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Summer of Final Fantasy: FFTA2 (6/26), FFIVDS (7/22) - NSF56k

124

Posts

  • NailbunnyPDNailbunnyPD Registered User regular
    edited June 2008
    But will TRU actually stock the game before the sale ends?

    NailbunnyPD on
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  • AmphetamineAmphetamine Registered User regular
    edited June 2008
    So the battle speed is the exact same as the other ones?

    That's fine by me.

    Amphetamine on
  • ASimPersonASimPerson Cold... ... and hard.Registered User regular
    edited June 2008
    Mandolore wrote: »
    ASimPerson wrote: »
    I'd love to get into FFT, so I bought it new off Amazon.

    Problem is, it's a bitch to find working PSone memory cards anywhere. Anyone know a decent place?

    Just get FFT:the war of the lions on the psp. Its basicly the same game except, theirs cutscenes and the translation doesn't suck

    EDIT: are there any more Ivalicce alliance games in the works, or is this it for now

    There are precisely 2 games for the PSP I've ever wanted to buy (FFT being one of them). I have as yet not been able to justify blowing $170 (plus all the other crap you need) for 2 games.

    ASimPerson on
  • Conan-sanConan-san Registered User regular
    edited June 2008
    I'd say that if any genere is suited to the portible, it's Stratagy RPGS, so probably PSPing FFT/geting FFT: War of the Lions is probably a good idea.

    Conan-san on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited June 2008
    Mumblyfish wrote: »
    First impressions:

    Battles move far too slowly. I have no hope of this issue being solved in any Final Fantasy Tactics; it's practically become a series staple.

    The game looks gorgeous, by any standards - handheld or home console. The music is great, too.

    Battles move far too slowly.

    The refined interface is fantastic. Turn orders and statistics are always on hand. My only gripe with the interface is, yes, the speed. There's no way to turn off menu animations.

    Battles move far too slowly. Fucking hell. Italics!

    If it is a game somewhere in the Tactics line (TO, FFT, TO:KoL, FFTA, FFTA2) then expect the battles to go slowly.

    Learn to flank and take advantage of terrain, and when you are higher level with better equipment and moves then the battles will fly* by.

    *Battles will still take awhile, this isn't FE or Disgaea. But you'll be too enamored to care.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • TerrendosTerrendos Decorative Monocle Registered User regular
    edited June 2008
    Mumblyfish wrote: »
    First impressions:

    Battles move far too slowly. I have no hope of this issue being solved in any Final Fantasy Tactics; it's practically become a series staple.

    The game looks gorgeous, by any standards - handheld or home console. The music is great, too.

    Battles move far too slowly.

    The refined interface is fantastic. Turn orders and statistics are always on hand. My only gripe with the interface is, yes, the speed. There's no way to turn off menu animations.

    Battles move far too slowly. Fucking hell. Italics!

    If it is a game somewhere in the Tactics line (TO, FFT, TO:KoL, FFTA, FFTA2) then expect the battles to go slowly.

    Learn to flank and take advantage of terrain, and when you are higher level with better equipment and moves then the battles will fly* by.

    *Battles will still take awhile, this isn't FE or Disgaea. But you'll be too enamored to care.

    After I had Doublesword or Doublecast on several of my characters from FFTA1, only boss battles ever took more than a couple of turns.

    Also I am probably going to buy this after my test tonight. Stupid summer class. Also I'm really hungry. But that has more to do with me having a 10:00 class and then a 6:00 class and having 5 hours to kill between the two, and of course not wanting to drive because parking is like 4 bucks and all eating facilities being outside of walking distance.

    Terrendos on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited June 2008
    Terrendos wrote: »
    Mumblyfish wrote: »
    First impressions:

    Battles move far too slowly. I have no hope of this issue being solved in any Final Fantasy Tactics; it's practically become a series staple.

    The game looks gorgeous, by any standards - handheld or home console. The music is great, too.

    Battles move far too slowly.

    The refined interface is fantastic. Turn orders and statistics are always on hand. My only gripe with the interface is, yes, the speed. There's no way to turn off menu animations.

    Battles move far too slowly. Fucking hell. Italics!

