Advent Rising rocked! I remember hearing that they were planning on finishing the series even if the first wasn't well received, but clearly they weren't expecting the hate it got. By the end you felt like a legitimate badass. I hate it when games scale to always keep you screwed. It felt great to just be able to destroy shit at the end of the game.
It got pretty good reviews, so this is kind of a tangent, but I thought the end of The Darkness was a great payoff for all that had gone before it. It's not that hard, and you feel like a total killing machine. More games should end on a high note.
PolloDiablo on
0
The_SpaniardIt's never lupinesIrvine, CaliforniaRegistered Userregular
I... I really liked Breakdown. It didn't quite work, but there were some wonderful set-pieces and the feeling of power you got was pretty nifty.
Then again, like I said, it didn't quite work, and I know a lot of friends that played it were all 'ZOMG THIS GAME SUCKS'.
I just checked Metacritic though, and it got a 71. I suppose that brings me to another point. What's a bad score for a game? Review scores seem so artificially inflated these days, that 70%+ seems to be an 'average' game. Shouldn't that be 5-6/10 or 50-60%?
I... I really liked Breakdown. It didn't quite work, but there were some wonderful set-pieces and the feeling of power you got was pretty nifty.
Then again, like I said, it didn't quite work, and I know a lot of friends that played it were all 'ZOMG THIS GAME SUCKS'.
I just checked Metacritic though, and it got a 71. I suppose that brings me to another point. What's a bad score for a game? Review scores seem so artificially inflated these days, that 70%+ seems to be an 'average' game. Shouldn't that be 5-6/10 or 50-60%?
I remember breakdown getting lots of good reviews. I specifically remember because I bought it based off the good reviews it got and was supremely disappointed.
I got it, having no expectations for it whatsoever, for £3, and found it interesting.
Edit: Breakdown that is.
I wanted to like it, since it sounded like a great concept.
But kung-fu in first person made me physically ill, something that no game before or yet has done. It was too disorienting.
Who fights like that, with their head bobbling around with every punch or kick. I know every fight I've ever been on, I managed to keep my eyes on the target.
Well, your head bobs around a fair bit in a real fight, especially if you're ducking and weaving, but yeah, keeping your eyes on the target is normal.
However, I think that when you -know- where your head's moving and you're expecting it, it's not disorienting. In Breakdown, you had no idea how the character was going to move, especially when you got new attacks/techniques or whatever. I must say that it didn't have the motion-sickness effect on me.
I think that it got some good previews as it was doing something new and innovative, and had a lot of questions come up in demos, or early in the game. I thought the story started well, and maintained the flow, though. Other people didn't seem to like the main premise of the plot once it was made plain, I think.
Well, your head bobs around a fair bit in a real fight, especially if you're ducking and weaving, but yeah, keeping your eyes on the target is normal.
However, I think that when you -know- where your head's moving and you're expecting it, it's not disorienting. In Breakdown, you had no idea how the character was going to move, especially when you got new attacks/techniques or whatever. I must say that it didn't have the motion-sickness effect on me.
I think that it got some good previews as it was doing something new and innovative, and had a lot of questions come up in demos, or early in the game. I thought the story started well, and maintained the flow, though. Other people didn't seem to like the main premise of the plot once it was made plain, I think.
I've been in my fair share of fist fights. And yeah, while you're head does move, like you said, your eyes remain on the target. That is, as you also said, impossible in breakdown. They really should have just kept the camera stationary, or toned down the screen wobble, because what we see should represent the focus of our eyes, not the direction our head is facing.
This may have been said before, but I'm going to have to go with Legend of Dragoon. As far as I know it did alright for itself, and people seemed to really like it, but there were a lot of terrible reviews of that game. The gamespot one immediately comes to mind.
I liked Perfect Dark Zero. The game delivered a pretty faithful follow up to goldeneye/perfect dark, just as people have requested. I think people's expectations have just shifted to the point where what they think they wanted wasn't what was considered good anymore.
But I liked it, at least, and during the first couple of months when I owned my 360 and already had my fill of Dead Rising and NCAA 07, it provided a good, cheap thrill for me.
