As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/

Killer Instinct 3D - May be a joke...

LewiePLewieP Registered User regular
edited May 2008 in Games and Technology
ki3yt8.jpg


(I never liked these games, but whatever...)

LewieP on
«1

Posts

  • xWonderboyxxWonderboyx Registered User regular
    edited May 2008
    What? Those look like art from the original games. I'm confused.

    xWonderboyx on
    shark2.jpg
    XBL - Follow Freeman
  • King RiptorKing Riptor Registered User regular
    edited May 2008
    Terrible OP.

    King Riptor on
    I have a podcast now. It's about video games and anime!Find it here.
  • LewiePLewieP Registered User regular
    edited May 2008
    What? Those look like art from the original games. I'm confused.

    I just found it on another forum I read too, it apparently originated from neogaf, but I'm certainly not going to find out.

    LewieP on
  • FireflashFireflash Montreal, QCRegistered User regular
    edited May 2008
    They're the exact models from KI 2/GOLD. This can't be for a new game.

    Fireflash on
    PSN: PatParadize
    Battle.net: Fireflash#1425
    Steam Friend code: 45386507
  • plufimplufim Dr Registered User regular
    edited May 2008
    ...man, what happened at rare? Normally they keep secrets so well, and suddenly we get an insane number of leaks.

    Although this could just be a fan mockup, since releasing any fake rare news right now would be most likely to be taken seriously.

    plufim on
    3DS 0302-0029-3193 NNID plufim steam plufim PSN plufim
    steam_sig.png
  • brynstarbrynstar Registered User regular
    edited May 2008
    Yeah, that looks like an artists reference sheet pinned to someone's cubicle during development of the older game. Not a new game at all.

    brynstar on
    Xbox Live: Xander51
    PSN ID : Xander51 Steam ID : Xander51
  • APZonerunnerAPZonerunner Registered User regular
    edited May 2008
    It's rare taking the piss. They're old images. For example:

    glacius.jpg

    They've just put them up for the Press Visit for Viva Pinata/Banjo as a joke.

    I wouldn't put it past them for them really to be working on it, mind.

    APZonerunner on
    APZonerunner | RPG Site | UFFSite | The Gaming Vault
    XBL/PSN/Steam: APZonerunner
  • AbsoluteZeroAbsoluteZero The new film by Quentin Koopantino Registered User regular
    edited May 2008
    KI-3D Death! Destruction! Doom!

    Who named it? Invader Zim?

    AbsoluteZero on
    cs6f034fsffl.jpg
  • DisruptorX2DisruptorX2 Registered User regular
    edited May 2008
    KI's art style has always bothered me. In that there isn't really one, they just made sprites out of poser models.

    DisruptorX2 on
    1208768734831.jpg
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited May 2008
    I remember that the original Killer Instinct was supposed to be the Ultra 64's killer app.

    Then the console got delayed and they ported the game onto SNES.

    It ended up not being terribly impressive.

    reVerse on
  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited May 2008
    Pretty sure that was supposed to be KI2, which eventually got ported to 64.

    FyreWulff on
  • brynstarbrynstar Registered User regular
    edited May 2008
    reVerse wrote: »
    I remember that the original Killer Instinct was supposed to be the Ultra 64's killer app.

    Then the console got delayed and they ported the game onto SNES.

    It ended up not being terribly impressive.

    I thought the arcade game was pretty cool (Which was running on a 32-bit arcade board instead of prototype Ultra 64 hardware as the attract sequence claimed) and I spent many hours playing the SNES port.

    And the original Gameboy port. Which was pretty insane at the time.

    EDIT: Reverse is correct, Killer Instinct and Cruisn' USA were supposed to be the killer launch apps for the Ultra 64. Cruisn' showed up, KI fans had to wait until the improved port of KI 2, which was called KI Gold.

    brynstar on
    Xbox Live: Xander51
    PSN ID : Xander51 Steam ID : Xander51
  • DixonDixon Screwed...possibly doomed CanadaRegistered User regular
    edited May 2008
    Man I loved KI for the n64 we would play it in highschool on our lunches when we decided to not go to class and just play that and halo...This was like 2 years ago too lol. It was a sick game, gave me bad blisters though

    Dixon on
  • CherrnCherrn Registered User regular
    edited May 2008
    I used to love KI back in the day, but that was primarily youth/nostalgia and "O MY GOD DID YOU SEE THAT AWESOME", plus ninjas and icemen. And the music was great.

