That's really all I need to get closure on this piece so I don't have to keep coming back to this thread. Every positive defense of the game says "but it's satire" without explaining how and of what, and I'd like to know what the point behind making this monstrosity was.
It's parodying the ridiculous amount of "Macho" stereotypes within FPS games recently. I figured that would be obvious, to be honest.
Personally, I really don't care that this game is getting bad reviews. I'll be buying and it, and based on the demo I'll be enjoying it. Why should I care what other people think? My friends (who are all excited, and big Free Radical fans) are getting it, so I have nothing to worry about concerning multiplayer and such.
It's really a shame, because before I saw this thread, I didn't realize there were so many people who are just hating on this game. Oh well, you can't win 'em all. At least Free Radical are making Timesplitters 4, and more people will no doubt be excited for that.
Igort on
0
Captain ElevenThe last card is a kronkRegistered Userregular
It's really a shame, because before I saw this thread, I didn't realize there were so many people who are just hating on this game.
They were always here, and all it took was a bad IGN review to unleash the fury. Ill be picking the game up myself. As long as its fun and controls well I really couldn't care less about anything else.
MistaCreepy on
PS3: MistaCreepy::Steam: MistaCreepy::360: Dead and I don't feel like paying to fix it.
It doesn't get tougher as you go alone. Thats a misinterpretation of what he said. It gets tougher as you get better. The further alone you get without getting hit makes the enemies try to hit you harder.
Frisky Dingo was actually the first thing that popped in my head when I heard "BOOSH!"
I thought of The Mighty Boosh and the tale of the medicine ball sized collection of outer space tits and Bootsy Collins slappin a bass fast and loose like some kinda of delirious funky priest.
Maybe because I've never seen Frisky Dingo.
Quick, someone link the "it's not for you, critics" PA.
That's really all I need to get closure on this piece so I don't have to keep coming back to this thread. Every positive defense of the game says "but it's satire" without explaining how and of what, and I'd like to know what the point behind making this monstrosity was.
It's parodying the ridiculous amount of "Macho" stereotypes within FPS games recently. I figured that would be obvious, to be honest.
The amount of "macho" sterotypes in FPS games recently isn't that much compared to the amount of them in games of yore. The latest thing has been more realistic and less "I'm here to kick ass and chew gum, and I'm all out of gum" characters. The few jokes are usually used as comic relief instead of as a central part of any character. If anything, the resistance that fights against a giant, nepharious organization is more of a stereotype.
Has anyone seen any video or screenshots of these horrible flamethrower effects everyone keeps harping about? I can't seem to find any, not that it's a huge surprise.
That's really all I need to get closure on this piece so I don't have to keep coming back to this thread. Every positive defense of the game says "but it's satire" without explaining how and of what, and I'd like to know what the point behind making this monstrosity was.
It's parodying the ridiculous amount of "Macho" stereotypes within FPS games recently. I figured that would be obvious, to be honest.
The amount of "macho" sterotypes in FPS games recently isn't that much compared to the amount of them in games of yore. The latest thing has been more realistic and less "I'm here to kick ass and chew gum, and I'm all out of gum" characters. The few jokes are usually used as comic relief instead of as a central part of any character. If anything, the resistance that fights against a giant, nepharious organization is more of a stereotype.
Yeah, I was going to say that the whole evil corporation (in this case private army) kicking the downtrodden because they're so pure has been done to death in a lot of places, including videogames.
Really, off the top of my head, only Army of Two and Gears of War play up the macho stereotype (and that one Marine in CoD4). I've been out of the loop recently, I admit, with new releases but those are the only ones that really make it a key part of the game.
That's really all I need to get closure on this piece so I don't have to keep coming back to this thread. Every positive defense of the game says "but it's satire" without explaining how and of what, and I'd like to know what the point behind making this monstrosity was.
It's parodying the ridiculous amount of "Macho" stereotypes within FPS games recently. I figured that would be obvious, to be honest.
The amount of "macho" sterotypes in FPS games recently isn't that much compared to the amount of them in games of yore. The latest thing has been more realistic and less "I'm here to kick ass and chew gum, and I'm all out of gum" characters. The few jokes are usually used as comic relief instead of as a central part of any character. If anything, the resistance that fights against a giant, nepharious organization is more of a stereotype.
Yeah, I was going to say that the whole evil corporation (in this case private army) kicking the downtrodden because they're so pure has been done to death in a lot of places, including videogames.