I liked E.O.E. a whole bunch. But IGN gave it a 4 I believe. I thought it was alright, but not ZOMG AWESOME!!!!11!
Well, thats not really thread material then.
Shaq-fu, for instance, which I've owned for quite some time, is not nearly as bad as the internet bandwagon would have you believe.
Really? Hmm....I'll have to see if my local game company has any used SNES copies........
Also, E.O.E. was awesome mainly for the fact that the main Female lead could turn into a lightsaber and a bo-staff.
Each Boss you killed also made her learn a new weapon transformation that 9/10 times would kick major ass, like the first boss gave you a weapon that looked like Voldo's weapons only with Neon attached.
I liked E.O.E. a whole bunch. But IGN gave it a 4 I believe. I thought it was alright, but not ZOMG AWESOME!!!!11!
Well, thats not really thread material then.
Shaq-fu, for instance, which I've owned for quite some time, is not nearly as bad as the internet bandwagon would have you believe.
Really? Hmm....I'll have to see if my local game company has any used SNES copies........
Also, E.O.E. was awesome mainly for the fact that the main Female lead could turn into a lightsaber and a bo-staff.
Each Boss you killed also made her learn a new weapon transformation that 9/10 times would kick major ass, like the first boss gave you a weapon that looked like Voldo's weapons only with Neon attached.
Its a run of the mill, mediocre 90s fightan game thats noteworthy because it stars Shaq. My buddies and I got a kick out of it for like an hour. I've played worse.
I'd say thread is more about games that got low ratings that you'd swear by. Dark Messiah, for example, for me.
DisruptorX2 on
0
Triple BBastard of the NorthMARegistered Userregular
Shaq-fu...is not nearly as bad as the internet bandwagon would have you believe.
I remember Shaq-Fu well. And yes. Yes it is.
Its playable, easily beaten, and has decent graphics, which means its above dozens of SNES titles.
Paint is easily able to be observed during the drying process as well, but that doesn't make it a favorable activity. A game being fun is more important than difficulty or visual appearance. Shaq-Fu lacked any substance in the fun department.
Shaq-fu...is not nearly as bad as the internet bandwagon would have you believe.
I remember Shaq-Fu well. And yes. Yes it is.
Its playable, easily beaten, and has decent graphics, which means its above dozens of SNES titles.
Paint is easily able to be observed during the drying process as well, but that doesn't make it a favorable activity. A game being fun is more important than difficulty or visual appearance. Shaq-Fu lacked any substance in the fun department.
I had a bit of fun with it, as I said, I played it with friends. The awful dialog between matches, and in the intro was hilarious.
Its painted to be one of the worst games ever by people who said the same of Daikatana. Its just a forgettable, mediocre game.
Shaq-fu...is not nearly as bad as the internet bandwagon would have you believe.
I remember Shaq-Fu well. And yes. Yes it is.
Its playable, easily beaten, and has decent graphics, which means its above dozens of SNES titles.
Paint is easily able to be observed during the drying process as well, but that doesn't make it a favorable activity. A game being fun is more important than difficulty or visual appearance. Shaq-Fu lacked any substance in the fun department.
I had a bit of fun with it, as I said, I played it with friends. The awful dialog between matches, and in the intro was hilarious.
Its painted to be one of the worst games ever by people who said the same of Daikatana. Its just a forgettable, mediocre game.
Check out Terminator 2 for SNES.
Which T2? T2 the arcade game, or Terminator 2 the side-scroller?
Shaq-fu...is not nearly as bad as the internet bandwagon would have you believe.
I remember Shaq-Fu well. And yes. Yes it is.
Its playable, easily beaten, and has decent graphics, which means its above dozens of SNES titles.
Paint is easily able to be observed during the drying process as well, but that doesn't make it a favorable activity. A game being fun is more important than difficulty or visual appearance. Shaq-Fu lacked any substance in the fun department.
I had a bit of fun with it, as I said, I played it with friends. The awful dialog between matches, and in the intro was hilarious.
Its painted to be one of the worst games ever by people who said the same of Daikatana. Its just a forgettable, mediocre game.
Check out Terminator 2 for SNES.
Which T2? T2 the arcade game, or Terminator 2 the side-scroller?
