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[WoW] I, for one, welcome our Retribution overlords [Paladins]

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Posts

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited September 2008
    I'm tanking our second kill (warrior MT on first kill obviously), any tips? I read through the Maintankadin post by Worldi but wasn't sure if you might have any insights.

    Dhalphir on
  • ThomamelasThomamelas Only one man can kill this many Russians. Bring his guitar to me! Registered User regular
    edited September 2008
    Dhalphir wrote: »
    I'm tanking our second kill (warrior MT on first kill obviously), any tips? I read through the Maintankadin post by Worldi but wasn't sure if you might have any insights.

    I saved my HS to make sure it would be up for shear. Other then that, no.

    Thomamelas on
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited September 2008
    Righteous Defense 10 second cooldown incase anyone missed it.

    Dhalphir on
  • SabreMauSabreMau ネトゲしよう 판다리아Registered User regular
    edited September 2008
    This looks like a decent PvE ret build. Not a whole lot of talents left over in Ret tree; they really slimmed that down.

    Also: Judgements of the Wise giving now 20% of maximum mana to the judging paladin in addition to the Replenishment buff to 10 people == now it's ready. I noticed it before, but they hadn't updated the tooltip to make sure; wasn't sure if it was a new bug or not.

    SabreMau on
  • NobodyNobody Registered User regular
    edited September 2008
    Septus wrote: »
    Nobody wrote: »
    I wish to god I could get the MMO-champion talent calculator to work for me :(

    Guess I'll check it out later tonight before I go to bed.

    Have you tried control F5?

    Yup, what I end up seeing on their talent calculator is a grey shape with green and yellow cutouts that I can't click on.

    Luckily, Wowhead's updated their paladin calculator.

    Nobody on
  • VarethiusVarethius CymruRegistered User regular
    edited September 2008
    Nobody wrote: »
    Septus wrote: »
    Nobody wrote: »
    I wish to god I could get the MMO-champion talent calculator to work for me :(

    Guess I'll check it out later tonight before I go to bed.

    Have you tried control F5?

    Yup, what I end up seeing on their talent calculator is a grey shape with green and yellow cutouts that I can't click on.

    Luckily, Wowhead's updated their paladin calculator.

    I get the same thing. Thanks for pointing out that wowheads is updated though. Means im not bored on my lunch break =P

    Varethius on
  • ThomamelasThomamelas Only one man can kill this many Russians. Bring his guitar to me! Registered User regular
    edited September 2008
    SabreMau wrote: »
    This looks like a decent PvE ret build. Not a whole lot of talents left over in Ret tree; they really slimmed that down.

    Also: Judgements of the Wise giving now 20% of maximum mana to the judging paladin in addition to the Replenishment buff to 10 people == now it's ready. I noticed it before, but they hadn't updated the tooltip to make sure; wasn't sure if it was a new bug or not.

    Saber, you should either put in four points into imp BoK or none into BoK. Imp BoK is required to get the 10% stats bonus.

    Thomamelas on
  • BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    edited September 2008
    Thomamelas wrote: »
    SabreMau wrote: »
    This looks like a decent PvE ret build. Not a whole lot of talents left over in Ret tree; they really slimmed that down.

    Also: Judgements of the Wise giving now 20% of maximum mana to the judging paladin in addition to the Replenishment buff to 10 people == now it's ready. I noticed it before, but they hadn't updated the tooltip to make sure; wasn't sure if it was a new bug or not.

    Saber, you should either put in four points into imp BoK or none into BoK. Imp BoK is required to get the 10% stats bonus.

    Would that build be good for occasional pvp?
    So with wrath the shockodian is no more?

    Brainleech on
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited September 2008
    jesus christ

    t6 shoulders get

    32.98 dodge unbuffed

    Dhalphir on
  • ThomamelasThomamelas Only one man can kill this many Russians. Bring his guitar to me! Registered User regular
    edited September 2008
    Brainleech wrote: »
    Thomamelas wrote: »
    SabreMau wrote: »
    This looks like a decent PvE ret build. Not a whole lot of talents left over in Ret tree; they really slimmed that down.

    Also: Judgements of the Wise giving now 20% of maximum mana to the judging paladin in addition to the Replenishment buff to 10 people == now it's ready. I noticed it before, but they hadn't updated the tooltip to make sure; wasn't sure if it was a new bug or not.

