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[AoC] No one in this world can you trust. Not men, not women, not breasts.

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Posts

  • FightTestFightTest Registered User regular
    edited June 2008
    I know I've mentioned it before, but I feel it needs a bit more representation here: you guys should definitely look into Darkfall, which will probably be having a beta sometime this year. It's (on paper) the holy grail of PvP MMOs. City building, sieging, full loot, realtime combat, blocking and casting (like in Oblivion), no targeting, no invisi-sneak, and the world is supposedly one of the biggest in MMO undertaking history. If they pull it off, I'll be a Day 1 Subscriber.

    Shut up. Not only do you blab about Darkfall in every post you make but nobody with half a brain even thinks about Darkfall as anything more than a joke. That shit is the biggest example of MMO vaporware outside of Dawn.

    I first heard about Darkfall back in 2000/2001 while playing on Darktide because some people from BRN were supposedly working on it. No game "made" by a bunch of nobodies taking over 8 years to create screenshots has any chance of ever being anything. DARKFALL. IS. NEVER. RELEASING. And even if they dumped it out the door to say they weren't vaporware that shit will be fucking terrible beyond all belief, not that it will ever happen because the "game" is just a joke to get gullible people to pin their hopes to it.

    FightTest on
    MOBA DOTA.
  • FightTestFightTest Registered User regular
    edited June 2008
    Kevar wrote: »
    FightTest wrote: »
    Vladimir7 wrote: »
    I love PVP just not this FFA pvp crap.

    I fucking hate the internet sometimes.
    i imagine. so will you and your MMO-dependent lifestyle be disappointed to hear Closed players think WAR is just more instanced, ultra-scripted carebear PVP, so much that some just call it a WoW clone?

    hope Champions works out for you :)

    You're as vapid as your signature.

    LOL SIGNATURES ARE SRS BZNS.

    FightTest on
    MOBA DOTA.
  • Mike99TAMike99TA Registered User regular
    edited June 2008
    Man some of you guys are fucking morons.

    Yes, funcom is going to implement this "to the death" pvp system without addressing any of the issues you've brought up. LOL. Give me a break. It doesn't take a genius to figure out there will be ways to exploit it and I'm sure they will be addressing many (or all) of the ones mentioned at the beginning.

    The guild post is a non issue because if you're at war you'd be fighting in the borderlands or around guild keeps anyway, not while questing in some mysterious area - if you keep killing someone over and over while they're questing you deserve to be punished, theres no reason for it.

    Also I think its hilarious that there are retards here that think ganking lowbies is hardcore PvP. That has nothing to do with hardcore PvP, thats called "being an internet douchebag that nobody likes". I'm glad they're implementing a system to hinder that, and I played UO back when it first came out and I was a dread lord and I still think this is a good system to implement.

    I'm glad I don't know some of you guys in real life. I don't have any friends that want to be a douchebag in-game and if they did I probably wouldn't even be friends with them.

    Mike99TA on
  • KevarKevar regular
    edited June 2008
    FightTest wrote: »
    Kevar wrote: »
    FightTest wrote: »
    Vladimir7 wrote: »
    I love PVP just not this FFA pvp crap.

    I fucking hate the internet sometimes.
    i imagine. so will you and your MMO-dependent lifestyle be disappointed to hear Closed players think WAR is just more instanced, ultra-scripted carebear PVP, so much that some just call it a WoW clone?

    hope Champions works out for you :)

    You're as vapid as your signature.

    LOL SIGNATURES ARE SRS BZNS.
    sweet channer lingo bro :) i "get you"

    Kevar on
  • B:LB:L I've done worse. Registered User regular
    edited June 2008
    Mike99TA wrote: »
    Man some of you guys are fucking morons.

    Yes, funcom is going to implement this "to the death" pvp system without addressing any of the issues you've brought up. LOL. Give me a break. It doesn't take a genius to figure out there will be ways to exploit it and I'm sure they will be addressing many (or all) of the ones mentioned at the beginning.

