As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/
We're funding a new Acquisitions Incorporated series on Kickstarter right now! Check it out at https://www.kickstarter.com/projects/pennyarcade/acquisitions-incorporated-the-series-2

[Let's Play] Crawl: Ch. 9, Adventures in Probability

14951535455

Posts

  • fadingathedgesfadingathedges Registered User regular
    edited August 2009
    Right before .51 landed I started once in a room with big pools, noticed a fish. I nuked it as hard as I could but no good. Noticed a jellyfish, knocked it out and was instantly level 3 or 4 or something! woot! Took two steps, electric eel D: >zapzap<


    BOTP'd:
    How are you guys managing to wear Heavy Armor as casters at any point? As soon as I put it on my spell success goes down the toilet. When do you make the swap?

    fadingathedges on
  • Dr.TongueDr.Tongue Registered User regular
    edited August 2009
    Right before .51 landed I started once in a room with big pools, noticed a fish. I nuked it as hard as I could but no good. Noticed a jellyfish, knocked it out and was instantly level 3 or 4 or something! woot! Took two steps, electric eel D: >zapzap<


    BOTP'd:
    How are you guys managing to wear Heavy Armor as casters at any point? As soon as I put it on my spell success goes down the toilet. When do you make the swap?

    I would just wear ring mail til it stops training armor. At that point you can wear something like swamp/ice/dragon armor. Being able to cast higher level spells in the heavier armors is not really feasible without some serious scumming.

    Dr.Tongue on
  • fadingathedgesfadingathedges Registered User regular
    edited August 2009
    I just tried wearing Scale starting on D1 cause I found it and wanted to see what it was like - man, my Dart wasn't hitting for shit.

    fadingathedges on
  • fadingathedgesfadingathedges Registered User regular
    edited August 2009
    Is there an easy way to dump loads of XP into Armor skill without too much risk?

    Thinking about leveling, killing some big stuff like a pile of hydras, then putting on some Heavy and trying to boost it quickly. Any way that could be done? Do walking into traps or casting while in it skill up Armor or only getting attacked?

    fadingathedges on
  • juice for jesusjuice for jesus Registered User regular
    edited August 2009
    Armor raises based on turns spent wearing heavy armor, as far as I know. There are items (and spells?) that will direct your current unspent xp into a specific skill, but I don't know if there is one for armor. And they are rather rare, at any rate.

    juice for jesus on
  • EdgieEdgie TampaRegistered User regular
    edited August 2009
    Armor raises based on turns spent wearing heavy armor, as far as I know. There are items (and spells?) that will direct your current unspent xp into a specific skill, but I don't know if there is one for armor. And they are rather rare, at any rate.

    Might be mistaken, but I believe the only thing that'll force XP into one skill is one of the drawn cards. The skill that's picked is random, but weighted towards higher level skills.

    Edgie on
  • juice for jesusjuice for jesus Registered User regular
    edited August 2009
    Manual of (skill) is what I was thinking of.
    A manual is a book entitled Manual of [Skill], which upon being read allocates your currently available experience into the corresponding skill.

    For example, a Manual of Axes will put your free experience into the Axes skill.

    Manuals deteriorate when read and are eventually used up.
    I've never actually found one.

    juice for jesus on
  • EgoEgo Registered User regular
    edited August 2009
    edit: guh. Always read the last page of the thread BEFORE replying.

    Ego on
    Erik
  • EgoEgo Registered User regular
    edited August 2009
    *facepalm* I thought I'd edited this into my last post but obviously I didn't. Sometimes it just doesn't pay to be an idiot.

    I've found one deck with a sage card and one manual through the time I've played, but maybe they're more common deeper (as I basically die at D21+.)

    For what it's worth on casters, I'd sooner go Ozocubus or stone-skin for a caster that wants AC. Stone skin gets you that valuable earth skill and ozocubus gets you that lovely enchantment skill. I haven't tried ozocubus + elven armour but I'm assuming it still works as a combo.

    Ego on
    Erik
  • theclamtheclam Registered User regular
    edited August 2009
    I was close to my second rune, on the way to a (relatively) easy win and then this happens:
    Dungeon Crawl Stone Soup version 0.5.1 (crawl-ref) character file.
    
    237681 Clamon the Destroyer (level 20, 152/152 HPs)
                 Began as a Naga Wizard on Aug 1, 2009.
                 Was the Champion of Sif Muna.
                 Slipped on a banana peel
                 ... caused by a Zot trap
                 ... on Level 2 of the Swamp on Aug 2, 2009.
                 The game lasted 06:12:42 (91411 turns).
    
    Clamon the Destroyer (Naga Wizard)                                                                     Turns: 91411, Time: 06:12:42
    
    HP 152/152       AC 42     Str 19      Exp: 20/402077 (3), need: 21522
    MP  32/40        EV  2     Int 24 (26) God: Sif Muna ******
    Gold 1851        SH  9     Dex  0 (9)  Spells: 17 memorised,  3 levels left
    
    Res.Fire  : + . .   See Invis. : +   P - +5,+3 double sword of Absolution {rC+ Str+
    Res.Cold  : + . .   Warding    : .   m - +2 splint mail "Guajur Moul" {rElec Int+3}
    Life Prot.: . . .   Conserve   : .   y - +3 shield "Schenen" {Dex-3}
    Res.Poison: +       Res.Corr.  : .   b - +2 helmet
    Res.Elec. : +       Clarity    : .   U - +1 elf cloak {MR}
                                         r - +1 pair of gloves {Str+3}
    Sust.Abil.: .       Rnd.Telep. : .   S - +1 naga barding
    Res.Mut.  : .       Ctrl.Telep.: +   O - amulet of Descent {rSlow rF+ AC+6 Int-1}
    Res.Slow  : +       Levitation : .   J - ring of teleport control
    Saprovore : . . .   Ctrl.Flight: .   i - ring of wizardry
    
    @: burdened, incredibly resistant to magic, very unstealthy
    A: breathe poison, poison resistance, magic resistance 1, see invisible, deformed body 1, screaming 1, deterioration 1, breathe
    poison, AC +3
    a: Breathe Poison Gas, Channel Energy, Forget Spell, Renounce Religion, Release Delayed Fireball
    
    
    You were on level 2 of the Swamp.
    You worshipped Sif Muna.
    Sif Muna was exalted by your worship.
    You were encumbered.
    You were not hungry.
    
    You visited 8 branches of the dungeon, and saw 52 of its levels.
    You visited 2 portal chambers (including bazaars).
    
    You collected 4466 gold pieces.
    You spent 2632 gold pieces at shops.
    
    Inventory:
    
    Hand weapons
     P - the +5,+3 double sword of Absolution (weapon) {rC+ Str+2 Dex+3}
       (You bought it in a shop on level 13 of the Dungeon)   
       It affects your strength (+2).
       It affects your dexterity (+3).
       It protects you from cold.
    Missiles
     R - 3 curare-tipped +0 orcish needles
    Armour
     b - a +2 helmet (worn)
     m - the +2 splint mail "Guajur Moul" (worn) {rElec Int+3}
       (You took it off a deep elf priest on level 18 of the Dungeon)   
       It affects your intelligence (+3).
       It insulates you from electricity.
     r - a +1 pair of gloves of strength (worn)
     y - the +3 shield "Schenen" (worn) {Dex-3}
       (You acquired it on level 6 of the Lair of Beasts)   
       It affects your dexterity (-3).
     S - a +1 naga barding (worn)
     U - a +1 elven cloak of magic resistance (worn)
    Magical devices
     c - a wand of hasting (2)
     f - a wand of flame (16)
     l - a wand of enslavement (8)
     n - a wand of cold (8)
     t - a wand of polymorph other (7)
     u - a wand of fire (9)
     A - a wand of fireball (6)
     H - a wand of digging (6)
     M - a wand of lightning (4)
     N - a wand of teleportation (6)
     Q - a wand of frost (13)
     T - a wand of disintegration (5)
    Comestibles
     g - 9 honeycombs
     j - 3 meat rations
     p - a snozzcumber
     s - an apple
     W - a rotting chunk of giant bat flesh
     X - a rotting chunk of rat flesh
    Scrolls
     a - 5 scrolls of remove curse
     e - a scroll of fog
     w - a scroll of summoning
     x - a scroll of enchant armour
     z - a scroll of holy word
     B - 3 scrolls of detect curse
     C - 5 scrolls of teleportation
     D - 5 scrolls of identify
     E - a scroll of fear
     G - a scroll of magic mapping
     L - a scroll of enchant weapon II
    Jewellery
     i - a ring of wizardry (left hand)
     F - an uncursed amulet of warding
     J - a ring of teleport control (right hand)
     K - an uncursed amulet of resist mutation
     O - the amulet of Descent (around neck) {rSlow rF+ AC+6 Int-1}
       (You found it on level 5 of the Vaults)   
       [amulet of resist slowing]
       It affects your AC (+6).
       It affects your intelligence (-1).
       It protects you from fire.
    Potions
     d - 4 potions of restore abilities
     h - a potion of might
     k - a potion of resistance
     o - 7 potions of healing
     q - 2 potions of heal wounds
     I - 3 potions of speed
    Books
     v - Sif Muna's Collected Works on Intoxication {god gift}
       (Sif Muna gifted it to you on level 1 of the Swamp)   
       Spells                             Type                      Level
       Sting                              Conjuration/Poison           1
       Cure Poison                        Poison                       2
       Spider Form                        Transmutation/Poison         3
       
    Magical staves
     V - a staff of death
    
    
     You had 3 experience left.
    
       Skills:
     + Level 9 Fighting
     - Level 7 Long Blades
     - Level 2 Polearms
     + Level 9 Armour
     - Level 3 Dodging
     - Level 5 Stealth
     - Level 4 Shields
     + Level 5 Traps & Doors
     + Level 16 Spellcasting
     - Level 18 Conjurations
     - Level 2 Enchantments
     - Level 4 Translocations
     - Level 11 Fire Magic
     + Level 4 Air Magic
     - Level 4 Poison Magic
     + Level 4 Invocations
     + Level 2 Evocations
    
    
    You had 3 spell levels left.
    You knew the following spells:
    
     Your Spells              Type           Power          Success   Level
    a - Magic Dart            Conj           #####          Excellent   1
    b - Mephitic Cloud        Pois/Air/Conj  #######...     Excellent   3
    c - Conjure Flame         Fire/Conj      #######..      Excellent   3
    d - Blink                 Tloc           N/A            Great       2
    e - Slow                  Ench           ######....     Poor        3
    f - Sticky Flame          Fire/Conj      #######..      Excellent   4
    g - Iskenderun's Mystic   Conj           ########.      Excellent   4
    h - Repel Missiles        Air/Ench       ######....     Very Good   2
    i - Lightning Bolt        Air/Conj       #######...     Great       5
    j - Fireball              Fire/Conj      #######...     Very Good   6
    k - Delayed Fireball      Fire/Conj      N/A            Very Poor   7
    l - Levitation            Air/Ench       ######....     Very Good   2
    m - Summon Butterflies    Summ           #####.....     Fair        1
    n - Apportation           Tloc           ######....     Great       1
    o - Airstrike             Air            ######....     Poor        4
    p - Detect Creatures      Divn           #####..        Poor        2
    q - Magic Mapping         Erth/Divn      #####.         Terrible    4
    
    
    Overview of the Dungeon
    
    Branches:
    Temple: D:4       Orc   : D:6       Elf   : Orc:3     Lair  : D:13   
    Swamp : Lair:4    Slime : Lair:9    Snake : Lair:4    Hive  : D:16   
    Vault : D:15      Blade : Vault:6   Crypt : Vault:4   
    
    Altars:
    Sif Muna: Vault:2
    Zin: D:16, Vault:7
    Xom: D:18
    Okawaru: Vault:2
    Makhleb: D:14
    Elyvilon: D:8
    
    Shops:
    D:7: &#37;  D:8: (  D:11: *  D:13: [(!+  D:15: +  D:16: *(  Orc:2: *  Orc:3: (  Orc:4: =  Lair:2: *[  Lair:4: /  Snake:4: ?  Vault:1: (
    Vault:2: *([*  Vault:4: +  Vault:5: [
    
    
                        Level Annotations
    
    Lair
     2: stash
    
    
                        Innate Abilities, Weirdness & Mutations
    
    You cannot wear boots.
    You cover ground very slowly.
    Your system is resistant to poisons.
    You have supernaturally acute eyesight.
    Armour fits poorly on your serpentine body.
    You are resistant to magic.
    You occasionally shout uncontrollably.
    Your body is slowly deteriorating.
    You can exhale a cloud of poison.
    You are partially covered in orange scales (AC +1).
    You are partially covered in knobbly red scales (AC +2).
    