    Saber, you should either put in four points into imp BoK or none into BoK. Imp BoK is required to get the 10% stats bonus.

    Would that build be good for occasional pvp?
    So with wrath the shockodian is no more?

    I don't think so. If anything shockadins now got scarier since they can grab JotW. The way to beat a shockadin is outlast them, and now you can't do that.

    Thomamelas on
  • SabreMauSabreMau ネトゲしよう 판다리아Registered User regular
    edited September 2008
    Ah, oops, didn't see that. Saw "10 mins" and thought that was still "10%". They're making current-BoK a 5-point talent, now? Hmm.

    In that case, 1 in Divine Purpose? I dunno.

    SabreMau on
  • DkarrdeDkarrde Registered User regular
    edited September 2008
    I don't know what to make of the new Holy tree. It doesn't help that this thread makes me feel like the last healing paladin alive on Earth.

    Beacon of Light seems strange. I get the concept, it's just... I guess we're supposed to heal other people while the tank is beaconed, and assume that will take care of things? That'd worry me shitless, I have to focus really hard to know what's the most effective cast to make at any given time while the tank is taking damage. I'm probably a pretty mediocre paladin, but it's hard for me. I guess downranking eradication will make the decision easier, but still...

    And now we're expected to Judge, too. Like we had the time to spare. As a single-target healer usually assigned to tanks taking extreme damage, trying to piss around with frequent Judgements mid-battle sounds like something that would get me screamed at.

    I don't know. I just don't know.

    At least they FINALLY made Holy Shock a worthwhile healing spell. Good christ, that took them a long time.

    Dkarrde on
    [SIGPIC][/SIGPIC]
  • Zephyranthes91Zephyranthes91 Registered User regular
    edited September 2008
    Thomamelas wrote: »
    SabreMau wrote: »
    This looks like a decent PvE ret build. Not a whole lot of talents left over in Ret tree; they really slimmed that down.

    Also: Judgements of the Wise giving now 20% of maximum mana to the judging paladin in addition to the Replenishment buff to 10 people == now it's ready. I noticed it before, but they hadn't updated the tooltip to make sure; wasn't sure if it was a new bug or not.

    Saber, you should either put in four points into imp BoK or none into BoK. Imp BoK is required to get the 10% stats bonus.

    Fixed
    I figured that Vindication doesn't work on bosses so it won't be much use in PvE other than soloing in Wrath, same with Eye for an Eye, so i just moved those 4 points into the Imp. Kings talent.

    Zephyranthes91 on
    sig-919109.jpg
  • ArvoArvo Registered User regular
    edited September 2008
    It feels like the Kings change is a weak attempt at filling up more talent points now that a crap load have been freed. I think it kinda sucks for other trees trying to get Kings to have to put 5 points in it. Other than that though I think this has been great changes.

    Arvo on
    Vertro.png
    5090509oKRAv.png<<<Links to Armory
  • NobodyNobody Registered User regular
    edited September 2008
    Arvo wrote: »
    It feels like the Kings change is a weak attempt at filling up more talent points now that a crap load have been freed. I think it kinda sucks for other trees trying to get Kings to have to put 5 points in it. Other than that though I think this has been great changes.

    Meh, with the old trees they needed to spend 11 pts in prot to get it, and 10 of those points were completely wasted in a holy or ret build.

    I do like how all 3 trees have their "splash" talents right in Tier 1 now.

    Nobody on
  • ArvoArvo Registered User regular
    edited September 2008
    This is my first impression build for prot. But I have a loose point that I'm undecided on.

    Will probably just throw it in Imp Judgements

    Arvo on
    Vertro.png
    5090509oKRAv.png<<<Links to Armory
  • ThomamelasThomamelas Only one man can kill this many Russians. Bring his guitar to me! Registered User regular
    edited September 2008
    Arvo wrote: »
    It feels like the Kings change is a weak attempt at filling up more talent points now that a crap load have been freed. I think it kinda sucks for other trees trying to get Kings to have to put 5 points in it. Other than that though I think this has been great changes.

    It takes up more points, but they aren't points Prot Paladins are going to be spending anyway. Unless Blizzard completely moves away from AoE damage in a raid, BoSanc is going to be our blessing of choice.

