Thought it would be best to keep everything in the same topic, so here we go:
So the embargo is finally up. Last week a bunch of journalist saw the game at Lionhead in Guildford.
The build we saw was from the 7th of may. The game is content complete and about 5000 bugs from completion.
We were shown the magic system, a major plot point when you are a kid, some adult parts and I got hands on with the co-op part (local only, so far. Online announcement could come soon).
New stuff:
Mini map is dead. Peter hates it. So he made a "bread crump trail". Which is a golden line on the ground that will tell you which direction to go. It works kinda like a GPS system, so it will change if you go another direction, and will guide you in the right direction.
Magic system: You can either do a focused on one person attack, or a ranged attack. You can build up your attack in five levels. These five levels can be combined, so you can have level 1 be a fire spell, and then it builds up and adds level 2, which can be a slow spell, and so on.
There will be 8 different spells in the game.
You can buy every single house in the game. Each house will unlock something new. Either a sidequest, item or a skill
The game is 20-30 times larger then Fable 1.
The weather is completely dynamic, and will change as time progress. There will be different seasons.
Cutscenes are somewhat interactive. You can use the d-pad to do different gestures, and they can change the outcome of conversations. It's not on the scale of Mass Effect, but it can be done so you have some interactivity with the game world.
Peter wanted a sex minigame in there, but they had to drop it, due to the nature of the content. Now the screen just goes black, and your hear some moaning. And yes, you can have unprotected sex.
The female character also came close to being cut. But the female designers on the game wanted her in, so they made it happen.
There is three more Fable games planned. Lionhead is currently working on Fable 2 and a new project. The Black & White studio is no more.
I also had a talk with him, about videogames and that stuff. And he thinks that GTA4 is the absolute benchmark of how you can do story in videogames. And with Fable 2 he wants to make people attached to their character, and especially the dog.
He talked about how he was flirting with a girl, and her husband came by. And the husband became so pissed, he began kicking your dog. And Peter actually felt bad for flirting with the girl. He wants gamers to feel like he did.
Feel free to ask any questions, I'll try to answer as much as I can.
The new pictures:
http://www.xboxlife.dk/images/screenshots/490/000023_org.jpghttp://www.xboxlife.dk/images/screenshots/490/000024_org.jpghttp://www.xboxlife.dk/images/screenshots/490/000026_org.jpghttp://www.xboxlife.dk/images/screenshots/490/000028_org.jpghttp://www.xboxlife.dk/images/screenshots/490/000029_org.jpghttp://www.xboxlife.dk/images/screenshots/490/000030_org.jpg
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looks too much like the last one for my liking though...I'll be over here on the fence about this one
The impassable waist high fence?
Which has been removed for Fable 2.
PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
EDIT: So Molyneux want us to invest a lot of emotion in the dog you get? Anyone want to bet that the dog won't live to see the end credits?
@hoodiebear.bsky.social
I can guarantee it will die.
By my sword.
facepalm.jpg
Day one for me, regardless of anything that may be said between now and release. I'll have it.
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the fact that molyneaux is not talking his fucking ass off
But 20-30 times larger and I can finally go where I want? Alright, I'm in.
I guess you missed his infinite quote then.
Something along the lines of 'we want you to feel infinitely more attached to your companions in this game than you did in Fable 1'
I mean christ.
I'm glad they kept roughly the same look too. It's nice and the only time last generation I enjoyed large amounts of light bloom.
In this one you can get a flintlock rifle and a big hat.
Day one.
Thank god for that. I'm tired of wide open, open-ended "choose your destiny" games forcing you to be a male character.
Seconded - this may be the game that makes me buy my next console. Despite their flaws, I loved Black & White and Fable, and this looks like it will knock them both out of the park.
I never said anything about wanting pretty, modelesque characters. The character's are way too cartoony in their proportions. If I recall correctly, the first Fable also suffered from this.
For me, it reminds me of Shrek :P
I think it's pretty fitting given how the rest of the setting looks really cartoony too.
Fable has never had a realistic look to anything. If the characters didn't look so cartoony, I'd say they were out of place.
I can stand some forms of cartoony graphics but there's just something about Fable's particular brand of cartoony that really bugs me. It just doesn't seem right at all.
I'm with you. I'm no artist, and I am the last guy who should be critiquing art, but I know what I like. This isn't exactly it. It's not horrible, though. Just not my preference.
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