    But really, there is no way this is going to be anything remotely good if it's ever getting made. There are only 4 or 5 companies in this world today that have the capabilities and talent to produce a fighting game that is not complete dogshit.

    And Rare is most certainly not one of them.

    Cherrn on
    All creature will die and all the things will be broken. That's the law of samurai.
  • LegacyLegacy Stuck Somewhere In Cyberspace The Grid(Seattle)Registered User, ClubPA regular
    edited May 2008
    Wasn't KI already 3D...? Or was it 3D-ish? I forget.

    Legacy on
    Can we get the chemicals in. 'Cause anything's better than this.
  • LewiePLewieP Registered User regular
    edited May 2008
    Legacy wrote: »
    Wasn't KI already 3D...? Or was it 3D-ish? I forget.

    The one on the N64 had 3D backgrounds, but 2D sprites for the characters.

    LewieP on
  • DisruptorX2DisruptorX2 Registered User regular
    edited May 2008
    Legacy wrote: »
    Wasn't KI already 3D...? Or was it 3D-ish? I forget.

    2d. The sprites were based on 3d models like in DKC and Diablo, though.

    DisruptorX2 on
    1208768734831.jpg
  • ZombiemamboZombiemambo Registered User regular
    edited May 2008
    KI was a terrible game. Everyone just used the flameguy and the winner was decided by who could perform an infinite combo first.

    Zombiemambo on
    JKKaAGp.png
  • TelMarineTelMarine Registered User regular
    edited May 2008
    Killer Instinct 2 was a spectacularly bad competitive game, but it was a pretty fun game to play.

    TelMarine on
    3ds: 4983-4935-4575
  • Houk the NamebringerHouk the Namebringer Nipples The EchidnaRegistered User regular
    edited May 2008
    KI was awesome if nobody really knew what they were doing.

    Houk the Namebringer on
  • ZombiemamboZombiemambo Registered User regular
    edited May 2008
    Terrible in terms of balance, I mean. If you just like dicking around with cool-looking guys it's a lot of fun. But don't try to get good at it.

    Zombiemambo on
    JKKaAGp.png
  • ReverendToastReverendToast Registered User regular
    edited May 2008
    KI was basically taking the popularity of Mortal Kombat (Midway was involved with making it) and the psuedo 3d graphics that Rare made popular with Donkey Kong. Like Cruis'n USA it was just a showcase for new graphics... once gameplay caught up they were both left in the dirt.

    ReverendToast on
    -The Good Reverend Toast

    XboxLive Reverend Toast (Don't forget the Space); PSN ReverendToast (No space here)
  • TheSonicRetardTheSonicRetard Registered User regular
    edited May 2008
    Legacy wrote: »
    Wasn't KI already 3D...? Or was it 3D-ish? I forget.

    2d. The sprites were based on 3d models like in DKC and Diablo, though.

    However, KI Gold DID take place on a 3D axis, unlike KI and KI2 which used prerended video for the backgrounds which played forward and reverse as you walked around.

    KI and KI2 were equipped with hard drives in the cabinet. KIGold, on the N64, obviously had space limitations so it took place in true 3D space, with fully textured modeling.

    TheSonicRetard on
  • LBD_NytetraynLBD_Nytetrayn TorontoRegistered User regular
    edited May 2008
    I liked KI for SNES over KI in the arcade, ironically.

    KI Gold seemed like a cheaped-out KI2 as well. They didn't even have their full victory cutscenes.

    My favorites to use were Jago and Fulgore. With Black Orchid on occassion.

    LBD_Nytetrayn on
    qjWUWdm.gif1edr1cF.gifINPoYqL.png
    Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
  • Lucky CynicLucky Cynic Registered User regular
    edited May 2008
    Hey, I remember KI. It was the first game I got to play on my N64.

    Wait no, Mario 64 was, but this was good too! :3

    Lucky Cynic on
  • TheSonicRetardTheSonicRetard Registered User regular
    edited May 2008
    Hey, I remember KI. It was the first game I got to play on my N64.

    Wait no, Mario 64 was, but this was good too! :3

    I got my N64 with KI Gold and MK Trilogy. No Mario 64 until about a month later.

    In retrospect, this might be why I didn't like the N64 that much. By contrast, I got Crash 1 and 2, and FFVII with my PSX.