    
    Message History
    
    The jellyfish is too close now for your liking.
    A jellyfish.
    It is mindless.
    
    The orb of energy hits the jellyfish.
    You kill the jellyfish!
    Oh no! You have blundered into a Zot trap!
    
    ##{#.#{{.{.{{{{{{{{#{{...{..{...
    {##{.#.{.#..{.{........{{{{.....
    {.{{...{.{.{{...{.#{##{#{{{{{{{{
    {{{{.{{{{{.{.#{.{.....{{{{{{{{{{
    {{{{.{..>{.{{{{.#{{#{.{{{{{{{#{#
    {##{.{{{#{{{.{#.{{{{##{{{....{{.
    {{{{.#{....{......{{#.#{{{{#P#.{
    ..{..{{{{{{#{.#.{{{#{.{...{{{{..
    ##.{{.{..{#{{{{.{{#{{.#{{{{#{{.{
    {{{..[.{{{{.{{{#..{{#.{{{.{#{{..
    {{.....{#.{.{{[email protected]{......#.{{{{.{
    {##{..{{{{{<{{{.##{#{{.{{{{#{{..
    {{{{{{{{{.{{{{{.{....~{{{{{{{#..
    {{{{{{{{#....{....{{{{..{#{{{{..
    {{{{{{{{{{{{{{{{...#{{{.{{#{{{{.
    {{{{{{{{##{{{{{........{{{##{{..
    {{{{{{{{{{{{{#.......{..#{{{#{..
    #{{{{{#{{{{{{{(....{....{{#{{{{{
    {#{{{{{#{#{{{{{{{{{{{{{{{...{{{{
    #{{{#{{{{#{{#{{{{{.....{.......{
    {{{{{{#{{{{#{{#{#.{{#{#{{..#{#{{
    
    
    There were no monsters in sight!
    
    Vanquished Creatures
      A shadow dragon (shapeshifter) (D:17)
      2 sphinxes (Vault:5)
      A sphinx (shapeshifter) (Vault:5)
      Frances (Snake:4)
      Louise (Vault:5)
      A fire giant (D:13)
      2 stone giants (Vault:7)
      8 greater nagas (Snake:5)
      2 dragons
      6 yaktaur captains
      3 great orbs of eyes
      A dragon (shapeshifter) (D:17)
      Harold (Vault:1)
      2 ice dragons
      9 grey snakes
      22 hydras
      8 ogre-magi
      A deep elf demonologist (D:17)
      A fire giant skeleton (Vault:3)
      2 stone giant skeletons
      6 griffons
      Nessos (D:16)
      3 deep elf knights
      An elephant slug (Lair:9)
      28 hill giants
      An iron troll (Vault:7)
      15 centaur warriors
      4 giant amoebae
      5 unseen horrors
      A flayed ghost (D:18)
      8 skeletal warriors
      4 stone giant zombies
      14 naga warriors
      2 red wasps (Vault:7)
      5 orc sorcerers
      A swamp dragon (shapeshifter) (Vault:4)
      10 orc knights
      14 guardian nagas (Snake:5)
      Urug (D:13)
      A guardian naga (shapeshifter) (D:18)
      A spiny worm (Vault:5)
      A stone golem (Vault:4)
      An oklob plant (Lair:7)
      8 mimics
      An iron troll zombie (Vault:7)
      25 black snakes
      2 dragon skeletons (D:18)
      A trapdoor spider (Vault:3)
      3 wolf spiders
      18 yaktaurs
      3 eyes of devastation
      A very ugly thing (Vault:6)
      78 slime creatures
      2 yaktaurs (shapeshifter)
      An orange demon (Vault:2)
      13 cyclopes
      A giant brown frog skeleton (D:16)
      26 giant brown frogs
      12 naga magi
      11 rock trolls
      An efreet (D:17)
      2 cyclopes (shapeshifter)
      6 giant snails
      A dragon zombie (Vault:3)
      9 komodo dragons
      A komodo dragon (shapeshifter) (Vault:5)
      70 ugly things
      A wandering mushroom (D:16)
      A deep troll skeleton (Vault:5)
      14 trolls
      3 hill giant zombies
      5 queen bees
      14 two-headed ogres
      A giant brown frog zombie (D:15)
      2 rock troll skeletons
      A very ugly thing zombie (Vault:4)
      11 spiny frogs
      2 vampires
      20 blink frogs
      A giant goldfish (Swamp:1)
      69 yaks
      A hungry ghost (Swamp:2)
      7 giant slugs
      A grizzly bear (Lair:8)
      10 hippogriffs
      A wood golem (D:15)
      2 rock troll zombies
      A clay golem (Vault:1)
      3 wraiths
      13 giant blowflies
      10 yellow snakes
      4 manticores
      14 ugly thing skeletons
      A lava worm (D:13)
      25 deep elf fighters (D:18)
      A dragon simulacrum (Vault:2)
      2 black bears
      2 yaktaur skeletons
      4 deep elf priests (D:18)
      An insubstantial wisp (Swamp:2)
      A wyvern skeleton (D:18)
      7 swamp worms
      4 soldier ants
      3 freezing wraiths
      2 rock worms
      A necrophage (Swamp:1)
      2 big kobolds
      A phantom (D:12)
      An ettin skeleton (Vault:3)
      40 ogres
      4 yaktaur zombies
      6 ice beasts
      2 giant slug zombies
      27 centaurs
      13 gila monsters
      4 cyclops zombies
      6 yellow wasps (Hive:2)
      89 nagas
      4 wolves
      3 wargs
      3 mottled dragons
      29 giant frogs
      A brain worm (Vault:5)
      11 giant lizards
      26 orc warriors
      A troll zombie (D:18)
      21 war dogs
      5 swamp drakes
      A deep elf mage (D:18)
      2 boulder beetles
      A steam dragon (D:12)
      53 brown snakes
      2 lava fish (D:13)
      A boulder beetle zombie (D:16)
      4 jellyfish
      6 big fish
      227 killer bees
      A yaktaur simulacrum (Vault:3)
      2 ugly thing simulacra
      A big kobold skeleton (D:17)
      16 imps
      A killer bee zombie (D:14)
      25 orc priests
      4 giant beetles
      15 hounds
      4 wights
      An ogre zombie (Vault:5)
      13 giant ants
      A mottled dragon zombie (D:17)
      38 orc wizards
      14 deep elf soldiers (D:18)
      7 sheep
      4 scorpions
      3 shadows
      2 orange rats (Vault:5)
      5 electrical eels (Hive:2)
      11 giant iguanas
      4 jellies
      2 boggarts (Vault:4)
      A worm zombie (D:5)
      10 gnolls
      A human (shapeshifter) (Vault:5)
      57 snakes
      3 worms
      7 giant centipedes
      A giant mite (D:14)
      65 green rats
      A snake zombie (Port)
      A butterfly (Vault:4)
      2 oozes
      3 giant eyeballs
      11 giant cockroaches
      19 goblins
      53 grey rats
      21 hobgoblins
      40 jackals
      191 orcs
      10 quokkas
      35 rats
      44 giant bats
      14 giant geckos
      19 giant mosquitos
      7 giant newts
      3 giant spores
      A jackal zombie (D:5)
      60 killer bee larvae
      41 kobolds
      An orc zombie (Port)
      A rat zombie (D:5)
      3 small snakes
      10 plants
    2271 creatures vanquished.
    
    Vanquished Creatures (collateral kills)
      2 hippogriffs (D:9)
      An ogre (D:11)
      A cyclops zombie (D:11)
      4 centaurs
      3 orc warriors
      A war dog (Lair:3)
      18 killer bees
      2 giant frog zombies
      2 imps (D:10)
      A hound (D:12)
      An orc priest (D:8)
      2 orc wizards
      A giant ant (D:7)
      An ogre zombie (Vault:5)
      2 giant iguanas
      A sheep (Vault:4)
      A boggart (Vault:4)
      A giant ant zombie (D:10)
      A jelly (D:9)
      A snake (D:7)
      A mummy (D:9)
      A giant cockroach (D:9)
      3 giant geckos
      2 grey rats (Lair:3)
      A jackal (D:11)
      A kobold (D:9)
      16 orcs
      3 killer bee larvae
    75 creatures vanquished.
    
    Vanquished Creatures (others)
      An ugly thing (Vault:5)
      A troll (D:13)
      A two-headed ogre (Vault:5)
      A yak (Lair:9)
      A small abomination (D:12)
      A centaur (Vault:5)
      An ogre (Vault:7)
      A naga (Snake:3)
      A war dog (Lair:5)
      2 wargs
      2 brown snakes
      11 killer bees
      An ogre zombie (Vault:5)
      2 orc priests
      A snake (Snake:2)
      A green rat (Lair:8)
      4 butterflies (D:18)
      A grey rat (Lair:8)
      2 jackals
      A kobold (Vault:4)
      4 orcs
      A killer bee larva (Hive:2)
    42 creatures vanquished.
    
