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Heresy War: Like Freelancer, without the humor
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Heresy War is a combat space simulator set in a future, where humanity has reborn from the ashes after a catastrophic world war. The game puts the player in the cockpit of the most technologically advanced fighters in the human military fleet (The Core) as he witnesses the start of a civil war.
50 years after the third world war, the seven founding fathers created the United Earth Republic , thus having every Earth nation under one banner.
With great efforts, Earth began the colonization and terraforming of Mars , as well as looking for ways out of the solar system.
Deep space scans revealed an anomaly close to Jupiter's orbit. This anomaly has proven to be the first natural-occuring worm-hole. By researching this worm-hole, scientists have discovered that it can be used to travel faster than light between two points in space.
Humanity was united more than ever with this discovery. Millions of people set out to make their lives better into the unknown, away from the desolated Earth.
100 years have passed since the first wormhole was discovered. A lot of planets have been explored and colonised, wormholes to new systems are charted by the deep space expeditionary forces, and everything is quiet.. or so it seems.
It's also on Fileplanet, where I first saw it mentioned.
After downloading it and playing it, here are my thoughts. Granted, this is only a demo, so it's hard to really grade it at this point. That said:
Pros
The controls are similar to Freelancer, thus very easy to pick up.
The graphics, while nothing to brag about, get the job done.
I'm not offended by the combat.
Cons
It's not terribly exciting just yet; doesn't have that "kick" to it that Freelancer and Freespace did.
Current voice acting leaves something to be desired.
Needs more plot.
Seeing as how I like space combat games, I figured I'd try it out. I'm going to keep an eye on this one and hope it turns into something good. Right now it has potential.
So is this not open ended like Freelancer was? When you said it was like Freelancer, I got my hopes up that it would be another attempt at the non-linear, roam around and do whatever you want type of space game. This, however, looks like it's just mission based.
Dashui on
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