In fact...I would say comparing this generation to last...
Wii = PS2
DS = Game Boy Advance
360 = Xbox
PS3 = Dreamcast (Without the whole pulling out early)
PSP = Gamecube
perhaps, but making those comparisons isn't really fair. the fact is that every aspect of this gen is a much closer race than previous console cycles. the 360 is doing much better than the xbox did, as is the ps3 compared to the dismal sales failure that was the dreamcast. the wii is selling at about the rate of the ps2, but profits are highly concentrated within the first party. like i said, it's just really not all that fair.
Some people are expecting ~950k or so for next Wii NPD. I don't quite see it hitting that high... I actually kind of think it's going to be about the same as the previous month. Nintendo was saying that they were going to try to keep a good supply of WiiFit for the WiiFit launch, but they didn't say anything about being able to get more Wii units shipped.... I think ~750k or ~800k is a pretty reasonable number for the upcoming NPD for the Wii, just on the expectation that not a lot more units were shipped to the USA above the ~40% production, which is ~700,000. So with WiiFit pushing the Wii sales harder than Mario Kart did last month, obviously Wii sales will be higher than ~714k. But I think supply is still an issue, so ~750k is not out of the question...
I agree, if supply was available, I think a million a month is indeed possible. But the question has always been "How many will Nintendo make available in the US?". To this day, I still go into Costco and see piles of 360s and PS3s and absolutely no Wiis. I wonder if that's ever going to change.
In fact...I would say comparing this generation to last...
Wii = PS2
DS = Game Boy Advance
360 = Xbox
PS3 = Dreamcast (Without the whole pulling out early)
PSP = Gamecube
perhaps, but making those comparisons isn't really fair. the fact is that every aspect of this gen is a much closer race than previous console cycles. the 360 is doing much better than the xbox did, as is the ps3 compared to the dismal sales failure that was the dreamcast. the wii is selling at about the rate of the ps2, but profits are highly concentrated within the first party. like i said, it's just really not all that fair.
Of course, it's probably just the closest correlations you could make.
Some people are expecting ~950k or so for next Wii NPD. I don't quite see it hitting that high... I actually kind of think it's going to be about the same as the previous month. Nintendo was saying that they were going to try to keep a good supply of WiiFit for the WiiFit launch, but they didn't say anything about being able to get more Wii units shipped.... I think ~750k or ~800k is a pretty reasonable number for the upcoming NPD for the Wii, just on the expectation that not a lot more units were shipped to the USA above the ~40% production, which is ~700,000. So with WiiFit pushing the Wii sales harder than Mario Kart did last month, obviously Wii sales will be higher than ~714k. But I think supply is still an issue, so ~750k is not out of the question...
I agree, if supply was available, I think a million a month is indeed possible. But the question has always been "How many will Nintendo make available in the US?". To this day, I still go into Costco and see piles of 360s and PS3s and absolutely no Wiis. I wonder if that's ever going to change.
I still have yet to see one in the wild or I might own one. I don't really want one and have an absolutely disgusting backlogue but the oogh new shiny toy factor would probably win me over. It is really amazing what nintendo has managed to do.
I still have yet to see one in the wild or I might own one. I don't really want one and have an absolutely disgusting backlogue but the oogh new shiny toy factor would probably win me over. It is really amazing what nintendo has managed to do.
I'm still holding firm to my principle of not buying a console till its first price drop. I got a feeling I'm going to have to wait a long time with the wii. This rule has served me well in the past. First gen games on consoles mostly suck and so do early adopter prices, I usually have quite a back log of PC and last gen games anyway. I also don't like how much I'd be overpaying for the Wii. If I'm going to pay more for the blades I feel that I shouldn't have to pay as much for the razor.
I’ll tell you what happens in Demon’s Souls when you die. You come back as a ghost with your health capped at half. And when you keep on dying, the alignment of the world turns black and the enemies get harder. That’s right, when you fail in this game, it gets harder. Why? Because fuck you is why.
iPhone the next PSP?
I can't see it as that likely most owners will download more than 1 or 2 puzzle games.
The most important app on the iPhone is the abilit to make and receive phonecalls.
The PSP doesnt do that, ergo the iPhone will be vastly more popular. Now its $199 I expect it to be everywhere.
And no console this generation is the Dreamcast. That thing was unique. A fragile flower crushed by the boot of corporate fuck ups.