    Grand Total: 2388 creatures vanquished
    
    Notes
    Turn   | Place   | Note
    --------------------------------------------------------------
         0 | D:1     | Clamon, the Naga Wizard, began the quest for the Orb.
         0 | D:1     | Reached XP level 1. HP: 10/10 MP: 5/5
        77 | D:1     | Gained mutation: Armour fits poorly on your deformed serpentine body.
        77 | D:1     | Gained mutation: You digest meat inefficiently.
        77 | D:1     | Gained mutation: You are resistant to magic.
       285 | D:1     | Reached XP level 2. HP: 15/17 MP: 5/7
      1113 | D:2     | Reached XP level 3. HP: 23/23 MP: 8/9
      1255 | D:2     | Learned a level 3 spell: Mephitic Cloud
      1586 | D:2     | Reached XP level 4. HP: 31/31 MP: 10/11
      1983 | D:2     | Lost mutation: You digest meat inefficiently.
      1983 | D:2     | Lost mutation: You are resistant to magic.
      1983 | D:2     | Gained mutation: You can exhale a cloud of poison.
      2360 | D:3     | Reached XP level 5. HP: 36/36 MP: 3/14
      2637 | D:3     | Learned a level 3 spell: Conjure Flame
      2640 | D:3     | Learned a level 2 spell: Blink
      3167 | D:3     | Reached XP level 6. HP: 41/41 MP: 10/16
      3171 | D:3     | Reached skill 1 in Poison Magic
      3171 | D:3     | Reached skill 5 in Spellcasting
      3767 | D:4     | Reached skill 5 in Conjurations
      3916 | D:5     | Entered Level 5 of the Dungeon
      4151 | Temple  | Entered the Ecumenical Temple
      4178 | Temple  | Became a worshipper of Sif Muna the Loreminder
      4196 | Temple  | Learned a level 3 spell: Slow
      4226 | D:4     | Reached skill 1 in Air Magic
      4234 | D:4     | Reached XP level 7. HP: 48/48 MP: 7/18
      4619 | D:5     | Found a sand-covered staircase.
      4662 | minitom | Entered a tomb.
      4703 | minitom | Reached skill 6 in Spellcasting
      4905 | D:5     | Lost mutation: Armour fits poorly on your deformed serpentine body.
      5376 | D:5     | Reached skill 1 in Armour
      5407 | D:5     | Acquired Sif Muna's first power
      5861 | D:6     | Noticed a giant brown frog
      5887 | D:6     | Defeated a giant brown frog
      5887 | D:6     | Reached XP level 8. HP: 49/54 MP: 1/21
      5908 | D:6     | Reached skill 1 in Polearms
      6246 | D:6     | Reached skill 7 in Spellcasting
      6409 | D:6     | Acquired Sif Muna's second power
      6665 | D:7     | Reached skill 1 in Fighting
      7480 | D:7     | Reached XP level 9. HP: 62/62 MP: 21/23
      8198 | D:8     | Reached skill 8 in Conjurations
      9219 | D:8     | Acquired Sif Muna's third power
      9808 | D:9     | Reached skill 1 in Traps & Doors
      9993 | D:9     | Reached skill 9 in Conjurations
     10333 | D:9     | Reached XP level 10. HP: 56/71 MP: 18/27
     10404 | D:10    | Entered Level 10 of the Dungeon
     10462 | D:9     | Reached skill 1 in Enchantments
     12385 | D:12    | Found a flickering gateway to a bazaar.
     12393 | bazaar  | Entered a bazaar.
     12402 | bazaar  | Bought a scroll of noise for 1 gold piece
     12648 | D:12    | Reached skill 1 in Evocations
     12999 | D:11    | Received a gift from Sif Muna
     13011 | D:11    | Got a droning book {god gift}
     13012 | D:11    | Identified Sif Muna's Guide on Combat Magic {god gift} (Sif Muna gifted it to you on level 11 of the Dungeon)
     13017 | D:11    | Learned a level 4 spell: Sticky Flame
     13067 | D:11    | Noticed a queen bee
     13075 | D:11    | Defeated a queen bee
     13075 | D:11    | Reached XP level 11. HP: 79/79 MP: 19/27
     13364 | D:11    | Learned a level 4 spell: Iskenderun's Mystic Blast
     13425 | D:11    | Reached skill 10 in Conjurations
     13738 | D:11    | Reached skill 10 in Spellcasting
     14370 | D:12    | Reached skill 1 in Shields
     15519 | D:13    | Bought a transparent long sword for 275 gold pieces
     15520 | D:13    | Identified the long sword "Genuxzush" {slay orc} (You bought it in a shop on level 13 of the Dungeon)
     15521 | D:13    | Bought a twisted double sword for 435 gold pieces
     15522 | D:13    | Identified the double sword of Absolution {rC+ Str+2 Dex+3} (You bought it in a shop on level 13 of the Dungeon)
     15648 | D:13    | Bought a potion of confusion for 1 gold piece
     16285 | D:13    | Reached skill 5 in Fire Magic
     16287 | D:13    | Noticed Urug
     16307 | D:13    | Defeated Urug
     16357 | D:13    | Received a gift from Sif Muna
     16358 | D:13    | Got an inconspicuous book {god gift}
     16359 | D:13    | Identified Sif Muna's Papyrus of Cloudy Arcane Weapons {god gift} (Sif Muna gifted it to you on level 13 of the Dungeon)
     16506 | D:13    | Reached skill 11 in Spellcasting
     16535 | D:13    | Reached XP level 12. HP: 85/85 MP: 4/30
     18323 | D:13    | Reached skill 1 in Invocations
     18469 | D:13    | Noticed a fire giant
     18481 | D:13    | Received a gift from Sif Muna
     18483 | D:13    | Defeated a fire giant
     18484 | D:13    | Got a levitating book {god gift}
     18485 | D:13    | Identified Sif Muna's Tome of Flamy Infatuation {god gift} (Sif Muna gifted it to you on level 13 of the Dungeon)
     18691 | D:13    | Got a steaming trident
     18693 | D:13    | Got a smoking sling
     18698 | D:13    | Got a runed demon blade
     18703 | D:13    | Got a steaming ankus
     18704 | D:13    | Identified the trident of the Lonely Seas {MR} (You found it on level 13 of the Dungeon)
     18705 | D:13    | Identified the sling "Cethri Liwk" {rC+ EV+5} (You found it on level 13 of the Dungeon)
     18706 | D:13    | Identified the cursed demon blade "Leech" {vamp, rN+ EV-1 Str-1 Dex-1 Int-1 Curse} (You found it on level 13 of the Dungeon)
     18708 | D:13    | Identified the cursed ankus of Responsibility {pierce, AC+3 EV+1} (You found it on level 13 of the Dungeon)
     18786 | D:13    | Reached skill 1 in Long Blades
     18796 | Lair:1  | Entered Level 1 of the Lair of Beasts
     18802 | Lair:1  | Reached skill 5 in Armour
     18810 | Lair:1  | Reached skill 12 in Conjurations
     18812 | Lair:1  | Reached XP level 13. HP: 47/90 MP: 23/32
     19136 | Lair:1  | Learned a level 2 spell: Repel Missiles
     19515 | Lair:1  | Reached skill 13 in Conjurations
     19655 | Lair:1  | Learned a level 5 spell: Lightning Bolt
     19836 | Lair:1  | Received a gift from Sif Muna
     19847 | Lair:1  | Learned a level 6 spell: Fireball
     22588 | Lair:3  | Reached skill 14 in Conjurations
     25289 | Lair:5  | Received a gift from Sif Muna
     25290 | Lair:5  | Got an engraved book {god gift}
     25291 | Lair:5  | Identified Frederick's Catalogue of Attacks {god gift} (Sif Muna gifted it to you on level 5 of the Lair of Beasts)
     26387 | Lair:6  | Identified a scroll of acquirement
     26388 | Lair:6  | Got a bloodstained shield
     26395 | Lair:6  | Identified the +3 shield "Schenen" (You acquired it on level 6 of the Lair of Beasts)
     26521 | Lair:7  | Got a crystal flail
     26522 | Lair:7  | Identified the flail "Fahubb" {+Tele +Rage Dex+4} (You found it on level 7 of the Lair of Beasts)
     27561 | Lair:5  | Reached XP level 14. HP: 92/97 MP: 15/33
     31197 | Lair:9  | Received a gift from Sif Muna
     31198 | Lair:9  | Got a yellowed book {god gift}
     31199 | Lair:9  | Identified Louise's Grimoire of Arcane Weapons {god gift} (Sif Muna gifted it to you on level 9 of the Lair of Beasts)
     31209 | Lair:10 | Entered Level 10 of the Lair of Beasts
     33528 | Lair:10 | Learned a level 7 spell: Delayed Fireball
     34316 | D:15    | Entered Level 15 of the Dungeon
     34557 | D:14    | Reached skill 5 in Fighting
     34925 | D:14    | Reached XP level 15. HP: 89/109 MP: 34/35
     36212 | D:15    | Received a gift from Sif Muna
     36715 | D:15    | Reached skill 15 in Conjurations
     37067 | D:15    | Reached skill 5 in Stealth
     37660 | D:16    | Bought a scroll of acquirement for 988 gold pieces
     38199 | D:16    | Noticed Nessos
     38203 | D:16    | Defeated Nessos
     40874 | D:17    | Noticed a shadow dragon
     40892 | D:17    | Defeated a shadow dragon
     41172 | D:18    | Received a gift from Sif Muna
     41395 | D:18    | Learned a level 2 spell: Levitation
     41397 | D:18    | Learned a level 1 spell: Summon Butterflies
     41399 | D:18    | Learned a level 1 spell: Apportation
     41754 | D:18    | Noticed a guardian naga
     41766 | D:18    | Defeated a guardian naga
     41796 | D:18    | Gained mutation: Your muscles are flexible (Dex +1), but weak (Str -1).
     41802 | D:18    | Noticed a deep elf mage
     41802 | D:18    | Noticed a deep elf priest
     41802 | D:18    | Noticed a deep elf priest
     42367 | D:18    | Defeated a deep elf priest
     42582 | D:18    | Noticed a deep elf demonologist
     42832 | D:17    | Defeated a deep elf demonologist
     43107 | D:18    | Noticed a deep elf priest
     43110 | D:18    | Defeated a deep elf priest
     43156 | D:18    | Noticed a guardian naga
     43199 | D:18    | A guardian naga changed into a polar bear
     43936 | D:18    | Noticed a deep elf priest
     43940 | D:18    | Defeated a deep elf priest
     43942 | D:18    | Got a distressingly furry splint mail
     43964 | D:18    | Identified the +2 splint mail "Guajur Moul" (You took it off a deep elf priest on level 18 of the Dungeon)
     44226 | D:18    | Reached skill 10 in Fire Magic
     44821 | D:18    | Defeated a deep elf priest
     45537 | D:18    | Defeated a deep elf mage
     45610 | D:18    | Reached XP level 16. HP: 118/118 MP: 32/36
     46287 | D:18    | Received a gift from Sif Muna
     46288 | D:18    | Got a conspicuous book {god gift}
     46298 | D:18    | Identified Sif Muna's Tome of Enchantment and Toxins {god gift} (Sif Muna gifted it to you on level 18 of the Dungeon)
     46718 | D:18    | You fall through a shaft!
     46718 | D:20    | Entered Level 20 of the Dungeon
     47568 | Hive:1  | Entered Level 1 of the Hive
     48042 | Hive:2  | Entered Level 2 of the Hive
     49719 | Hive:2  | Reached skill 5 in Long Blades
     51574 | Orc:1   | Entered Level 1 of the Orcish Mines
     51987 | Orc:2   | Reached skill 16 in Conjurations
     53145 | Orc:4   | Entered Level 4 of the Orcish Mines
     53407 | Orc:4   | Noticed a two-headed ogre
     53410 | Orc:4   | Defeated a two-headed ogre
     53480 | Orc:4   | Bought an uncursed ring of wizardry for 367 gold pieces
     54728 | Orc:2   | Bought a potion of heal wounds for 36 gold pieces
     55884 | Snake:1 | Entered Level 1 of the Snake Pit
     57399 | Snake:3 | Received a gift from Sif Muna
     57408 | Snake:3 | Got a colourful book {god gift}
     57409 | Snake:3 | Identified Sif Muna's Catalogue of the Voyage {god gift} (Sif Muna gifted it to you on level 3 of the Snake Pit)
     57853 | Snake:3 | Reached skill 15 in Spellcasting
     58903 | Snake:1 | Reached skill 5 in Traps & Doors
     61014 | Snake:4 | Noticed Frances
     61024 | Snake:4 | Defeated Frances
     61600 | Snake:5 | Entered Level 5 of the Snake Pit
     62828 | Snake:4 | Bought a scroll of torment for 97 gold pieces
     63205 | Snake:4 | Reached XP level 17. HP: 123/123 MP: 30/37
     66277 | Snake:5 | Received a gift from Sif Muna
     66279 | Snake:5 | Got an engraved book {god gift}
     66284 | Snake:5 | Identified Sif Muna's Almanac of Mutagenic Conjuration {god gift} (Sif Muna gifted it to you on level 5 of the Snake Pit)
     67713 | Snake:5 | Got a serpentine rune of Zot
     68005 | Vault:1 | Entered Level 1 of the Vaults
     68827 | Vault:1 | Noticed Harold
     69492 | Vault:1 | Defeated Harold
     69756 | Vault:1 | Reached XP level 18. HP: 132/132 MP: 34/38
     71646 | Vault:2 | Bought a potion of cure mutation for 195 gold pieces
     71646 | Vault:2 | Bought a potion of heal wounds for 39 gold pieces
     71646 | Vault:2 | Bought a scroll of teleportation for 39 gold pieces
     71784 | Lair:2  | Lost mutation: Your muscles are flexible (Dex +1), but weak (Str -1).
     71784 | Lair:2  | Gained mutation: You have an increased reservoir of magic (+10% MP).
     71785 | Lair:2  | Gained mutation: You are robust (+10% HP).
     71785 | Lair:2  | Gained mutation: You are partially covered in knobbly red scales (AC +2).
     71785 | Lair:2  | Gained mutation: Your muscles are strong (Str +1), but stiff (Dex -1).
     71786 | Lair:2  | Gained mutation: Your mind is acute (Int +1).
     71787 | Lair:2  | Lost mutation: You have an increased reservoir of magic (+10% MP).
     71787 | Lair:2  | Lost mutation: Your mind is acute (Int +1).
     71787 | Lair:2  | Gained mutation: You have a pair of small horns on your head.
     71788 | Lair:2  | Lost mutation: You are robust (+10% HP).
     71788 | Lair:2  | Gained mutation: You tend to lose your temper in combat.
     71788 | Lair:2  | Gained mutation: Space occasionally distorts in your vicinity.
     71789 | Lair:2  | Lost mutation: You have a pair of small horns on your head.
     71789 | Lair:2  | Lost mutation: Your muscles are strong (Str +1), but stiff (Dex -1).
     71789 | Lair:2  | Lost mutation: You tend to lose your temper in combat.
     71789 | Lair:2  | Lost mutation: Space occasionally distorts in your vicinity.
     72532 | Vault:2 | Reached skill 17 in Conjurations
     72767 | Vault:2 | A boulder beetle changed into a pulsating lump
     72777 | Vault:2 | A pulsating lump shaped shifter changed into a cyclops
     74528 | Vault:3 | Received a gift from Sif Muna
     74529 | Vault:3 | Got a graven book {god gift}
     74530 | Vault:3 | Identified Sif Muna's Grimoire of the Voyage {god gift} (Sif Muna gifted it to you on level 3 of the Vaults)
     78492 | Vault:4 | Reached XP level 19. HP: 137/137 MP: 31/39
     79573 | Vault:5 | Noticed Louise
     79578 | Vault:5 | Defeated Louise
     79583 | Vault:5 | Received a gift from Sif Muna
     79585 | Vault:5 | Got an antique book {god gift}
     79586 | Vault:5 | Identified Unlia's Papyrus of Conjuration {god gift} (Sif Muna gifted it to you on level 5 of the Vaults)
     79765 | Vault:5 | Got a glittering steel amulet
     79768 | Vault:5 | Identified the amulet of Descent (You found it on level 5 of the Vaults)
     79839 | Vault:5 | Bought a smoking robe for 159 gold pieces
     79852 | Vault:5 | Identified the +0 robe "Ycauvoig" (You bought it in a shop on level 5 of the Vaults)
     81403 | Vault:5 | Gained mutation: You are weak (Str -1).
     81661 | Vault:5 | Gained mutation: You are partially covered in orange scales (AC +1).
     83241 | Lair:2  | Learned a level 4 spell: Airstrike
     83247 | Lair:2  | Learned a level 2 spell: Detect Creatures
     83278 | Lair:2  | Learned a level 4 spell: Magic Mapping
     84695 | Vault:6 | Reached XP level 20. HP: 45/148 MP: 27/40
     85926 | Vault:6 | Gained mutation: Your body is slowly deteriorating.
     85928 | Vault:6 | Gained mutation: You occasionally shout uncontrollably.
     85929 | Vault:6 | Gained mutation: You are resistant to magic.
     88200 | Vault:7 | Got an encrusted sling
     88201 | Vault:7 | Identified the sling of the Imperium {velocity, Str+1} (You took it off an orc on level 7 of the Vaults)
     88258 | Vault:7 | Reached skill 18 in Conjurations
     89138 | Swamp:1 | Entered Level 1 of the Swamp
     89154 | Swamp:1 | Received a gift from Sif Muna
     89155 | Swamp:1 | Got a levitating book {god gift}
     89156 | Swamp:1 | Identified Sif Muna's Collected Works on Intoxication {god gift} (Sif Muna gifted it to you on level 1 of the Swamp)
     89783 | Swamp:1 | Lost mutation: You are weak (Str -1).
     91411 | Swamp:2 | Slipped on a banana peel
                 ... caused by a Zot trap
    
