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New X-COM game? Dissapoint me at your peril Levine.

lowlylowlycooklowlylowlycook Registered User regular
edited July 2008 in Games and Technology
From 1up.com:
That could all be changing, however, if a rumor from the latest edition of the Official Xbox Magazine (via Kotaku) proves to hold water. The gist is that 2K Boston -- led by BioShock creator Ken Levine -- have secretly been working for some time now on a new title based off the X-Com license as their next big project.

This better be true.

This better be good.

That is all.

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lowlylowlycook on
«1345678

Posts

  • KhavallKhavall British ColumbiaRegistered User regular
    edited May 2008
    Oh my god.


    If this is true.


    Oh my god.

    Khavall on
  • CouscousCouscous Registered User regular
    edited May 2008
    Maybe it won't be as hard as the first one.

    Couscous on
  • KhavallKhavall British ColumbiaRegistered User regular
    edited May 2008
    titmouse wrote: »
    Maybe it won't be as hard as the first one.

    No, it should be as hard the the first one.


    If it's as hard as the second one though, we're fucked. Fuck you too TFTD.

    Khavall on
  • The Burnin8orThe Burnin8or Registered User regular
    edited May 2008
    pleasebetruepleasebetruepleasebetrue

    The Burnin8or on
  • The_ScarabThe_Scarab Registered User regular
    edited May 2008
    Fuck you Levine, I can't keep changing pants at this rate.

    The_Scarab on
  • lowlylowlycooklowlylowlycook Registered User regular
    edited May 2008
    Too bad we don't have a title if we did, even though it's still early I think we could call the winner for analogy of the year.

    System Shock:Bioshock::X-COM:X-????

    Or maybe

    System Shock:Bioshock::X-COM:??-COM

    Hmmmmm.

    lowlylowlycook on
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  • Lord YodLord Yod Registered User regular
    edited May 2008
    Everything everyone else said.

    a thousand times

    Lord Yod on
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  • Kuribo's ShoeKuribo's Shoe Kuribo's Stocking North PoleRegistered User regular
    edited May 2008
    fuck this I want a new Freedom Force game

    Kuribo's Shoe on
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  • j0hnz3rj0hnz3r Registered User regular
    edited May 2008
    pleaseohpleaseohpleaseohpleaseohpleaseohplease

    between this, Sins, and the Masters of Magic remake that stardock is talking about and call me happy camper :)

    It's like the early 90's all over again. Now where the fuck is my X Wing vs TIE update?!?!?!?!

    System Shock:Bioshock::X-COM:??-COM

    ...BIO-COM?

    j0hnz3r on
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  • japanjapan Registered User regular
    edited May 2008
    That could all be changing, however, if a rumor from the latest edition of the Official Xbox Magazine (via Kotaku) proves to hold water. The gist is that 2K Boston -- led by BioShock creator Ken Levine -- have secretly been working for some time now on a new title based off the X-Com license as their next big project.

    Don't get me wrong, I would kill a man for a true modernisation of of XCOM, but I have a horrible feeling this will be some kind of shooter.

    japan on
  • Cynic JesterCynic Jester Registered User regular
    edited May 2008
    Oh god. Oh god. Oh god.
    Oh my fucking god.

    Cynic Jester on
  • korodullinkorodullin What. SCRegistered User regular
    edited May 2008
    This is very old news. Like, a year or more old. I'm really shocked nobody picked up on it when it was leaked that Levine was working on an X-Com game.

    Sadly, there's no new info yet. :(

    korodullin on
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    - The Four Horsemen of the Apocalypse (2017, colorized)
  • KhavallKhavall British ColumbiaRegistered User regular
    edited May 2008
    j0hnz3r wrote: »
    pleaseohpleaseohpleaseohpleaseohpleaseohplease

    between this, Sins, and the Masters of Magic remake that stardock is talking about and call me happy camper :)

    It's like the early 90's all over again. Now where the fuck is my X Wing vs TIE update?!?!?!?!

    System Shock:Bioshock::X-COM:??-COM

    ...BIO-COM?

    Wait they are talking about a Master of Magic remake?


    This is the best day of my life.

    Khavall on
  • OrogogusOrogogus San DiegoRegistered User regular
    edited May 2008
    japan wrote: »
    That could all be changing, however, if a rumor from the latest edition of the Official Xbox Magazine (via Kotaku) proves to hold water. The gist is that 2K Boston -- led by BioShock creator Ken Levine -- have secretly been working for some time now on a new title based off the X-Com license as their next big project.

    Don't get me wrong, I would kill a man for a true modernisation of of XCOM, but I have a horrible feeling this will be some kind of shooter.

    Freedom Force wasn't a shooter.