    If it is a game somewhere in the Tactics line (TO, FFT, TO:KoL, FFTA, FFTA2) then expect the battles to go slowly.

    Learn to flank and take advantage of terrain, and when you are higher level with better equipment and moves then the battles will fly* by.

    *Battles will still take awhile, this isn't FE or Disgaea. But you'll be too enamored to care.

    After I had Doublesword or Doublecast on several of my characters from FFTA1, only boss battles ever took more than a couple of turns.

    Also I am probably going to buy this after my test tonight. Stupid summer class. Also I'm really hungry. But that has more to do with me having a 10:00 class and then a 6:00 class and having 5 hours to kill between the two, and of course not wanting to drive because parking is like 4 bucks and all eating facilities being outside of walking distance.

    Yes, but if you look at your file to see how many hours you have played to get to that point well...

    The truely hardcore FFTA players spend about ten hours getting that stupid weapon steal dagger before mission three. I did that once and my oh my, never again.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • TerrendosTerrendos Decorative Monocle Registered User regular
    edited June 2008
    Admittedly, that was more of a reference to the latter half of the game. Still, I only felt like the battles were long for the first 1/8 of the game or so. Once each character had moved beyond the starting weapons and had picked up a second class (which takes what? 5 hours max?) the battles seemed to go by much quicker.

    Terrendos on
  • MumblyfishMumblyfish Registered User regular
    edited June 2008
    Chen wrote: »
    If this wasn't bad enough, when enemies fail to comply to these rules your reward isn't awarded either, making it even harder to achieve your goal with all the possible rewards.
    Man, what? The rest I can stomach, but that is just a big FUCK YOU.
    Turns out this is all lies. I've just finished a battle where the ice element was outlawed; the enemy, of course, opened by using Blizzard. Nothing happened. I still got the rewards.

    Mumblyfish on
  • Conan-sanConan-san Registered User regular
    edited June 2008
    What about the whole "Disobay the law and Stay dead" deal, is it for the map or for the game (Meaning the Laws are the way to Permadeath)?

    Conan-san on
  • Vincent GraysonVincent Grayson Frederick, MDRegistered User regular
    edited June 2008
    Yeah, just clear a few things up:

    Enemies can't fuck up the laws (with the occasional exception for a few story missions). Laws are only broken by player controlled characters (which means that "guest" characters also will not get you nailed for lawbreaking). Also, the rewards for not breaking the laws are never *huge*. It's usually an item or two, and while early on it might be a new item, often it's something you already have one or two of, and never a unique item unattainable elsewhere.

    Also, there is no permadeath. If you break the law, it only prevents you from reviving characters during the battle. Post-battle, everyone is fine.

    Vincent Grayson on
  • Conan-sanConan-san Registered User regular
    edited June 2008
    Yeah, just clear a few things up:

    Enemies can't fuck up the laws (with the occasional exception for a few story missions). Laws are only broken by player controlled characters (which means that "guest" characters also will not get you nailed for lawbreaking). Also, the rewards for not breaking the laws are never *huge*. It's usually an item or two, and while early on it might be a new item, often it's something you already have one or two of, and never a unique item unattainable elsewhere.

    Also, there is no permadeath. If you break the law, it only prevents you from reviving characters during the battle. Post-battle, everyone is fine.
    Sounds good, It's next after Brawl hits.

    Conan-san on
  • Jam WarriorJam Warrior Registered User regular
    edited June 2008
    Salivating over all I hear.

    Jam Warrior on
    MhCw7nZ.gif
  • Vincent GraysonVincent Grayson Frederick, MDRegistered User regular
    edited June 2008
    So glad to finally be playing this in English. Loved the import, but being able to read the dialogue, descriptions and (god forbid) instructions for missions makes it even better.

    Despite the fairly shallow story, this is definitely another gem of a translation with dialogue and descriptions of a far more literary nature than one might expect in a videogame.

    Vincent Grayson on
  • ChenChen Registered User regular
    edited June 2008
    Don't you just, like, send your high lvl. characters to complete the missions on their own or has that been changed? Or did you mean the requirements?