    

    theclam on
    rez_guy.png
  • juice for jesusjuice for jesus Registered User regular
    edited August 2009
    Haha, wow.

    juice for jesus on
  • datac0redatac0re Registered User regular
    edited August 2009
    theclam wrote: »
    I was close to my second rune, on the way to a (relatively) easy win and then this happens:
    Dungeon Crawl Stone Soup version 0.5.1 (crawl-ref) character file.
    
    237681 Clamon the Destroyer (level 20, 152/152 HPs)
                 Began as a Naga Wizard on Aug 1, 2009.
                 Was the Champion of Sif Muna.
                 Slipped on a banana peel
                 ... caused by a Zot trap
                 ... on Level 2 of the Swamp on Aug 2, 2009.
                 The game lasted 06:12:42 (91411 turns).
    
    Clamon the Destroyer (Naga Wizard)                                                                     Turns: 91411, Time: 06:12:42
    
    HP 152/152       AC 42     Str 19      Exp: 20/402077 (3), need: 21522
    MP  32/40        EV  2     Int 24 (26) God: Sif Muna ******
    Gold 1851        SH  9     Dex  0 (9)  Spells: 17 memorised,  3 levels left
    
    Res.Fire  : + . .   See Invis. : +   P - +5,+3 double sword of Absolution {rC+ Str+
    Res.Cold  : + . .   Warding    : .   m - +2 splint mail "Guajur Moul" {rElec Int+3}
    Life Prot.: . . .   Conserve   : .   y - +3 shield "Schenen" {Dex-3}
    Res.Poison: +       Res.Corr.  : .   b - +2 helmet
    Res.Elec. : +       Clarity    : .   U - +1 elf cloak {MR}
                                         r - +1 pair of gloves {Str+3}
    Sust.Abil.: .       Rnd.Telep. : .   S - +1 naga barding
    Res.Mut.  : .       Ctrl.Telep.: +   O - amulet of Descent {rSlow rF+ AC+6 Int-1}
    Res.Slow  : +       Levitation : .   J - ring of teleport control
    Saprovore : . . .   Ctrl.Flight: .   i - ring of wizardry
    
    @: burdened, incredibly resistant to magic, very unstealthy
    A: breathe poison, poison resistance, magic resistance 1, see invisible, deformed body 1, screaming 1, deterioration 1, breathe
    poison, AC +3
    a: Breathe Poison Gas, Channel Energy, Forget Spell, Renounce Religion, Release Delayed Fireball
    
    
    You were on level 2 of the Swamp.
    You worshipped Sif Muna.
    Sif Muna was exalted by your worship.
    You were encumbered.
    You were not hungry.
    
    You visited 8 branches of the dungeon, and saw 52 of its levels.
    You visited 2 portal chambers (including bazaars).
    
    You collected 4466 gold pieces.
    You spent 2632 gold pieces at shops.
    
    Inventory:
    
    Hand weapons
     P - the +5,+3 double sword of Absolution (weapon) {rC+ Str+2 Dex+3}
       (You bought it in a shop on level 13 of the Dungeon)   
       It affects your strength (+2).
       It affects your dexterity (+3).
       It protects you from cold.
    Missiles
     R - 3 curare-tipped +0 orcish needles
    Armour
     b - a +2 helmet (worn)
     m - the +2 splint mail "Guajur Moul" (worn) {rElec Int+3}
       (You took it off a deep elf priest on level 18 of the Dungeon)   
       It affects your intelligence (+3).
       It insulates you from electricity.
     r - a +1 pair of gloves of strength (worn)
     y - the +3 shield "Schenen" (worn) {Dex-3}
       (You acquired it on level 6 of the Lair of Beasts)   
       It affects your dexterity (-3).
     S - a +1 naga barding (worn)
     U - a +1 elven cloak of magic resistance (worn)
    Magical devices
     c - a wand of hasting (2)
     f - a wand of flame (16)
     l - a wand of enslavement (8)
     n - a wand of cold (8)
     t - a wand of polymorph other (7)
     u - a wand of fire (9)
     A - a wand of fireball (6)
     H - a wand of digging (6)
     M - a wand of lightning (4)
     N - a wand of teleportation (6)
     Q - a wand of frost (13)
     T - a wand of disintegration (5)
    Comestibles
     g - 9 honeycombs
     j - 3 meat rations
     p - a snozzcumber
     s - an apple
     W - a rotting chunk of giant bat flesh
     X - a rotting chunk of rat flesh
    Scrolls
     a - 5 scrolls of remove curse
     e - a scroll of fog
     w - a scroll of summoning
     x - a scroll of enchant armour
     z - a scroll of holy word
     B - 3 scrolls of detect curse
     C - 5 scrolls of teleportation
     D - 5 scrolls of identify
     E - a scroll of fear
     G - a scroll of magic mapping
     L - a scroll of enchant weapon II
    Jewellery
     i - a ring of wizardry (left hand)
     F - an uncursed amulet of warding
     J - a ring of teleport control (right hand)
     K - an uncursed amulet of resist mutation
     O - the amulet of Descent (around neck) {rSlow rF+ AC+6 Int-1}
       (You found it on level 5 of the Vaults)   
       [amulet of resist slowing]
       It affects your AC (+6).
       It affects your intelligence (-1).
       It protects you from fire.
    Potions
     d - 4 potions of restore abilities
     h - a potion of might
     k - a potion of resistance
     o - 7 potions of healing
     q - 2 potions of heal wounds
     I - 3 potions of speed
    Books
     v - Sif Muna's Collected Works on Intoxication {god gift}
       (Sif Muna gifted it to you on level 1 of the Swamp)   
       Spells                             Type                      Level
       Sting                              Conjuration/Poison           1
       Cure Poison                        Poison                       2
       Spider Form                        Transmutation/Poison         3
       
    Magical staves
     V - a staff of death
    
    
     You had 3 experience left.
    