The Dreamcast was a business world Final Fantasy. One last hurrah. They made the thing after losing a boatload of money on the Saturn and laying off a third of their workforce.
They took a chance by coming out before the PS2 and paid the price.
Absolutely crushed by the PS2 hype factory.
Also that controller cried out for six face buttons. It was big enough to hold ten.
With Chains of Olympus going Gold in Japan (やったー!!ビッチズ!), we’re now officially done with PSP development.
So today we sent all our devkits back and seeing all these boxes ready to be picked up definitely marks the end of an era here at Ready At Dawn.
Can’t wait to show you guys what we have in store….
So that leaves Capcom and Sony as the major developers for the system?
Edit: Forgot about Square.
Woah, really? I thought Ready At Dawn had very close ties to Sony... telling that even they're pulling out. The PSP really is turning into a ghost town.
Then again they did the Wii port of Okami too, didn't they? So it shouldn't be a huge surprise. I'll be interested to see what these guys can do with their own IP rather than a port/semi-port.
iPhone the next PSP?
I can't see it as that likely most owners will download more than 1 or 2 puzzle games.
Actually, games on the iPhone look to be DS to PSP quality, which may cause some folks to think twice. Nowadays people think of cell phone games as crappy and tech-limited, but if the iPhone can change that perspective it might cause a rush of actually good cell phone game development, a la Japan. I don't think it'll be a huge threat to the DS considering the iPhone doesn't have brick and mortar game sales, but it'll be a good motivator.
I've said it before, but the real strength of the iPhone is that it's forcing its competitors to actually come out with new ideas and attempt to catch up with Japan instead of just releasing the same damn Blackberry for the 47th time. The iPhone was just the kick in the pants cell phones needed.
If not you're crazy. If Microsoft and Sony follow this business plan they will get slaughtered worse than they currently are in this gen.
Why do people think a company has to be first in units sold or they 'am doomed'? The industry is bringing in record profits... there's plenty to go around.
dead souls penny arcade thinks dead souls neogaf is a genius.
They're both me.
I had to laugh when the original poster predicted the whole massively expensive Super HD games and systems. Some people just aren't cut out for sales age, I guess.
Apple confirmed that content providers wishing to sell their software via the App Store (protected by FairPlay DRM) will have to choose between two price points: free and $9.99.
The news puts the kibosh on reports from last week that iPhone games would cost $25. Content providers get to keep 70 per cent of the revenue from every app sold.
Apple confirmed that content providers wishing to sell their software via the App Store (protected by FairPlay DRM) will have to choose between two price points: free and $9.99.
The news puts the kibosh on reports from last week that iPhone games would cost $25. Content providers get to keep 70 per cent of the revenue from every app sold.
Unless a company charges $10 for the engine, $10 for the resources, and $10 for the scripting.
Apple confirmed that content providers wishing to sell their software via the App Store (protected by FairPlay DRM) will have to choose between two price points: free and $9.99.
The news puts the kibosh on reports from last week that iPhone games would cost $25. Content providers get to keep 70 per cent of the revenue from every app sold.
That.... what? Why the hell?
Apple is truly a company that thinks different in every sense of the word, and that includes mixing in very bad ideas with their awesome ideas.
The biggest X factor impacting sales data for May is Nintendo's fitness simulator Wii Fit. Though the game has generated heavy interest from Nintendo's casual gaming crowd, the publisher has failed to adequately feed its North American retail channels. With the game having launched in Europe in April, Pachter believes Nintendo limited US supplies to 500,000 copies of the game, all of which sold out. Wilson concurs with Pachter over spot shortages, but believes Nintendo funneled 750,000 units stateside.
"[W]e expect the supply situation will begin to improve over the next several months," noted Pachter. "Wii Fit's May 21 launch here was likely supported by only 500,000 game units, limiting opportunity to sell more Wii hardware units."
I want to know how much Mario Kart is supposed to sell.
This makes my prediction of 950K wii sales look in doubt then, but they were selling like crazy without wiifit, so throw even 500K wiifits in to the mix and it is plausible.
I'm leaning toward 700-800K sales now. Not trying to change my prediction of course, just saying :P
If not you're crazy. If Microsoft and Sony follow this business plan they will get slaughtered worse than they currently are in this gen.
Why do people think a company has to be first in units sold or they 'am doomed'? The industry is bringing in record profits... there's plenty to go around.
dead souls penny arcade thinks dead souls neogaf is a genius.
