there are no more Koreans to kill. Just straight-up, bland-as-hell boring-ass aliens. Y-fucking-awn.
You know, it would be ridiculously easy to write human opponents into the plot in any number of ways, and I'm pretty certain that's what they're going to do.
That, and I liked the aliens (especially the mothership section, really awesome art design).
Anyway, Whoo, Psycho's back! Hat's off to gamings equivalent to Jason Statham. :P
there are no more Koreans to kill. Just straight-up, bland-as-hell boring-ass aliens. Y-fucking-awn.
You know, it would be ridiculously easy to write human opponents into the plot in any number of ways, and I'm pretty certain that's what they're going to do.
That, and I liked the aliens (especially the mothership section, really awesome art design).
Anyway, Whoo, Psycho's back! Hat's off to gamings equivalent to Jason Statham. :P
Except, you know, the game makes a point to how the island is now cold enough to freeze somebody to death in, like, a minute. So, all that's left is other people in super-suits... which isn't the same as causing havoc in a city occupied by mans to shoot.
While I'm disapointed with their perception of PC vs consoles of late, I will point out they still haven't revealed what their super secret PS3 exclusive was
Sweet, I was kinda hoping they'd do something like this since they didn't really end Crysis in a way that pleased me (I hate cliffhangers for shit that I don't know sequels are going to be made for). That and I really enjoyed Crysis, even the alien ship was awesome. My favorite part of the entire game, though, is that last bit where you're
fleeing from all the aliens and shit and it feels like you're in some sort of action movie. And yes, I'm spoiling this part because some people may not have played it yet. :P
there are no more Koreans to kill. Just straight-up, bland-as-hell boring-ass aliens. Y-fucking-awn.
You know, it would be ridiculously easy to write human opponents into the plot in any number of ways, and I'm pretty certain that's what they're going to do.
That, and I liked the aliens (especially the mothership section, really awesome art design).
Anyway, Whoo, Psycho's back! Hat's off to gamings equivalent to Jason Statham. :P
Except, you know, the game makes a point to how the island is now cold enough to freeze somebody to death in, like, a minute. So, all that's left is other people in super-suits... which isn't the same as causing havoc in a city occupied by mans to shoot.
Or possibly, you know, that it doesn't have to be set back on the frozen island or at least purely on the island. Or that the island even has to remain perma-frost bound for very long.
Seriously, I can think of like a half-dozen different ways that they can throw human opponents at you, and Crytek aren't dumb enough to restrict the game to fighting aliens when everyone liked fighting humans so much. Oh sure everyone likes to say how they threw a "Far Cry" in the final quarter with the aliens, but frankly I seriously doubt any future instalments are going to feature you just fighting aliens.
They've put way too much in terms of resources into developing the AI, the art style, the jungle combat, to just abandon those gameplay dynamics now. If you say the next instalment in the franchise isn't going feature any humans to fight, I don't buy that at all.
Like it or not Crytek aren't that frigging thick to abandon the gameplay aspects that people enjoyed the most about the game. Just because they went with a change of pace and focus in the last quarter of Crysis doesn't mean that all of a sudden they're abandoning the gameplay styles and mechanics that the vast majority of Cryisis was actually centred around and that they took the time and effort to develop.
Also, I would love a console part. The game looks good and the graphics look even better and I would like to play it.
From what I've seen of footage from Far Cry 2 it looks roughly as good as Crysis, (although I'd have to actually see it for myself before I could decide).
Well, whatever the case, I'm sure that the graphics would be at least "good enough" to give a good representation of the game.
It'll be interesting to see whether Fire or Ice wins out in that case.
Does anyone feel as though the appeal of Crysis was, well, it was Beautiful? I think dumbing it down to consoles makes it well, a typical FPS with some cool powers.
I've never played Crysis, but I had a dream about it once and there's no way it's as awesome as my dream about it was.
Without the shiny graphics the game is ultimately a pretty mediocre affair. They promised no more trigens and then drop some on us 2/3 of the way through. Fuckers.
The_Scarab on
0
BroloBroseidonLord of the BroceanRegistered Userregular
Also, I would love a console part. The game looks good and the graphics look even better and I would like to play it.
From what I've seen of footage from Far Cry 2 it looks roughly as good as Crysis, (although I'd have to actually see it for myself before I could decide).
Well, whatever the case, I'm sure that the graphics would be at least "good enough" to give a good representation of the game.
It'll be interesting to see whether Fire or Ice wins out in that case.
Oh yeah, FC2 is coming to 360... woo.
Also, the poster (a few posts now) above me makes a good point. I dunno if I would want a graphically dumbed down version.
I've never played Crysis, but I had a dream about it once and there's no way it's as awesome as my dream about it was.
Without the shiny graphics the game is ultimately a pretty mediocre affair. They promised no more trigens and then drop some on us 2/3 of the way through. Fuckers.
No, even without the graphics the game is still pretty damned good. There's actually a ton of freedom in how you play it.
I've never played Crysis, but I had a dream about it once and there's no way it's as awesome as my dream about it was.
Without the shiny graphics the game is ultimately a pretty mediocre affair. They promised no more trigens and then drop some on us 2/3 of the way through. Fuckers.