Really, off the top of my head, only Army of Two and Gears of War play up the macho stereotype (and that one Marine in CoD4). I've been out of the loop recently, I admit, with new releases but those are the only ones that really make it a key part of the game.
Not to mention that this still doesn't excuse a bad game. I mean you could call GTA a parody game but it's still got substance to back it up.
That's really all I need to get closure on this piece so I don't have to keep coming back to this thread. Every positive defense of the game says "but it's satire" without explaining how and of what, and I'd like to know what the point behind making this monstrosity was.
It's parodying the ridiculous amount of "Macho" stereotypes within FPS games recently. I figured that would be obvious, to be honest.
Sorry. It wasn't obvious to me. I must have missed all the parts in Call of Duty 4 where the main character screams "Boosh." Was it during the part where you're character dies as he wanders helplessly through a radioactive urban wasteland in the aftermath of a nuclear blast? Also, during which act does the Master Chief grin and yell to the Arbiter, "This is the most fun I've had with my pants on?"
You'll have to help me out here because I obviously don't play nearly enough FPS titles to spot all of these clever, obvious and direct or indirect allusions to this recent trend in computer gaming. Thus, it seemed to me that Haze wasn't a parody of the industry at large as much as it's a caricature of itself.
I haven't played the final version, but Haze always felt like a title with a LOT of great ambitions and concepts, but it NEVER showed a level of polish that would prove the concepts were being well handled (compared to other AAA titles, not to say the polish wasn't at least nice).
Still want to play it, but we'll leave that to the demo now.
Ok, I've played up until you make the switch over to the other side. I haven't read much of the reviews, outside of a brief summary paragraph on Kotaku.
As far as I've played, I've enjoyed the game. It's got some periods where there aren't any enemies around, but it's only taken about 2% of my time. The rest of the time has been a lot of firefights, with large groups of enemies that tend to surround you on both sides. I had read that the enemies tend to come right at you, but that only happened to me at the first part of the game. After a little while, they'll start to hide behind cover and be a little smarter.
Also, for those of you who tend to get a little motion sickness from games, you're going to want to stay pretty far from this title. You have the option to turn off the head-bob, but even them the camera will move slightly. I've had a friend watch me play and he said it was making him dizzy.
Anyway, it's no where near as bad as reviews are making it out to be. I'd give it a solid 8, though I haven't played all the way through it and I haven't had a chance to play any multiplayer. Multiplayer's going to mean a lot to me, since you can have bots along with human players.
IGN tends to overrate games rather than underrate them. For example, Jade Empire got a 9.9.
Sorry to be an ass, but this is just so .
I was actually very hyped about that game, but when I finally got to play it I was very, very disappointed. A 9.9 is so wrong I feel dirty just thinking about it.
The lowest score dished out yet is a damming 4.5/10, which was surprising after the game scored well in Famitsu (34/40) and the Italian version of PlayStation Magazine (9/10). But Free Radical's Rob Yescombe has brushed it off.
"Haze has had mixed reviews, but even GoldenEye got a 4/10 when it first came out," he says, pointing to the N64 classic which several members of Free Radical worked on as former Rare employees.
"With a 9/10 in the Italian PSM, and an extremely positive review in Famitsu, we're looking forward to people playing Haze and making a judgment for themselves," added an optimistic Yescombe.
He actually used the Italian PSM and Famitsu as reputable reviewers.
The Eurogamer review is one of the nastier ones I've ever seen them publish. Especially considering that this is a game by a respectable developer and not some quick licensed cash in.
I mean with a concluding paragraph like this:
You really have to wonder how it all ended up this dreadful, especially after all the time and resource Ubisoft and Free Radical expended telling people the opposite. The combat's weak, the storyline's excruciating, it's technically deficient - Haze really is this year's most significant gaming disappointment. The fact that the creative forces behind this moribund excuse for a blockbuster feel that it is BAFTA-worthy has to be one of the most tragically comic examples of self-delusion we've ever witnessed.
Really, I don't think it's bad. The single player is a little above average, but the multi is quite fun. It just needs more maps and play-types.
It just reminds me of an older design, like Return to Castle Wolfenstein or Quake 4. It's mainly about running and gunning. The enemies will use cover, but nothing advanced, like flanking or suppressing fire.
I wouldn't pay full price for it. It's more of a $30 game. The story is interesting enough and the gimmicks are fun to play with.