They're both me.
I had to laugh when the original poster predicted the whole massively expensive Super HD games and systems. Some people just aren't cut out for sales age, I guess.
Maybe it's just me, but I don't understand what's horribly wrong with frankthurk's post. I don't know if the industry is indeed bringing "record profits", but it's true that there's plenty to go around. Nintendo is making a killing. MS is making a profit with their games division for the first fiscal year ever. The big publishers (EA, Ubisoft, etc.) are still making money. The big exception is Sony, but I think the expectation is that next year they'll be back in black.
So I agree that with the sentiment that it's very silly (and fanboyish) to think that companies "am doomed" because they're not #1. Not all companies are Nintendo or can do Nintendo-like numbers. Heck, Nintendo didn't have this same success last generation, yet they still made a profit.
As for the massively expensive Super HD games and systems ... I agree that's crack-smoking nonsense.
I'm pretty sure I read somewhere that EA actually lost money last fiscal year. I can find the source if nobody else remembers reading that. Just a side-note; I completely agree with your point.
With Chains of Olympus going Gold in Japan (やったー!!ビッチズ!), we’re now officially done with PSP development.
So today we sent all our devkits back and seeing all these boxes ready to be picked up definitely marks the end of an era here at Ready At Dawn.
Can’t wait to show you guys what we have in store….
So that leaves Capcom and Sony as the major developers for the system?
Edit: Forgot about Square.
Woah, really? I thought Ready At Dawn had very close ties to Sony... telling that even they're pulling out. The PSP really is turning into a ghost town.
Then again they did the Wii port of Okami too, didn't they? So it shouldn't be a huge surprise. I'll be interested to see what these guys can do with their own IP rather than a port/semi-port.
I doubt there's that much 'telling' about it, they probably just wanted to work on the newer systems. Apparently they're working on the PS3/360 at the moment.
As for the PSP, we'll have to wait and see if its recent resurgence boosts the number of upcoming games. Apparently Capcom are working on a few new games for it and Square Enix still have the KH spinoff and FF Dissidia in development. Sony though, really don't seem to know what they're doing with it.
Shooter Mcgavin: Yep, EA did post a loss last year but that was pretty much solely because they bought Bioware/Pandemic.
Xenogears of Bore: I thought we got rid of the 'PSP shitty software sales' crap? NPD released the US attach rates and the PSP's one wasn't too much different from the DS's one.
I'm pretty sure I read somewhere that EA actually lost money last fiscal year. I can find the source if nobody else remembers reading that. Just a side-note; I completely agree with your point.
I'm pretty sure I read somewhere that EA actually lost money last fiscal year. I can find the source if nobody else remembers reading that. Just a side-note; I completely agree with your point.
Yes, but just to reiterate, that doesn't mean the rest of the industry is doomed or heck, that it even sucks.
Of course not, but when nintendo was in this situation they were "doomed as fuck", "to be bought in five years", and so on. Some people are just applying the same "last place is doomed" mentality every generation, despite the fact that this hasn't been the case for a while.
Last gen Sony made a lot of money, but Nintendo was still profitable. In fact they made money every year. Meanwhile MS was losing money like a madman.
So you could say that while Sony had "won" that gen, Nintendo was still fine and Microsoft considered that money an investment.
This gen Nintendo is making a fuckton of money. Neither of the others is close to breaking even. So the same reasoning doesn't really apply. This gen Sony has pissed away both the money and mindshare they won last time around and Microsoft is tired enough of making "investments" that they didn't lower the 360s price before GTA hit.
So even though that Sony and MS's game divisions have larger companies to fall back on and are not doomed, per se, I don't think they are fine with the fact there is "plenty of money to go around" when all of that money is going to other companies.
lowlylowlycook on
(Please do not gift. My game bank is already full.)
PS3 finally to break 10k in Japan? Looks like the psp has reached critical mass. People see their friends playing it, and realize its actually a pretty nice system now. And we all know how Japan loves its handhelds. Now all Sony needs to do is keep a nice stream of releases for the system so as not to kill its momentum.
I’ll tell you what happens in Demon’s Souls when you die. You come back as a ghost with your health capped at half. And when you keep on dying, the alignment of the world turns black and the enemies get harder. That’s right, when you fail in this game, it gets harder. Why? Because fuck you is why.