    Chen on
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  • JCRooksJCRooks Registered User regular
    edited June 2008
    But will TRU actually stock the game before the sale ends?
    Details: Offer valid only while supplies last and not applicable to canceled orders due to out-of-stock merchandise. Order must be confirmed by 11:59 PM Eastern Time on June 28, 2008 to receive discount.

    It looks like the game doesn't ship until the 26th, so currently the 2 for 1 deal doesn't apply. I'm going to wait and see if it'll show up by Saturday.

    I am bit bummed that Etrian Odyssey II isn't showing up in TRU. I was hoping to get that, along with this, and Rondo of Swords as part of my deal. I think that's enough JRPGs to last a few months. :P

    JCRooks on
    Xbox LIVE, Steam, Twitter, etc. ...
    Gamertag: Rooks
    - Don't add me, I'm at/near the friend limit :)

    Steam: JC_Rooks

    Twitter: http://twitter.com/JiunweiC

    I work on this: http://www.xbox.com
  • Vincent GraysonVincent Grayson Frederick, MDRegistered User regular
    edited June 2008
    Chen wrote: »
    Don't you just, like, send your high lvl. characters to complete the missions on their own or has that been changed? Or did you mean the requirements?

    You can often send characters on missions, but IIRC, they get no experience from it, and I'd rather play the missions myself, so I don't do that.

    edit: The game shipped yesterday and should be in stores today. I don't know why the topic dates it as 6/26, but that is incorrect.

    Vincent Grayson on
  • AmphetamineAmphetamine Registered User regular
    edited June 2008
    I am a proud member of Clan Awesome.

    Amphetamine on
  • JCRooksJCRooks Registered User regular
    edited June 2008
    edit: The game shipped yesterday and should be in stores today. I don't know why the topic dates it as 6/26, but that is incorrect.

    I know that and you know that, but Toys 'R Us doesn't know that. :P

    JCRooks on
    Xbox LIVE, Steam, Twitter, etc. ...
    Gamertag: Rooks
    - Don't add me, I'm at/near the friend limit :)

    Steam: JC_Rooks

    Twitter: http://twitter.com/JiunweiC

    I work on this: http://www.xbox.com
  • TerrendosTerrendos Decorative Monocle Registered User regular
    edited June 2008
    I am a proud member of Clan Awesome.

    Darn it, that's the name that I picked. I briefly considered choosing some sort of swear for my clan name but I knew my choice would haunt me.

    How soon can I recruit people? I need a third Hume ASAP to make into my precious Blue Mage killing machine.

    Terrendos on
  • Johnny FabulousJohnny Fabulous burgin' Registered User regular
    edited June 2008
    Clan ROBOCOP.

    Johnny Fabulous on
    We tried nothin' and we're all outta ideas.
    xbl gamertag: sublunary
  • BugmanBugman Registered User regular
    edited June 2008
    Argh, if the enemy takes over one of your characters with charm or something and they break the laws it counts as is if you had done it

    that's really frustrating

    Bugman on
  • Vincent GraysonVincent Grayson Frederick, MDRegistered User regular
    edited June 2008
    Bugman wrote: »
    Argh, if the enemy takes over one of your characters with charm or something and they break the laws it counts as is if you had done it

    that's really frustrating

    Yeah, charm is a bitch. But really, if there's one thing I learned on my first run through the game, it's that you don't miss much by breaking the law. While it's good to not do it if you can help it, it's not really worth replaying half of a long battle to get a third mediocre bow (or whatever random treasure you might find)

    Vincent Grayson on
  • Conan-sanConan-san Registered User regular
    edited June 2008
    Bugman wrote: »
    Argh, if the enemy takes over one of your characters with charm or something and they break the laws it counts as is if you had done it

    that's really frustrating
    Hum, sounds like an intresting tactic for VS battles though.

    Conan-san on
  • Prot3usProt3us Registered User regular
    edited June 2008
    I understand that the NA release allows you to play with the stylus. Can I opt to play with the dpad completely though?

    Prot3us on
  • jeddy leejeddy lee Registered User regular
    edited June 2008
    Prot3us wrote: »
    I understand that the NA release allows you to play with the stylus. Can I opt to play with the dpad completely though?