    The guild post is a non issue because if you're at war you'd be fighting in the borderlands or around guild keeps anyway, not while questing in some mysterious area - if you keep killing someone over and over while they're questing you deserve to be punished, theres no reason for it.

    Also I think its hilarious that there are retards here that think ganking lowbies is hardcore PvP. That has nothing to do with hardcore PvP, thats called "being an internet douchebag that nobody likes". I'm glad they're implementing a system to hinder that, and I played UO back when it first came out and I was a dread lord and I still think this is a good system to implement.

    I'm glad I don't know some of you guys in real life. I don't have any friends that want to be a douchebag in-game and if they did I probably wouldn't even be friends with them.

    Whoa, calm down there. No need to act like a douchebag.


    Kevar, I'll find a way. I'm feeling that it's a BIG HOPE for Funcom to implement this correctly. They haven't exactly earned my trust with the way that they've been handling bug fixes.

    In the period of time between implementation and the actual patch to fix possible exploits, there's going to be a lot of pain. And I think that it's going to be a long long time.

    B:L on
    10mvrci.png click for Anime chat
  • FightTestFightTest Registered User regular
    edited June 2008
    Mike99TA wrote: »
    Also I think its hilarious that there are retards here that think ganking lowbies is hardcore PvP. That has nothing to do with hardcore PvP, thats called "being an internet douchebag that nobody likes". I'm glad they're implementing a system to hinder that, and I played UO back when it first came out and I was a dread lord and I still think this is a good system to implement.

    I'm glad I don't know some of you guys in real life. I don't have any friends that want to be a douchebag in-game and if they did I probably wouldn't even be friends with them.

    Two things.

    1.) Some of the best times I had on Darktide involved players way fucking higher/stronger than me. I remember being in BRN at Tufa(? forget the town name) buying reagents and two guys from Blood would always raid us. It was such a fun, defining part of the game for me I even remember their names 8 years later: Yamamoto and Handcannon. Motherfuckers would run through town and just stomp people. That was fucking awesome wondering if we had anyone around that could stand up to them while we sort of vainly tried to fend them off.

    Then you had later in my DT years being in DoE and killing olthoi in a hive with other level ~100ish people and having some level 226 maxed out Og run through and, again, I still remember getting him killed by finally landing an acid/pierce vuln on him and watching him get surrounded by olthoi and finally dying.

    Why would I want to play a bitch game that punishes people who made some of the most fun and memorable experiences of my PvP career? I don't remember shit about any of the even level nobodies that I killed, I do remember bringing down the goliaths.


    2.) This really has nothing to do with ganking newbs anyway, it's the principle of the the dumbing down of what used to be hardcore PvP to the lowest common carebear denominator. WoW was always the PvE game, WAR was supposed to be the next friendly PvP game, and AoC sold itself as the next hardcore PvP game. And within a month of release they already made it more restrictive than fucking WoW is.

    I don't have time to run around and gank newbs, I don't even really attack anyone these days. I only kill people if they attack me first or are in a guild I dislike. I'm just disturbed by the idea that a niche PvP game is so quick to neuter itself to make it carebear friendly.

    FightTest on
    MOBA DOTA.
  • KevarKevar regular
    edited June 2008
    anyway I like the changes. lookin' forward to wearin' my Red badge, bitches all thinkin' I'm a hot target and then bam another to my PVP count. I already get attacked by bad pubbies enough being in Goonheim, this makes it sweeter.

    Kevar on
  • darklite_xdarklite_x I'm not an r-tard... Registered User regular
    edited June 2008
    Mike is absolutely correct, though. If you think you're such a hardcore badass by running around with 5 buddies and camping people 40 levels below you then might I suggest frequenting the local kindergarten and beating the shit out of some toddlers? You're obviously the kind of person that would get an ego-boost from that.

    darklite_x on
    Steam ID: darklite_x Xbox Gamertag: Darklite 37 PSN:Rage_Kage_37 Battle.Net:darklite#2197
  • KevarKevar regular
    edited June 2008
    FightTest wrote: »
    It was such a fun, defining part of the game for me I even remember their names 8 years later: Yamamoto and Handcannon.
    lol

    Kevar on
  • KevarKevar regular
    edited June 2008
    darklite_x wrote: »
    Mike is absolutely correct, though. If you think you're such a hardcore badass by running around with 5 buddies and camping people 40 levels below you then might I suggest frequenting the local kindergarten and beating the shit out of some toddlers? You're obviously the kind of person that would get an ego-boost from that.
    look we're being misrepresented by that fighttest guy okay. us real gankers love this update because it makes us all the more nefarious and gives our rare deaths a penalty. don't bother listening to him. i mean think what you will of our ganking but we don't whine like that guy.