Anyway, on PSP games... I have no idea if the Japanese surge will really turn things around in the long run. It may help, but software is still selling like poop in the U.S. and Europe, Japan is now the number three market and western developers have pretty much given up on the thing.
And while yes, the 360 is turning a profit finally, no company will pass up an opportunity to make more money. That's why I'd be shocked if its successor (and the PS4, for that matter) ease up on the bleeding-edge tech since it has cut into profits while failing to give them a real advantage. They likely won't be in Wii territory, but they'll probably be more cost-effective.
If not you're crazy. If Microsoft and Sony follow this business plan they will get slaughtered worse than they currently are in this gen.
Why do people think a company has to be first in units sold or they 'am doomed'? The industry is bringing in record profits... there's plenty to go around.
dead souls penny arcade thinks dead souls neogaf is a genius.
They're both me.
I had to laugh when the original poster predicted the whole massively expensive Super HD games and systems. Some people just aren't cut out for sales age, I guess.
Maybe it's just me, but I don't understand what's horribly wrong with frankthurk's post. I don't know if the industry is indeed bringing "record profits", but it's true that there's plenty to go around. Nintendo is making a killing. MS is making a profit with their games division for the first fiscal year ever. The big publishers (EA, Ubisoft, etc.) are still making money. The big exception is Sony, but I think the expectation is that next year they'll be back in black.
While there's nothing wrong with it taken by itself, he's using it as support for his super HD game idea. That's at least my problem with it. Because in that context it's mind numbingly stupid.
Jengo on
3DS FC: 1977-1274-3558 Pokemon X ingame name: S3xy Vexy
Posts
And it's not Super-HD. It's either Super Hi-Vision or Ultra High Definition.
That guy needs to learn the lingo. :P
perhaps, but making those comparisons isn't really fair. the fact is that every aspect of this gen is a much closer race than previous console cycles. the 360 is doing much better than the xbox did, as is the ps3 compared to the dismal sales failure that was the dreamcast. the wii is selling at about the rate of the ps2, but profits are highly concentrated within the first party. like i said, it's just really not all that fair.
I agree, if supply was available, I think a million a month is indeed possible. But the question has always been "How many will Nintendo make available in the US?". To this day, I still go into Costco and see piles of 360s and PS3s and absolutely no Wiis. I wonder if that's ever going to change.
- Don't add me, I'm at/near the friend limit
Steam: JC_Rooks
Twitter: http://twitter.com/JiunweiC
I work on this: http://www.xbox.com
Of course, it's probably just the closest correlations you could make.
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
750/4 is 187.5k a week, next month is 5 weeks so you'd be looking at 937.5k
It's basically a shoe in if May is over 800k.
I;d say the DS is closer to this generation's PS2, myself.
Do Super HD games come with 3-D glasses?
No, sorry.
3D Glasses are SD.
I still have yet to see one in the wild or I might own one. I don't really want one and have an absolutely disgusting backlogue but the oogh new shiny toy factor would probably win me over. It is really amazing what nintendo has managed to do.
No the PS3 is not the Dreamcast.
It's the Gamecube with better third party relations.
This is actually an improvement over its first year when it was the Saturn.
The PSP is the PSP. There has never been a machine with such a massive difference between hardware and software sales.
I can't see it as that likely most owners will download more than 1 or 2 puzzle games.
(Please do not gift. My game bank is already full.)
I'm still holding firm to my principle of not buying a console till its first price drop. I got a feeling I'm going to have to wait a long time with the wii. This rule has served me well in the past. First gen games on consoles mostly suck and so do early adopter prices, I usually have quite a back log of PC and last gen games anyway. I also don't like how much I'd be overpaying for the Wii. If I'm going to pay more for the blades I feel that I shouldn't have to pay as much for the razor.
Let me tell you about Demon's Souls....
The most important app on the iPhone is the abilit to make and receive phonecalls.
The PSP doesnt do that, ergo the iPhone will be vastly more popular. Now its $199 I expect it to be everywhere.
And no console this generation is the Dreamcast. That thing was unique. A fragile flower crushed by the boot of corporate fuck ups.
The Dreamcast was a business world Final Fantasy. One last hurrah. They made the thing after losing a boatload of money on the Saturn and laying off a third of their workforce.
They took a chance by coming out before the PS2 and paid the price.
Absolutely crushed by the PS2 hype factory.