Shaq-fu...is not nearly as bad as the internet bandwagon would have you believe.
I remember Shaq-Fu well. And yes. Yes it is.
Its playable, easily beaten, and has decent graphics, which means its above dozens of SNES titles.
Paint is easily able to be observed during the drying process as well, but that doesn't make it a favorable activity. A game being fun is more important than difficulty or visual appearance. Shaq-Fu lacked any substance in the fun department.
I had a bit of fun with it, as I said, I played it with friends. The awful dialog between matches, and in the intro was hilarious.
Its painted to be one of the worst games ever by people who said the same of Daikatana. Its just a forgettable, mediocre game.
Check out Terminator 2 for SNES.
Which T2? T2 the arcade game, or Terminator 2 the side-scroller?
The side scroller.
awful, awful game. Especially when compared to The Terminator on the Sega CD, which was in the same vein.
I still don't know how that game scored some of the reviews that it did, because it remains one of my favorite sports games of all time. My friends and I still play it every now and again.
I still don't know how that game scored some of the reviews that it did, because it remains one of my favorite sports games of all time. My friends and I still play it every now and again.
Teras Kasi was lots of fun 2 player, I remember renting it with a buddy and playing it for hours. But definitely not a well made fighting game, especially in single-player.
I remember how we were taking turns trying to beat it (I think vader was the last boss), and how the first time either of us (me) won, it was because Vader pranced backwards quickly at the start of a round, then side-stepped off the platform we were fighting on to vanish out of sight below.
I was Luke, so in a way it was sort of funny, like Vader going 'see? how do you like it when someone just takes off unexpectedly?'
Man Alien Syndrome (the original) was an AWESOME game. Lots of play-time on my Amiga 2000.
I thought Renegade should have been renamed "C&C: Meh", but then again I wasn't a huge Command & Conquer fan, so maybe that had something to do with it.
Renegade's single player wasn't anything too special (though I did get a kick out of seeing C&C structures, like the Temple of Nod, on the inside). The multiplayer, however, was utterly fantastic. I lost hours to that game, with all the awesome shit you could do.
Only in Renegade could you purchase a stealth camouflage tank, roll silently into a GDI base without anyone noticing you, enter the garage of the facility where all the GDI vehicles are produced, plant a "Nuke goes here!" beacon, then sit on top of it (still nearly invisible) for the minute or so it took the bomb to actually hit. It would take a really long time for anyone to actually realize the beacon was in there, and once the engineers desperately ran in, attempting to deactivate it with their repair guns, they would just be repairing my armor while I squished them :twisted:
There were so many goofy and fun tactics like that. It only got better when they gave us helicopters and helipads for us to coordinate aerial raids onto.
Posts
It got pretty good reviews, so this is kind of a tangent, but I thought the end of The Darkness was a great payoff for all that had gone before it. It's not that hard, and you feel like a total killing machine. More games should end on a high note.
The game really turns your head upside down in terms of what can be done in an "adventure" game.
Oh, definitely. "Put those fish traps over here because this puzzle won't work if you get wet!"
Then again, like I said, it didn't quite work, and I know a lot of friends that played it were all 'ZOMG THIS GAME SUCKS'.
I just checked Metacritic though, and it got a 71. I suppose that brings me to another point. What's a bad score for a game? Review scores seem so artificially inflated these days, that 70%+ seems to be an 'average' game. Shouldn't that be 5-6/10 or 50-60%?
To bad my PS2 decided to rape my disc.
I remember breakdown getting lots of good reviews. I specifically remember because I bought it based off the good reviews it got and was supremely disappointed.
It made me dizzy.
That game was mindless fun.
I played EDF once with my brother. Game needs more Jetpack.
Edit: Breakdown that is.
I wanted to like it, since it sounded like a great concept.
But kung-fu in first person made me physically ill, something that no game before or yet has done. It was too disorienting.
Who fights like that, with their head bobbling around with every punch or kick. I know every fight I've ever been on, I managed to keep my eyes on the target.
However, I think that when you -know- where your head's moving and you're expecting it, it's not disorienting. In Breakdown, you had no idea how the character was going to move, especially when you got new attacks/techniques or whatever. I must say that it didn't have the motion-sickness effect on me.