    Kevar on
  • ZekZek Registered User regular
    edited June 2008
    FightTest wrote: »
    GrimDog420 wrote: »
    looks like old school uo

    Except you don't get to loot your victim. You know, the part that made it worthwhile.

    I know I've mentioned it before, but I feel it needs a bit more representation here: you guys should definitely look into Darkfall, which will probably be having a beta sometime this year. It's (on paper) the holy grail of PvP MMOs. City building, sieging, full loot, realtime combat, blocking and casting (like in Oblivion), no targeting, no invisi-sneak, and the world is supposedly one of the biggest in MMO undertaking history. If they pull it off, I'll be a Day 1 Subscriber.

    Seriously dude there's a lesson in life that you need to learn right now: anything an MMO developer puts down "on paper," crumple that shit up and throw it in the trash because it does not mean anything. Anyone can come up with really awesome MMO ideas and hype them up a lot. Delivering on all of it with a really good game takes a lot of talented people and money. I am extremely hesitant to give a no-name developer even the slightest benefit of the doubt when it comes to MMO hype. Until you start hearing good stuff from people who have actually played it, just assume that it's going to suck.

    Zek on
  • Vladimir7Vladimir7 Registered User regular
    edited June 2008
    SO FightTest, there are still going to be people who do that and don't care about going red.
    Really, what they should do is just make 1 server that has the same ruleset as the PVP servers do now.
    Then in a month you will see that they will shutdown the server because not enough people like the ganking aspect of the game. Or maybe I will be wrong and it will be popular.. if so it is a win/win situation.

    In an open PVP environment I don't have the "fear" feeling if a guy 20 levels higher comes up and ganks me and corpse camps me for an hour out in the middle of nowhere when I am minding my own business doing a quest. I feel that he is a complete douche who clearly has no friends.

    And the scenario you posted is totally different.
    I dont have a problem with someone running through a town killing everything in sight. (So for example, a guild going into Ironforge and killing everyone/everything in sight, or a group destroying gadgetzan). that is cool and I enjoy that since there is probably a lot of people around that can put up a fight.
    But that is totally different then the corpse camping scenario,

    Vladimir7 on
  • YoYoYoYo Registered User regular
    edited June 2008
    I'm really not interested in social gaming based around "Because I can!" and I'm glad they are looking at cool stuff to address PvP server issues. Dispite the angry postings of people who don't even play the game anymore.

    What I've really loved about the social interaction on the PvP servers is that there is a REAL choice to be made when you run into other folks. I dig when you are waiting on an outdoor quest target to spawn and other folks show up and you have that great dynamic of joining forces or fighting it out. On PvE servers it usually just ends up with people being asses to see who can hit the mob first when it spawns.

    YoYo on
  • darklite_xdarklite_x I'm not an r-tard... Registered User regular
    edited June 2008
    I don't really have an opinion yet on the PvP changes, but I was highly disappointed when AoC PvP turned into the same douchebag campfest that WoW was. In retrospect, I've come to the realization that MMOs simply are not for me, but that doesn't mean I can't dream of an MMO world where everyone is on an equal playing field where no fights are a sure win.

