Believe it or not, it's the best version of Duke3D
:?:
That's inferior to the PC version. Duke64 is better than the PC version, see.
Um, no. The Saturn version of Duke Nukem is the supreme version of the game. For one, it has hardware based lighting, which not even the PC version has. Two, it runs in a higher resolution than the PC version did. It's also the only version, PC, N64, or otherwise, to use a TRUE 3D engine - none of this bullshit BSP lookup crap. It used real, texturemapped polygons, and since the Saturn rendered using Quads, they were less distorted and smoother than any other version's textures.
Plus, unlike the N64 or PSX ports, Duke 3D on the saturn had online netplay. The Saturn version is BY FAR the supreme version of Duke Nukem 3D. This is not for debate.
Goldeneye, Diddy Kong Racing, Perfect Dark and Episode One Racer. Of course all of which really shine in multiplayer, so you may not enjoy them as much if you don't have people to play against
I think many of you are relieving your old glory days without realizing some of the games you are mentioning do not hold up well. I have played many of these, very recently.
Starfox is garbage SNES version holds up better
Blast Corps and Wave race on the other than, WUNDERBAR.
All I am saying is use your judgement, and do some research.
I think many of you are relieving your old glory days without realizing some of the games you are mentioning do not hold up well. I have played many of these, very recently.
Starfox is garbage SNES version holds up better
Blast Corps and Wave race on the other than, WUNDERBAR.
All I am saying is use your judgement, and do some research.
Better than Mario Kart, and the games had fuckawesome music.
My brother and I played these games to death. To us, this defined 3D platforming and what the N64 could do.
A virus has killed 99.9% of all women and your wife, one of the surivivors, has been kidnapped by a gang and taken to California. Are you a bad enough dude to drive a tank across the United States to rescue her?
The second game sacrifices story for some awesome multiplayer.
Some of the best four player co-op gameplay around. I can't even play the other iterations, but I will always play this game.
No one will recommend Battle for Naboo but me, but both games exemplify what Factor 5 could do at its peak on the N64.
Believe it or not, it's the best version of Duke3D
:?:
That's inferior to the PC version. Duke64 is better than the PC version, see.
Um, no. The Saturn version of Duke Nukem is the supreme version of the game. For one, it has hardware based lighting, which not even the PC version has. Two, it runs in a higher resolution than the PC version did. It's also the only version, PC, N64, or otherwise, to use a TRUE 3D engine - none of this bullshit BSP lookup crap. It used real, texturemapped polygons, and since the Saturn rendered using Quads, they were less distorted and smoother than any other version's textures.
Plus, unlike the N64 or PSX ports, Duke 3D on the saturn had online netplay. The Saturn version is BY FAR the supreme version of Duke Nukem 3D. This is not for debate.
This is Duke Nukem, not some masturbatory tech demo. It doesn't matter what you do to the engine, the assets ensure that it's going to look like shit anyway. In terms of which version will be the most entertaining for any 4 reasonable people, Duke64 wins hands down for its improvements to the weapon arsenel and its perfectly designed dedicated multiplayer maps.
Believe it or not, it's the best version of Duke3D
:?:
That's inferior to the PC version. Duke64 is better than the PC version, see.
Um, no. The Saturn version of Duke Nukem is the supreme version of the game. For one, it has hardware based lighting, which not even the PC version has. Two, it runs in a higher resolution than the PC version did. It's also the only version, PC, N64, or otherwise, to use a TRUE 3D engine - none of this bullshit BSP lookup crap. It used real, texturemapped polygons, and since the Saturn rendered using Quads, they were less distorted and smoother than any other version's textures.
Plus, unlike the N64 or PSX ports, Duke 3D on the saturn had online netplay. The Saturn version is BY FAR the supreme version of Duke Nukem 3D. This is not for debate.
This is Duke Nukem, not some masturbatory tech demo. It doesn't matter what you do to the engine, the assets ensure that it's going to look like shit anyway. In terms of which version will be the most entertaining for any 4 reasonable people, Duke64 wins hands down for its improvements to the weapon arsenel and its perfectly designed dedicated multiplayer maps.
Imrpovements to the arsenal, eh? I wasn't going to bother with this one since I have Duke 3D on PC and I use eduke32 or whatever it's called, but now...now you've intruigued me...
Believe it or not, it's the best version of Duke3D
:?:
That's inferior to the PC version. Duke64 is better than the PC version, see.
Um, no. The Saturn version of Duke Nukem is the supreme version of the game. For one, it has hardware based lighting, which not even the PC version has. Two, it runs in a higher resolution than the PC version did. It's also the only version, PC, N64, or otherwise, to use a TRUE 3D engine - none of this bullshit BSP lookup crap. It used real, texturemapped polygons, and since the Saturn rendered using Quads, they were less distorted and smoother than any other version's textures.