    Looks like it thus far. I have not been required to use the stylus yet.

    jeddy lee on
    Backlog Challenge: 0%
    0/8

    PS2
    FF X replay

    PS3
    God of War 1&2 HD
    Rachet and Clank Future
    MGS 4
    Prince of Persia

    360
    Bayonetta
    Fable 3

    DS
    FF: 4 heroes of light
  • Prot3usProt3us Registered User regular
    edited June 2008
    Ok thanks. Id really rather play this game with the dpad. Holding the stylus for extended periods of time annoys me.

    Prot3us on
  • jeddy leejeddy lee Registered User regular
    edited June 2008
    Prot3us wrote: »
    Ok thanks. Id really rather play this game with the dpad. Holding the stylus for extended periods of time annoys me.

    Don't play "the world ends with you".

    jeddy lee on
    Backlog Challenge: 0%
    0/8

    PS2
    FF X replay

    PS3
    God of War 1&2 HD
    Rachet and Clank Future
    MGS 4
    Prince of Persia

    360
    Bayonetta
    Fable 3

    DS
    FF: 4 heroes of light
  • Prot3usProt3us Registered User regular
    edited June 2008
    I have played it and thoroughly enjoyed it, let me rephrase my previous sentence. Playing Final Fantasy TA with a stylus would annoy me greatly.

    Prot3us on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited June 2008
    jack eddy wrote: »
    Prot3us wrote: »
    Ok thanks. Id really rather play this game with the dpad. Holding the stylus for extended periods of time annoys me.

    Don't play "the world ends with you".

    or EO. Or Ouendan.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • Vincent GraysonVincent Grayson Frederick, MDRegistered User regular
    edited June 2008
    Ok so, minor annoyance:

    When you get in a battle where the law says "No attacking an enemy 2 or more squares from you" (I don't know the exact text of the law, but that's the idea), keep in mind that this also includes knockback from critical hits.

    If you knock your opponent back, it counts as having attacked someone 2 squares away, and you get nailed for that.

    Vincent Grayson on
  • jeddy leejeddy lee Registered User regular
    edited June 2008
    Ok so, minor annoyance:

    When you get in a battle where the law says "No attacking an enemy 2 or more squares from you" (I don't know the exact text of the law, but that's the idea), keep in mind that this also includes knockback from critical hits.

    If you knock your opponent back, it counts as having attacked someone 2 squares away, and you get nailed for that.

    Wow, that sucks. Atleast the rewards arn't once in a lifetime deals. I'm pretty happy with the law system as of right now.

    jeddy lee on
    Backlog Challenge: 0%
    0/8

    PS2
    FF X replay

    PS3
    God of War 1&2 HD
    Rachet and Clank Future
    MGS 4
    Prince of Persia

    360
    Bayonetta
    Fable 3

    DS
    FF: 4 heroes of light
  • ASimPersonASimPerson Cold... ... and hard.Registered User regular
    edited June 2008
    The manual mentioned you can use the stylus in like a footnote. The d-pad is the primary method of control here.

    I got through the tutorial last night and then I had to go to bed. I also got the new PA book yesterday and I'm also 3 days way from re-beating TWEWY....so much stuff.

    ASimPerson on
  • Vincent GraysonVincent Grayson Frederick, MDRegistered User regular
    edited June 2008
    jack eddy wrote: »
    Ok so, minor annoyance:

    When you get in a battle where the law says "No attacking an enemy 2 or more squares from you" (I don't know the exact text of the law, but that's the idea), keep in mind that this also includes knockback from critical hits.

    If you knock your opponent back, it counts as having attacked someone 2 squares away, and you get nailed for that.

    Wow, that sucks. Atleast the rewards arn't once in a lifetime deals. I'm pretty happy with the law system as of right now.

    Yeah, normally I wouldn't worry about it, but in this case it was during a clan trial, which you auto-fail if you break the law.

    Vincent Grayson on
  • Conan-sanConan-san Registered User regular
    edited June 2008
    ASimPerson wrote: »
    The manual mentioned you can use the stylus in like a footnote. The d-pad is the primary method of control here.