    Thomamelas on
  • ArvoArvo Registered User regular
    edited September 2008
    Thomamelas wrote: »
    Arvo wrote: »
    It feels like the Kings change is a weak attempt at filling up more talent points now that a crap load have been freed. I think it kinda sucks for other trees trying to get Kings to have to put 5 points in it. Other than that though I think this has been great changes.

    It takes up more points, but they aren't points Prot Paladins are going to be spending anyway. Unless Blizzard completely moves away from AoE damage in a raid, BoSanc is going to be our blessing of choice.

    But we can't avoid putting 1 point in it. Which is another beef I have now. I don't want stoisim or guardian's favor.

    Arvo on
    Vertro.png
    5090509oKRAv.png<<<Links to Armory
  • MgcwMgcw Registered User regular
    edited September 2008
    Arvo wrote: »
    Thomamelas wrote: »
    Arvo wrote: »
    It feels like the Kings change is a weak attempt at filling up more talent points now that a crap load have been freed. I think it kinda sucks for other trees trying to get Kings to have to put 5 points in it. Other than that though I think this has been great changes.

    It takes up more points, but they aren't points Prot Paladins are going to be spending anyway. Unless Blizzard completely moves away from AoE damage in a raid, BoSanc is going to be our blessing of choice.

    But we can't avoid putting 1 point in it. Which is another beef I have now. I don't want stoisim or guardian's favor.

    T1: Divine str: 5
    T2: Anticipation: 5
    T3: Toughness and Imp Righteous Fury: 8
    T4: Imp Devo Aura: 3
    T5: Blessing of Sanctuary and Reckoning: 6

    etc.

    How can you not avoid Kings?

    Mgcw on
  • ThomamelasThomamelas Only one man can kill this many Russians. Bring his guitar to me! Registered User regular
    edited September 2008
    Arvo wrote: »
    Thomamelas wrote: »
    Arvo wrote: »
    It feels like the Kings change is a weak attempt at filling up more talent points now that a crap load have been freed. I think it kinda sucks for other trees trying to get Kings to have to put 5 points in it. Other than that though I think this has been great changes.

    It takes up more points, but they aren't points Prot Paladins are going to be spending anyway. Unless Blizzard completely moves away from AoE damage in a raid, BoSanc is going to be our blessing of choice.

    But we can't avoid putting 1 point in it. Which is another beef I have now. I don't want stoisim or guardian's favor.

    You can put a point in Reckoning.

    Thomamelas on
  • GrundlestiltskinGrundlestiltskin Behind you!Registered User regular
    edited September 2008
    Grundlestiltskin on
    3DS FC: 2079-6424-8577 | PSN: KaeruX65 | Steam: Karulytic | FFXIV: Wonder Boy
  • ArvoArvo Registered User regular
    edited September 2008
    Mgcw wrote: »
    Arvo wrote: »
    Thomamelas wrote: »
    Arvo wrote: »
    It feels like the Kings change is a weak attempt at filling up more talent points now that a crap load have been freed. I think it kinda sucks for other trees trying to get Kings to have to put 5 points in it. Other than that though I think this has been great changes.

    It takes up more points, but they aren't points Prot Paladins are going to be spending anyway. Unless Blizzard completely moves away from AoE damage in a raid, BoSanc is going to be our blessing of choice.

    But we can't avoid putting 1 point in it. Which is another beef I have now. I don't want stoisim or guardian's favor.

    T1: Divine str: 5
    T2: Anticipation: 5
    T3: Toughness and Imp Righteous Fury: 8
    T4: Imp Devo Aura: 3
    T5: Blessing of Sanctuary and Reckoning: 6

    etc.

    How can you not avoid Kings?

    This is what I have now. I was working backwards when trying to get rid of kings. But with what I have I still can't get rid of it cause I don't want reconing.

    Arvo on
    Vertro.png
    5090509oKRAv.png<<<Links to Armory
  • NobodyNobody Registered User regular
    edited September 2008
    Can't see the MMO-champion calculators to see what everybody else is doing, but here's my build at 80:

    http://wotlk.wowhead.com/?talent=sVZ0xVA0ugttIRGoE

    Nobody on
  • GrundlestiltskinGrundlestiltskin Behind you!Registered User regular
    edited September 2008
    Nobody wrote: »
    Can't see the MMO-champion calculators to see what everybody else is doing, but here's my build at 80:

    http://wotlk.wowhead.com/?talent=sVZ0xVA0ugttIRGoE

    Why only 1 point in redoubt? I'd think 3/3 redoubt 3/5 reckoning would certainly be more threat than 1/3 and 5/5