I think that it got some good previews as it was doing something new and innovative, and had a lot of questions come up in demos, or early in the game. I thought the story started well, and maintained the flow, though. Other people didn't seem to like the main premise of the plot once it was made plain, I think.
I've been in my fair share of fist fights. And yeah, while you're head does move, like you said, your eyes remain on the target. That is, as you also said, impossible in breakdown. They really should have just kept the camera stationary, or toned down the screen wobble, because what we see should represent the focus of our eyes, not the direction our head is facing.
Nobody else did.
on a more serious note however Overlord got average game reviews and I Loved it
Well, thats not really thread material then.
Shaq-fu, for instance, which I've owned for quite some time, is not nearly as bad as the internet bandwagon would have you believe.
But I liked it, at least, and during the first couple of months when I owned my 360 and already had my fill of Dead Rising and NCAA 07, it provided a good, cheap thrill for me.
Really? Hmm....I'll have to see if my local game company has any used SNES copies........
Also, E.O.E. was awesome mainly for the fact that the main Female lead could turn into a lightsaber and a bo-staff.
Each Boss you killed also made her learn a new weapon transformation that 9/10 times would kick major ass, like the first boss gave you a weapon that looked like Voldo's weapons only with Neon attached.
Its a run of the mill, mediocre 90s fightan game thats noteworthy because it stars Shaq. My buddies and I got a kick out of it for like an hour. I've played worse.
I'd say thread is more about games that got low ratings that you'd swear by. Dark Messiah, for example, for me.
I remember Shaq-Fu well. And yes. Yes it is.
Genesis, SNES, and Gameboy.
I've also beaten three copies of Shaq Fu. I had a lot more patience when I was little.
Its playable, easily beaten, and has decent graphics, which means its above dozens of SNES titles.
Paint is easily able to be observed during the drying process as well, but that doesn't make it a favorable activity. A game being fun is more important than difficulty or visual appearance. Shaq-Fu lacked any substance in the fun department.
I had a bit of fun with it, as I said, I played it with friends. The awful dialog between matches, and in the intro was hilarious.
Its painted to be one of the worst games ever by people who said the same of Daikatana. Its just a forgettable, mediocre game.
Check out Terminator 2 for SNES.
Which T2? T2 the arcade game, or Terminator 2 the side-scroller?
The side scroller.
awful, awful game. Especially when compared to The Terminator on the Sega CD, which was in the same vein.
I still don't know how that game scored some of the reviews that it did, because it remains one of my favorite sports games of all time. My friends and I still play it every now and again.
around 80%. Not to shabby.
Command and Conquer:Renegade
Fucking awesome
Even if it as a lil rough round the edges.
The Transformers Fandom: Consistantly bitching about something or another since 1984.
http://www.nuklearpower.com/2009/03/28/warbot_001/ - "WARBOT In Accounting"
Dude, fuck yeah. We passed that game around like a whore when I was in tech school.
I remember how we were taking turns trying to beat it (I think vader was the last boss), and how the first time either of us (me) won, it was because Vader pranced backwards quickly at the start of a round, then side-stepped off the platform we were fighting on to vanish out of sight below.
I was Luke, so in a way it was sort of funny, like Vader going 'see? how do you like it when someone just takes off unexpectedly?'
Man Alien Syndrome (the original) was an AWESOME game. Lots of play-time on my Amiga 2000.
You know you're old when...
Only in Renegade could you purchase a stealth camouflage tank, roll silently into a GDI base without anyone noticing you, enter the garage of the facility where all the GDI vehicles are produced, plant a "Nuke goes here!" beacon, then sit on top of it (still nearly invisible) for the minute or so it took the bomb to actually hit. It would take a really long time for anyone to actually realize the beacon was in there, and once the engineers desperately ran in, attempting to deactivate it with their repair guns, they would just be repairing my armor while I squished them :twisted:
There were so many goofy and fun tactics like that. It only got better when they gave us helicopters and helipads for us to coordinate aerial raids onto.
CoD4 > Shadowrun > Halo 3 > Everything else