Also that controller cried out for six face buttons. It was big enough to hold ten.
Woah, really? I thought Ready At Dawn had very close ties to Sony... telling that even they're pulling out. The PSP really is turning into a ghost town.
Then again they did the Wii port of Okami too, didn't they? So it shouldn't be a huge surprise. I'll be interested to see what these guys can do with their own IP rather than a port/semi-port.
Actually, games on the iPhone look to be DS to PSP quality, which may cause some folks to think twice. Nowadays people think of cell phone games as crappy and tech-limited, but if the iPhone can change that perspective it might cause a rush of actually good cell phone game development, a la Japan. I don't think it'll be a huge threat to the DS considering the iPhone doesn't have brick and mortar game sales, but it'll be a good motivator.
I've said it before, but the real strength of the iPhone is that it's forcing its competitors to actually come out with new ideas and attempt to catch up with Japan instead of just releasing the same damn Blackberry for the 47th time. The iPhone was just the kick in the pants cell phones needed.
dead souls penny arcade thinks dead souls neogaf is a genius.
I had to laugh when the original poster predicted the whole massively expensive Super HD games and systems. Some people just aren't cut out for sales age, I guess.
http://www.mcvuk.com/news/30820/Apple-shows-off-new-games-for-iPhone
Unless a company charges $10 for the engine, $10 for the resources, and $10 for the scripting.
It should be set to this song:
http://rapidshare.com/files/121481199/22_It_s_Time.mp3.html
I can only say that the interface for the GIMP is a bitch and boy should I save more often.
(Please do not gift. My game bank is already full.)
That.... what? Why the hell?
Apple is truly a company that thinks different in every sense of the word, and that includes mixing in very bad ideas with their awesome ideas.
Stuck a DVD drive in there and it would have sold. Especially if it stayed 199. That's the only good decision Bernie Stolar made since founding Atari.
And a second stick.
But it was designed for six face buttons. The inputs are still there. They just backed out for some reason.
It also needed to be shaped like | | or / \ instead of \ /.
After the cost of making a cart / shipping / shelf space / etc... how much do developers make on a 25-35 dollar game?
Let's play Mario Kart or something...
I'm leaning toward 700-800K sales now. Not trying to change my prediction of course, just saying :P
Maybe it's just me, but I don't understand what's horribly wrong with frankthurk's post. I don't know if the industry is indeed bringing "record profits", but it's true that there's plenty to go around. Nintendo is making a killing. MS is making a profit with their games division for the first fiscal year ever. The big publishers (EA, Ubisoft, etc.) are still making money. The big exception is Sony, but I think the expectation is that next year they'll be back in black.
So I agree that with the sentiment that it's very silly (and fanboyish) to think that companies "am doomed" because they're not #1. Not all companies are Nintendo or can do Nintendo-like numbers. Heck, Nintendo didn't have this same success last generation, yet they still made a profit.
As for the massively expensive Super HD games and systems ... I agree that's crack-smoking nonsense.
- Don't add me, I'm at/near the friend limit
Steam: JC_Rooks
Twitter: http://twitter.com/JiunweiC
I work on this: http://www.xbox.com
I doubt there's that much 'telling' about it, they probably just wanted to work on the newer systems. Apparently they're working on the PS3/360 at the moment.
As for the PSP, we'll have to wait and see if its recent resurgence boosts the number of upcoming games. Apparently Capcom are working on a few new games for it and Square Enix still have the KH spinoff and FF Dissidia in development. Sony though, really don't seem to know what they're doing with it.
Shooter Mcgavin: Yep, EA did post a loss last year but that was pretty much solely because they bought Bioware/Pandemic.
Xenogears of Bore: I thought we got rid of the 'PSP shitty software sales' crap? NPD released the US attach rates and the PSP's one wasn't too much different from the DS's one.
Here is a useful GAF thread:
http://www.neogaf.com/forum/showthread.php?t=296161
Basically, Nintendo is more profitable than the rest of the industry combined.
Yes, but just to reiterate, that doesn't mean the rest of the industry is doomed or heck, that it even sucks.
- Don't add me, I'm at/near the friend limit
Steam: JC_Rooks
Twitter: http://twitter.com/JiunweiC
I work on this: http://www.xbox.com
Of course not, but when nintendo was in this situation they were "doomed as fuck", "to be bought in five years", and so on. Some people are just applying the same "last place is doomed" mentality every generation, despite the fact that this hasn't been the case for a while.
