Well I've got a bank full of +12 AP gems and +6 agility gems.
/muse
AGI gems are pretty much best. Mixing an AP Gem and a Crit gem will yield less results, but pretty much if you're comparing them on the same rareness scale (Whites, greens, Blues, Craftable Epics), agi is pretty much best.
I don't get all the love for agi gems -- if I want crit, it's much more efficient to just get +crit rating gems; if I want AP, I'll get AP gems. Why is it important to try and get both from the same gem socket?
Also: it is ridiculous fun skipping past actual "PvP gear" and having ~2200 RAP in BGs -- between 2k+ Multi-Shots, 1.7k Arcanes, Silencing and Scatter Shot... clothies just drop like flies.
I don't get all the love for agi gems -- if I want crit, it's much more efficient to just get +crit rating gems; if I want AP, I'll get AP gems. Why is it important to try and get both from the same gem socket?
Also: it is ridiculous fun skipping past actual "PvP gear" and having ~2200 RAP in BGs -- between 2k+ Multi-Shots, 1.7k Arcanes, Silencing and Scatter Shot... clothies just drop like flies.
You want both AP and Crit. I've seen players swing way too far to one side and have like 2300 RAP, but 17% Crit. At the same time I've seen 30%Crit with about 1300 RAP.
Agi also has the best value. 16 RAP and 8 Crit rating versus 16 agi: Same AP, but the crit rating will only give you .3636 Repeating % to crit, while you get .40% from the agi.
Also, Agi stacks with Kings. This may not seem like much, but if you say... 10 +8 agi gems you'll get +8, or the value of an extra gem. Which, well, you don't get from AP Gems and Crit.
Knowing what you're going to get to raid with is also useful. If you know you're going to get a Shadow Priest, A Shaman dropping GoA, Leader of the Pack, And another BM or MM Hunter in your group, you can be more flexible. However, Hunters really get any of those (Maybe the Shadow Priest if they're BM, Maybe the leader of the pack if it's a non-tank, and you'll get GoA if you're rogues suck or if you have lots of spare shammies.)
I went off on a tangent, but I'm tired, however it's pretty much because of balancing crit and AP, and that it stacks with Kings.
I don't get all the love for agi gems -- if I want crit, it's much more efficient to just get +crit rating gems; if I want AP, I'll get AP gems. Why is it important to try and get both from the same gem socket?
Also: it is ridiculous fun skipping past actual "PvP gear" and having ~2200 RAP in BGs -- between 2k+ Multi-Shots, 1.7k Arcanes, Silencing and Scatter Shot... clothies just drop like flies.
You want both AP and Crit. I've seen players swing way too far to one side and have like 2300 RAP, but 17% Crit. At the same time I've seen 30%Crit with about 1300 RAP.
Agi also has the best value. 16 RAP and 8 Crit rating versus 16 agi: Same AP, but the crit rating will only give you .3636 Repeating % to crit, while you get .40% from the agi.
Also, Agi stacks with Kings. This may not seem like much, but if you say... 10 +8 agi gems you'll get +8, or the value of an extra gem. Which, well, you don't get from AP Gems and Crit.
Knowing what you're going to get to raid with is also useful. If you know you're going to get a Shadow Priest, A Shaman dropping GoA, Leader of the Pack, And another BM or MM Hunter in your group, you can be more flexible. However, Hunters really get any of those (Maybe the Shadow Priest if they're BM, Maybe the leader of the pack if it's a non-tank, and you'll get GoA if you're rogues suck or if you have lots of spare shammies.)
I went off on a tangent, but I'm tired, however it's pretty much because of balancing crit and AP, and that it stacks with Kings.
I don't get all the love for agi gems -- if I want crit, it's much more efficient to just get +crit rating gems; if I want AP, I'll get AP gems. Why is it important to try and get both from the same gem socket?
Also: it is ridiculous fun skipping past actual "PvP gear" and having ~2200 RAP in BGs -- between 2k+ Multi-Shots, 1.7k Arcanes, Silencing and Scatter Shot... clothies just drop like flies.
You want both AP and Crit. I've seen players swing way too far to one side and have like 2300 RAP, but 17% Crit. At the same time I've seen 30%Crit with about 1300 RAP.
Agi also has the best value. 16 RAP and 8 Crit rating versus 16 agi: Same AP, but the crit rating will only give you .3636 Repeating % to crit, while you get .40% from the agi.