    I know this won't happen because quite frankly it opposes the MMO business model. Namely, those who invest more time get more rewards. My dream is that of an MMO styled like Planetside (when I played I enjoyed the PvP action), but with some sort of tangible goal (I quit because honestly there's no point in playing if the land you capture is going to be gone an hour later).

    darklite_x on
    Steam ID: darklite_x Xbox Gamertag: Darklite 37 PSN:Rage_Kage_37 Battle.Net:darklite#2197
  • KevarKevar regular
    edited June 2008
    goonheim, largest gankin' guild in the game, loves the changes, so this ain't gonna discourage ganking. fighttest has this weird aspergers-esque disconnect from reality and seems to be complaining anyway, but really the only reason to complain is if you hate gankers because becoming Red is gonna be a badge of pride on a true PVP server.

    darklite: imo AoC does this better than any other game. two level 20s can kill a level 40 in AoC (I regularly do this with a friend of mine - we actively target 40s because we know we have a chance together against them), while a level 40 in WoW could kill an endless amount of level 20s. there's less emphasis on gear and levels and more on feats and player skill.

    Kevar on
  • ZekZek Registered User regular
    edited June 2008
    I like the PvP changes btw. The carebear solution to ganking is to disable it. With this you can be as much of an asshole as you want, but don't expect to get off scot-free. If you're as hardcore as you think you are then you can handle being hunted for your loot. The REAL hardcore PvPers will constantly maintain themselves as outlaws just for the thrill of it. Fuck you if you're just looking to ruin someone's day with no repercussions.

    Zek on
  • KevarKevar regular
    edited June 2008
    Zek wrote: »
    I like the PvP changes btw. The carebear solution to ganking is to disable it. With this you can be as much of an asshole as you want, but don't expect to get off scot-free. If you're as hardcore as you think you are then you can handle being hunted for your loot. The REAL hardcore PvPers will constantly maintain themselves as outlaws just for the thrill of it. Fuck you if you're just looking to ruin someone's day with no repercussions.
    yeah. this will make me gank more because I want to maintain Red.

    Kevar on
  • darklite_xdarklite_x I'm not an r-tard... Registered User regular
    edited June 2008
    Eh, I understand where you're coming from Kevar, and there was a time I would have jumped on your bandwagon and been right beside you achieving the red. I think in general I've just gotten crankier over the years and as such don't want to spend my free time leveling against the ganking. In general, if I want PvP anymore I play FPSes, but other than that I belong on a carebear server.

    darklite_x on
    Steam ID: darklite_x Xbox Gamertag: Darklite 37 PSN:Rage_Kage_37 Battle.Net:darklite#2197
  • tyrannustyrannus i am not fat Registered User regular
    edited June 2008
    Zek wrote: »
    I like the PvP changes btw. The carebear solution to ganking is to disable it. With this you can be as much of an asshole as you want, but don't expect to get off scot-free. If you're as hardcore as you think you are then you can handle being hunted for your loot. The REAL hardcore PvPers will constantly maintain themselves as outlaws just for the thrill of it. Fuck you if you're just looking to ruin someone's day with no repercussions.

    god bless you zek

    tyrannus on
  • KevarKevar regular
    edited June 2008
    darklite_x wrote: »
    Eh, I understand where you're coming from Kevar, and there was a time I would have jumped on your bandwagon and been right beside you achieving the red. I think in general I've just gotten crankier over the years and as such don't want to spend my free time leveling against the ganking. In general, if I want PvP anymore I play FPSes, but other than that I belong on a carebear server.
    that's cool whatever is fun for you. they have PVE servers (now with dueling and minigames for people who want some PVP) and Culture PVP which is a little less ganky. ganking also isn't as bad on the RP servers. all valid options. I prefer raw PVP myself.

    Kevar on
  • YoYoYoYo Registered User regular
    edited June 2008
    darklite_x wrote: »
    Eh, I understand where you're coming from Kevar, and there was a time I would have jumped on your bandwagon and been right beside you achieving the red. I think in general I've just gotten crankier over the years and as such don't want to spend my free time leveling against the ganking. In general, if I want PvP anymore I play FPSes, but other than that I belong on a carebear server.

    Honestly, on the Stormrage PvP server (even unguilded, ungrouped) I don't think it has been that bad. No you can't act like its a PvE server - but there are ways to not be involved in the PvP when you don't want to (being able to switch instances is great). While the cities/spawns are sometimes pretty hot - I've had a lot less just random ganking here than I ever did playing WoW.