       Skills:
     + Level 9 Fighting
     - Level 7 Long Blades
     - Level 2 Polearms
     + Level 9 Armour
     - Level 3 Dodging
     - Level 5 Stealth
     - Level 4 Shields
     + Level 5 Traps & Doors
     + Level 16 Spellcasting
     - Level 18 Conjurations
     - Level 2 Enchantments
     - Level 4 Translocations
     - Level 11 Fire Magic
     + Level 4 Air Magic
     - Level 4 Poison Magic
     + Level 4 Invocations
     + Level 2 Evocations
    
    
    You had 3 spell levels left.
    You knew the following spells:
    
     Your Spells              Type           Power          Success   Level
    a - Magic Dart            Conj           #####          Excellent   1
    b - Mephitic Cloud        Pois/Air/Conj  #######...     Excellent   3
    c - Conjure Flame         Fire/Conj      #######..      Excellent   3
    d - Blink                 Tloc           N/A            Great       2
    e - Slow                  Ench           ######....     Poor        3
    f - Sticky Flame          Fire/Conj      #######..      Excellent   4
    g - Iskenderun's Mystic   Conj           ########.      Excellent   4
    h - Repel Missiles        Air/Ench       ######....     Very Good   2
    i - Lightning Bolt        Air/Conj       #######...     Great       5
    j - Fireball              Fire/Conj      #######...     Very Good   6
    k - Delayed Fireball      Fire/Conj      N/A            Very Poor   7
    l - Levitation            Air/Ench       ######....     Very Good   2
    m - Summon Butterflies    Summ           #####.....     Fair        1
    n - Apportation           Tloc           ######....     Great       1
    o - Airstrike             Air            ######....     Poor        4
    p - Detect Creatures      Divn           #####..        Poor        2
    q - Magic Mapping         Erth/Divn      #####.         Terrible    4
    
    
    Overview of the Dungeon
    
    Branches:
    Temple: D:4       Orc   : D:6       Elf   : Orc:3     Lair  : D:13   
    Swamp : Lair:4    Slime : Lair:9    Snake : Lair:4    Hive  : D:16   
    Vault : D:15      Blade : Vault:6   Crypt : Vault:4   
    
    Altars:
    Sif Muna: Vault:2
    Zin: D:16, Vault:7
    Xom: D:18
    Okawaru: Vault:2
    Makhleb: D:14
    Elyvilon: D:8
    
    Shops:
    D:7: %  D:8: (  D:11: *  D:13: [(!+  D:15: +  D:16: *(  Orc:2: *  Orc:3: (  Orc:4: =  Lair:2: *[  Lair:4: /  Snake:4: ?  Vault:1: (
    Vault:2: *([*  Vault:4: +  Vault:5: [
    
    
                        Level Annotations
    
    Lair
     2: stash
    
    
                        Innate Abilities, Weirdness & Mutations
    
    You cannot wear boots.
    You cover ground very slowly.
    Your system is resistant to poisons.
    You have supernaturally acute eyesight.
    Armour fits poorly on your serpentine body.
    You are resistant to magic.
    You occasionally shout uncontrollably.
    Your body is slowly deteriorating.
    You can exhale a cloud of poison.
    You are partially covered in orange scales (AC +1).
    You are partially covered in knobbly red scales (AC +2).
    
    
    Message History
    
    The jellyfish is too close now for your liking.
    A jellyfish.
    It is mindless.
    
    The orb of energy hits the jellyfish.
    You kill the jellyfish!
    Oh no! You have blundered into a Zot trap!
    
    ##{#.#{{.{.{{{{{{{{#{{...{..{...
    {##{.#.{.#..{.{........{{{{.....
    {.{{...{.{.{{...{.#{##{#{{{{{{{{
    {{{{.{{{{{.{.#{.{.....{{{{{{{{{{
    {{{{.{..>{.{{{{.#{{#{.{{{{{{{#{#
    {##{.{{{#{{{.{#.{{{{##{{{....{{.
    {{{{.#{....{......{{#.#{{{{#P#.{
    ..{..{{{{{{#{.#.{{{#{.{...{{{{..
    ##.{{.{..{#{{{{.{{#{{.#{{{{#{{.{
    {{{..[.{{{{.{{{#..{{#.{{{.{#{{..
    {{.....{#.{.{{[email protected]{......#.{{{{.{
    {##{..{{{{{<{{{.##{#{{.{{{{#{{..
    {{{{{{{{{.{{{{{.{....~{{{{{{{#..
    {{{{{{{{#....{....{{{{..{#{{{{..
    {{{{{{{{{{{{{{{{...#{{{.{{#{{{{.
    {{{{{{{{##{{{{{........{{{##{{..
    {{{{{{{{{{{{{#.......{..#{{{#{..
    #{{{{{#{{{{{{{(....{....{{#{{{{{
    {#{{{{{#{#{{{{{{{{{{{{{{{...{{{{
    #{{{#{{{{#{{#{{{{{.....{.......{
    {{{{{{#{{{{#{{#{#.{{#{#{{..#{#{{
    
    
    There were no monsters in sight!
    
    Vanquished Creatures
      A shadow dragon (shapeshifter) (D:17)
      2 sphinxes (Vault:5)
      A sphinx (shapeshifter) (Vault:5)
      Frances (Snake:4)
      Louise (Vault:5)
      A fire giant (D:13)
      2 stone giants (Vault:7)
      8 greater nagas (Snake:5)
      2 dragons
      6 yaktaur captains
      3 great orbs of eyes
      A dragon (shapeshifter) (D:17)
      Harold (Vault:1)
      2 ice dragons
      9 grey snakes
      22 hydras
      8 ogre-magi
      A deep elf demonologist (D:17)
      A fire giant skeleton (Vault:3)
      2 stone giant skeletons
      6 griffons
      Nessos (D:16)
      3 deep elf knights
      An elephant slug (Lair:9)
      28 hill giants
      An iron troll (Vault:7)
      15 centaur warriors
      4 giant amoebae
      5 unseen horrors
      A flayed ghost (D:18)
      8 skeletal warriors
      4 stone giant zombies
      14 naga warriors
      2 red wasps (Vault:7)
      5 orc sorcerers
      A swamp dragon (shapeshifter) (Vault:4)
      10 orc knights
      14 guardian nagas (Snake:5)
      Urug (D:13)
      A guardian naga (shapeshifter) (D:18)
      A spiny worm (Vault:5)
      A stone golem (Vault:4)
      An oklob plant (Lair:7)
      8 mimics
      An iron troll zombie (Vault:7)
      25 black snakes
      2 dragon skeletons (D:18)
      A trapdoor spider (Vault:3)
      3 wolf spiders
      18 yaktaurs
      3 eyes of devastation
      A very ugly thing (Vault:6)
      78 slime creatures
      2 yaktaurs (shapeshifter)
      An orange demon (Vault:2)
      13 cyclopes
      A giant brown frog skeleton (D:16)
      26 giant brown frogs
      12 naga magi
      11 rock trolls
      An efreet (D:17)
      2 cyclopes (shapeshifter)
      6 giant snails
      A dragon zombie (Vault:3)
      9 komodo dragons
      A komodo dragon (shapeshifter) (Vault:5)
      70 ugly things
      A wandering mushroom (D:16)
      A deep troll skeleton (Vault:5)
      14 trolls
      3 hill giant zombies
      5 queen bees
      14 two-headed ogres
      A giant brown frog zombie (D:15)
      2 rock troll skeletons
      A very ugly thing zombie (Vault:4)
      11 spiny frogs
      2 vampires
      20 blink frogs
      A giant goldfish (Swamp:1)
      69 yaks
      A hungry ghost (Swamp:2)
      7 giant slugs
      A grizzly bear (Lair:8)
      10 hippogriffs
      A wood golem (D:15)
      2 rock troll zombies
      A clay golem (Vault:1)
      3 wraiths
      13 giant blowflies
      10 yellow snakes
      4 manticores
      14 ugly thing skeletons
      A lava worm (D:13)
      25 deep elf fighters (D:18)
      A dragon simulacrum (Vault:2)
      2 black bears
      2 yaktaur skeletons
      4 deep elf priests (D:18)
      An insubstantial wisp (Swamp:2)
      A wyvern skeleton (D:18)
      7 swamp worms
      4 soldier ants
      3 freezing wraiths
      2 rock worms
      A necrophage (Swamp:1)
      2 big kobolds
      A phantom (D:12)
      An ettin skeleton (Vault:3)
      40 ogres
      4 yaktaur zombies
      6 ice beasts
      2 giant slug zombies
      27 centaurs
      13 gila monsters
      4 cyclops zombies
      6 yellow wasps (Hive:2)
      89 nagas
      4 wolves
      3 wargs
      3 mottled dragons
      29 giant frogs
      A brain worm (Vault:5)
      11 giant lizards
      26 orc warriors
      A troll zombie (D:18)
      21 war dogs
      5 swamp drakes
      A deep elf mage (D:18)
      2 boulder beetles
      A steam dragon (D:12)
      53 brown snakes
      2 lava fish (D:13)
      A boulder beetle zombie (D:16)
      4 jellyfish
      6 big fish
      227 killer bees
      A yaktaur simulacrum (Vault:3)
      2 ugly thing simulacra
      A big kobold skeleton (D:17)
      16 imps
      A killer bee zombie (D:14)
      25 orc priests
      4 giant beetles
      15 hounds
      4 wights
      An ogre zombie (Vault:5)
      13 giant ants
      A mottled dragon zombie (D:17)
      38 orc wizards
      14 deep elf soldiers (D:18)
      7 sheep
      4 scorpions
      3 shadows
      2 orange rats (Vault:5)
      5 electrical eels (Hive:2)
      11 giant iguanas
      4 jellies
      2 boggarts (Vault:4)
      A worm zombie (D:5)
      10 gnolls
      A human (shapeshifter) (Vault:5)
      57 snakes
      3 worms
      7 giant centipedes
      A giant mite (D:14)
      65 green rats
      A snake zombie (Port)
      A butterfly (Vault:4)
      2 oozes
      3 giant eyeballs
      11 giant cockroaches
      19 goblins
      53 grey rats
      21 hobgoblins
      40 jackals
      191 orcs
      10 quokkas
      35 rats
      44 giant bats
      14 giant geckos
      19 giant mosquitos
      7 giant newts
      3 giant spores
      A jackal zombie (D:5)
      60 killer bee larvae
      41 kobolds
      An orc zombie (Port)
      A rat zombie (D:5)
      3 small snakes
      10 plants
    2271 creatures vanquished.
    
    Vanquished Creatures (collateral kills)
      2 hippogriffs (D:9)
      An ogre (D:11)
      A cyclops zombie (D:11)
      4 centaurs
      3 orc warriors
      A war dog (Lair:3)
      18 killer bees
      2 giant frog zombies
      2 imps (D:10)
      A hound (D:12)
      An orc priest (D:8)
      2 orc wizards
      A giant ant (D:7)
      An ogre zombie (Vault:5)
      2 giant iguanas
      A sheep (Vault:4)
      A boggart (Vault:4)
      A giant ant zombie (D:10)
      A jelly (D:9)
      A snake (D:7)
      A mummy (D:9)
      A giant cockroach (D:9)
      3 giant geckos
      2 grey rats (Lair:3)
      A jackal (D:11)
      A kobold (D:9)
      16 orcs
      3 killer bee larvae
    75 creatures vanquished.
    
    Vanquished Creatures (others)
      An ugly thing (Vault:5)
      A troll (D:13)
      A two-headed ogre (Vault:5)
      A yak (Lair:9)
      A small abomination (D:12)
      A centaur (Vault:5)
      An ogre (Vault:7)
      A naga (Snake:3)
      A war dog (Lair:5)
      2 wargs
      2 brown snakes
      11 killer bees
      An ogre zombie (Vault:5)
      2 orc priests
      A snake (Snake:2)
      A green rat (Lair:8)
      4 butterflies (D:18)
      A grey rat (Lair:8)
      2 jackals
      A kobold (Vault:4)
      4 orcs
      A killer bee larva (Hive:2)
    42 creatures vanquished.
    