Plus, unlike the N64 or PSX ports, Duke 3D on the saturn had online netplay. The Saturn version is BY FAR the supreme version of Duke Nukem 3D. This is not for debate.
This is Duke Nukem, not some masturbatory tech demo. It doesn't matter what you do to the engine, the assets ensure that it's going to look like shit anyway. In terms of which version will be the most entertaining for any 4 reasonable people, Duke64 wins hands down for its improvements to the weapon arsenel and its perfectly designed dedicated multiplayer maps.
Imrpovements to the arsenal, eh? I wasn't going to bother with this one since I have Duke 3D on PC and I use eduke32 or whatever it's called, but now...now you've intruigued me...
believe or not the 64 version even has bots. Also I liked the revamped Stadium map, it was a bit bigger and had a ton of shit to pick up
I loved Snowboard Kids, but I didn't like the sequel. I highly recommend the first, though.
yeah, the second one had some additions that irritated me, but the actual races are still a good addition after you've played the first one to death. Hmmm I should keep my eyes out for the ds version - I bet it's worth the used price by now.
METAzraeL on
dream a little dream or you could live a little dream
sleep forever if you wish to be a dreamer
The first one was really great. I remember I played through it alot of times, only to stop when I beat that ninja guy to find that, damn -- I forgot I have a memory pak. And I need to turn it off. God damn it.
And then proceeded to play the game to that point again the next day, all while having a great time.
The N64 was one great console, IMO. Not superior to the PSX when I look back at things, look at the backlog of games and all, but I was one sucker for the N64 and I got all these great memories of it.
AbsoluteZeroThe new film by Quentin KoopantinoRegistered Userregular
edited May 2008
Perfect Dark, Turok 2, 1080 Snowboarding, Paper Mario, Excitebike 64, Star Wars Rogue Squadron, Kirby 64, and if you can find it the N64 version of Resident Evil 2 is the best version.
AbsoluteZero on
0
AbsoluteZeroThe new film by Quentin KoopantinoRegistered Userregular
No one will recommend Battle for Naboo but me, but both games exemplify what Factor 5 could do at its peak on the N64.
While technologically impressive (lots of polys, high res texture work, full game vocal commentary), unfortunately the game plays like ass. It's a bit of a shock going from the very very good Rogue Squadron to the very very assy Battle for Naboo, it is almost as though Factor 5 got so caught up in pushing the N64 beyond its limits that they forgot to put in all that fun from the last game.
I guess I'm probably the only one who liked Donkey Kong 64. What really surprises me is that the Banjo games are constantly praised and DK64 unversally hated when DK64 is practically the same.
Also, I hate fighting games mostly, but Mace: The Dark Age was pretty amazing, so I would also recommended it.
And I also see an odd lack of Goldeneye recommendations, I wasn't really crazy about the game but is good enough, and chances are you will like it.
Finally, I would really recommend Mario 64 even if you already have it for the DS. The game is meant to be played with the N64 controller and the extras of the DS version doesn't compensate the horrible control method.
I think many of you are relieving your old glory days without realizing some of the games you are mentioning do not hold up well. I have played many of these, very recently.
Starfox is garbage SNES version holds up better
Blast Corps and Wave race on the other than, WUNDERBAR.
All I am saying is use your judgement, and do some research.
I only acquired an N64 recently, having never owned one, and found the above to be excellent games.
I think your judgement might be the questionable one here.
Conkers Bad Fur Day. Probably my favorite N64 game
Oddly enough, I remember the controversy that game caused more than the actual game itself. Something about a villain with steel testicles, or something.
I think many of you are relieving your old glory days without realizing some of the games you are mentioning do not hold up well. I have played many of these, very recently.
Starfox is garbage SNES version holds up better
Blast Corps and Wave race on the other than, WUNDERBAR.
All I am saying is use your judgement, and do some research.
I only acquired an N64 recently, having never owned one, and found the above to be excellent games.
I think your judgement might be the questionable one here.
I guess he likes playing starfox at a nice 10-15 fps.
Imrpovements to the arsenal, eh? I wasn't going to bother with this one since I have Duke 3D on PC and I use eduke32 or whatever it's called, but now...now you've intruigued me...
There were a lot of changes; all for the better, I think. The most important one for me is that the RPG was changed into a grenade launcher (sort of - the RPG lives on in the devastator's slot). It just fits in so well with the level design and duke's style of gameplay, you have to see it to understand. I can't imagine dukematching without it.
