What I am saying is that The Coc Lol" which is a good Tankadin weapon (From what I have been told) has terrible white damage...is white damage not important to a paladin?
What I am wondering is- Couldnt a Prot Paladin Mainhanding a weapon with decent DPS and maybe a shield with some +spell damage on it instead of a shield with block and a MH with spell damage do the same thing?
(i dont know anything about pallys so pardon my ignorance)
What I am saying is that The Coc Lol" which is a good Tankadin weapon (From what I have been told) has terrible white damage...is white damage not important to a paladin?
What I am wondering is- Couldnt a Prot Paladin Mainhanding a weapon with decent DPS and maybe a shield with some +spell damage on it instead of a shield with block and a MH with spell damage do the same thing?
(i dont know anything about pallys so pardon my ignorance)
Majority of spell damage comes from the weapon, not the armor. Majority of defense comes from the armor, not the weapon.
So going for a spell damage weapon is the best choice.
DisruptorX2 on
0
ThomamelasOnly one man can kill this many Russians. Bring his guitar to me! Registered Userregular
What I am saying is that The Coc Lol" which is a good Tankadin weapon (From what I have been told) has terrible white damage...is white damage not important to a paladin?
What I am wondering is- Couldnt a Prot Paladin Mainhanding a weapon with decent DPS and maybe a shield with some +spell damage on it instead of a shield with block and a MH with spell damage do the same thing?
(i dont know anything about pallys so pardon my ignorance)
203 Spell damage vs 43 spell damage on the highest shield I can track down. So no. We don't scale with white damage and white damage is a tiny, tiny part of our damage.
Also- Does Seal of the Crusader exist to buff the damage done by SoR??
It buffs most of our damage damage spells.
What I meant is- I just learned it and was confused about how to use it....pretty much pop up SoC and then Judge it on someone then SoR yourself and finish them off (If you need to) with a SoR judge?
Also- Does Seal of the Crusader exist to buff the damage done by SoR??
It buffs most of our damage damage spells.
What I meant is- I just learned it and was confused about how to use it....pretty much pop up SoC and then Judge it on someone then SoR yourself and finish them off (If you need to) with a SoR judge?
(Also thanks for dealing with my dumb questions!)
(I like parenthesis...:D)
That's one option. When leveling you may find SoL or SoW and their judgments are more likely to be your bread and butter judgments.
Judgement of the Crusader buffs crit with points in the ret tree, and buffs holy damage normally. This damage really only helps tank paladins (or holy paladins that are grindan).
It used to be viable as a seal alternative to command, but they changed it to uselessness less than a year in.
Judgement of the Crusader buffs crit with points in the ret tree, and buffs holy damage normally. This damage really only helps tank paladins (or holy paladins that are grindan).
It used to be viable as a seal alternative to command, but they changed it to uselessness less than a year in.
Judgement of the Crusader buffs crit with points in the ret tree, and buffs holy damage normally. This damage really only helps tank paladins (or holy paladins that are grindan).
It used to be viable as a seal alternative to command, but they changed it to uselessness less than a year in.
I want to be a tankadin soooo
Then its the main judgement you'll be seeing.
DisruptorX2 on
0
ThomamelasOnly one man can kill this many Russians. Bring his guitar to me! Registered Userregular
Judgement of the Crusader buffs crit with points in the ret tree, and buffs holy damage normally. This damage really only helps tank paladins (or holy paladins that are grindan).
It used to be viable as a seal alternative to command, but they changed it to uselessness less than a year in.
I want to be a tankadin soooo
Then its the main judgement you'll be seeing.
It depends. Honestly you'll probably be using JoW much more while leveling and in tanking situations it depends on how many mobs you're worthing with group compositions.
Yeah, pally tanking involves a fair bit of deciding the best abilities to use in a particular situation on the fly. In later levels you will learn to recognise the situations where your threat/mana/survivability etc. is going to be the biggest issue. Moss boss fights these days I will judge Righteousness a couple of times for snap threat, then get a Crusader judgement up to develop a threat lead, once that's established I might switch to Wisdom to keep my mana flowing if necessary, or maybe even Light if threat and mana aren't going to be issues.
The same thing applies to blessings. Kings is always my default blessing if I'm not sure, but if I know I'm not going to be taking enough damage to make that 10% stam matter, Wisdom all the way.
In short, get to know all of your abilities. You never know when they might come in handy.