Also, Agi stacks with Kings. This may not seem like much, but if you say... 10 +8 agi gems you'll get +8, or the value of an extra gem. Which, well, you don't get from AP Gems and Crit.
Knowing what you're going to get to raid with is also useful. If you know you're going to get a Shadow Priest, A Shaman dropping GoA, Leader of the Pack, And another BM or MM Hunter in your group, you can be more flexible. However, Hunters really get any of those (Maybe the Shadow Priest if they're BM, Maybe the leader of the pack if it's a non-tank, and you'll get GoA if you're rogues suck or if you have lots of spare shammies.)
I went off on a tangent, but I'm tired, however it's pretty much because of balancing crit and AP, and that it stacks with Kings.
Isn't agility worth 1 RAP?
Yeah, but the comparison was between 1 crit rating gem, 1 AP Gem, and 2 agility gems.
I look at it more frugally: +12 AP, +6 crit rating, and +6 agi all basically cost the same on the AH [not sure about the +agi though, since I rarely buy those]. I'm getting twice the RAP with the AP gem, roughly twice the crit with the crit rating gem.
This probably just comes down to my dislike for two-fer gems -- I'd rather have a gem with a relatively large amount of one stat, vs. one with a little bit of two.
I look at it more frugally: +12 AP, +6 crit rating, and +6 agi all basically cost the same on the AH [not sure about the +agi though, since I rarely buy those]. I'm getting twice the RAP with the AP gem, roughly twice the crit with the crit rating gem.
This probably just comes down to my dislike for two-fer gems -- I'd rather have a gem with a relatively large amount of one stat, vs. one with a little bit of two.
Well, it's not a huge difference, and is mostly noticable when you have a lot of sockets (And are instancing/raiding). The big thing is, you need a balance of both Crit and RAP. Having tons of RAP and 17% Crit isn't really effective, while having 30% Crit and 1200 Rap is just as bad.
But really, it stacks with kings, which is one of the larger reasons to use it.
I think I've got a good balance going: 2179 RAP, 23% crit self-buffed.
So, 661dps through SSC tonight, my very first time out. This is what sucks about getting to occasionally tag along for established raids, when I basically never get to go to anything consistently: everyone there is way better-geared than me, I place poorly on the DPS charts, and it seems like I'm barely worth having along. And given that I'm playing a hunter [the class none of the raids I'm aware of seem to value as more than a +AP buff for the melee], I feel like I'm doing us all a disservice. 5% of overall raid DPS, with a warlock and rogue leading the board. I was almost dead last among the DPSers, ahead of only an Enhancement shaman.
Leading the board in my newly-started Kara, where I grossly overgear the other DPS. >_>
I think I've got a good balance going: 2179 RAP, 23% crit self-buffed.
So, 661dps through SSC tonight, my very first time out. This is what sucks about getting to occasionally tag along for established raids, when I basically never get to go to anything consistently: everyone there is way better-geared than me, I place poorly on the DPS charts, and it seems like I'm barely worth having along. And given that I'm playing a hunter [the class none of the raids I'm aware of seem to value as more than a +AP buff for the melee], I feel like I'm doing us all a disservice. 5% of overall raid DPS, with a warlock and rogue leading the board. I was almost dead last among the DPSers, ahead of only an Enhancement shaman.
Leading the board in my newly-started Kara, where I grossly overgear the other DPS. >_>
Well, how good is the group you're in? I rarely even get bloodlust nowadays, even though I do well on the DPS Charts (Top 5 if it isn't an extremly Rogue friendly fight (Like VR and Mag, since I'm running and cube clicking they get to go willy nilly with DPS). If it is a Rogue friendly fight I've topped the charts, but I still get no love .
I look at it more frugally: +12 AP, +6 crit rating, and +6 agi all basically cost the same on the AH [not sure about the +agi though, since I rarely buy those]. I'm getting twice the RAP with the AP gem, roughly twice the crit with the crit rating gem.
This probably just comes down to my dislike for two-fer gems -- I'd rather have a gem with a relatively large amount of one stat, vs. one with a little bit of two.
Well, it's not a huge difference, and is mostly noticable when you have a lot of sockets (And are instancing/raiding). The big thing is, you need a balance of both Crit and RAP. Having tons of RAP and 17% Crit isn't really effective, while having 30% Crit and 1200 Rap is just as bad.
But really, it stacks with kings, which is one of the larger reasons to use it.