    I got through the tutorial last night and then I had to go to bed. I also got the new PA book yesterday and I'm also 3 days way from re-beating TWEWY....so much stuff.
    I'm just about there too
    my god is beat a lot better than Joshua ever was as a partner

    So yeah, I'm probably geting A2 with Brawl now.

    Conan-san on
  • TerrendosTerrendos Decorative Monocle Registered User regular
    edited June 2008
    Okay, I've been playing for quite a while and I'm starting to get desperate. I'm getting ready to start the "Now That's a Fire!" quest and the only person I've recruited into my group is the mandatory annoying thief girl. Is that normal? I'm really itching to start some custom characters, but I need different ones from the chump starters they've stuck to me. I know that recruiting was pretty random in FFTA, but this seems like it's taking extraordinarily long.

    Terrendos on
  • Vincent GraysonVincent Grayson Frederick, MDRegistered User regular
    edited June 2008
    Terrendos wrote: »
    Okay, I've been playing for quite a while and I'm starting to get desperate. I'm getting ready to start the "Now That's a Fire!" quest and the only person I've recruited into my group is the mandatory annoying thief girl. Is that normal? I'm really itching to start some custom characters, but I need different ones from the chump starters they've stuck to me. I know that recruiting was pretty random in FFTA, but this seems like it's taking extraordinarily long.

    I can't say exactly how long it took me in the import, but it's definitely a good ways into the game before you can start recruiting. I'd wager the guide will answer this better, but it seems like you have to have a certain level of clan ability before they start showing up. So, if you're ignoring the clan trials, try doing as many as you can to bump up your skills.

    Vincent Grayson on
  • krylon666krylon666 Registered User regular
    edited June 2008
    stolen from gamefaqs:
    [2.12] I don't like my team members, how do I replace them?
    The recruitment quest respawns fairly quickly and is the most reliable way
    recruit which job you want (as long as you know exactly how to answer).
    Otherwise, you can find recruitment events at certain locations depending on the
    month. For both the recruitment quest and the recruitment events, the race you
    get is based on the month.

    Hume
    Months: Black Winter and Clear Winter

    Locations:
    Talgo Forest - Soldier, Thief, White Mage, Black Mage, Archer
    Gareria Caves - Paladin, Fighter, Blue Mage, Hunter
    Sendarusa Cliffs - Yojimbo, Ninja, Illusionist, Devout

    Bangaa
    Months: Green Spring and Red Spring

    Locations:
    Bateisuto Hills - Warrior, White Monk, Dragoon, Gladiator, Bishop
    Aisen Plains - Defender, Master Monk, Templar, Cannoneer, Trickster

    Nu-Mou
    Months: Peach Spring and Yellow Summer

    Locations:
    Glass City - White Mage, Black Mage, Beastmaster
    Mouraberera City - Time Mage, Arcane Mage, Illusionist, Sage
    Nazen Ruins - Alchemist, Scholar

    Moogle
    Months: Gold Summer and Silver Summer

    Locations:
    Bisuka Greens - Animist, Thief, Black Mage
    Gou City - Moogle Knight, Gunner, Gadgeteer, Time Mage
    Nezurou Tunnels - Chocobo Rider, Juggler, Magic Cannoneer

    Viera
    Months: Grey Autumn and Blue Autumn

    Locations:
    Kamoa City - Fencer, Archer, White Mage, Green Mage, Red Mage
    Ruby Mountain - Elementalist, Magic Fencer, Summoner, Assassin, Sniper

    Gria
    Months: Red Autumn and Purple Winter

    Locations:
    Frogis City - Hunter, Raptor
    Zedori Forest - Bastard, Geomancer

    Seeq
    Months: Red Autumn and Purple Winter

    Locations:
    Arudana Mountain - Berserker, Ranger
    Doramedeino Swamp - Lanista, Viking

    besides the various recruitment quests, you can goto certain places at certain times to recruit dudes

    krylon666 on
  • CampionCampion Registered User regular
    edited June 2008
    Okay I just got Tactics 2 (and EO2), is Hard mode very difficult?

    Campion on
    4484-7718-8470
  • MumblyfishMumblyfish Registered User regular
    edited June 2008
    No.

    Mumblyfish on
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