    Grand Total: 2388 creatures vanquished
    
    Notes
    Turn   | Place   | Note
    --------------------------------------------------------------
         0 | D:1     | Clamon, the Naga Wizard, began the quest for the Orb.
         0 | D:1     | Reached XP level 1. HP: 10/10 MP: 5/5
        77 | D:1     | Gained mutation: Armour fits poorly on your deformed serpentine body.
        77 | D:1     | Gained mutation: You digest meat inefficiently.
        77 | D:1     | Gained mutation: You are resistant to magic.
       285 | D:1     | Reached XP level 2. HP: 15/17 MP: 5/7
      1113 | D:2     | Reached XP level 3. HP: 23/23 MP: 8/9
      1255 | D:2     | Learned a level 3 spell: Mephitic Cloud
      1586 | D:2     | Reached XP level 4. HP: 31/31 MP: 10/11
      1983 | D:2     | Lost mutation: You digest meat inefficiently.
      1983 | D:2     | Lost mutation: You are resistant to magic.
      1983 | D:2     | Gained mutation: You can exhale a cloud of poison.
      2360 | D:3     | Reached XP level 5. HP: 36/36 MP: 3/14
      2637 | D:3     | Learned a level 3 spell: Conjure Flame
      2640 | D:3     | Learned a level 2 spell: Blink
      3167 | D:3     | Reached XP level 6. HP: 41/41 MP: 10/16
      3171 | D:3     | Reached skill 1 in Poison Magic
      3171 | D:3     | Reached skill 5 in Spellcasting
      3767 | D:4     | Reached skill 5 in Conjurations
      3916 | D:5     | Entered Level 5 of the Dungeon
      4151 | Temple  | Entered the Ecumenical Temple
      4178 | Temple  | Became a worshipper of Sif Muna the Loreminder
      4196 | Temple  | Learned a level 3 spell: Slow
      4226 | D:4     | Reached skill 1 in Air Magic
      4234 | D:4     | Reached XP level 7. HP: 48/48 MP: 7/18
      4619 | D:5     | Found a sand-covered staircase.
      4662 | minitom | Entered a tomb.
      4703 | minitom | Reached skill 6 in Spellcasting
      4905 | D:5     | Lost mutation: Armour fits poorly on your deformed serpentine body.
      5376 | D:5     | Reached skill 1 in Armour
      5407 | D:5     | Acquired Sif Muna's first power
      5861 | D:6     | Noticed a giant brown frog
      5887 | D:6     | Defeated a giant brown frog
      5887 | D:6     | Reached XP level 8. HP: 49/54 MP: 1/21
      5908 | D:6     | Reached skill 1 in Polearms
      6246 | D:6     | Reached skill 7 in Spellcasting
      6409 | D:6     | Acquired Sif Muna's second power
      6665 | D:7     | Reached skill 1 in Fighting
      7480 | D:7     | Reached XP level 9. HP: 62/62 MP: 21/23
      8198 | D:8     | Reached skill 8 in Conjurations
      9219 | D:8     | Acquired Sif Muna's third power
      9808 | D:9     | Reached skill 1 in Traps & Doors
      9993 | D:9     | Reached skill 9 in Conjurations
     10333 | D:9     | Reached XP level 10. HP: 56/71 MP: 18/27
     10404 | D:10    | Entered Level 10 of the Dungeon
     10462 | D:9     | Reached skill 1 in Enchantments
     12385 | D:12    | Found a flickering gateway to a bazaar.
     12393 | bazaar  | Entered a bazaar.
     12402 | bazaar  | Bought a scroll of noise for 1 gold piece
     12648 | D:12    | Reached skill 1 in Evocations
     12999 | D:11    | Received a gift from Sif Muna
     13011 | D:11    | Got a droning book {god gift}
     13012 | D:11    | Identified Sif Muna's Guide on Combat Magic {god gift} (Sif Muna gifted it to you on level 11 of the Dungeon)
     13017 | D:11    | Learned a level 4 spell: Sticky Flame
     13067 | D:11    | Noticed a queen bee
     13075 | D:11    | Defeated a queen bee
     13075 | D:11    | Reached XP level 11. HP: 79/79 MP: 19/27
     13364 | D:11    | Learned a level 4 spell: Iskenderun's Mystic Blast
     13425 | D:11    | Reached skill 10 in Conjurations
     13738 | D:11    | Reached skill 10 in Spellcasting
     14370 | D:12    | Reached skill 1 in Shields
     15519 | D:13    | Bought a transparent long sword for 275 gold pieces
     15520 | D:13    | Identified the long sword "Genuxzush" {slay orc} (You bought it in a shop on level 13 of the Dungeon)
     15521 | D:13    | Bought a twisted double sword for 435 gold pieces
     15522 | D:13    | Identified the double sword of Absolution {rC+ Str+2 Dex+3} (You bought it in a shop on level 13 of the Dungeon)
     15648 | D:13    | Bought a potion of confusion for 1 gold piece
     16285 | D:13    | Reached skill 5 in Fire Magic
     16287 | D:13    | Noticed Urug
     16307 | D:13    | Defeated Urug
     16357 | D:13    | Received a gift from Sif Muna
     16358 | D:13    | Got an inconspicuous book {god gift}
     16359 | D:13    | Identified Sif Muna's Papyrus of Cloudy Arcane Weapons {god gift} (Sif Muna gifted it to you on level 13 of the Dungeon)
     16506 | D:13    | Reached skill 11 in Spellcasting
     16535 | D:13    | Reached XP level 12. HP: 85/85 MP: 4/30
     18323 | D:13    | Reached skill 1 in Invocations
     18469 | D:13    | Noticed a fire giant
     18481 | D:13    | Received a gift from Sif Muna
     18483 | D:13    | Defeated a fire giant
     18484 | D:13    | Got a levitating book {god gift}
     18485 | D:13    | Identified Sif Muna's Tome of Flamy Infatuation {god gift} (Sif Muna gifted it to you on level 13 of the Dungeon)
     18691 | D:13    | Got a steaming trident
     18693 | D:13    | Got a smoking sling
     18698 | D:13    | Got a runed demon blade
     18703 | D:13    | Got a steaming ankus
     18704 | D:13    | Identified the trident of the Lonely Seas {MR} (You found it on level 13 of the Dungeon)
     18705 | D:13    | Identified the sling "Cethri Liwk" {rC+ EV+5} (You found it on level 13 of the Dungeon)
     18706 | D:13    | Identified the cursed demon blade "Leech" {vamp, rN+ EV-1 Str-1 Dex-1 Int-1 Curse} (You found it on level 13 of the Dungeon)
     18708 | D:13    | Identified the cursed ankus of Responsibility {pierce, AC+3 EV+1} (You found it on level 13 of the Dungeon)
     18786 | D:13    | Reached skill 1 in Long Blades
     18796 | Lair:1  | Entered Level 1 of the Lair of Beasts
     18802 | Lair:1  | Reached skill 5 in Armour
     18810 | Lair:1  | Reached skill 12 in Conjurations
     18812 | Lair:1  | Reached XP level 13. HP: 47/90 MP: 23/32
     19136 | Lair:1  | Learned a level 2 spell: Repel Missiles
     19515 | Lair:1  | Reached skill 13 in Conjurations
     19655 | Lair:1  | Learned a level 5 spell: Lightning Bolt
     19836 | Lair:1  | Received a gift from Sif Muna
     19847 | Lair:1  | Learned a level 6 spell: Fireball
     22588 | Lair:3  | Reached skill 14 in Conjurations
     25289 | Lair:5  | Received a gift from Sif Muna
     25290 | Lair:5  | Got an engraved book {god gift}
     25291 | Lair:5  | Identified Frederick's Catalogue of Attacks {god gift} (Sif Muna gifted it to you on level 5 of the Lair of Beasts)
     26387 | Lair:6  | Identified a scroll of acquirement
     26388 | Lair:6  | Got a bloodstained shield
     26395 | Lair:6  | Identified the +3 shield "Schenen" (You acquired it on level 6 of the Lair of Beasts)
     26521 | Lair:7  | Got a crystal flail
     26522 | Lair:7  | Identified the flail "Fahubb" {+Tele +Rage Dex+4} (You found it on level 7 of the Lair of Beasts)
     27561 | Lair:5  | Reached XP level 14. HP: 92/97 MP: 15/33
     31197 | Lair:9  | Received a gift from Sif Muna
     31198 | Lair:9  | Got a yellowed book {god gift}
     31199 | Lair:9  | Identified Louise's Grimoire of Arcane Weapons {god gift} (Sif Muna gifted it to you on level 9 of the Lair of Beasts)
     31209 | Lair:10 | Entered Level 10 of the Lair of Beasts
     33528 | Lair:10 | Learned a level 7 spell: Delayed Fireball
     34316 | D:15    | Entered Level 15 of the Dungeon
     34557 | D:14    | Reached skill 5 in Fighting
     34925 | D:14    | Reached XP level 15. HP: 89/109 MP: 34/35
     36212 | D:15    | Received a gift from Sif Muna
     36715 | D:15    | Reached skill 15 in Conjurations
     37067 | D:15    | Reached skill 5 in Stealth
     37660 | D:16    | Bought a scroll of acquirement for 988 gold pieces
     38199 | D:16    | Noticed Nessos
     38203 | D:16    | Defeated Nessos
     40874 | D:17    | Noticed a shadow dragon
     40892 | D:17    | Defeated a shadow dragon
     41172 | D:18    | Received a gift from Sif Muna
     41395 | D:18    | Learned a level 2 spell: Levitation
     41397 | D:18    | Learned a level 1 spell: Summon Butterflies
     41399 | D:18    | Learned a level 1 spell: Apportation
     41754 | D:18    | Noticed a guardian naga
     41766 | D:18    | Defeated a guardian naga
     41796 | D:18    | Gained mutation: Your muscles are flexible (Dex +1), but weak (Str -1).
     41802 | D:18    | Noticed a deep elf mage
     41802 | D:18    | Noticed a deep elf priest
     41802 | D:18    | Noticed a deep elf priest
     42367 | D:18    | Defeated a deep elf priest
     42582 | D:18    | Noticed a deep elf demonologist
     42832 | D:17    | Defeated a deep elf demonologist
     43107 | D:18    | Noticed a deep elf priest
     43110 | D:18    | Defeated a deep elf priest
     43156 | D:18    | Noticed a guardian naga
     43199 | D:18    | A guardian naga changed into a polar bear
     43936 | D:18    | Noticed a deep elf priest
     43940 | D:18    | Defeated a deep elf priest
     43942 | D:18    | Got a distressingly furry splint mail
     43964 | D:18    | Identified the +2 splint mail "Guajur Moul" (You took it off a deep elf priest on level 18 of the Dungeon)
     44226 | D:18    | Reached skill 10 in Fire Magic
     44821 | D:18    | Defeated a deep elf priest
     45537 | D:18    | Defeated a deep elf mage
     45610 | D:18    | Reached XP level 16. HP: 118/118 MP: 32/36
     46287 | D:18    | Received a gift from Sif Muna
     46288 | D:18    | Got a conspicuous book {god gift}
     46298 | D:18    | Identified Sif Muna's Tome of Enchantment and Toxins {god gift} (Sif Muna gifted it to you on level 18 of the Dungeon)
     46718 | D:18    | You fall through a shaft!
     46718 | D:20    | Entered Level 20 of the Dungeon
     47568 | Hive:1  | Entered Level 1 of the Hive
     48042 | Hive:2  | Entered Level 2 of the Hive
     49719 | Hive:2  | Reached skill 5 in Long Blades
     51574 | Orc:1   | Entered Level 1 of the Orcish Mines
     51987 | Orc:2   | Reached skill 16 in Conjurations
     53145 | Orc:4   | Entered Level 4 of the Orcish Mines
     53407 | Orc:4   | Noticed a two-headed ogre
     53410 | Orc:4   | Defeated a two-headed ogre
     53480 | Orc:4   | Bought an uncursed ring of wizardry for 367 gold pieces
     54728 | Orc:2   | Bought a potion of heal wounds for 36 gold pieces
     55884 | Snake:1 | Entered Level 1 of the Snake Pit
     57399 | Snake:3 | Received a gift from Sif Muna
     57408 | Snake:3 | Got a colourful book {god gift}
     57409 | Snake:3 | Identified Sif Muna's Catalogue of the Voyage {god gift} (Sif Muna gifted it to you on level 3 of the Snake Pit)
     57853 | Snake:3 | Reached skill 15 in Spellcasting
     58903 | Snake:1 | Reached skill 5 in Traps & Doors
     61014 | Snake:4 | Noticed Frances
     61024 | Snake:4 | Defeated Frances
     61600 | Snake:5 | Entered Level 5 of the Snake Pit
     62828 | Snake:4 | Bought a scroll of torment for 97 gold pieces
     63205 | Snake:4 | Reached XP level 17. HP: 123/123 MP: 30/37
     66277 | Snake:5 | Received a gift from Sif Muna
     66279 | Snake:5 | Got an engraved book {god gift}
     66284 | Snake:5 | Identified Sif Muna's Almanac of Mutagenic Conjuration {god gift} (Sif Muna gifted it to you on level 5 of the Snake Pit)
     67713 | Snake:5 | Got a serpentine rune of Zot
     68005 | Vault:1 | Entered Level 1 of the Vaults
     68827 | Vault:1 | Noticed Harold
     69492 | Vault:1 | Defeated Harold
     69756 | Vault:1 | Reached XP level 18. HP: 132/132 MP: 34/38
     71646 | Vault:2 | Bought a potion of cure mutation for 195 gold pieces
     71646 | Vault:2 | Bought a potion of heal wounds for 39 gold pieces
     71646 | Vault:2 | Bought a scroll of teleportation for 39 gold pieces
     71784 | Lair:2  | Lost mutation: Your muscles are flexible (Dex +1), but weak (Str -1).
     71784 | Lair:2  | Gained mutation: You have an increased reservoir of magic (+10% MP).
     71785 | Lair:2  | Gained mutation: You are robust (+10% HP).
     71785 | Lair:2  | Gained mutation: You are partially covered in knobbly red scales (AC +2).
     71785 | Lair:2  | Gained mutation: Your muscles are strong (Str +1), but stiff (Dex -1).
     71786 | Lair:2  | Gained mutation: Your mind is acute (Int +1).
     71787 | Lair:2  | Lost mutation: You have an increased reservoir of magic (+10% MP).
     71787 | Lair:2  | Lost mutation: Your mind is acute (Int +1).
     71787 | Lair:2  | Gained mutation: You have a pair of small horns on your head.
     71788 | Lair:2  | Lost mutation: You are robust (+10% HP).
     71788 | Lair:2  | Gained mutation: You tend to lose your temper in combat.
     71788 | Lair:2  | Gained mutation: Space occasionally distorts in your vicinity.
     71789 | Lair:2  | Lost mutation: You have a pair of small horns on your head.
     71789 | Lair:2  | Lost mutation: Your muscles are strong (Str +1), but stiff (Dex -1).
     71789 | Lair:2  | Lost mutation: You tend to lose your temper in combat.
     71789 | Lair:2  | Lost mutation: Space occasionally distorts in your vicinity.
     72532 | Vault:2 | Reached skill 17 in Conjurations
     72767 | Vault:2 | A boulder beetle changed into a pulsating lump
     72777 | Vault:2 | A pulsating lump shaped shifter changed into a cyclops
     74528 | Vault:3 | Received a gift from Sif Muna
     74529 | Vault:3 | Got a graven book {god gift}
     74530 | Vault:3 | Identified Sif Muna's Grimoire of the Voyage {god gift} (Sif Muna gifted it to you on level 3 of the Vaults)
     78492 | Vault:4 | Reached XP level 19. HP: 137/137 MP: 31/39
     79573 | Vault:5 | Noticed Louise
     79578 | Vault:5 | Defeated Louise
     79583 | Vault:5 | Received a gift from Sif Muna
     79585 | Vault:5 | Got an antique book {god gift}
     79586 | Vault:5 | Identified Unlia's Papyrus of Conjuration {god gift} (Sif Muna gifted it to you on level 5 of the Vaults)
     79765 | Vault:5 | Got a glittering steel amulet
     79768 | Vault:5 | Identified the amulet of Descent (You found it on level 5 of the Vaults)
     79839 | Vault:5 | Bought a smoking robe for 159 gold pieces
     79852 | Vault:5 | Identified the +0 robe "Ycauvoig" (You bought it in a shop on level 5 of the Vaults)
     81403 | Vault:5 | Gained mutation: You are weak (Str -1).
     81661 | Vault:5 | Gained mutation: You are partially covered in orange scales (AC +1).
     83241 | Lair:2  | Learned a level 4 spell: Airstrike
     83247 | Lair:2  | Learned a level 2 spell: Detect Creatures
     83278 | Lair:2  | Learned a level 4 spell: Magic Mapping
     84695 | Vault:6 | Reached XP level 20. HP: 45/148 MP: 27/40
     85926 | Vault:6 | Gained mutation: Your body is slowly deteriorating.
     85928 | Vault:6 | Gained mutation: You occasionally shout uncontrollably.
     85929 | Vault:6 | Gained mutation: You are resistant to magic.
     88200 | Vault:7 | Got an encrusted sling
     88201 | Vault:7 | Identified the sling of the Imperium {velocity, Str+1} (You took it off an orc on level 7 of the Vaults)
     88258 | Vault:7 | Reached skill 18 in Conjurations
     89138 | Swamp:1 | Entered Level 1 of the Swamp
     89154 | Swamp:1 | Received a gift from Sif Muna
     89155 | Swamp:1 | Got a levitating book {god gift}
     89156 | Swamp:1 | Identified Sif Muna's Collected Works on Intoxication {god gift} (Sif Muna gifted it to you on level 1 of the Swamp)
     89783 | Swamp:1 | Lost mutation: You are weak (Str -1).
     91411 | Swamp:2 | Slipped on a banana peel
                 ... caused by a Zot trap
    