    Grundlestiltskin on
    3DS FC: 2079-6424-8577 | PSN: KaeruX65 | Steam: Karulytic | FFXIV: Wonder Boy
  • ThomamelasThomamelas Only one man can kill this many Russians. Bring his guitar to me! Registered User regular
    edited September 2008
    Arvo wrote: »
    Mgcw wrote: »
    Arvo wrote: »
    Thomamelas wrote: »
    Arvo wrote: »
    It feels like the Kings change is a weak attempt at filling up more talent points now that a crap load have been freed. I think it kinda sucks for other trees trying to get Kings to have to put 5 points in it. Other than that though I think this has been great changes.

    It takes up more points, but they aren't points Prot Paladins are going to be spending anyway. Unless Blizzard completely moves away from AoE damage in a raid, BoSanc is going to be our blessing of choice.

    But we can't avoid putting 1 point in it. Which is another beef I have now. I don't want stoisim or guardian's favor.

    T1: Divine str: 5
    T2: Anticipation: 5
    T3: Toughness and Imp Righteous Fury: 8
    T4: Imp Devo Aura: 3
    T5: Blessing of Sanctuary and Reckoning: 6

    etc.

    How can you not avoid Kings?

    This is what I have now. I was working backwards when trying to get rid of kings. But with what I have I still can't get rid of it cause I don't want reconing.

    What's the logic behind skipping reckoning?

    Thomamelas on
  • NobodyNobody Registered User regular
    edited September 2008
    Hmm, I completely misread how it worked now, I thought the block value portion remained the same regardless of number of points spent.

    EDIT: Corrected build http://wotlk.wowhead.com/?talent=sVZ0xVA0uGteIRGoE

    You had the right idea on reckoning/redoubt breakdown I think.

    Nobody on
  • MgcwMgcw Registered User regular
    edited September 2008
    http://wotlk.wowhead.com/?talent=sVZ0xVA0ugtcIRhoxf0x 14% crit while losing nothing for mit or threat, yesplz.

    Mgcw on
  • ThomamelasThomamelas Only one man can kill this many Russians. Bring his guitar to me! Registered User regular
    edited September 2008
    Mgcw wrote: »
    http://wotlk.wowhead.com/?talent=sVZ0xVA0ugtcIRhoxf0x 14% crit while losing nothing for mit or threat, yesplz.

    You aren't defining the attack speed decrease from JotJ and the effect of AD as mitigation?

    Thomamelas on
  • LaurlunaLaurluna Registered User regular
    edited September 2008
    Dkarrde wrote: »
    I don't know what to make of the new Holy tree. It doesn't help that this thread makes me feel like the last healing paladin alive on Earth.

    Beacon of Light seems strange. I get the concept, it's just... I guess we're supposed to heal other people while the tank is beaconed, and assume that will take care of things? That'd worry me shitless, I have to focus really hard to know what's the most effective cast to make at any given time while the tank is taking damage. I'm probably a pretty mediocre paladin, but it's hard for me. I guess downranking eradication will make the decision easier, but still...

    And now we're expected to Judge, too. Like we had the time to spare. As a single-target healer usually assigned to tanks taking extreme damage, trying to piss around with frequent Judgements mid-battle sounds like something that would get me screamed at.

    I don't know. I just don't know.

    At least they FINALLY made Holy Shock a worthwhile healing spell. Good christ, that took them a long time.



    Beacon of Light, in it's current form, is utter shit. It's not my JOB to heal people in the raid. Sure, I can patch heal from time to time, but when the chips are down, I keep the TANK alive by putting heals on the TANK. Sheath of Light apparently got moved way the hell out of reach for serious Holy Paladins.


    I'll be on my Druid. Pce.

    Laurluna on
    Being casually elitist in WoW since 2005.
    First Blood 85 Priest 80 Mage 85 Paladin 83 Druid 80 DK 85 Huntard 85 Shaman
    "Tardo Wan" sounds like a Jedi that required 436 years to train and then killed himself by looking into his lightsaber while turning it on."
  • ArvoArvo Registered User regular
    edited September 2008
    Thomamelas wrote: »
    Arvo wrote: »
    Mgcw wrote: »
    Arvo wrote: »
    Thomamelas wrote: »
    Arvo wrote: »
    It feels like the Kings change is a weak attempt at filling up more talent points now that a crap load have been freed. I think it kinda sucks for other trees trying to get Kings to have to put 5 points in it. Other than that though I think this has been great changes.