I guess I'm probably the only one who liked Donkey Kong 64. What really surprises me is that the Banjo games are constantly praised and DK64 unversally hated when DK64 is practically the same.
Also, I hate fighting games mostly, but Mace: The Dark Age was pretty amazing, so I would also recommended it.
And I also see an odd lack of Goldeneye recommendations, I wasn't really crazy about the game but is good enough, and chances are you will like it.
Finally, I would really recommend Mario 64 even if you already have it for the DS. The game is meant to be played with the N64 controller and the extras of the DS version doesn't compensate the horrible control method.
The problem with DK64 is that it pushed the collect-a-thon to unreasonable limits. To reach the last boss I found that they asked for too much items. I was tired of going through all the levels with all of the characters to get enough bananas to proceed to the end. And the way the levels were constructed you never needed to think about which characters to use to solve puzzles or anything like that. It was just a bunch of arbitrary barriers. Oh it's a peanut switch, I need Diddy. Oh a lever, I guess I need Donkey now!
I sort of agree with Fireflash here, but I still thought it was neat because it was a really, really big game which took so long to beat. Sorta' like the ultimate platforming challenge for those who beat Banjo-Kazooie and all the other platformers on the N64, and in my mind it was a good thing that it was a collect-a-thon. Maybe because I was in the mood for it back then. Not sure I would have bothered now.
Yeah, back when I played DK64, I was perfectly content to look all over. I didn't have access to too many games then, so having one with a lot of stuff to do was great. I think Banjo-Tooie was when I lost interest in collecting that much shit.
METAzraeL on
dream a little dream or you could live a little dream
sleep forever if you wish to be a dreamer
I guess I'm probably the only one who liked Donkey Kong 64. What really surprises me is that the Banjo games are constantly praised and DK64 unversally hated when DK64 is practically the same.
I actually posted that I loved DK64 on the first page. Might have been the second one.
The music in that game is awesome despite most of the songs being remixes of the main song.
They've already been mentioned a couple times here, but I have to put my $0.02 in for Snowboard Kids 2 and Rocket: Robot on Wheels. Two seriously under-appreciated and awesome games.
I’ll try to mention some games that haven’t been mentioned yet or haven’t been mentioned enough.
World Driver’s Championship (closes thing the N64 got to Grand Tourismo)
Indiana Jones and the Infernal Machine (really fun, challenging, and probably cheap)
Turok 1 (3d metroid before metroid prime)
Goldeneye (the first truly modern fps)
Body Harvest (tough game but if you can get into it it’s a lot of fun)
Doom 64 (it’s good old fashion doom with a much better atmosphere)
Paper Mario (still the best entry in the Paper Mario series)
Top Gear Rally 1 (a good rally game that at least I really got into)
Wow, I'm really pleased with all the love for Mischief Makers here.
I bought it back before I had any appreciation for Treasure, or even really an understanding of their heritage. It's probably the first game I ever bought that I discovered to have infinite replayability. It also has, I believe, the best art design on the N64. And I second whoever said it has the best boss fights as well.
Welp, got ma N64 today, Lylat Wars and GoldenEye are crazy amounts of fun. I'm not sure what it is about GoldenEye that makes you feel awesome the entire time you play. Haven't had a chance to play Jet Force Gemini yet. And Banjo-Kazooie was supposed to have been delivered by now...
I love Banjo-Kazooie, because it's the best benchmark for demonstrating the progression of the N64's graphical prowess from 1996 to 1998. For all intents and purposes it's Mario 64, but with all possible areas improved immeasurably. The levels are huge, there are tons of character designs, and 10 times the amount of audio-work. Every level has five or six musical variations depending on your location, and the main overworld theme probably has a dozen or so permutations.
It's great that you're getting it. Mario 64 is amazing, but Banjo-Kazooie is just objectively better.
I love Banjo-Kazooie, because it's the best benchmark for demonstrating the progression of the N64's graphical prowess from 1996 to 1998. For all intents and purposes it's Mario 64, but with all possible areas improved immeasurably. The levels are huge, there are tons of character designs, and 10 times the amount of audio-work. Every level has five or six musical variations depending on your location, and the main overworld theme probably has a dozen or so permutations.
It's great that you're getting it. Mario 64 is amazing, but Banjo-Kazooie is just objectively better.
Posts
http://jonof.id.au/index.php?p=jfduke3d
alternatively, http://eduke32.com/
I thought I was the only one who loved this game. Nothing like laughing a hippo to death.
how could you not like this game
even in 1998 rockstar was awesome
Starfox is garbage SNES version holds up better
Blast Corps and Wave race on the other than, WUNDERBAR.