    TheSonicRetard on
  • urahonkyurahonky Registered User regular
    edited May 2008
    KI Gold gave me so many blisters and made me so angry. I can't remember the last boss' name, but whenever he hit you up in the air and laughed... his life started refilling. I did eventually beat him on the hardest difficulty with Glacius. Regenerating health was the only way to beat him, I swear.

    urahonky on
  • TheSonicRetardTheSonicRetard Registered User regular
    edited May 2008
    urahonky wrote: »
    KI Gold gave me so many blisters and made me so angry. I can't remember the last boss' name, but whenever he hit you up in the air and laughed... his life started refilling. I did eventually beat him on the hardest difficulty with Glacius. Regenerating health was the only way to beat him, I swear.

    I played it so much that I could beat him as TJ Combo, who, in my mind, was the only guy worth playing in the game since he had charge moves.

    I don't get that. Almost every character in KI had charge moves, but only 1 had them in KI Gold.

    TheSonicRetard on
  • urahonkyurahonky Registered User regular
    edited May 2008
    urahonky wrote: »
    KI Gold gave me so many blisters and made me so angry. I can't remember the last boss' name, but whenever he hit you up in the air and laughed... his life started refilling. I did eventually beat him on the hardest difficulty with Glacius. Regenerating health was the only way to beat him, I swear.

    I played it so much that I could beat him as TJ Combo, who, in my mind, was the only guy worth playing in the game since he had charge moves.

    I don't get that. Almost every character in KI had charge moves, but only 1 had them in KI Gold.

    TJ Combo could juggle like a machine too. His stage music is stuck in my head to this day too... Also, Orchid's stage was sweet.

    I was a HUGE fan of Kim Wu though. I was a fucking combo maniac with her.

    urahonky on
  • FunkyWaltDoggFunkyWaltDogg Columbia, SCRegistered User regular
    edited May 2008
    I liked TJ Combo's stage because you could hit people into the train if you were lucky.

    FunkyWaltDogg on
  • urahonkyurahonky Registered User regular
    edited May 2008
    I liked TJ Combo's stage because you could hit people into the train if you were lucky.

    Yeah, Jago's and TJ Combo's level (and Skeletor.. shit that's not his name, is it?) were pretty easy to finish them off.

    urahonky on
  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited May 2008
    I played the shit out of KI on snes, but I couldn't get into the 64 game. Sprites + N64 BLURRRRRRR is not a good combination.

    -SPI- on
  • TheSonicRetardTheSonicRetard Registered User regular
    edited May 2008
    urahonky wrote: »
    I liked TJ Combo's stage because you could hit people into the train if you were lucky.

    Yeah, Jago's and TJ Combo's level (and Skeletor.. shit that's not his name, is it?) were pretty easy to finish them off.

    Spinal

    TheSonicRetard on
  • urahonkyurahonky Registered User regular
    edited May 2008
    Thanks, man... I can't believe I forgot Spinal's name. Though I hardly used him. His shield beam attack was sweet though.

    urahonky on
  • Saint JusticeSaint Justice Mercenary Mah-vel Baybee!!!Registered User regular
    edited May 2008
    urahonky wrote: »
    KI Gold gave me so many blisters and made me so angry. I can't remember the last boss' name

    Gargos. He was this huge Gargoyle with glowing eyes.

    Saint Justice on
    Some people play tennis, I erode the human soul. ~ Tycho
  • Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited May 2008
    LewieP you really are a terrible forumer compared to your mom.

    Zen Vulgarity on
  • urahonkyurahonky Registered User regular
    edited May 2008
    urahonky wrote: »
    KI Gold gave me so many blisters and made me so angry. I can't remember the last boss' name

    Gargos. He was this huge Gargoyle with glowing eyes.

    Oh I know exactly what he looks like.... :x That son of a bitch with his flapping wings while he laughed when he launched you up in the air.... Yeah, that mother fucker.

    urahonky on
  • Saint JusticeSaint Justice Mercenary Mah-vel Baybee!!!Registered User regular
    edited May 2008
    He sucked, but I found Eyedol from the original KI even more annoying.

    Saint Justice on
    Some people play tennis, I erode the human soul. ~ Tycho
  • urahonkyurahonky Registered User regular
    edited May 2008
    He sucked, but I found Eyedol from the original KI even more annoying.

    I was never good at KI on the SNES. The game moved too slow for me (this was after I played Gold on Turbo speeds for months). I did miss Cinder though, he was cool looking.

    urahonky on
  • SirUltimosSirUltimos Don't talk, Rusty. Just paint. Registered User regular
    edited May 2008
    I played so much KI SNES with my dad when I was younger. We would spend HOURS beating the hell out of eachother on the game or trying to beat Eyedol.

    SirUltimos on
Sign In or Register to comment.