Wrong wrong wrong wrong (IMO). RAP stacks and stacks and stacks and doesn't ever stop giving you more damage. Stacking RAP like it's going out of style will make for fantastic, and consistent raid DPS. I used to be a crit whore. I realized the error of my ways and started stacking RAP, and never looked back. RAP > ALL. For a marksman build, that is. Possibly for BM. I personally prefer it, as pets gain AP from my RAP. Obviously, if you go survival, AGI and CRIT are everything, which is why I have 14 +8 AGI gems in my gear right now. If/when I go back to MM, it's back to +16 AP gems. And topping meters. And never having to worry about other hunters out DPSing me.
For anyone who wants numbers, my MM build with proper gems is 2563/20.83 self-buffed, 3020/24% Raid buffed (food, no flask, no druid). My Survival build sits at 2100 RAP/30.8 w/ 809 Agility; 1009 AGI and 2580/36% raid buffed (food, scroll, AGI Elixir, no druid). So far, survival seems to be pretty awesome, with raid buffs, and provides high DPS for me and the rogues, due to Expose Weakness, but I haven't really had a chance to try it out for more than one raid.
I'm getting miffed at my low assed RAP; I'm in kara and pvp gear (veteran's and marshall's epics, S2 chest) and I have 1950 self buffed RAP and only a 26% to crit. I'm not sure how I got so damn weak My gems are generally good ones (8 agi's in red, a glinting topaz in a yellow, the nightseye in a blue, etc.). My enchants are great--mostly AP save for the 35 agi on my weapon and 12 agi on my boots/cloak (no AP enchants for those two slots AFAIK). But damn...weak weak RAP and crit
Also, what's a good DPS meter? I don't mean damage, I mean DPS. I'm trying to keep track of how much I actually do while in 5 mans and raids. I've heard mixed about SWstats and the readings off it for others in my raid vary a lot, so I don't trust it.
SWstats is fine for personal DPS. There's a check box in the options somewhere to have it show your DPS on the "titlebar" or whatever you want to call it. No matter what you have SWStats displaying, it will always show your personal DPS on the top bar when you have it checked. Also, Recount is a fantastic mod, unfortunately, when i run it, my game locks for 5-10 seconds every time I kill a mob.
So does anyone have a link to this vaunted Steady + Auto + Kill Command macro, that I'm supposed to bind to Mousewheel? I thought it would feel extremely awkward when I tried it, but placing my fingers on 1-=, and my hand on the mouse while DPSing... doesn't sound all that weird.
And speaking of macros, what's the line to eliminate the red error text/speech, just for a given macro? Because I want it on all the time, except for when I'm using my normal Steady + Auto macro.
I look at it more frugally: +12 AP, +6 crit rating, and +6 agi all basically cost the same on the AH [not sure about the +agi though, since I rarely buy those]. I'm getting twice the RAP with the AP gem, roughly twice the crit with the crit rating gem.
This probably just comes down to my dislike for two-fer gems -- I'd rather have a gem with a relatively large amount of one stat, vs. one with a little bit of two.
Well, it's not a huge difference, and is mostly noticable when you have a lot of sockets (And are instancing/raiding). The big thing is, you need a balance of both Crit and RAP. Having tons of RAP and 17% Crit isn't really effective, while having 30% Crit and 1200 Rap is just as bad.
But really, it stacks with kings, which is one of the larger reasons to use it.
Wrong wrong wrong wrong (IMO). RAP stacks and stacks and stacks and doesn't ever stop giving you more damage. Stacking RAP like it's going out of style will make for fantastic, and consistent raid DPS. I used to be a crit whore. I realized the error of my ways and started stacking RAP, and never looked back. RAP > ALL. For a marksman build, that is. Possibly for BM. I personally prefer it, as pets gain AP from my RAP. Obviously, if you go survival, AGI and CRIT are everything, which is why I have 14 +8 AGI gems in my gear right now. If/when I go back to MM, it's back to +16 AP gems. And topping meters. And never having to worry about other hunters out DPSing me.
For anyone who wants numbers, my MM build with proper gems is 2563/20.83 self-buffed, 3020/24% Raid buffed (food, no flask, no druid). My Survival build sits at 2100 RAP/30.8 w/ 809 Agility; 1009 AGI and 2580/36% raid buffed (food, scroll, AGI Elixir, no druid). So far, survival seems to be pretty awesome, with raid buffs, and provides high DPS for me and the rogues, due to Expose Weakness, but I haven't really had a chance to try it out for more than one raid.