    But still, isn't a little early to get hopes up? Haven't there been a good half-dozen titles and remakes "based off the X-COM license" that have ranged from mediocre to "okay, I guess"?

    Orogogus on
  • ofthefountainofthefountain Registered User regular
    edited May 2008
    And please for the love of god, stay with the original formula and don't make it into a FPS.

    ofthefountain on
  • KhavallKhavall British ColumbiaRegistered User regular
    edited May 2008
    japan wrote: »
    That could all be changing, however, if a rumor from the latest edition of the Official Xbox Magazine (via Kotaku) proves to hold water. The gist is that 2K Boston -- led by BioShock creator Ken Levine -- have secretly been working for some time now on a new title based off the X-Com license as their next big project.

    Don't get me wrong, I would kill a man for a true modernisation of of XCOM, but I have a horrible feeling this will be some kind of shooter.

    What if it was like.


    A more tactical version of Mass Effect combat sort of, where you had control of one dude, but could pause, give orders from an overlay screen, and let them pan out, but you'd still have control over the squad leader.

    how pimp would that be.

    Khavall on
  • j0hnz3rj0hnz3r Registered User regular
    edited May 2008
    Khavall wrote: »
    j0hnz3r wrote: »
    pleaseohpleaseohpleaseohpleaseohpleaseohplease

    between this, Sins, and the Masters of Magic remake that stardock is talking about and call me happy camper :)

    It's like the early 90's all over again. Now where the fuck is my X Wing vs TIE update?!?!?!?!

    System Shock:Bioshock::X-COM:??-COM

    ...BIO-COM?

    Wait they are talking about a Master of Magic remake?


    This is the best day of my life.

    Yeah, GFW interviewed some guy on their podcast from Stardock. They said that they were working on something that was very much similar to Master of Magic.

    j0hnz3r on
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  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited May 2008
    "Isn't a man entitled to his plasma rifle?

    NO, says the Reptoid, it belongs to the small!

    NO, says the Snakeman, it belongs to the big!

    NO, says the Chrysalid, it belongs to t- BRAINS!!!!!!!"

    Klyka on
    SC2 EU ID Klyka.110
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  • EdcrabEdcrab Actually a hack Registered User regular
    edited May 2008
    Man why is this thread so full of nerdgasms you people are such awful stereotyp-


    WAIT LEVINE X-COM PROJECT OH GOD YES

    Edcrab on
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  • korodullinkorodullin What. SCRegistered User regular
    edited May 2008
    Bear in mind that this is still a rumor that's been going around since before Bioshock was released. I wouldn't be surprised in the least if it were true, but have some perspective here.

    korodullin on
    ZvOMJnu.png
    - The Four Horsemen of the Apocalypse (2017, colorized)
  • KhavallKhavall British ColumbiaRegistered User regular
    edited May 2008
    korodullin wrote: »
    Bear in mind that this is still a rumor that's been going around since before Bioshock was released. I wouldn't be surprised in the least if it were true, but have some perspective here.

    Hey there's a problem with you.


    Your stupid face is talking



    Even the rumor of this game is at least better than three quarters of all games.

    Khavall on
  • The Burnin8orThe Burnin8or Registered User regular
    edited May 2008
    Regardless of the genre, as long as a new game has a few things in it, I think I would be happy:

    - Some type of base building
    - Resource allocation including purchasing new equipment as well as researching and producing new equipment
    - Barns
    - Creepy ambient music
    - Ability to blow the previously mentioned barns straight to hell via grenades
    - Stat improvement via repeated use of specific activities and leveling up
    - Ability to blow cowardly, poor shooting rookies straight to hell via grenades as they run into a group of aliens

    * Bonus points if you are periodically sent a tough as nails rookie named Patrick Stewart.

    The Burnin8or on
  • IceyIcey Registered User regular
    edited May 2008
    Please, Video Game Gods, let this be a strategy game, not a FPS.

    Icey on
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  • SorensonSorenson Registered User regular
    edited May 2008
    japan wrote: »
    Don't get me wrong, I would kill a man for a true modernisation of of XCOM, but I have a horrible feeling this will be some kind of shooter.
    Ditto. Although truth be told if done properly I bet you could make a bitchin' X-COM shooter, like having the traditional strategic metagame for individual players and the ability to invite trusted friends and the like to fill in for fodder on the tactical level ala GRAW or something.

    Christ, I need to find that 20-kilo concept text I wrote years ago...