    YoYo on
  • darklite_xdarklite_x I'm not an r-tard... Registered User regular
    edited June 2008
    YoYo wrote: »
    darklite_x wrote: »
    Eh, I understand where you're coming from Kevar, and there was a time I would have jumped on your bandwagon and been right beside you achieving the red. I think in general I've just gotten crankier over the years and as such don't want to spend my free time leveling against the ganking. In general, if I want PvP anymore I play FPSes, but other than that I belong on a carebear server.

    Honestly, on the Stormrage PvP server (even unguilded, ungrouped) I don't think it has been that bad. No you can't act like its a PvE server - but there are ways to not be involved in the PvP when you don't want to (being able to switch instances is great). While the cities/spawns are sometimes pretty hot - I've had a lot less just random ganking here than I ever did playing WoW.
    I think my biggest issue isn't even about the unfair fights, but the way most of them are handled. I've got a pretty thick skin, and if someone decides to jack me and move on I often don't have a problem. Where I get disgruntled is when someone (or as is often the case some people) jump me and then just hang around to do it again. It seems that those are the types I most often run into to, so it's really soured my view on PvP. Honestly I probably wouldn't even mind a death penalty from being on the receiving end of a gank, as long as the ganker(s) leave afterwards.

    darklite_x on
    Steam ID: darklite_x Xbox Gamertag: Darklite 37 PSN:Rage_Kage_37 Battle.Net:darklite#2197
  • GeodGeod swim, swim, hungryRegistered User regular
    edited June 2008
    Honestly, I'm gonna have tons of fun going around hunting red peoples. The fact that I'll possibly get good loot and also get to kill some douches makes it even more fun. Here's all the indepth updates also for anyone wondering:

    http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&template=content&func_id=2535&table=CONTENT
    http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&template=content&func_id=2534&table=CONTENT
    http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&template=content&func_id=2533&table=CONTENT

    Time to start thinking about a PA Alliance it seems.

    Geod on
  • ZekZek Registered User regular
    edited June 2008
    darklite_x wrote: »
    YoYo wrote: »
    darklite_x wrote: »
    Eh, I understand where you're coming from Kevar, and there was a time I would have jumped on your bandwagon and been right beside you achieving the red. I think in general I've just gotten crankier over the years and as such don't want to spend my free time leveling against the ganking. In general, if I want PvP anymore I play FPSes, but other than that I belong on a carebear server.

    Honestly, on the Stormrage PvP server (even unguilded, ungrouped) I don't think it has been that bad. No you can't act like its a PvE server - but there are ways to not be involved in the PvP when you don't want to (being able to switch instances is great). While the cities/spawns are sometimes pretty hot - I've had a lot less just random ganking here than I ever did playing WoW.
    I think my biggest issue isn't even about the unfair fights, but the way most of them are handled. I've got a pretty thick skin, and if someone decides to jack me and move on I often don't have a problem. Where I get disgruntled is when someone (or as is often the case some people) jump me and then just hang around to do it again. It seems that those are the types I most often run into to, so it's really soured my view on PvP. Honestly I probably wouldn't even mind a death penalty from being on the receiving end of a gank, as long as the ganker(s) leave afterwards.

    There will be people who intentionally gank lowbies to maintain their red status, but there will be many more people actively hunting down those reds. If he hangs around then you just tell people he's there and the high levels nearby will come running to beat the shit out of him.

    Zek on
  • YoYoYoYo Registered User regular
    edited June 2008
    Geod wrote: »
    Honestly, I'm gonna have tons of fun going around hunting red peoples. The fact that I'll possibly get good loot and also get to kill some douches makes it even more fun. Here's all the indepth updates also for anyone wondering:

    ...
    Time to start thinking about a PA Alliance it seems.