Wrong wrong wrong wrong (IMO). Of course RAP Stacks, it has no diminishing return. Does it get more effective as you stack it? Well yeah. Are there other more effective ways of gaining DPS? Yes. I don't know how you were topping the charts in your guild. Either your Rogues and Warlocks/Mages are undergeared, lazy, or just don't know their classes. I used to top DPS Meters when I was marksman way back when, but as other classes geared up and so did I, Marksman just doesn't gear up as well.
Now as for the gems. I get a lot of my info from personal experience, and from discussion from the Elitist Jerks Forums, where +Agi Gems reign king. Now, I'm not sure who to believe. Person on the internet, or random person's on the internet where you pretty much get smashed if you're wrong, and they have the math to proove it.
Anyone got a link to a guide to maximizing hunter raid dps or care to explain it? Trying to show a friend he can do alot better on dps.
Hes BM spec with pretty decent gear, but according to WWS he could do alot better, but i dont know enough about hunters to really tell him what hes doing wrong.
Anyone got a link to a guide to maximizing hunter raid dps or care to explain it? Trying to show a friend he can do alot better on dps.
Hes BM spec with pretty decent gear, but according to WWS he could do alot better, but i dont know enough about hunters to really tell him what hes doing wrong.
Probably his shot rotation. Is he getting a steady inbetween every auto-shot without clipping autshot. Is he using KC everytime it's up?
So does anyone have a link to this vaunted Steady + Auto + Kill Command macro, that I'm supposed to bind to Mousewheel? I thought it would feel extremely awkward when I tried it, but placing my fingers on 1-=, and my hand on the mouse while DPSing... doesn't sound all that weird.
Mine doesn't use the mousewheel, but it does remove the error...
"Extremism is so easy. You've got your position, and that's it. It doesn't take much thought. And when you go far enough to the right, you meet the same idiots coming around from the left." -- Clint Eastwood ***
A) That macro "jams up" when your pet is dead [it literally makes the jamming sound, like when you're trying to shoot something out of LOS], as I found on while trying to do Curator adds and not having anything but Auto Shot go off until I started hitting the Auto Shot button by hand when starting to shoot a new add.
I'm going to respec BM for a Kara tomorrow.
I figure I can skimp out on 3/3 Ferocious Inspiration to get 2/2 Animal Handler, for the full +4% to pet hit. Any disagreements?
I lose Surefooted, increased shot range, and Deterrence. (
Should I just leave Claw on for my cat? I'm taking Bestial Discipline + GFTT -- is BD overkill?
Because I lost my +3% to hit, I need to come up with 48 more Hit Rating to stay at the cap. I can do it, but I'd lose some of my crit and AP. Will it balance out if I just replace my +12 AP gems with +6 crit rating? Or is AP still crucial enough to BM for that to be a net loss?
Update: So I had the Desolation shoulders + pants lying around, but those + the innate hit on both items brings me to 157 hit rating, with is about 20 more than the cap, I think. I don't see any other way to get rid of 20 hit rating and bring my crit back up to the 23.09% I was enjoying before the swap; breaking the the 2-piece bonus by removing either item makes me lose too much hit, and I'll be doing Kara, so I wanna be at the cap.
My normal shoulders + legs are Demon Stalker [with +20 AP and +8 crit rating] and Barbaric Legstraps [with +6 crit rating x3], respectively.
Honestly, once I broke 6.5% hit I stopped seeing most misses, and I wouldn't stress too much over it. I mean, you don't wanna try kara with 60 hit or anything totally inadequate like that (trust me I tried) but past 100 seems to at least be functional enough that I don't stress about it. Far as spec goes I've never been BM can't tell ya details about that. I think 3/3 FI sounds better than full animal handler but I don't know how the numbers would work out.
BTW, what's a good DPS rate for a hunter in kara? 600? 700? 1000? I hear people on the forums talk aobut the 1K dps club but I'm nowhere near that
A) That macro "jams up" when your pet is dead [it literally makes the jamming sound, like when you're trying to shoot something out of LOS], as I found on while trying to do Curator adds and not having anything but Auto Shot go off until I started hitting the Auto Shot button by hand when starting to shoot a new add.
That it does, but your pet really shouldn't be dying that much, if at all. Having run through all of Kara, only the Curator fight gives me trouble (120 arcane resistance helps). When pet dies I'm either rezzing it (w/ 2 points into improved rez) or temporarily using the arcane/multi-shot rotation.
