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Couldn't find the last thread like this, but I really need the name to an ancient Apple adventure game:
I played it in the late 80s-early 90s. You need torches constantly (it's not Shadowgate), and the plot of the game is to kill a dragon in the final chamber. To kill him, you have to build a weapon out of three things: a horn and two other things. There was a wraith involved somewhere that could kill you. There was also a sphinx that you shot with a silver bullet to defeat. You started outside of a castle, and at the end, the game prints out a certificate of completion.
Any help? I know that there is a thread like this every other week, but the search function is all borked.
Darth Aardvark on
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NocrenLt Futz, Back in ActionNorth CarolinaRegistered Userregular
Need more details. Were there graphics, or was it text based? How was it controlled? What system did you play it on? When you say "ancient Apple" do you mean like an old Mac Classic, or do you mean like an Apple II?
'Cause for all I know, you're looking for one of the old Eamon scenarios, while I'm trying to remember if Scarab of Ra had a dragon in it.
Couldn't find the last thread like this, but I really need the name to an ancient Apple adventure game:
I played it in the late 80s-early 90s. You need torches constantly (it's not Shadowgate), and the plot of the game is to kill a dragon in the final chamber. To kill him, you have to build a weapon out of three things: a horn and two other things. There was a wraith involved somewhere that could kill you. There was also a sphinx that you shot with a silver bullet to defeat. You started outside of a castle, and at the end, the game prints out a certificate of completion.
Any help? I know that there is a thread like this every other week, but the search function is all borked.
It is shadowgate. Why do you thin it isn't? Infocom is the only game to make a "keep torches lit" in that era. Build a weapon out of three things? Silver orb, Serpent Rod, Golden spike. Last invoke the platinum horn. Also the talisman atop that one area with the beastie wyvern.
Because seriously. It is. Very few games in that area meet all those specific requirements. The certificate kinda blows everything else out of the water though. Thats pretty damned unique for that era.
Was that the game where you could break one of the mirrors in a room and (I think) get sucked out into space? I think that gave me a phobia about being sucked into space (in a hundred years I'm sure we'll have a name for the phobia). I was a little kid and I played it on the Amiga and I remember how the computer played the sound of the air whooshing out in a scream... ugh, I still shudder.
Now I totally get anxious every time it looks like someone's about to get sucked out into a vacuum on tv shows or movies. I'm like 'oh no, not an air-lock, don't people know what's on the other side of air-locks?' and then the guy gets spiked by some alien and I'm all 'phew, well lucky for him he didn't get sucked out into space! That was close!'
I'm trying to remember an older game too. It was a side scrolling platformer on the NES(Not Mario) where you could jump on koopa's, eat mushrooms to get bigger and stronger, and had to fight a bigger koopa after a castle level. But when you beat him, a mushroom told you that your princess was in another castle.
I'm trying to remember an older game too. It was a side scrolling platformer on the NES(Not Mario) where you could jump on koopa's, eat mushrooms to get bigger and stronger, and had to fight a bigger koopa after a castle level. But when you beat him, a mushroom told you that your princess was in another castle.
I'm trying to remember an older game too. It was a side scrolling platformer on the NES(Not Mario) where you could jump on koopa's, eat mushrooms to get bigger and stronger, and had to fight a bigger koopa after a castle level. But when you beat him, a mushroom told you that your princess was in another castle.
I'm trying to remember an older game too. It was a side scrolling platformer on the NES(Not Mario) where you could jump on koopa's, eat mushrooms to get bigger and stronger, and had to fight a bigger koopa after a castle level. But when you beat him, a mushroom told you that your princess was in another castle.
What game am I thinking of?
Sonic?
Sonimario or whatever the fuck that bootleg abomination was?
I'm trying to remember an older game too. It was a side scrolling platformer on the NES(Not Mario) where you could jump on koopa's, eat mushrooms to get bigger and stronger, and had to fight a bigger koopa after a castle level. But when you beat him, a mushroom told you that your princess was in another castle.
What game am I thinking of?
I was going to post this almost exactly, but I figured it was a little too douchebaggy.
Was that the game where you could break one of the mirrors in a room and (I think) get sucked out into space? I think that gave me a phobia about being sucked into space (in a hundred years I'm sure we'll have a name for the phobia). I was a little kid and I played it on the Amiga and I remember how the computer played the sound of the air whooshing out in a scream... ugh, I still shudder.
Now I totally get anxious every time it looks like someone's about to get sucked out into a vacuum on tv shows or movies. I'm like 'oh no, not an air-lock, don't people know what's on the other side of air-locks?' and then the guy gets spiked by some alien and I'm all 'phew, well lucky for him he didn't get sucked out into space! That was close!'
Posts
NES/PC game
Torches?
Death?
Dragon?
Shadowgate.
'Cause for all I know, you're looking for one of the old Eamon scenarios, while I'm trying to remember if Scarab of Ra had a dragon in it.
Still Shadowgate though.
It is shadowgate. Why do you thin it isn't? Infocom is the only game to make a "keep torches lit" in that era. Build a weapon out of three things? Silver orb, Serpent Rod, Golden spike. Last invoke the platinum horn. Also the talisman atop that one area with the beastie wyvern.
>>
Also don't
forget to print out a certificate of achievement, acknowledging your heroic
feat.
<<
http://www.gamefaqs.com/computer/doswin/file/564685/1512
Its shadowgate and if you don't like that answer, you know what to go do with yourself.
*use* *self*
"what odd behavior for such a brave warrior!!"
Because seriously. It is. Very few games in that area meet all those specific requirements. The certificate kinda blows everything else out of the water though. Thats pretty damned unique for that era.
Now I totally get anxious every time it looks like someone's about to get sucked out into a vacuum on tv shows or movies. I'm like 'oh no, not an air-lock, don't people know what's on the other side of air-locks?' and then the guy gets spiked by some alien and I'm all 'phew, well lucky for him he didn't get sucked out into space! That was close!'
Torched!
Sphinx'd!
The second shot was from the Shadowgate for NES that I played a lot back in the day.
That was the one.
What game am I thinking of?
3ds friend code: 2981-6032-4118
I see what you did there.
Sonic?
Sonimario or whatever the fuck that bootleg abomination was?
It totally counts.
I never asked for this!
I was going to post this almost exactly, but I figured it was a little too douchebaggy.
Keep fighting the good fight.
you must have hated Firefly, then.
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