When did Goldeneye 007 get a 4/10? I don't recall this and, quite frankly, it sounds made up.
And who did it get that from? That's my problem with anyone quoting scores like "It got a 3!". It's completely out of context and might as well be arbitrary.
The EDGE one will be interesting, to say the least. With the recent crop of 10s kinda skewing their scale, since almost as many have dropped in the last six months as the prior 5 - 10 years (Halo 3, Orange Box, Mario Galaxy, GTAIV), some of the more "average" reviews are a little bit out-of-whack at the moment. A high-profile, originally much-touted fanboy favourite platform exclusive, and ultimately sucky game might just get crucified.
fragglefart on
0
augustwhere you come from is goneRegistered Userregular
edited May 2008
In my professional opinion, Haze scores 38.4 puppies out of a possible ham sandwich.
The lowest score dished out yet is a damming 4.5/10, which was surprising after the game scored well in Famitsu (34/40) and the Italian version of PlayStation Magazine (9/10). But Free Radical's Rob Yescombe has brushed it off.
"Haze has had mixed reviews, but even GoldenEye got a 4/10 when it first came out," he says, pointing to the N64 classic which several members of Free Radical worked on as former Rare employees.
"With a 9/10 in the Italian PSM, and an extremely positive review in Famitsu, we're looking forward to people playing Haze and making a judgment for themselves," added an optimistic Yescombe.
He actually used the Italian PSM and Famitsu as reputable reviewers.
Playstation magazine gave a Playstation exclusive a high score?
I am shocked. Shocked!
The lowest score dished out yet is a damming 4.5/10, which was surprising after the game scored well in Famitsu (34/40) and the Italian version of PlayStation Magazine (9/10). But Free Radical's Rob Yescombe has brushed it off.
"Haze has had mixed reviews, but even GoldenEye got a 4/10 when it first came out," he says, pointing to the N64 classic which several members of Free Radical worked on as former Rare employees.
"With a 9/10 in the Italian PSM, and an extremely positive review in Famitsu, we're looking forward to people playing Haze and making a judgment for themselves," added an optimistic Yescombe.
He actually used the Italian PSM and Famitsu as reputable reviewers.
Playstation magazine gave a Playstation exclusive a high score?
I am shocked. Shocked!
Yeah, but being Italian gives them a lot more credibility.
It's not every day the Italian PSM gets mentioned by anyone!
When did Goldeneye 007 get a 4/10? I don't recall this and, quite frankly, it sounds made up.
Yeah, I'm pretty sure he's pulling those numbers out of his nether regions. Goldeneye was one of the highest rated console games when it came out, it had near universal praise. And even if some rogue reviewer decided to throw Goldeneye under the bus, I'd hardly say that counts in the face of the near universal pummeling Haze has received.
Posts
It's parodying the ridiculous amount of "Macho" stereotypes within FPS games recently. I figured that would be obvious, to be honest.
Personally, I really don't care that this game is getting bad reviews. I'll be buying and it, and based on the demo I'll be enjoying it. Why should I care what other people think? My friends (who are all excited, and big Free Radical fans) are getting it, so I have nothing to worry about concerning multiplayer and such.
It's really a shame, because before I saw this thread, I didn't realize there were so many people who are just hating on this game. Oh well, you can't win 'em all. At least Free Radical are making Timesplitters 4, and more people will no doubt be excited for that.
Quick, someone link the "it's not for you, critics" PA.
They were always here, and all it took was a bad IGN review to unleash the fury. Ill be picking the game up myself. As long as its fun and controls well I really couldn't care less about anything else.
I thought of The Mighty Boosh and the tale of the medicine ball sized collection of outer space tits and Bootsy Collins slappin a bass fast and loose like some kinda of delirious funky priest.
Maybe because I've never seen Frisky Dingo.
He's trying to see the good in it, but like I imagined, it's hard.
It is there for a few seconds at the 1:35 mark but the quality isn't very good.
Yeah, I was going to say that the whole evil corporation (in this case private army) kicking the downtrodden because they're so pure has been done to death in a lot of places, including videogames.
Really, off the top of my head, only Army of Two and Gears of War play up the macho stereotype (and that one Marine in CoD4). I've been out of the loop recently, I admit, with new releases but those are the only ones that really make it a key part of the game.
Not to mention that this still doesn't excuse a bad game. I mean you could call GTA a parody game but it's still got substance to back it up.
