The new forums will be named Coin Return (based on the most recent
vote)! You can check on the status and timeline of the transition to the new forums
here.
The Guiding Principles and New Rules
document is now in effect.
Summer of Final Fantasy: FFTA2 (6/26), FFIVDS (7/22) - NSF56k
Posts
Agreed. It's really a great, great game. I had the benefit of two apartmentmates in College who loved the game more than anything, and from them I learned all kinda of great combos, patterns, builds, and moves.
XBL: LiquidSnake2061
Other than that, I wish FF4 was coming out sooner so I would have something to keep me busy on my 14 hour flight to japan in a week.
Use the same strat you used 15+ years ago and you're boned.
That makes me sad. That fucking Monster Wall ALWAYS kicked my ass.
In other news: I was completely oblivious to the fact that FFTA was a different story from FFT for PS. For some reason I thought it was a remake of the original.
So now I have another game to buy and add to the backlog. Hooray!
2008, 2012, 2014 D&D "Rare With No Sauce" League Fantasy Football Champion!
No, FFVI did not have better music.
Chrono Trigger takes second place.
Yes, Super Castlevania IV comes close, but...
It's still a distant fourth when you include Secret of Mana in the list.
The music when you enter the Giant of Babel is the greatest "Holy fuck, I am SO PUMPED FOR THIS" music in the history of FF.
Maybe if it price drops.
I'd be nuts to wait on FFIV, though.
And, obligatory:
I forget where I found that at.
But, but, but.....
"Inside the Giant" is good, but my favorite track from FFIV is using the Final Fantasy theme over the (badly written) prologue, which I was happy they brought back in FFXII.
IV has some really great tracks, and both bet up on the merely good FF V soundtrack.
And, while I've played quite a few SRPGs; I've never played a Final Fantasy Tactics, or Tactics Advanced game.
Looking forward to both of these... however, I'm not looking forward to the inevitable $40 price tag...
They use that track (aptly named "Prologue") in every single FF game.
It appears after you get that bridge built in FFI, and usually in the end credits of the rest of the games except for IV and XII. (It could be in XI, but I've ever played that.)
FFIV is so bought, though. I'm not sure when I'll get to play it, as I'm sure the second it reaches my apartment my girlfriend will be all over that like a fat kid on a sammich.
I'm going to spend so much time playing it. Far more than any game should
I want them to make a new Chrono game just for the damn music.
Yasunori Mitsuda really doesn't do good work like that any more, and that was all him.
The composers who did Xenosaga II and III's scores put Mitsuda's for I to shame.
Oh, seriously? What do you mean?
I don't know if he's lost his touch or what, but nothing he's done since has come close to how amazing Chrono Cross's music was.
I can sympathize, it hurts to love FFT so much, yet hate FFTA with a burning passion
What has he worked on though? He hasn't been the main composer on any game in quite a long time...and I liked his Xenosaga score, personally.
I'd love to see him do some stuff akin to Kirite in a game.
I hope so, since I beat the game with underleveled (But nicely geared I guess) characters without fancy classes like the summoner (couldn't be bothered) and my uberninja main character pretty easily.
3DS: 1607-3034-6970
The godawful translation didn't help.
Problem is, it's a bitch to find working PSone memory cards anywhere. Anyone know a decent place?
Are they really that hard to find? I think I have a couple still in my basement
Deep Labyrinth, and I think a few other DS games. I haven't heard his work from those, but Xenosaga's score felt lifeless.
Half of the environments have no music whatsoever, and they use the same battle music for everything.
The title track of Xenosaga II is more epic than anything from Xenosaga I.
Assassins were overpowered. Ninjas? They sucked.
The best combo for Humans was an Excalibur2/Excalibur dual-wielding Paladin with a full range of Blue Magic. There's really nothing it can't kill. Also, make sure the Paladin gets most of his levels as the Blue Mage so that his Holy Strike thing (I forget the real name) does 999 damage because of the awesome Blue Mage stat growth.
I went through two from one vendor on Amazon and neither of them worked correctly with my Slim PS2.
If yours do, I'd be happy to relieve you of one...
Do they have to be a specific type to work on Slims?
3DS: 1607-3034-6970
EDIT: SHIT! I was off by a month in remembering when FF4 comes out
To be fair, the new amazing translation on the PSP version helps a lot.
No, but the slims are reportedly very finicky. Both the ones I tried were Sony cards and both wouldn't let me save or the games would say the save was corrupted if you tried to load it. I returned both of them, so now I'm stuck.
Also, I noticed FFTA2's release date is actually the 24th.
Man, I understood it as everyone completely misunderstood the myths. And shit just got out of hand.