Except for poor SEGA
So you could say that while Sony had "won" that gen, Nintendo was still fine and Microsoft considered that money an investment.
This gen Nintendo is making a fuckton of money. Neither of the others is close to breaking even. So the same reasoning doesn't really apply. This gen Sony has pissed away both the money and mindshare they won last time around and Microsoft is tired enough of making "investments" that they didn't lower the 360s price before GTA hit.
So even though that Sony and MS's game divisions have larger companies to fall back on and are not doomed, per se, I don't think they are fine with the fact there is "plenty of money to go around" when all of that money is going to other companies.
(Please do not gift. My game bank is already full.)
DSL 70,000
PSP 110,000
Wii 88,000
PS3 10,000
PS2 5,800
360 2,100
PSP is refusing to subside. Seems like a very lucky break for Sony in Japan.
I guess we'll get the Japanese 1st day sales for MGS on Friday.
(Please do not gift. My game bank is already full.)
Let me tell you about Demon's Souls....
Corrected and complete numbers...
PSP: 53.000
Wii: 42.000
DSL: 33.000
PS3: 10.000
PS2: 5.800
360: 2.100
01.) DragonBall Z: Burst Limit (PS3) 82.000 [82.000]
02.) Shiren the Wanderer 3 (Wii) 59.000 [59.000]
03.) Wii Fit (Wii) 36.000 [2.164.000]
04.) Mario Kart Wii (Wii) 35.000 [1.447.000]
05.) Powerful Pro Baseball Portable 3 (PSP) 35.000 [145.000]
06.) DS Yamamura Misa Suspense (NDS) 31.000 [31.000]
07.) Monster Hunter Portable 2nd G (PSP) 29.000 [2.239.000]
08.) Ninja Gaiden 2 (360) 27.000 [27.000]
09.) Family Trainer Wii (Wii) 17.000 [54.000]
10.) Valhalla Knights 2 (PSP) 15.000 [50.000]
11.) DragonBall Z: Burst Limit (360) 13.000 [13.000]
12.) Wii Sports (Wii) 12.000 [2.974.000]
13.) Meccha Taiko Drum Master DS: Adventure in Seven Islands (NDS) 12.000 [189.000]
14.) Mario Kart DS (NDS) 11.000 [3.086.000]
15.) Beautiful Letter Training DS (NDS) 10.000 [267.000]
16.) Endless Frontier: Super Robot Wars OG Saga (DS) 8.800 [99.000]
17.) Wii Play (Wii) 8.700 [2.376.000]
18.) Pokémon Ranger: Batonnage (NDS) 8.100 [559.000]
19.)
20.) Front Mission 2089: Border of Madness (DS) 8.000 [29.000]
21.) 99 tears (NDS) 7.800 [7.800]
22.) We're Fossil Diggers (DS) 7.400 [137.000]
23.) Mana-Khemia 2 (PS2) 6.300 [37.000]
24.) Link´s Crossbow Training (Wii) 5.900 [183.000]
25.) New Super Mario Bros. (NDS) 5.400 [5.192.000]
26.) Yoiko's Life on an Uninhabited Island (DS) 5.300 [107.000]
27.) Battalion Wars 2 (Wii) 5.100 [57.000]
28.) Tom Clancy´s Rainbow Six Vegas 2 (PS3) 4.900 [18.000]
29.)
30.) D.C. II P.S. (PS2) 4.400 [49.000]
xx.) FIFA Street 3 (PS3) 1.800
xx.) Yamasa Digi-World Collaboration SP: Pachislot Ridge Racer (PS2) 1.400
xx.) Ooku-Ki (PS2) 840
Anyway, on PSP games... I have no idea if the Japanese surge will really turn things around in the long run. It may help, but software is still selling like poop in the U.S. and Europe, Japan is now the number three market and western developers have pretty much given up on the thing.
And while yes, the 360 is turning a profit finally, no company will pass up an opportunity to make more money. That's why I'd be shocked if its successor (and the PS4, for that matter) ease up on the bleeding-edge tech since it has cut into profits while failing to give them a real advantage. They likely won't be in Wii territory, but they'll probably be more cost-effective.
While there's nothing wrong with it taken by itself, he's using it as support for his super HD game idea. That's at least my problem with it. Because in that context it's mind numbingly stupid.