    It takes up more points, but they aren't points Prot Paladins are going to be spending anyway. Unless Blizzard completely moves away from AoE damage in a raid, BoSanc is going to be our blessing of choice.

    But we can't avoid putting 1 point in it. Which is another beef I have now. I don't want stoisim or guardian's favor.

    T1: Divine str: 5
    T2: Anticipation: 5
    T3: Toughness and Imp Righteous Fury: 8
    T4: Imp Devo Aura: 3
    T5: Blessing of Sanctuary and Reckoning: 6

    etc.

    How can you not avoid Kings?

    This is what I have now. I was working backwards when trying to get rid of kings. But with what I have I still can't get rid of it cause I don't want reconing.

    What's the logic behind skipping reckoning?

    I guess mostly out of habit. But also for the same reason why people have never really liked it. It gets worse with better gear. Is there any reason why it should be any different now?

    Arvo on
    Vertro.png
    5090509oKRAv.png<<<Links to Armory
  • MgcwMgcw Registered User regular
    edited September 2008
    Thomamelas wrote: »
    Mgcw wrote: »
    http://wotlk.wowhead.com/?talent=sVZ0xVA0ugtcIRhoxf0x 14% crit while losing nothing for mit or threat, yesplz.

    You aren't defining the attack speed decrease from JotJ and the effect of AD as mitigation?

    There's 5000 other people to apply JotJ debuff and more effectively so it's a waste of points, and AD is nice but it's also a 5 point dump for not being effective most of the time.

    Mgcw on
  • ThomamelasThomamelas Only one man can kill this many Russians. Bring his guitar to me! Registered User regular
    edited September 2008
    Arvo wrote: »
    Thomamelas wrote: »
    Arvo wrote: »
    Mgcw wrote: »
    Arvo wrote: »
    Thomamelas wrote: »
    Arvo wrote: »
    It feels like the Kings change is a weak attempt at filling up more talent points now that a crap load have been freed. I think it kinda sucks for other trees trying to get Kings to have to put 5 points in it. Other than that though I think this has been great changes.

    It takes up more points, but they aren't points Prot Paladins are going to be spending anyway. Unless Blizzard completely moves away from AoE damage in a raid, BoSanc is going to be our blessing of choice.

    But we can't avoid putting 1 point in it. Which is another beef I have now. I don't want stoisim or guardian's favor.

    T1: Divine str: 5
    T2: Anticipation: 5
    T3: Toughness and Imp Righteous Fury: 8
    T4: Imp Devo Aura: 3
    T5: Blessing of Sanctuary and Reckoning: 6

    etc.

    How can you not avoid Kings?

    This is what I have now. I was working backwards when trying to get rid of kings. But with what I have I still can't get rid of it cause I don't want reconing.

    What's the logic behind skipping reckoning?

    I guess mostly out of habit. But also for the same reason why people have never really liked it. It gets worse with better gear. Is there any reason why it should be any different now?

    It does still have the same issue. But you're comparing a talent that will never be useful for you to one that will be at least marginally useful. It's not an amazing use of a talent point either way but it's better then throwing it away altogether.

    Thomamelas on
  • ArvoArvo Registered User regular
    edited September 2008
    Thomamelas wrote: »
    It does still have the same issue. But you're comparing a talent that will never be useful for you to one that will be at least marginally useful. It's not an amazing use of a talent point either way but it's better then throwing it away altogether.

    True. Which is why I also thought of throwing it in Imp HoJ. At least 1 point there might be useful when I jump in a BG or something once in a while.

    Arvo on
    Vertro.png
    5090509oKRAv.png<<<Links to Armory
  • ThomamelasThomamelas Only one man can kill this many Russians. Bring his guitar to me! Registered User regular
    edited September 2008
    Mgcw wrote: »
    Thomamelas wrote: »
    Mgcw wrote: »
    http://wotlk.wowhead.com/?talent=sVZ0xVA0ugtcIRhoxf0x 14% crit while losing nothing for mit or threat, yesplz.

    You aren't defining the attack speed decrease from JotJ and the effect of AD as mitigation?