Aldarez on
0
reVerseAttack and Dethrone GodRegistered Userregular
edited July 2008
Could someone link the 40/21 threat tanking build?
reVerse on
0
Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
INeedNoSaltwith blood on my teethRegistered Userregular
edited July 2008
I always bless myself with the shield blessing, am I a bad tank
INeedNoSalt on
0
Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
edited July 2008
Blessing yourself with Sanctuary isn't a bad thing, especially at low gear levels when Kings doesn't give you very much, but once you start getting a decent chunk of stamina, kings can add anywhere from 800 - 1.5k HP by itself.
Sanctuary isn't bad, per se, but the threat it gives is fairly minute, and the damage it reduces gets reduced BEFORE armor, so you take 80 damage off an incoming hit, reduce it by 50-60% depending on your armor, and so it actually only ends up reducing about 40 of the incoming hit. Its very nice for AOE situations where everything hits you a lot but not very hard.
So, my first run as a full prot tank went pretty well. Chaotic, but went fine.
My second one (Scarlet Monastery Cathedral) went fine until we got to the Cathedral itself. I managed the pulls pretty well as first, but it being my first time attempting to tank the thing, I was still feeling my way through it. One pull one got loose and got into the guys on the left side, almost wiping us.
A few pulls later, I stepped a little too far in and got four guys (all casters I believe) and they basically AoEed my mainly melee group to death. I didn't get yelled at, my party just left without saying a word to me. I realize it was my fault, but it's still annoying to essentially get kicked out of a group for a bad pull.
I'm thinking I may go back to Ret---I love Paladin AoE but the tanking part can be little-to-no fun at times.
mynameisguido on
0
Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
edited July 2008
tanking isn't fun in a PuG, but if you're going to tank in a PuG a paladin is the best class to do it with, as you can cover for people's errors.
It was just a very silent group. I had been to cathedral on previous alts a long time ago, but it was obviously my first time tanking it---and I didn't really know what I was doing in terms of mob composition.
I was being pulled in two different directions---the priest exhorted me to slow down while the warrior was impatient, sometimes charging before I had a chance to run in. But the other paladin and rogue didn't say anything--at all.
So, without any guidance I just kinda played it by ear, which was fine until I pulled four casters.
I think I would have been fine with people giving me a reason that they were leaving, but when they just don't say anything it bugs me all the more.
It was just a very silent group. I had been to cathedral on previous alts a long time ago, but it was obviously my first time tanking it---and I didn't really know what I was doing in terms of mob composition.
I was being pulled in two different directions---the priest exhorted me to slow down while the warrior was impatient, sometimes charging before I had a chance to run in. But the other paladin and rogue didn't say anything--at all.
So, without any guidance I just kinda played it by ear, which was fine until I pulled four casters.
I think I would have been fine with people giving me a reason that they were leaving, but when they just don't say anything it bugs me all the more.
If you're tanking casters, line of sight is your friend. Aggro, run around a corner, they'll all run to you and stand in consecrate range.
Sounds like bad DPS wiped you, I recommend abusing your position as a a scarce commodity (tank) and ruling over your PuGs with an iron fist.
PotatoNinja on
Two goats enter, one car leaves
0
ThomamelasOnly one man can kill this many Russians. Bring his guitar to me! Registered Userregular
edited July 2008
Hey Dhalphir, did that list help?
Thomamelas on
0
Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
edited July 2008
it did, actually! thanks very much
didn't even know about the Flamebane Helm, I'll go get that made tonight. Actually I might wait a bit, don't need it until Thursday.
Adamantite Figurine will be annoying because I never actually got that trinket so I'll have to farm for it.
Plus my chest remains unenchanted with defense. i'll also probably dig out my Slikk's and put defense on it.
It was just a very silent group. I had been to cathedral on previous alts a long time ago, but it was obviously my first time tanking it---and I didn't really know what I was doing in terms of mob composition.
I was being pulled in two different directions---the priest exhorted me to slow down while the warrior was impatient, sometimes charging before I had a chance to run in. But the other paladin and rogue didn't say anything--at all.
So, without any guidance I just kinda played it by ear, which was fine until I pulled four casters.
I think I would have been fine with people giving me a reason that they were leaving, but when they just don't say anything it bugs me all the more.
If you're tanking casters, line of sight is your friend. Aggro, run around a corner, they'll all run to you and stand in consecrate range.
Sounds like bad DPS wiped you, I recommend abusing your position as a a scarce commodity (tank) and ruling over your PuGs with an iron fist.