    Sorenson on
  • KingMooKingMoo Registered User regular
    edited May 2008
    Regardless of the genre, as long as a new game has a few things in it, I think I would be happy:

    - Some type of base building
    - Resource allocation including purchasing new equipment as well as researching and producing new equipment
    - Barns
    - Creepy ambient music
    - Ability to blow the previously mentioned barns straight to hell via grenades
    - Stat improvement via repeated use of specific activities and leveling up
    - Ability to blow cowardly, poor shooting rookies straight to hell via grenades as they run into a group of aliens

    * Bonus points if you are periodically sent a tough as nails rookie named Patrick Stewart.

    and the ability to rename characters

    KingMoo on
    ![▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓]!
    !!!!▓▓▓▓▓Gravy?▓▓▓▓▓!!!!!!
    !!!!!!▓▓▓▓▓▓▓▓▓▓▓▓▓!!!!!!!!!
    of doom
  • KhavallKhavall British ColumbiaRegistered User regular
    edited May 2008
    Regardless of the genre, as long as a new game has a few things in it, I think I would be happy:

    - Some type of base building
    - Resource allocation including purchasing new equipment as well as researching and producing new equipment
    - Barns
    - Creepy ambient music
    - Ability to blow the previously mentioned barns straight to hell via grenades
    - Stat improvement via repeated use of specific activities and leveling up
    - Ability to blow cowardly, poor shooting rookies straight to hell via grenades as they run into a group of aliens

    * Bonus points if you are periodically sent a tough as nails rookie named Patrick Stewart.

    Yeah I mean really no game could ever hope to live up to the X-Com name if it didn't freak the fuck out of you, especially when you were like 12 and your sister was playing it and OH MY GOD A SECTOID and then you hide behind the chair 'cause it might get you, or Base building/resource allocation/research/production/all that jazz, destructible environments, the crazy-awesome stat system... all that.

    But the actual combat? I'd not be opposed to it being somewhat action oriented, assuming it was done well and it wasn't just a straight up FPS.

    I mean, hey, I loved Interceptor.

    Khavall on
  • ForarForar #432 Toronto, Ontario, CanadaRegistered User regular
    edited May 2008
    Please, PLEASE stay true to the original!

    I don't want it to be FPS, though it'd be awesome if you could replay moments from a soldier's perspective (or any perspective, I imagine)!

    I want to level entire fucking buildings with high explosives.

    I want advanced body armour, all the way up to Flying Armour!

    I... I'll be in my bunk!

    Forar on
    First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
  • Lord YodLord Yod Registered User regular
    edited May 2008
    Forar wrote: »
    Please, PLEASE stay true to the original!

    I don't want it to be FPS, though it'd be awesome if you could replay moments from a soldier's perspective (or any perspective, I imagine)!

    I want to level entire fucking buildings with high explosives.

    I want advanced body armour, all the way up to Flying Armour!

    All this talk of FPS or not actually makes me think it would be pretty cool if it was set up like Dwarf Fortress - primarily TBS, but with an FPS 'career soldier' mode.
    I... I'll be in my bunk!

    logo1.jpg

    Lord Yod on
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  • VeritasVRVeritasVR Registered User regular
    edited May 2008
    Khavall wrote: »
    What if it was like.


    A more tactical version of Mass Effect combat sort of, where you had control of one dude, but could pause, give orders from an overlay screen, and let them pan out, but you'd still have control over the squad leader.

    how pimp would that be.

    UFO: Aftershit kinda went down this route and failed miserably.

    If it had either TBS or a RTS system (like CoH) that would be better.

    VeritasVR on
    CoH_infantry.jpg
    Let 'em eat fucking pineapples!
  • JerikTelorianJerikTelorian Registered User regular
    edited May 2008
    I'd honestly be happy if they took the original game and just fixed the 80 item limit, stopped throwing away partially used clips, fixed the base disjoint bug, and included the auto equip XCU has.

    Some easier methods of handling inventories and soldiers might be nice, like a way to set up their gear while looking at their stats and suchlike.

    It's all about the atmosphere-- someone here, during the Synth LP days, said something to the effect of:
    Someone wrote:
    X-Com is a horror game with tactical combat. It's about being piss scared of what's around the corner, worried because you're underequipped, and generally freaked out because the aliens are in almost every way better than you. It's not an action game, and unless someone makes a horror sequel, it will never be good.

    That aside...
    PLEASE OH GOD PLEASE PLEASE PLEASE FOR THE LOVE OF HUMANITY

    JerikTelorian on
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    Shade wrote: »
    Anyone notice how some things (mattresses and the copy machines in Highrise) are totally impenetrable? A steel wall, yeah that makes sense, but bullets should obliterate copy machines.

    I don't know about you, but I always buy a bullet proof printer. Its a lot more expensive, but I think the advantages are apparent.
  • ForarForar #432 Toronto, Ontario, CanadaRegistered User regular
    edited May 2008
    I dunno, I think it's kinda both.

    It's Horror at the start, when your guys are green, your gear sucks, and you haven't researched a damned thing.