    There's 5000 other people to apply JotJ debuff and more effectively so it's a waste of points, and AD is nice but it's also a 5 point dump for not being effective most of the time.

    Because there hasn't been a single encounter that has a multiple mobs to be tanked and clearly we can't expect that in the future. And 5/5 for reckoning is silly with the SoV change. You're not gaining enough threat to matter, and the spell cycle we're looking at doesn't leave time to twist the seals to use SoR. You're still much better off with AD then going 5/5 Reck.

    Thomamelas on
  • MgcwMgcw Registered User regular
    edited September 2008
    Thomamelas wrote: »
    Mgcw wrote: »
    Thomamelas wrote: »
    Mgcw wrote: »
    http://wotlk.wowhead.com/?talent=sVZ0xVA0ugtcIRhoxf0x 14% crit while losing nothing for mit or threat, yesplz.

    You aren't defining the attack speed decrease from JotJ and the effect of AD as mitigation?

    There's 5000 other people to apply JotJ debuff and more effectively so it's a waste of points, and AD is nice but it's also a 5 point dump for not being effective most of the time.

    Because there hasn't been a single encounter that has a multiple mobs to be tanked and clearly we can't expect that in the future. And 5/5 for reckoning is silly with the SoV change. You're not gaining enough threat to matter, and the spell cycle we're looking at doesn't leave time to twist the seals to use SoR. You're still much better off with AD then going 5/5 Reck.

    What does multiple mobs have to do with anything? More reckoning procs? I know. If you're talking about JotJ, that's what 8 target Thunderclap is for. Reckoning also means stacking SoV on multiple mobs is easier.

    Mgcw on
  • ThomamelasThomamelas Only one man can kill this many Russians. Bring his guitar to me! Registered User regular
    edited September 2008
    Mgcw wrote: »
    Thomamelas wrote: »
    Mgcw wrote: »
    Thomamelas wrote: »
    Mgcw wrote: »
    http://wotlk.wowhead.com/?talent=sVZ0xVA0ugtcIRhoxf0x 14% crit while losing nothing for mit or threat, yesplz.

    You aren't defining the attack speed decrease from JotJ and the effect of AD as mitigation?

    There's 5000 other people to apply JotJ debuff and more effectively so it's a waste of points, and AD is nice but it's also a 5 point dump for not being effective most of the time.

    Because there hasn't been a single encounter that has a multiple mobs to be tanked and clearly we can't expect that in the future. And 5/5 for reckoning is silly with the SoV change. You're not gaining enough threat to matter, and the spell cycle we're looking at doesn't leave time to twist the seals to use SoR. You're still much better off with AD then going 5/5 Reck.

    What does multiple mobs have to do with anything? More reckoning procs? I know. If you're talking about JotJ, that's what 8 target Thunderclap is for.

    I'm refering to situations with mobs that need to be OTed like FLK. You won't have another tank with you to spam TC or use the druid version.

    Thomamelas on
  • ArvoArvo Registered User regular
    edited September 2008
    As a Ret paladin, is there any reason for the Imp Ret aura talent? The only bonus at all I can see is to help the tanks in a raid. Other than that it seems useless. It seems to me they need to combine it with Sanctified Retribution or Swift Retribution.

    Edit: It would make more sense to me to just make Imp Ret a 5 point talent at the bottom, and just combine the effects of all 3 into 1 talent.

    Arvo on
    Vertro.png
    5090509oKRAv.png<<<Links to Armory
  • JJJJ DailyStormer Registered User regular
    edited September 2008
    Well, go on, break it to your tank that you didn't take imp ret aura.

    You enjoy those tears, you sick bastard?

    JJ on
  • kaleeditykaleedity Sometimes science is more art than science Registered User regular
    edited September 2008
    Retribution's damage reflection now gains 1 damage every 20.3 spell power according to wowhead comments. Additionally, the next level 76 rank of retribution aura gains 50 damage over the old one (62 base damage before spell damage at level 70, 112 base damage before spell damage at level 80), making the 50% more significant. The talent, at 2/2, would cause retribution aura to do about 100 more damage per reflect. I figure that either stacking with Eye for an Eye in pvp or with threat multipliers for tanks in pve, it's a decent talent for either. I wouldn't call that 100 damage useless.

    kaleedity on
  • SabanSaban Registered User regular
    edited September 2008
    The holy tree is just stupid now.

    Saban on
    371839-1.png
This discussion has been closed.