I never asked for this!
Just like the game then.
Sorry. It wasn't obvious to me. I must have missed all the parts in Call of Duty 4 where the main character screams "Boosh." Was it during the part where you're character dies as he wanders helplessly through a radioactive urban wasteland in the aftermath of a nuclear blast? Also, during which act does the Master Chief grin and yell to the Arbiter, "This is the most fun I've had with my pants on?"
You'll have to help me out here because I obviously don't play nearly enough FPS titles to spot all of these clever, obvious and direct or indirect allusions to this recent trend in computer gaming. Thus, it seemed to me that Haze wasn't a parody of the industry at large as much as it's a caricature of itself.
Yes. It also isn't an FPS but that's beside the point.
I would love to play as Awesome X. Imagine playing as Awesome X in action-style scenes and Xander Crews/Barnaby Jones in a puzzle/adventure game.
Especially with the X-Tacles/Deceptacles.
DECEPTACLES!
MORE THAN YOU BARGAINED FOR!
Oh snap!
XBL : lJesse Custerl | MWO: Jesse Custer | Best vid ever. | 2nd best vid ever.
Still want to play it, but we'll leave that to the demo now.
If that is wrong, I don't want to be right.
If you want to watch someone play the game in Spanish, you can check it out here:
http://www.justin.tv/nekus
Edit: A minute long flamethrower video:
http://www.youtube.com/watch?v=k5kZEgMcJfk
As far as I've played, I've enjoyed the game. It's got some periods where there aren't any enemies around, but it's only taken about 2% of my time. The rest of the time has been a lot of firefights, with large groups of enemies that tend to surround you on both sides. I had read that the enemies tend to come right at you, but that only happened to me at the first part of the game. After a little while, they'll start to hide behind cover and be a little smarter.
Also, for those of you who tend to get a little motion sickness from games, you're going to want to stay pretty far from this title. You have the option to turn off the head-bob, but even them the camera will move slightly. I've had a friend watch me play and he said it was making him dizzy.
Anyway, it's no where near as bad as reviews are making it out to be. I'd give it a solid 8, though I haven't played all the way through it and I haven't had a chance to play any multiplayer. Multiplayer's going to mean a lot to me, since you can have bots along with human players.
It'd honestly be kinda redundant at this point.
I'm mean if Gamespy already tore it a new asshole, you can't go much further than that.
I think Play giving it an average review would be going much further. They gave Sonic 2006 a 9.5.
XBL : lJesse Custerl | MWO: Jesse Custer | Best vid ever. | 2nd best vid ever.
I was actually very hyped about that game, but when I finally got to play it I was very, very disappointed. A 9.9 is so wrong I feel dirty just thinking about it.
steam
http://www.gamesradar.com/ps3/haze/news/free-radical-even-goldeneye-got-a-410/a-2008052013420385052/g-20060510152415722017 He actually used the Italian PSM and Famitsu as reputable reviewers.
I mean with a concluding paragraph like this:
a 4/10 actually seems generous.
It just reminds me of an older design, like Return to Castle Wolfenstein or Quake 4. It's mainly about running and gunning. The enemies will use cover, but nothing advanced, like flanking or suppressing fire.
I wouldn't pay full price for it. It's more of a $30 game. The story is interesting enough and the gimmicks are fun to play with.
And who did it get that from? That's my problem with anyone quoting scores like "It got a 3!". It's completely out of context and might as well be arbitrary.
Watch as I give Haze a 3.9 out of 11!
The EDGE one will be interesting, to say the least. With the recent crop of 10s kinda skewing their scale, since almost as many have dropped in the last six months as the prior 5 - 10 years (Halo 3, Orange Box, Mario Galaxy, GTAIV), some of the more "average" reviews are a little bit out-of-whack at the moment. A high-profile, originally much-touted fanboy favourite platform exclusive, and ultimately sucky game might just get crucified.
I am shocked. Shocked!
Yeah, but being Italian gives them a lot more credibility.
It's not every day the Italian PSM gets mentioned by anyone!
Only if you get to invent an antfarm keyboard.
Please don't make me lol at work.
This information is relevant to my interests.
Yeah, I'm pretty sure he's pulling those numbers out of his nether regions. Goldeneye was one of the highest rated console games when it came out, it had near universal praise. And even if some rogue reviewer decided to throw Goldeneye under the bus, I'd hardly say that counts in the face of the near universal pummeling Haze has received.