    My concern about a system that rewards kills - is that it really hurts the social aspect. As it is now - people that don't mess with you don't cost you anything. But if you are getting points (ala WoW back with they first turned on their PvP point system) for it - even in a normal, non-'guild-war' area - then NOT killing people who are leaving you alone causes you to lose out. That changes the tone of the game from a civilization where 'people handle their own justice!' to just a FFA.

    YoYo on
  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    edited June 2008
    Im surprised noone commented on the whole not being able to attack guild members deal. This is small but noticeable. Yeah the dueling option is there but I dunno... thats one step out of the whole FFA thing.

    This fugitive system doesnt bother me. I was as hardcore a Darktide PVPer as there was, and the main point is (and I think I already stated this) people from the UO and AC days need to give up. AOC IS NOT UO/AC. It NEVER will be. Its not even fucking close. You arent going to emulate that pvp, and quite frankly, no game probably ever will. However this system is a nice attempt at something new and exciting. I have faith either the issues people mention will be ironed out, or will cause it to be taken out and reevaluated. I doubt if people are getting griefed by the system enough that it will just stay on.

    I personally like the idea of duels finally though. There is no better way to learn PVP than dueling. Its most of what I did in WoW.

    However, I take extreme notice to the whole "fixing" pvp issues. First and foremost, they need to fix the aspects of the game first. As in, stats need to work, or have very clear and obvious affects. Second, all talents need to work perfectly. Broken trees will not lend well to PVP. Third, they need to adress healing classes. All things considered balance isnt as bad as most people make it out to be (I play a POM now and frequenting that board is painful cause of the almost hourly posts requesting POM be nerfed). However it is obvious healing is extremely powerful. Most of this is because how easy it is to maintain mana pools indefinately. The potion mechanic is neat, but its OP as far as mana pools.

    Anyway I look forward to this PVP patch. I just dunno if I will be a fugitive or not. I like the idea of danger and being a target. But I havent been too big on killing noobs yet. Prolly cause they arent smart enough to even try fighting back.

    Kai_San on
  • tyrannustyrannus i am not fat Registered User regular
    edited June 2008
    not really, yoyo. it'l be hell for the first few weeks, but eventually it'll just get "meh whatever"

    tyrannus on
  • YoYoYoYo Registered User regular
    edited June 2008
    Rentilius wrote: »
    not really, yoyo. it'l be hell for the first few weeks, but eventually it'll just get "meh whatever"

    I'm sure you rare right - It will be hot for a couple weeks then settle in.

    I also agree with Kai_San - I sure hope they get some things fixed and address the balance issues before turning this on. Otherwise its gonna be a whole server of nothing but ToS/PoMs.

    YoYo on
  • GrathGrath I'm a much happier person these days Registered User, ClubPA regular
    edited June 2008
    i think im cancelling this game for a few months.

    Grath on
  • naturalchaosnaturalchaos Registered User regular
    edited June 2008
    Kai_San wrote: »

    Depending on your idea of what slow loading really is. I am running 1g of ddr ram and mine never tend to slow down. However the game DOES get very loady as I play a lot with some minor freezing as I run through zones.

    My rezone times though are like 30 sec to 2 min.

    Haha, no... when I say forever I mean I've left it for as long as 15 minutes, 14 of that the progress bar is sitting at 100%, it just never loads. I <3 MMO Launches!

    naturalchaos on
  • ComraynComrayn Registered User regular
    edited June 2008
    Not able to attack your own guild? Well I guess now I will just have to kick people out of Broodax, kill em, and maybe reinvite them if I'm feeling generous.

    Comrayn on
  • KevarKevar regular
    edited June 2008
    Comrayn wrote: »
    Not able to attack your own guild? Well I guess now I will just have to kick people out of Broodax, kill em, and maybe reinvite them if I'm feeling generous.
    I like this, too. whenever I see a guild member in the wild getting PVP'd I wanna help 'em out, but I just get in the way unless I go through the hassle of inviting them to a group

    Kevar on
  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    edited June 2008
    Kevar wrote: »
    Comrayn wrote: »
    Not able to attack your own guild? Well I guess now I will just have to kick people out of Broodax, kill em, and maybe reinvite them if I'm feeling generous.
    I like this, too. whenever I see a guild member in the wild getting PVP'd I wanna help 'em out, but I just get in the way unless I go through the hassle of inviting them to a group

    But then how will Tyrannus kill me now?