Another cool trick you can do is to run in and agro, then pop Divine Shield. If the mobs can't hit you with spells they will all run in and melee you, at which point you cancel the shield and start consecrating etc. Works great for pulls like the room full of casters and imps near Illhoof, where LoS isn't really an option (iirc). Credit to Dhalphir for showing me this one.
Aldarez on
0
Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
edited July 2008
to expand, you must also make sure that none of your party does anything at all. popping a pot, drinking, bandaging, even buffing will cause them to get aggro.
Adamantite Figurine will be annoying because I never actually got that trinket so I'll have to farm for it.
If you never got Dabiri's Enigma you could go and get that since it's basically the same as the Adamantite Figurine but with a better use, and way easier to get.
So happiness, finished a nice kara badge run and had enough badges to buy the 2.4 Chest. It's make me feel all warm and fuzzy.
On the other hand, why does the "pally" chest suck so much? Horrible avoidance and spell hit? Seriously,it's one of hte worst chestpieces I've ever seen.
tehmarken on
0
ThomamelasOnly one man can kill this many Russians. Bring his guitar to me! Registered Userregular
Adamantite Figurine will be annoying because I never actually got that trinket so I'll have to farm for it.
If you never got Dabiri's Enigma you could go and get that since it's basically the same as the Adamantite Figurine but with a better use, and way easier to get.
It would be easier to get but for what he wants it for it would be slightly inferior.
Thomamelas on
0
Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
So happiness, finished a nice kara badge run and had enough badges to buy the 2.4 Chest. It's make me feel all warm and fuzzy.
On the other hand, why does the "pally" chest suck so much? Horrible avoidance and spell hit? Seriously,it's one of hte worst chestpieces I've ever seen.
Chestguard of the Stoic Guardian is a better all around tank chest than them both.
Adamantite Figurine will be annoying because I never actually got that trinket so I'll have to farm for it.
If you never got Dabiri's Enigma you could go and get that since it's basically the same as the Adamantite Figurine but with a better use, and way easier to get.
It would be easier to get but for what he wants it for it would be slightly inferior.
It was just a very silent group. I had been to cathedral on previous alts a long time ago, but it was obviously my first time tanking it---and I didn't really know what I was doing in terms of mob composition.
I was being pulled in two different directions---the priest exhorted me to slow down while the warrior was impatient, sometimes charging before I had a chance to run in. But the other paladin and rogue didn't say anything--at all.
So, without any guidance I just kinda played it by ear, which was fine until I pulled four casters.
I think I would have been fine with people giving me a reason that they were leaving, but when they just don't say anything it bugs me all the more.
If you're tanking casters, line of sight is your friend. Aggro, run around a corner, they'll all run to you and stand in consecrate range.
Sounds like bad DPS wiped you, I recommend abusing your position as a a scarce commodity (tank) and ruling over your PuGs with an iron fist.
Another cool trick you can do is to run in and agro, then pop Divine Shield. If the mobs can't hit you with spells they will all run in and melee you, at which point you cancel the shield and start consecrating etc. Works great for pulls like the room full of casters and imps near Illhoof, where LoS isn't really an option (iirc). Credit to Dhalphir for showing me this one.
You can LOS them, just use the room that you came from. You may get tagged by a fireball from one of the imps but its nothing to worry about.
Nobody on
0
Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
hey guys, just want some advice on Gemming and such. I'm just basically wondering if its worth me going for slot bonusses for items that say give +3/+4 defense or should I just go for stam all the time?
Posts
So Im thinking of playing a pally and had a question for you guys....
Why dont paladins use weapons like The Brutalizer?
What I am saying is that The Coc Lol" which is a good Tankadin weapon (From what I have been told) has terrible white damage...is white damage not important to a paladin?
What I am wondering is- Couldnt a Prot Paladin Mainhanding a weapon with decent DPS and maybe a shield with some +spell damage on it instead of a shield with block and a MH with spell damage do the same thing?
(i dont know anything about pallys so pardon my ignorance)
Majority of spell damage comes from the weapon, not the armor. Majority of defense comes from the armor, not the weapon.
So going for a spell damage weapon is the best choice.
203 Spell damage vs 43 spell damage on the highest shield I can track down. So no. We don't scale with white damage and white damage is a tiny, tiny part of our damage.
Or do they do it just for that little bit extra?
To apply damage seals and because we'll take the small amount of threat from the white damage. But something to bear in mind as well.