No, even without the graphics the game is still pretty damned good. There's actually a ton of freedom in how you play it.
I can appreciate that other people never really got into the game. Please appreciate that some of us found the gameplay really awesome.
I mean, the graphics are really good, but they aren't the reason I've replayed so many of the missions over and over again trying different stuff just because I can.
Where did this "crysis is just another pretty face" meme come from anyway?
That's pretty much dogged it since the title was announced really. It's not really easy to advertise dynamic gameplay, but shiny graphics are something that you can see.
So that gets picked apart as the main selling point, people only point to the graphics in the game (for better or worse), and you end up with the idea that Crysis is an empty game that only has shinies going for it.
I've always said visuals are part of the gaming experience. Half Life 2 is the most evidently using 'vistas' as part of the gameplay. A scene or visual cue which is impressive and rewarding.
Crysis takes this and runs with it. So on high settings, Crysis is breathtaking. The alien ship interior is like floating through concept art. The jungle itself is photoreal.
But the gameplay I felt was perhaps too niggly. The suit powers were great until you realise you will stay in armor mode for 95% of the time switching to strength, speed and camo when needed. Effectively making them powerups.
The open levels actually arent all that open. Do some noclip flying around the early levels and you find they are extremely cleverly designed corridor levels. Of corse the corridor is vastly wider than normal but the entire island is not open. In fact invisible walls, ridiculous death gates (sharks mysteriously kill you when you go out to see, as do the armada of Korean ships just floating there) and impassable terrain block off a lot of the geometry.
Allowing you to tackle each encounter as you wish kind of works kind of doesnt. As much dynamics as the battles have you dont actually have as much variety in combat as you would expect. There is one kind of enemy (humans) and they all play exactly the same. After the introduction of different kinds of enemies it turns into Doom 3 : Indonesia, tightly scripted run and gun till the end.
Not to mention a cliffhanger ending that rivals Halo 2 in the 'what the fuck' stakes, and really atrocious dialogue and characters (the lone soldier called nomad, the psychotic guy called psycho etc. There is a PA strip on this mess)
Crysis isnt a tech demo. It is a game, a half decent one. Where it shines is the visuals, and I dont discredit it for that fact. At its best, Crysis is astonishing. Without that bang and sparkle, it loses its defining edge and is essentially Farcry 2.0. Literally. Very similar in setup and arrangement.
Allowing you to tackle each encounter as you wish kind of works kind of doesnt. As much dynamics as the battles have you dont actually have as much variety in combat as you would expect. There is one kind of enemy (humans) and they all play exactly the same. After the introduction of different kinds of enemies it turns into Doom 3 : Indonesia, tightly scripted run and gun till the end.
Wow, I could not disagree more. The number of weird and stupid things I've pulled off in that game just because I've wanted to...
Allowing you to tackle each encounter as you wish kind of works kind of doesnt. As much dynamics as the battles have you dont actually have as much variety in combat as you would expect. There is one kind of enemy (humans) and they all play exactly the same. After the introduction of different kinds of enemies it turns into Doom 3 : Indonesia, tightly scripted run and gun till the end.
Wow, I could not disagree more. The number of weird and stupid things I've pulled off in that game just because I've wanted to...
Because the game prompted or even suggested such courses or because you felt it was getting stale and actively sought to mix it up?
For me it was the latter. For all the promise of emergent gameplay and weird traps and baiting you could do in the end they never found the balance.
At least in my opinion, which is worth no more than anyone elses.
If they made a game that was just ten hours of the valley level in Crysis
It'd be peachy
what happened to the game they were doing that takes place in Africa? Is that being developed alongside this, or was it just a tech demonstration, or wut
Posts
You know, it would be ridiculously easy to write human opponents into the plot in any number of ways, and I'm pretty certain that's what they're going to do.
That, and I liked the aliens (especially the mothership section, really awesome art design).
Anyway, Whoo, Psycho's back! Hat's off to gamings equivalent to Jason Statham. :P
Except, you know, the game makes a point to how the island is now cold enough to freeze somebody to death in, like, a minute. So, all that's left is other people in super-suits... which isn't the same as causing havoc in a city occupied by mans to shoot.
(I haven't even played Crysis, it won't run on my PC, but I would be interested in a decent console version.
PSN ID : Xander51 Steam ID : Xander51
Or possibly, you know, that it doesn't have to be set back on the frozen island or at least purely on the island. Or that the island even has to remain perma-frost bound for very long.
Seriously, I can think of like a half-dozen different ways that they can throw human opponents at you, and Crytek aren't dumb enough to restrict the game to fighting aliens when everyone liked fighting humans so much. Oh sure everyone likes to say how they threw a "Far Cry" in the final quarter with the aliens, but frankly I seriously doubt any future instalments are going to feature you just fighting aliens.
They've put way too much in terms of resources into developing the AI, the art style, the jungle combat, to just abandon those gameplay dynamics now. If you say the next instalment in the franchise isn't going feature any humans to fight, I don't buy that at all.