    


    wat? One shotted by banana peel? That's just rotten.

    datac0re on
  • fadingathedgesfadingathedges Registered User regular
    edited August 2009
    Jambaggler.jpg

    Record for me, had just gotten my first rune ;/


    I think I will look into the armor spells instead of wearing armor. Ignoring the skillup factor, what's better of the two? I generally start with Ice and pickup Iron Bolt, Enchantment has always been a goal but never realized.

    I know Stoneskin and Ozcubo's won't work together, what about Repel and/or Deflect Missiles?

    fadingathedges on
  • SelnerSelner Registered User regular
    edited August 2009
    Someone earlier in the thread suggested trying out a Spriggan Conj, and I did so at the time and was horribly murdered by the first Orc Priest I ran in to. That happened like three times in a row :p .

    But, seeing that 5.1 was out I decided to give it another try.
    And I think I've got one of my best characters going now. Currently lvl9, about to go to lvl8 of the dungeon.
    I think I've had one melee character get further, so this is by far my best caster character.

    This is the first game where I've been able to experience the wonder of M.Cloud. Such fun :) .

    I just know I'm going to be butchered by the first ranged spell caster I see, as I haven't be able to pick up any resistances yet. No rings or amulets yet.

    I've only been wearing robes up til now, should I be trying some different armors? I don't quite know how the different armors effect spell casting.

    EDIT: and holy crap. Soooo many orcs. Some major stair dancing trying to clear Orc 2. Orc 1 is littered with corpses from me going up and down and bringing smaller groups up. I eventually choose wrong between going up and chugging a healing pot.
    Some orc warrior hit me for 29 damage :( .
    I probably should have skipped the Mines for a little bit and gone further into the dungeon. Oh well.

    Selner on
  • FrosteeyFrosteey Elaise 1521-2945-8940Registered User regular
    edited August 2009
    Going into the orc mines early as a Spriggan is insane. Especially conjurer. You can get away with mephitic clouding the bigger crowds, but your early killing power (especially for groups) just isn't high enough to avoid eventually having to climb down the stairs into a group of orcs backed by wizards and priests.

    Really no class (except Orc Priest, I guess...) has any business going in there until smite damage becomes negligible or they're capable of killing at least one thing (preferably more) per action.

    Frosteey on
  • EgoEgo Registered User regular
    edited August 2009
    Jambaggler.jpgI know Stoneskin and Ozcubo's won't work together, what about Repel and/or Deflect Missiles?

    I want to say they don't but it's been such a long time since I managed to get working deflect that I'm honestly not sure. Now I'm playing a crusader just to find out for you (one more excuse to play as merfolk.)

    I didn't know the new portals in 0.5.1 expired, so I missed a good chance to kick ass in what I assume were sewers. Oh well.

    One thing with spriggan casters is that you may sincerely wish to turn off all skills but spellcasting until you find an energy staff. Food management is pretty key for them, and it makes the speed advantage that much more spectacular.

    I pretty much always do lair before mines, at least partially.

    Ego on
    Erik
  • SavantSavant Simply Barbaric Registered User regular
    edited August 2009
    Jambaggler.jpg

    Record for me, had just gotten my first rune ;/


    I think I will look into the armor spells instead of wearing armor. Ignoring the skillup factor, what's better of the two? I generally start with Ice and pickup Iron Bolt, Enchantment has always been a goal but never realized.

    I know Stoneskin and Ozcubo's won't work together, what about Repel and/or Deflect Missiles?

    As you saw, greater nagas are really really nasty. You might want to put off the last level of snake pit for a bit, their poison arrow hurts like hell.

    I think I've heard that Ozcubo's is better for pure casters but does not stack with heavy armor, unlike stoneskin. And I believe that deflect missiles counts a beefed up version of repel, so no stacking.

    Savant on
  • fadingathedgesfadingathedges Registered User regular
    edited August 2009
    I was handing the Greater's decently well one at a time, it was just turning a corner into a room of 4 that all launched on me at the same time that got me ;p I popped potions and scrolls and ran, but couldn't get away.

    fadingathedges on
  • EgoEgo Registered User regular
    edited August 2009
    Damn. I've found an encrusted double-sword surrounded by walls (stone, green, transparent --nothing I can get through with a wand of digging) and protected by humans. I want it very badly.

    Anyone know what my options are? I'm pretty sure a wand of disintegration will get me in, or dropping right on top of it with a ring of teleport control, but anything else? Anyone ran into this before?

    Ego on
    Erik
  • Dr.TongueDr.Tongue Registered User regular
    edited August 2009
    Ego wrote: »
    Damn. I've found an encrusted double-sword surrounded by walls (stone, green, transparent --nothing I can get through with a wand of digging) and protected by humans. I want it very badly.

    Anyone know what my options are? I'm pretty sure a wand of disintegration will get me in, or dropping right on top of it with a ring of teleport control, but anything else? Anyone ran into this before?

    Shatter or lee's rapid deconstruction will get rid of the green and stone walls although you need a bunch of spell power to pull it off. Depending on how big the room is, I'm not sure teleport control is precise enough to get in, and wands of disintegration don't take out green or stone walls.

    Dr.Tongue on
  • SelnerSelner Registered User regular
    edited August 2009
    Damn. I've found an encrusted double-sword surrounded by walls (stone, green, transparent --nothing I can get through with a wand of digging) and protected by humans. I want it very badly.

