
In the meantime a goblin thief fails at stealth and learns what amputation is.
Ral's still crazy.
An ambush! C
The goblins slaughter the woodcutters
And the dwarves respond by sending out armed conscripts.
Eat that gobbos!
Whooops!
Okay that could have gone better.
It looks like there's 3 goblins on one dwarf there, but it's really three dwarves stacked onto one
square forming a superdwarf or something.
See?
Anyway it looks like we've lost a few to the goblin attack. No one important anyway.
Migrants arrive, led by a 'dungeon master'. I think that's all he's wearing.
In the aftermath of the bloody goblin raid, we celebrate our survival...
...by throwing a goblin off the guard tower. He was later eaten by the wardogs. Hooray!
Would anyone like to take my go for me next?
I'm fairly busy for the next week with my exams so I'm unable to really sit down and play for justice.
In the wake of the victory over the goblins, we began construction on a war memorial...
Flipping off the entire world.
---
Elsewhere...
"I must have shells!"
"Put the hammer down and we can talk about this!"
"I must have logs!"
"Put the hammer down!"
"I must have...!"
"OPEN FIRE!"
---
A waterwheel has been constructed and a mill runs off inside the fortress walls, enabling us to grind wheat into flour and sweet pods into sugar.
And everyone continues to ignore Ral in death as in life.
The stink gets a bit much and a waste disposal pit is designated. Hope the troglodytes and ratmen below dont mind being showered with our rubbish and corpses.
And the woodcutters are again fucked as more goblins appear to ambush them.
Run for it little dwarf!
Human traders made a poor decision in timing their visits.
More conscripts fight off the invasion...
...and (most) of the human traders survive to bring us sweet, sweet booze.
And work starts on armouring up our newest recruits.
---
AUTUMN 1054
Oh yeah, remember those levers Chico was fiddling with?
Our entire basement is flooded. This went unnoticed until water started to flood the dining area.
Unable to work out which lever did what, Mistem Manorsaved was dispatched to dig a drainage tunnel.
Which worked, shooting all the accumulated water into the chasm.
His last wish was that he'd taken swimming lessons.
A memorial coffin was placed for him in the now soggy crypts.
Meanwhile about 6 cats have adopted ChicoBlue, making him the resident crazy cat person. In order to avoid being smothered in animal dung, a mass slaughter has been ordered.
---
WINTER 1054
The platinum vein has been exhausted, so we now looked up along the chasm, spotting rich seams of gold ore.
The trip itself proved incredibly profitable, as gems and other valuable metals practically fell out of the mine walls. None of that compared to what we found next...
I have never actually found Adamantine, probably because I build with small fortress plots and miss it.
We celebrated the find and constructed new workshops to harvest the precious metal.
Our elation was extremely short lived. Artreus broke through the adamantine seam and found himself in a strange room.
It was filled with ash and screams.
And then he came face to face with the creatures that lived there.
ChicoBlue watches Artreus get burned to a crisp and decides very wisely to get the hell out of there.
Unfortunately he couldnt keep running forever.
The creatures quickly escaped through the chasm and soon they were everywhere.
In the forests.
The drains.
Burning everything.
Wrecking everything.
One even flew up through the ditches into the dining room
The guards were no match for fireballs.
Hoping to contain them, walls were hastily erected, sealing ourselves in.
Most of us anyway. Those caught outside were quickly killed.
More found their way into the crypts and started destroying the coffins.
Others flew in the sky and rained fire down upon the exposed woodcutters.
The fight was going really, really badly.
Most of the external fort was on fire, but with all entrances sealed off and some farmable areas remaining, we could possibly hold out until reinforcements arrived.
---
Late Winter 1054.
Does someone smell smoke?
Oh god, where's all that smoke coming from?!
Ah, that explains it. All our food is now a gigantic raging inferno. WE'RE DOOMED.
Apparently there was one exit that we didnt catch. A tiny passage leading to the Donghold. And the fire demons made their way through it. Awesome.
Rather than face the demons, I walled myself in and hoped that someone would eventually come, and to record all this horror on the walls of my cave.
Pity that Tulon's going to have to look out for himself.
It's now Spring 1055. Have a nice day!
I think we can however call it now we've dropped to two dwarves, who are sealed in some small space by themselves
By the wall awesome building.
I was really surprised to actually find adamantine.
I was even more surprised to break into the demon pits right away. Of course, with the multiple entry points the demon problem quickly got out of control. I thought I sealed off the survivors well enough that we'd be able to continue indefinitely. Unfortunately I did not account for the escape hatch and was away making coffee while the demons flooded in. All in all, a pretty fun run.
It is going to be pretty cool if i finish it though, I think for each z level it requires something like 1,300 units of stone though, which is a lot.
Basically have to mine out a block the size of it for every level I want to build, using a legendary miner of course.
SE++ Map Steam
Also: Do the goblin invasions ever get so powerful that they totally fuck your fort up? or can a fort with the right defences pretty much hold them forever with no trouble.
The deadliest menaces to your forts are demons and colossuses.
I hear they happened, but something something they don't.
They really should make wheelable siege, and let gobbo's use it, oh and damage to constructions.
Now I have to read the rest of this thread, a glorious death!
Still good going with the uh, demons and all.
I honestly dont know how to build any other way.
Same with the Sims, I just suck at aesthetics. (actually in the sims I can make things look pretty, but completely non-functional.)
also a magnificent end