All I am saying is use your judgement, and do some research.
OGRE BATTLE 64
Easily one of my favourite RPG's ever. I think it is my favourite. I love that game so damn much.
anybody with virtual console can play starfox 64
and I don't know how you could call it garbage
Better than Mario Kart, and the games had fuckawesome music.
My brother and I played these games to death. To us, this defined 3D platforming and what the N64 could do.
A virus has killed 99.9% of all women and your wife, one of the surivivors, has been kidnapped by a gang and taken to California. Are you a bad enough dude to drive a tank across the United States to rescue her?
The second game sacrifices story for some awesome multiplayer.
Some of the best four player co-op gameplay around. I can't even play the other iterations, but I will always play this game.
No one will recommend Battle for Naboo but me, but both games exemplify what Factor 5 could do at its peak on the N64.
Apologies for the image flood.
@Bryceforvice on Twitter Facebook
Imrpovements to the arsenal, eh? I wasn't going to bother with this one since I have Duke 3D on PC and I use eduke32 or whatever it's called, but now...now you've intruigued me...
believe or not the 64 version even has bots. Also I liked the revamped Stadium map, it was a bit bigger and had a ton of shit to pick up
dream a little dream or you could live a little dream
sleep forever if you wish to be a dreamer
And then proceeded to play the game to that point again the next day, all while having a great time.
The N64 was one great console, IMO. Not superior to the PSX when I look back at things, look at the backlog of games and all, but I was one sucker for the N64 and I got all these great memories of it.
steam
While technologically impressive (lots of polys, high res texture work, full game vocal commentary), unfortunately the game plays like ass. It's a bit of a shock going from the very very good Rogue Squadron to the very very assy Battle for Naboo, it is almost as though Factor 5 got so caught up in pushing the N64 beyond its limits that they forgot to put in all that fun from the last game.
Also, I hate fighting games mostly, but Mace: The Dark Age was pretty amazing, so I would also recommended it.
And I also see an odd lack of Goldeneye recommendations, I wasn't really crazy about the game but is good enough, and chances are you will like it.
Finally, I would really recommend Mario 64 even if you already have it for the DS. The game is meant to be played with the N64 controller and the extras of the DS version doesn't compensate the horrible control method.
I only acquired an N64 recently, having never owned one, and found the above to be excellent games.
I think your judgement might be the questionable one here.
Balls of brass, sir. Polished to the nth degree.
I guess he likes playing starfox at a nice 10-15 fps.
The problem with DK64 is that it pushed the collect-a-thon to unreasonable limits. To reach the last boss I found that they asked for too much items. I was tired of going through all the levels with all of the characters to get enough bananas to proceed to the end. And the way the levels were constructed you never needed to think about which characters to use to solve puzzles or anything like that. It was just a bunch of arbitrary barriers. Oh it's a peanut switch, I need Diddy. Oh a lever, I guess I need Donkey now!
Battle.net: Fireflash#1425
Steam Friend code: 45386507
steam
dream a little dream or you could live a little dream
sleep forever if you wish to be a dreamer
Snowboard Kids too. I forgot about these awesome games
dream a little dream or you could live a little dream
sleep forever if you wish to be a dreamer
I actually posted that I loved DK64 on the first page. Might have been the second one.
The music in that game is awesome despite most of the songs being remixes of the main song.
dream a little dream or you could live a little dream
sleep forever if you wish to be a dreamer
Well, then I feel sorry for you whatever has replaced your heart, for it must be a dark, terrible organ.
But I love the blackened metal that was stuffed into my chest, so I digress.
dream a little dream or you could live a little dream
sleep forever if you wish to be a dreamer
World Driver’s Championship (closes thing the N64 got to Grand Tourismo)
Indiana Jones and the Infernal Machine (really fun, challenging, and probably cheap)
Turok 1 (3d metroid before metroid prime)
Goldeneye (the first truly modern fps)
Body Harvest (tough game but if you can get into it it’s a lot of fun)
Doom 64 (it’s good old fashion doom with a much better atmosphere)
Paper Mario (still the best entry in the Paper Mario series)
Top Gear Rally 1 (a good rally game that at least I really got into)
I bought it back before I had any appreciation for Treasure, or even really an understanding of their heritage. It's probably the first game I ever bought that I discovered to have infinite replayability. It also has, I believe, the best art design on the N64. And I second whoever said it has the best boss fights as well.
THROUGH FIRE, JUSTICE IS SERVED!
Also, I almost cried at the ending.
It's great that you're getting it. Mario 64 is amazing, but Banjo-Kazooie is just objectively better.
Juh-Hut!