I figure I can skimp out on 3/3 Ferocious Inspiration to get 2/2 Animal Handler, for the full +4% to pet hit. Any disagreements?
Not really, just depends on how group friendly you want to be... I'd rather have both.
I lose Surefooted, increased shot range, and Deterrence. (
I still miss shot range...
Should I just leave Claw on for my cat? I'm taking Bestial Discipline + GFTT -- is BD overkill?
No BD sucks. You've got to get your crit rating so high to generate enough focus that your pet just won't be doing the damage it should. If you're more PvP oriented I can see the argument, but otherwise...
Asuma on
"Extremism is so easy. You've got your position, and that's it. It doesn't take much thought. And when you go far enough to the right, you meet the same idiots coming around from the left." -- Clint Eastwood ***
Honestly, once I broke 6.5% hit I stopped seeing most misses, and I wouldn't stress too much over it. I mean, you don't wanna try kara with 60 hit or anything totally inadequate like that (trust me I tried) but past 100 seems to at least be functional enough that I don't stress about it. Far as spec goes I've never been BM can't tell ya details about that. I think 3/3 FI sounds better than full animal handler but I don't know how the numbers would work out.
BTW, what's a good DPS rate for a hunter in kara? 600? 700? 1000? I hear people on the forums talk aobut the 1K dps club but I'm nowhere near that
Recap puts my hunter around low 600s. Could probably push that a bit higher with a talent points back into marksman, but the pet death thing is major suck. Personally would rather have reliable high than even higher but occasionally nerfed DPS.
EDIT: That's averaged over a 4 hour run. In short fights, popping trinkets and BW, 900 is reachable.
Asuma on
"Extremism is so easy. You've got your position, and that's it. It doesn't take much thought. And when you go far enough to the right, you meet the same idiots coming around from the left." -- Clint Eastwood ***
On a full run I can spike into the 600s, but over all of kara my DPS tends to not be that high--mid 500's by now. Some of it's the AOE fights we do (multishot LOL) like the nonelites on the way to moroes--DPS goes down the crapper--and some CC /close range stuff I wind up doing (i.e. chain trapping and the first few pulls in moroes room where I can't get range w/out aggroing) but I get the feeling that's not all of it. Still, if 600's pretty good I'm not too far off. I figure replacing my PvP gear with more DPS based stuff'll help too, but honestly, I feel really bad rolling for T4 when I've got desolation pants and mericiless chest since I've gotten a fair amount of loot in there (just not the rings, any tier, prince bow). I guess I'll try gring up the 50 freaking nether dragon scales for the set. The bracers aren't really any better than the veterans stuff, but the chest and bellt are good PvE based upgrades for me if I gem them well. And if I do that, I may as well make bracers for the set bonus of 20 hit.
On the other side--anyone using the vial off R&J? I still have the drakk trinket since the one in BM doesn't wanna drop for me I saw it on my warlock though (QQ) I would give rather a lot of gold for it, but I am pretty much given up on it. Other suggestions?
On the other side--anyone using the vial off R&J? I still have the drakk trinket since the one in BM doesn't wanna drop for me I saw it on my warlock though (QQ) I would give rather a lot of gold for it, but I am pretty much given up on it. Other suggestions?
I tried the R&J vial for one Kara run. The proc is pathetically low, and mobs frequently resist. IMO its only useful for a melee player who's really hurting for +hit. It dragged my DPS down and since my hit was already around 5% it was quickly vendored.
Asuma on
"Extremism is so easy. You've got your position, and that's it. It doesn't take much thought. And when you go far enough to the right, you meet the same idiots coming around from the left." -- Clint Eastwood ***
Im not sure if this is the place for this, but I cant think of anywhere else it would go. Just ignore me if Im off base.
With all the uncertainty abuot S3 and the announcment that S3 wepons are only going to the elite teams. it has made me second guess my choice to just pick up the armor on my hunter. But I always feel as if my AP is sub par so forsaking gear upgrades for a shiny new bow erks me a lil.
Think it would be worth it to spend the next month saving for the Xbow or should I finish off my armor set?
"Extremism is so easy. You've got your position, and that's it. It doesn't take much thought. And when you go far enough to the right, you meet the same idiots coming around from the left." -- Clint Eastwood ***
Posts
Are pet families still different?