    Kai_San on
  • Shorn Scrotum ManShorn Scrotum Man Registered User regular
    edited June 2008
    Bear Shaman's don't even really use a notice-able amount of mana to heal, and don't deplete mana in combat casting spells.

    To make up for it though, our stamina and health sucks balls.

    Shorn Scrotum Man on
    steam_sig.png
  • Hiryu02Hiryu02 Registered User regular
    edited June 2008
    My 2 cents.

    I say bring on the fugitive system. I feel that blatant griefing should have some sort of counterbalance in games like these. Before you cry carebear, I'm down for pvp in any form, I just don't feel asshats should get away scot free. They want to make my life a living hell? more power to em, I just hope they watch their back for the revenge kill.

    It could even bring more factors into play. I for one will begin trophy hunting all reds as soon as I can. It'll be my own version of the "Most Dangerous Game". So if you want to wear your red status as a badge of badassery, fine with me. I'll just be over here, patiently waiting for an opening to ambush you and loot your corpse. And I won't even feel bad for doing it, you got yourself red.

    Now I'm not sure where I stand on taking items from foes, as I respect the amount of time and effort that goes into procuring certain items. Now your gold? Sure, I think I should be able to loot gold based on say your level/length of time red/etc. Something like that. And I hope they can enable tagging a rival guild as KOS with no repercussions, lets get some guild feuds started.

    Again you can do whatever you want, just be aware that there should be consequences if someone takes exception to your activities. In a way, it becomes more immersive. If you were a murdering bastard in real life, you watch your tail for the cops, in this game, you watch for the ambush ripping out of the shadows. Knowing that if you slip up you might pay dearly adds some serious spice to the game.

    Hiryu02 on
    Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
  • eatmosushieatmosushi __BANNED USERS regular
    edited June 2008
    Hi. I'm a Herald of Xotli. I pay 6 talent points for a CHANCE at doing a 40 dmg dot.


    Free re-specs for another 2 months IMO till they get their shit working.

    eatmosushi on
    [SIGPIC][/SIGPIC] Spun uncontrollably skyward... Driven brutally into the ground
  • ZekZek Registered User regular
    edited June 2008
    Are you guys all so focused on the PvP stuff that you missed the rest of the news?

    General press release: http://www.funcom.com/wsp/funcom/frontend.cgi?func=publish.show&func_id=1303&table=CONTENT&item=1004

    Kingship(guild alliances, legendary battlekeeps):
    http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&template=content&func_id=2533&table=CONTENT

    Powerpoints(incentive system for various things):
    http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&template=content&func_id=2534&table=CONTENT

    This is major stuff, everybody should be reading these. I particularly like that you get points regularly for every character on your account - great for altaholics like me. Hopefully they don't make it lame though.

    Zek on
  • WrenWren ninja_bird Registered User regular
    edited June 2008
    powerpoints sound a lot like the point system in EQ1

    Wren on
    tf2sig.jpg
    TF2 - Wren BF3: Wren-fu
  • DogDog Registered User, Administrator, Vanilla Staff admin
    edited June 2008
    Kevar wrote: »
    FightTest wrote: »
    Vladimir7 wrote: »
    I love PVP just not this FFA pvp crap.

    I fucking hate the internet sometimes.
    i imagine. so will you and your MMO-dependent lifestyle be disappointed to hear Closed players think WAR is just more instanced, ultra-scripted carebear PVP, so much that some just call it a WoW clone?

    hope Champions works out for you :)

    I'd like to know what closed beta players are shoveling you that, and also why you are gobbling it up.


    edit; please direct any response to the WAR thread and don't bother bringing up videos/reports from 2007.

    Unknown User on
  • tyrannustyrannus i am not fat Registered User regular
    edited June 2008
    they better adjust how AoEs would work on players who just stand around you before the put in this pvp system. or at least explain it more.

    tyrannus on
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