Spell threat = Damage x 1.9 (RF modifier)
Physical threat = White damage x 1 (No modifier gained at all)
D'oh!
Forgot about that!
Wait- Does SoR's damage factor in +spell damage? And can the Holy DMG bonus crit?
SoR does benefit from spell damage. SoR itself doesn't crit.
It buffs most of our damage damage spells.
What I meant is- I just learned it and was confused about how to use it....pretty much pop up SoC and then Judge it on someone then SoR yourself and finish them off (If you need to) with a SoR judge?
(Also thanks for dealing with my dumb questions!)
(I like parenthesis...:D)
That's one option. When leveling you may find SoL or SoW and their judgments are more likely to be your bread and butter judgments.
It used to be viable as a seal alternative to command, but they changed it to uselessness less than a year in.
I want to be a tankadin soooo
Then its the main judgement you'll be seeing.
It depends. Honestly you'll probably be using JoW much more while leveling and in tanking situations it depends on how many mobs you're worthing with group compositions.
The same thing applies to blessings. Kings is always my default blessing if I'm not sure, but if I know I'm not going to be taking enough damage to make that 10% stam matter, Wisdom all the way.
In short, get to know all of your abilities. You never know when they might come in handy.
Sanctuary isn't bad, per se, but the threat it gives is fairly minute, and the damage it reduces gets reduced BEFORE armor, so you take 80 damage off an incoming hit, reduce it by 50-60% depending on your armor, and so it actually only ends up reducing about 40 of the incoming hit. Its very nice for AOE situations where everything hits you a lot but not very hard.
My second one (Scarlet Monastery Cathedral) went fine until we got to the Cathedral itself. I managed the pulls pretty well as first, but it being my first time attempting to tank the thing, I was still feeling my way through it. One pull one got loose and got into the guys on the left side, almost wiping us.
A few pulls later, I stepped a little too far in and got four guys (all casters I believe) and they basically AoEed my mainly melee group to death. I didn't get yelled at, my party just left without saying a word to me. I realize it was my fault, but it's still annoying to essentially get kicked out of a group for a bad pull.
I'm thinking I may go back to Ret---I love Paladin AoE but the tanking part can be little-to-no fun at times.
I was being pulled in two different directions---the priest exhorted me to slow down while the warrior was impatient, sometimes charging before I had a chance to run in. But the other paladin and rogue didn't say anything--at all.
So, without any guidance I just kinda played it by ear, which was fine until I pulled four casters.
I think I would have been fine with people giving me a reason that they were leaving, but when they just don't say anything it bugs me all the more.
If you're tanking casters, line of sight is your friend. Aggro, run around a corner, they'll all run to you and stand in consecrate range.
Sounds like bad DPS wiped you, I recommend abusing your position as a a scarce commodity (tank) and ruling over your PuGs with an iron fist.
didn't even know about the Flamebane Helm, I'll go get that made tonight. Actually I might wait a bit, don't need it until Thursday.
Adamantite Figurine will be annoying because I never actually got that trinket so I'll have to farm for it.
Plus my chest remains unenchanted with defense. i'll also probably dig out my Slikk's and put defense on it.
Another cool trick you can do is to run in and agro, then pop Divine Shield. If the mobs can't hit you with spells they will all run in and melee you, at which point you cancel the shield and start consecrating etc. Works great for pulls like the room full of casters and imps near Illhoof, where LoS isn't really an option (iirc). Credit to Dhalphir for showing me this one.
to expand, you must also make sure that none of your party does anything at all. popping a pot, drinking, bandaging, even buffing will cause them to get aggro.
If you never got Dabiri's Enigma you could go and get that since it's basically the same as the Adamantite Figurine but with a better use, and way easier to get.
On the other hand, why does the "pally" chest suck so much? Horrible avoidance and spell hit? Seriously,it's one of hte worst chestpieces I've ever seen.
It would be easier to get but for what he wants it for it would be slightly inferior.
Chestguard of the Stoic Guardian is a better all around tank chest than them both.
By a negligable margin, all of 2 defense rating. Adamantine Figurine vs. Dabiri's Enigma
also i respecced out of Sanctity to do Al'ar's adds (pretty much need avenger's shield to pick them both up easily) and omg where did mah threatz go
Edit: id think that the much better use effect on Dabiris would make up for the 2 defense rating difference.
You can LOS them, just use the room that you came from. You may get tagged by a fireball from one of the imps but its nothing to worry about.