    The last couple of games I've played have taunted me with things like this, on like dungeon lvl2 or 3. I'll see a 3x3 square of loot surrounded by translucent walls. And no way to get to them :( .
    Going into the orc mines early as a Spriggan is insane. Especially conjurer. You can get away with mephitic clouding the bigger crowds, but your early killing power (especially for groups) just isn't high enough to avoid eventually having to climb down the stairs into a group of orcs backed by wizards and priests.

    I was actually doing fairly well for a time, there was just so many orcs. The only troublesome ones were Sorcerers and the one Knight I saw. The sorcs kept summoning things that summoned more things, that was annoying.
    I would basically pull 3-5 up the stairs with me, M.Cloud them and then dart or frost bolt them to death. I had 2-3 dozen dead orcs on Mines lvl1.

    Do Sorcs have the ability to teleport you? As I got teleported several times, which led to some frantic running to stairs.

    Selner on
  • theclamtheclam Registered User regular
    edited August 2009
    Son of a bitch:
    29ynic4.png
    jb1q39.png

    theclam on
    rez_guy.png
  • SelnerSelner Registered User regular
    edited August 2009
    Uh, what exactly is going on in those screens? I've never made it down that far before :) .

    And I had an embarassing death.
    4424 Seldaar the Cloud Mage (level 10, 42/42 HPs)
    Began as a Spriggan Air Elementalist on Aug 4, 2009.
    Was the Champion of Sif Muna.
    Starved to death
    ... on Level 10 of the Dungeon.
    The game lasted 01:12:29 (12219 turns).

    Seldaar the Cloud Mage (SpAE) Turns: 12219, Time: 01:12:29

    HP 42/42 AC 4 Str 7 Exp: 10/6215 (437), need: 3872
    MP 25/25 EV 4 Int 20 God: Sif Muna ******
    Gold 74 SH 0 Dex 13 (16) Spells: 5 memorised, 17 levels left

    Res.Fire : . . . See Invis. : + o - staff of conjuration
    Res.Cold : . . . Warding : . r - +0 elf robe (curse)
    Life Prot.: . . . Conserve : . (shield restricted)
    Res.Poison: . Res.Corr. : . (helmet restricted)
    Res.Elec. : . Clarity : . H - +1 cloak
    (gloves unavailable)
    Sust.Abil.: . Rnd.Telep. : . (boots unavailable)
    Res.Mut. : . Ctrl.Telep.: . I - amulet of the gourmand
    Res.Slow : . Levitation : . A - cursed ring of hunger
    Gourmand : + Ctrl.Flight: . F - +3 ring of dexterity

    @: paralysed, very slightly glowing, very quick, quite resistant to
    magic, stealthy
    A: unfitting armour, herbivore 3, slow metabolism 3, speed 3, see
    invisible, berserk 1, -10% mp, Str -1
    a: Channel Energy, Forget Spell, Renounce Religion


    You were on level 10 of the Dungeon.
    You worshipped Sif Muna.
    Sif Muna was exalted by your worship.
    You were starving.

    You visited 2 branches of the dungeon, and saw 11 of its levels.

    You collected 662 gold pieces.
    You spent 610 gold pieces at shops.

    Inventory:

    Armour
    r - a cursed +0 elven robe (worn)
    H - a +1 cloak (worn)
    P - a +3 robe of positive energy
    Magical devices
    m - a wand of healing (3)
    x - a wand of cold (15)
    J - a wand of fire (8)
    Q - a wand of paralysis (3)
    Scrolls
    a - 2 scrolls of detect curse
    p - 9 scrolls of teleportation
    q - 2 scrolls of blinking
    D - 3 scrolls of enchant weapon II
    E - 3 scrolls of remove curse
    K - a scroll of curse weapon
    M - a scroll of recharging
    Jewellery
    e - a +1 ring of protection
    j - an uncursed ring of ice
    w - an uncursed amulet of conservation
    A - a cursed ring of hunger (right hand) F - a +3 ring of dexterity (left hand)
    I - an amulet of the gourmand (around neck)
    L - a cursed -3 ring of evasion
    Potions
    d - a potion of heal wounds
    g - a potion of restore abilities
    l - a potion of berserk rage
    s - 3 potions of speed
    y - 8 potions of healing

    Selner on
  • RiusRius Globex CEO Nobody ever says ItalyRegistered User regular
    edited August 2009
    At first, reading that, I was thinking; "Spriggan, starved to death? Not the worst death in the..... oh, oh my."

    I once got poisoned, killed everything, ran to a corner and tried to run out the poison, but I died a very slow death. Then I noticed the wand of healing in my inventory ><

    Rius on
  • Dr.TongueDr.Tongue Registered User regular
    edited August 2009
    theclam I believe you can use your wand of polymorph on the oklob plant and your weapon should be strong enough to one shot red jellies. As long as you take them on one at a time your gear shouldn't get ruined.

    Dr.Tongue on
  • theclamtheclam Registered User regular
    edited August 2009
    Selner wrote: »
    Uh, what exactly is going on in those screens? I've never made it down that far before :) .

    The top one is 4 oklob plants right next to each other. They are stationary enemies that can hit anything on the red Xs for lots of acid damage (which also reduces armor quality). You can get stuff like -3 boots after a battle with a single one if you aren't careful.

    The second done is an oklob in a room with tons of jellies (which also reduce armor quality).

    theclam on
    rez_guy.png
  • SelnerSelner Registered User regular
    edited August 2009
    At first, reading that, I was thinking; "Spriggan, starved to death? Not the worst death in the..... oh, oh my."

    The worst part was that the Remove Curse scrolls were listed as {tried}, as apparently I read one very early on before I put on any cursed stuff. But I didn't remember that, so I was tearing through the dungeon, looking for a remove curse scroll... which I already had on me.

    At the time I didn't even know it was a Ring of Hunger, I just thought it odd that I was going through food rather fast.

    Selner on
  • RiusRius Globex CEO Nobody ever says ItalyRegistered User regular
    edited August 2009
    Selner wrote: »
    At first, reading that, I was thinking; "Spriggan, starved to death? Not the worst death in the..... oh, oh my."

    The worst part was that the Remove Curse scrolls were listed as {tried}, as apparently I read one very early on before I put on any cursed stuff. But I didn't remember that, so I was tearing through the dungeon, looking for a remove curse scroll... which I already had on me.

    At the time I didn't even know it was a Ring of Hunger, I just thought it odd that I was going through food rather fast.

    The first thing I do in every new Crawl game now is go through the first two levels and pick up every scroll as usual, but also every weapon and armor on the ground. That way I have a better chance of ID'ing Detect Curse and then Remove Curse.

    Rius on
  • fadingathedgesfadingathedges Registered User regular
    edited August 2009
    Two rings of Resist Magic and 1 Resist Cold - what's the smart play there? I already have a level of Rcold from something else... does the Resist Magic stuff work vs all incoming stuff or only untyped or what?

    Fun Fact: my ghosts like to kill me with Bolt of Cold and Bolt of Iron.

    fadingathedges on
  • FrosteeyFrosteey Elaise 1521-2945-8940Registered User regular
    edited August 2009
    Magic resistance only works for things you can resist outright. Being paralyzed or put to sleep by spells (I'm not even sure any monsters cast these, but player ghosts do), being confused, being banished to the abyss, being slowed, being teleported.

    It's only for actual spells that are cast on you, so it doesn't work against monster abilities or traps and the like.

    Resist magic would probably be the one more likely to save your life and the one you'd most likely find yourself in a situation where you don't want to waste a turn changing your equipment. It kind of depends on what race you are, though. Spriggans can pretty easily get by with their natural magic resistance, but with trolls or something it's probably worth the insurance.

    Frosteey on
  • Dr.TongueDr.Tongue Registered User regular
    edited August 2009
    jdarksun wrote: »
    Argh, just lost my lv. 14 Troll Monk. Granted, it was to a hydra, which is fair. Those buggers are tough.

    That was the best character I've ever had - made it through The Lair, Orcish Mines, The Hive (well, what I could get to), and The Swamp finally did me in.

    I think next time I'll go with a Mountain Dwarf or Minotaur and do the mace & flail thing.

    Trolls are good for beginners, but the better you get the more you realize that they are pretty much become unplayable past mid game. For you MD or Minotaur try starting off as a healer and spamming heal. It makes it much easier to get gifts from okawaru since you don't have to waste piety spamming might just to get haste castable.

    Dr.Tongue on
  • FrosteeyFrosteey Elaise 1521-2945-8940Registered User regular
    edited August 2009
    I forgot all about the tournament on CAO : (

    Frosteey on
  • In Starscream We TrustIn Starscream We Trust Registered User regular
    edited August 2009
    God, what a stupid way to die. My guy was a machine of pure death, cleared mines and lair no problems. Find an ice statue guarding artefact plate mail. That take sucker out with my wand of fire ball, quaff a levitation potion (it was in lair, with deep water surrounding) fly over. Can't pick it up yet. No biggie. Go over and kill some ice beasts. Levitation wears off, and I drown.

    Didn't even get to check out the platemail, or the artefact spear that was right next to it.

    In Starscream We Trust on
    tf2_sig.png
    9dominations-1.jpg
  • Darkchampion3dDarkchampion3d Registered User regular
    edited August 2009
    You people and your sissy gods. Real men play Xom and crit themselves in the face with a rock for favor.

    Darkchampion3d on
    Our country is now taking so steady a course as to show by what road it will pass to destruction, to wit: by consolidation of power first, and then corruption, its necessary consequence --Thomas Jefferson
  • fadingathedgesfadingathedges Registered User regular
    edited August 2009
    I just starved to death with my 3rd best score ever 1 square away from the food in my stash while wearing Amulet of the Gourmand + Poison Resistance armor in my pack.

    fadingathedges on
  • SelnerSelner Registered User regular
    edited August 2009
    I keep running into these "castle" things on like lvl6 or lvl7 of the Dungeon. The first one was an Orc Castle, with entirely too many orcs. I killed almost all of them, then an Orc Knight got me with a crossbow :( .

    The 2nd castle had an electric ell in the moat. I hate electric eels :p .

    Selner on
  • kedinikkedinik Captain of Industry Registered User regular
    edited August 2009
    I like all these new strongholds. Minitombs, Orc Castles, Gnoll Castles, Dragon Lairs... Pretty cool.

    kedinik on
    I made a game! Hotline Maui. Requires mouse and keyboard.
  • TorgoTorgo Registered User regular
    edited August 2009
    kedinik wrote: »
    I like all these new strongholds. Minitombs, Orc Castles, Gnoll Castles, Dragon Lairs... Pretty cool.

    I ran into one of those. NO THANK YOU. Damn undead deep elf was nigh-unkillable. The rest of them vary from "Oh cool," to "Oh, I guess I'm as good as dead." depending on where they spawn.

    Torgo on
    History is a spoiler for the future. (Me on Twitter)
  • RiusRius Globex CEO Nobody ever says ItalyRegistered User regular
    edited August 2009
    I ran into an "island" of sorts, surrounded by a ring of deep water, with a single room that apparently had a dozen centaurs in it.

    They came out one at a time, got confused one at a time, and fell in the water and died one at a time =)

    Rius on
  • kedinikkedinik Captain of Industry Registered User regular
    edited August 2009
    Rius wrote: »
    I ran into an "island" of sorts, surrounded by a ring of deep water, with a single room that apparently had a dozen centaurs in it.

    They came out one at a time, got confused one at a time, and fell in the water and died one at a time =)

    Interesting.

    I think that, pre-Stone Soup, Dungeon Crawl used to include a branch off the Lair that was mostly water and centaur herds. Maybe an homage?

    kedinik on
    I made a game! Hotline Maui. Requires mouse and keyboard.
Sign In or Register to comment.