Say, If I tamed a wolf, would it do less damage then my raptor or my cat?
Cats [and raptors, IIRC] are the "high DPS" pets.
What sort of gems are best?
/muse
I would say always get agi gems unless you want to either match gem colors for bonuses/metagems.
Ready, Kgo.
AGI gems are pretty much best. Mixing an AP Gem and a Crit gem will yield less results, but pretty much if you're comparing them on the same rareness scale (Whites, greens, Blues, Craftable Epics), agi is pretty much best.
Also: it is ridiculous fun skipping past actual "PvP gear" and having ~2200 RAP in BGs -- between 2k+ Multi-Shots, 1.7k Arcanes, Silencing and Scatter Shot... clothies just drop like flies.
You want both AP and Crit. I've seen players swing way too far to one side and have like 2300 RAP, but 17% Crit. At the same time I've seen 30%Crit with about 1300 RAP.
Agi also has the best value. 16 RAP and 8 Crit rating versus 16 agi: Same AP, but the crit rating will only give you .3636 Repeating % to crit, while you get .40% from the agi.
Also, Agi stacks with Kings. This may not seem like much, but if you say... 10 +8 agi gems you'll get +8, or the value of an extra gem. Which, well, you don't get from AP Gems and Crit.
Knowing what you're going to get to raid with is also useful. If you know you're going to get a Shadow Priest, A Shaman dropping GoA, Leader of the Pack, And another BM or MM Hunter in your group, you can be more flexible. However, Hunters really get any of those (Maybe the Shadow Priest if they're BM, Maybe the leader of the pack if it's a non-tank, and you'll get GoA if you're rogues suck or if you have lots of spare shammies.)
I went off on a tangent, but I'm tired, however it's pretty much because of balancing crit and AP, and that it stacks with Kings.
Isn't agility worth 1 RAP?
Yeah, but the comparison was between 1 crit rating gem, 1 AP Gem, and 2 agility gems.
This probably just comes down to my dislike for two-fer gems -- I'd rather have a gem with a relatively large amount of one stat, vs. one with a little bit of two.
Well, it's not a huge difference, and is mostly noticable when you have a lot of sockets (And are instancing/raiding). The big thing is, you need a balance of both Crit and RAP. Having tons of RAP and 17% Crit isn't really effective, while having 30% Crit and 1200 Rap is just as bad.
But really, it stacks with kings, which is one of the larger reasons to use it.
So, 661dps through SSC tonight, my very first time out. This is what sucks about getting to occasionally tag along for established raids, when I basically never get to go to anything consistently: everyone there is way better-geared than me, I place poorly on the DPS charts, and it seems like I'm barely worth having along. And given that I'm playing a hunter [the class none of the raids I'm aware of seem to value as more than a +AP buff for the melee], I feel like I'm doing us all a disservice. 5% of overall raid DPS, with a warlock and rogue leading the board. I was almost dead last among the DPSers, ahead of only an Enhancement shaman.
Leading the board in my newly-started Kara, where I grossly overgear the other DPS. >_>
Well, how good is the group you're in? I rarely even get bloodlust nowadays, even though I do well on the DPS Charts (Top 5 if it isn't an extremly Rogue friendly fight (Like VR and Mag, since I'm running and cube clicking they get to go willy nilly with DPS). If it is a Rogue friendly fight I've topped the charts, but I still get no love
Wrong wrong wrong wrong (IMO). RAP stacks and stacks and stacks and doesn't ever stop giving you more damage. Stacking RAP like it's going out of style will make for fantastic, and consistent raid DPS. I used to be a crit whore. I realized the error of my ways and started stacking RAP, and never looked back. RAP > ALL. For a marksman build, that is. Possibly for BM. I personally prefer it, as pets gain AP from my RAP. Obviously, if you go survival, AGI and CRIT are everything, which is why I have 14 +8 AGI gems in my gear right now. If/when I go back to MM, it's back to +16 AP gems. And topping meters. And never having to worry about other hunters out DPSing me.
For anyone who wants numbers, my MM build with proper gems is 2563/20.83 self-buffed, 3020/24% Raid buffed (food, no flask, no druid). My Survival build sits at 2100 RAP/30.8 w/ 809 Agility; 1009 AGI and 2580/36% raid buffed (food, scroll, AGI Elixir, no druid). So far, survival seems to be pretty awesome, with raid buffs, and provides high DPS for me and the rogues, due to Expose Weakness, but I haven't really had a chance to try it out for more than one raid.