    ANY number of foes, no matter how small, can prove to be a challenge.

    But then you fight and kill and collect, and by the end you have a hardened core of elite shocktroops in flying armour, with heavy plasma weaponry and grenades that can level a house, pouring out of advanced landing craft with hovering weapons platforms that can thread a missile through three apartments before detonating right on top of some poor bastard.

    Of course, then it all goes to shit the moment you progress to the final challenge unless you've build up your Psi research/defenses, but I rarely get around to that and usually just use overwhelming firepower.

    Forar on
    First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
  • KarlKarl Registered User regular
    edited May 2008
    Y'know....i'd quite like an FPS if they decide to go that route. Granted i'd prefer if it was more like the old xcom but still, no one can say they weren't looking forward to xcom:alliance.

    Karl on
  • The Burnin8orThe Burnin8or Registered User regular
    edited May 2008
    It's all about the atmosphere-- someone here, during the Synth LP days, said something to the effect of:
    Someone wrote:
    X-Com is a horror game with tactical combat. It's about being piss scared of what's around the corner, worried because you're underequipped, and generally freaked out because the aliens are in almost every way better than you. It's not an action game, and unless someone makes a horror sequel, it will never be good.

    This is why I think it would be difficult to make it an FPS,/action game. Maybe not impossible, but certainly hard. Early in X-com, especially on a harder difficulty, you make it back from battles by:

    A. Blind Luck
    B. Throwing enough bodies at the enemy that someone finally lands a critical hit or grenade toss.

    So in essence, you are winning almost in spite of yourself and your abilities, which is almost the polar opposite of putting a person into direct, FPS control. It's fun in X-com because it adds to the creepy, death's around the next corner, feel of the game, but that same thing would probably really annoying in an FPS.

    Also, in addition to also being able to rename my guys, I would also want to be able to stun-rod innocent civilians.

    For their own safety.

    The Burnin8or on
  • KingMooKingMoo Registered User regular
    edited May 2008
    Also, in addition to also being able to rename my guys, I would also want to be able to stun-rod innocent civilians.

    For their own safety.

    so Richard Simmons will be your designated rod man?

    KingMoo on
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    !!!!▓▓▓▓▓Gravy?▓▓▓▓▓!!!!!!
    !!!!!!▓▓▓▓▓▓▓▓▓▓▓▓▓!!!!!!!!!
    of doom
  • KhavallKhavall British ColumbiaRegistered User regular
    edited May 2008
    VeritasVR wrote: »
    Khavall wrote: »
    What if it was like.


    A more tactical version of Mass Effect combat sort of, where you had control of one dude, but could pause, give orders from an overlay screen, and let them pan out, but you'd still have control over the squad leader.

    how pimp would that be.

    UFO: Aftershit kinda went down this route and failed miserably.

    If it had either TBS or a RTS system (like CoH) that would be better.

    Either one of those could also suck if implemented poorly.

    Really I think it just comes down to as long as they do it well it'll work with whatever system they use.

    Personally I am a whore for any and every game that has a cover system in a third-person perspective so in my ideal world every game ever would have cover systems.

    Khavall on
  • RawrBearRawrBear Registered User regular
    edited May 2008
    Omg... I loved the original SO HARD and I even played it waaaay after it came out. If we all join hands and hope that it doesn't suck and it doesn't get canceled it wont suck and it will come out right?

    Right?

    RawrBear on
  • KingMooKingMoo Registered User regular
    edited May 2008
    RawrBear wrote: »
    Omg... I loved the original SO HARD and I even played it waaaay after it came out. If we all join hands and hope that it doesn't suck and it doesn't get canceled it wont suck and it will come out right?

    Right?

    don't worry. So many people have tried and failed that a book could be written about what not to do.

    they couldn't possibly fail with so many lessons learnt

    KingMoo on
    ![▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓]!
    !!!!▓▓▓▓▓Gravy?▓▓▓▓▓!!!!!!
    !!!!!!▓▓▓▓▓▓▓▓▓▓▓▓▓!!!!!!!!!
    of doom
  • Zetetic ElenchZetetic Elench Registered User regular
    edited May 2008
    Holy shit guys, this is really old news. They picked the rights up last year. No denying that it's pretty great though.

    I'll take anything X-COM I can get.

    Zetetic Elench on
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  • Kris_xKKris_xK Registered User regular
    edited May 2008
    This makes me happy. Now if only someone (good) would start work on a new Jagged Alliance game, then I would be set.

    Forever.

    Kris_xK on
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  • Mr BubblesMr Bubbles David Koresh Superstar Registered User regular
    edited May 2008
    This could (and most likely will) go horribly horribly wrong. And when it does, remember who called it

    Mr Bubbles on
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