Like it or not Crytek aren't that frigging thick to abandon the gameplay aspects that people enjoyed the most about the game. Just because they went with a change of pace and focus in the last quarter of Crysis doesn't mean that all of a sudden they're abandoning the gameplay styles and mechanics that the vast majority of Cryisis was actually centred around and that they took the time and effort to develop.
We don't even know what "this" is.
Could be an expansion pack or sequel, but for all we know it could be a console port, or a Far Cry: Instincts style console re-imagining.
Crysis: Baldhead
Also, I would love a console part. The game looks good and the graphics look even better and I would like to play it.
Steam: abunchofdaftpunk | PSN: noautomobilesgo | Lastfm: sjchszeppelin | Backloggery: colincummings | 3DS FC: 1392-6019-0219 |
From what I've seen of footage from Far Cry 2 it looks roughly as good as Crysis, (although I'd have to actually see it for myself before I could decide).
Well, whatever the case, I'm sure that the graphics would be at least "good enough" to give a good representation of the game.
It'll be interesting to see whether Fire or Ice wins out in that case.
Which has never been done before, ever.
Facebook: MeekinOnMovies
Twitter: Twitter.com/MeekinOnMovies
My 10 commandments of game reviewing
7 Great Games Playing Watch_Dogs will remind you of/url]
Far Cry 4: 10 Essential Features it Must Have
10 Videogames Ruined By The Hype
Without the shiny graphics the game is ultimately a pretty mediocre affair. They promised no more trigens and then drop some on us 2/3 of the way through. Fuckers.
I don't think that's psycho
Pyscho has a fatter head.
Oh yeah, FC2 is coming to 360... woo.
Also, the poster (a few posts now) above me makes a good point. I dunno if I would want a graphically dumbed down version.
Steam: abunchofdaftpunk | PSN: noautomobilesgo | Lastfm: sjchszeppelin | Backloggery: colincummings | 3DS FC: 1392-6019-0219 |
No, even without the graphics the game is still pretty damned good. There's actually a ton of freedom in how you play it.
I can appreciate that other people never really got into the game. Please appreciate that some of us found the gameplay really awesome.
I mean, the graphics are really good, but they aren't the reason I've replayed so many of the missions over and over again trying different stuff just because I can.
Reaction to any game that looks really good and has high system requirements. It started well before the game even came out.
That's pretty much dogged it since the title was announced really. It's not really easy to advertise dynamic gameplay, but shiny graphics are something that you can see.
So that gets picked apart as the main selling point, people only point to the graphics in the game (for better or worse), and you end up with the idea that Crysis is an empty game that only has shinies going for it.
Tch, look at that, finger on the trigger. No wonder he's called Psycho.
The rest of the game will be against koreans and other waring factions over who gets the remaining loot
Buh? I can agree with the second sentiment, but you're probably the first person I've heard voice the first one.
Well, to each their own I guess.
I think spoit is on the right track here.
Crysis takes this and runs with it. So on high settings, Crysis is breathtaking. The alien ship interior is like floating through concept art. The jungle itself is photoreal.
But the gameplay I felt was perhaps too niggly. The suit powers were great until you realise you will stay in armor mode for 95% of the time switching to strength, speed and camo when needed. Effectively making them powerups.
The open levels actually arent all that open. Do some noclip flying around the early levels and you find they are extremely cleverly designed corridor levels. Of corse the corridor is vastly wider than normal but the entire island is not open. In fact invisible walls, ridiculous death gates (sharks mysteriously kill you when you go out to see, as do the armada of Korean ships just floating there) and impassable terrain block off a lot of the geometry.
Allowing you to tackle each encounter as you wish kind of works kind of doesnt. As much dynamics as the battles have you dont actually have as much variety in combat as you would expect. There is one kind of enemy (humans) and they all play exactly the same. After the introduction of different kinds of enemies it turns into Doom 3 : Indonesia, tightly scripted run and gun till the end.
Not to mention a cliffhanger ending that rivals Halo 2 in the 'what the fuck' stakes, and really atrocious dialogue and characters (the lone soldier called nomad, the psychotic guy called psycho etc. There is a PA strip on this mess)
Crysis isnt a tech demo. It is a game, a half decent one. Where it shines is the visuals, and I dont discredit it for that fact. At its best, Crysis is astonishing. Without that bang and sparkle, it loses its defining edge and is essentially Farcry 2.0. Literally. Very similar in setup and arrangement.
In any event, if this a console game, that means it will be a sequel with worse graphics than the original? Those are rare. :P
In the vein of a Shivering Isles or Doom 3 : Resurrection.
Wow, I could not disagree more. The number of weird and stupid things I've pulled off in that game just because I've wanted to...
I rarely killed them all but it just had to be done
For me it was the latter. For all the promise of emergent gameplay and weird traps and baiting you could do in the end they never found the balance.
At least in my opinion, which is worth no more than anyone elses.
It'd be peachy
what happened to the game they were doing that takes place in Africa? Is that being developed alongside this, or was it just a tech demonstration, or wut
How the hell can anyone call a game that has no AA, is at 640 x 400, and still has a terrible framerate good looking?
Sorry, I should have said "based on the demo, on my PC"