Also, what's a good DPS meter? I don't mean damage, I mean DPS. I'm trying to keep track of how much I actually do while in 5 mans and raids. I've heard mixed about SWstats and the readings off it for others in my raid vary a lot, so I don't trust it.
And speaking of macros, what's the line to eliminate the red error text/speech, just for a given macro? Because I want it on all the time, except for when I'm using my normal Steady + Auto macro.
Wrong wrong wrong wrong (IMO). Of course RAP Stacks, it has no diminishing return. Does it get more effective as you stack it? Well yeah. Are there other more effective ways of gaining DPS? Yes. I don't know how you were topping the charts in your guild. Either your Rogues and Warlocks/Mages are undergeared, lazy, or just don't know their classes. I used to top DPS Meters when I was marksman way back when, but as other classes geared up and so did I, Marksman just doesn't gear up as well.
Now as for the gems. I get a lot of my info from personal experience, and from discussion from the Elitist Jerks Forums, where +Agi Gems reign king. Now, I'm not sure who to believe. Person on the internet, or random person's on the internet where you pretty much get smashed if you're wrong, and they have the math to proove it.
Hes BM spec with pretty decent gear, but according to WWS he could do alot better, but i dont know enough about hunters to really tell him what hes doing wrong.
Probably his shot rotation. Is he getting a steady inbetween every auto-shot without clipping autshot. Is he using KC everytime it's up?
How fast is his attack speed?
Mine doesn't use the mousewheel, but it does remove the error...
#showtooltip Steady Shot
/script UIErrorsFrame:Hide()
/cast [target=pettarget] Kill Command
/castsequence reset=3 Steady Shot, Auto Shot
/script UIErrorsFrame:Clear(); UIErrorsFrame:Show()
Update: So I had the Desolation shoulders + pants lying around, but those + the innate hit on both items brings me to 157 hit rating, with is about 20 more than the cap, I think. I don't see any other way to get rid of 20 hit rating and bring my crit back up to the 23.09% I was enjoying before the swap; breaking the the 2-piece bonus by removing either item makes me lose too much hit, and I'll be doing Kara, so I wanna be at the cap.
My normal shoulders + legs are Demon Stalker [with +20 AP and +8 crit rating] and Barbaric Legstraps [with +6 crit rating x3], respectively.
BTW, what's a good DPS rate for a hunter in kara? 600? 700? 1000? I hear people on the forums talk aobut the 1K dps club but I'm nowhere near that
That it does, but your pet really shouldn't be dying that much, if at all. Having run through all of Kara, only the Curator fight gives me trouble (120 arcane resistance helps). When pet dies I'm either rezzing it (w/ 2 points into improved rez) or temporarily using the arcane/multi-shot rotation.
Not really, just depends on how group friendly you want to be... I'd rather have both.
I still miss shot range...
No BD sucks. You've got to get your crit rating so high to generate enough focus that your pet just won't be doing the damage it should. If you're more PvP oriented I can see the argument, but otherwise...
Recap puts my hunter around low 600s. Could probably push that a bit higher with a talent points back into marksman, but the pet death thing is major suck. Personally would rather have reliable high than even higher but occasionally nerfed DPS.
EDIT: That's averaged over a 4 hour run. In short fights, popping trinkets and BW, 900 is reachable.
On the other side--anyone using the vial off R&J? I still have the drakk trinket since the one in BM doesn't wanna drop for me
I tried the R&J vial for one Kara run. The proc is pathetically low, and mobs frequently resist. IMO its only useful for a melee player who's really hurting for +hit. It dragged my DPS down and since my hit was already around 5% it was quickly vendored.
/script UIErrorsFrame:Hide()
/castsequence reset=3 Steady Shot, Auto Shot
/cast [target=pettarget, exists] Kill Command(Rank 1)
/script UIErrorsFrame:Clear()
/script UIErrorsFrame:Show()
With all the uncertainty abuot S3 and the announcment that S3 wepons are only going to the elite teams. it has made me second guess my choice to just pick up the armor on my hunter. But I always feel as if my AP is sub par so forsaking gear upgrades for a shiny new bow erks me a lil.
Think it would be worth it to spend the next month saving for the Xbow or should I finish off my armor set?
My hunter's gear for refrence
http://www.wowarmory.com/character-sheet.xml?r=Bloodscalp&n=Delisi
- Delissi